Hope you are enjoying the Holiday theme and of course the Steam Winter Sale!
I'm finding my vacation a bit difficult (boring). Its really hard to stay away [insert Brokeback joke here] hehe! A while ago we talked about skins for Robbe, while Chris gears up for the next game (he's working on a prototype) I want to get skins ready for the February update. I would love your feedback and thoughts on where the skin selector should go in the menu system. Post here or in the Discussion thread! :D
Have a wonderful Holidays!!
Hollie
Holiday Update! :D
Happy Holidays Everyone!!
We've added a bit of Holiday Cheer to Imagine Me ^_^ Both the Challenge Levels and Campaign have some decorations to help celebrate the season.
We included a new story with unlockable Memory page, a few bug fixes (fire wisps no longer hide), and the Imagine Me soundtrack cover art as well :D
Wishing you have a wonderful, merry, happy, joyous, and fun season!! :D
Chris and Hollie <3
Patch for Fixes :D
Hey Everyone!
We pushed a small patch last night. We thought we had fixed the resolution/volume issue, but a new community member shared that wasn't the case. Chris spent a lot of time looking into it yesterday and found a solution. So, yeay! Chris! ^_^
We also added a Respawn option to the Pause Menu. This will bring you back to the start of the current level either in Campaign or Challenge. Let us know if you use it or if it seems silly.
Holiday Theme is coming Wednesday!! :D
Have a fantastic Monday!!
quick bug fix for Memory Pages
Hey everyone!
I just wanted to let you know we pushed a small bug fix tonight that is actually big. There was an error with save data on the new Memory Pages.
If you had unlocked them already, this doesn't affect you. If you had not unlocked them already, good news! You can now! :D If you were trying to, like the community member who reported the bug... we're sorry for the trouble and you should be able to play without issue now :D
Enjoy your night! :D
Hollie :)
Officially Out of Early Access
We just want to congratulate all of you on the release today! :D Imagine Me is forever dedicated to you, the community. Thank you for the wonderful experience of creating a game together. <3
Next update: mid December.
-Chris and Hollie
12:09am = Monday Full Release Build is LIVE!!!
We made it!!!! :D :D
The Full Release build of Imagine Me is live! We can't thank you enough for all the time, energy, and effort you have put into this game. Truly, from the bottom of our hearts, thank you.
So! Let's go through what's new with this build! :D
Goodies List
Two new Campaign Dungeon themes
Two new Bosses
Only one new story - additional story coming with mid Dec Holiday theme update
Semi-Cracked blocks now break with two arrow shots
Updated Quick Guide to tell you about the above
You can no longer move around during "Death can be Dark" screen :)
Game credits - full of thank you's <3
Fixed parallax bug in "blue theme"
Imagine Me title screen "press spacebar" now works for reals
Now for the fun stuff. Below is a list of all the things you've made possible and have been a crucial part of. Imagine Me was designed with you. Congratulations!
Fun Facts
204 Steam builds to get us here
151 Git Commits since August 2014
2 Code Authors
831,970 total files
1,349,580 lines of code
36 Challenge Levels
6 Color Themes for Randomly Generated Dungeons
5 Bosses
35 Memory Pieces
8 Unlock-able Memory Story Pages
-Chris and Hollie
Content Creation, Code Freeze, and Full Release
Good Morning! :D
I wanted to share with you the schedule for the next few days. Things are moving fast!
Today is my last big push for content before launch on Tuesday. Don't worry, we'll still have regularly scheduled content updates (see previous Announcement). I will be set to "Busy" and probably won't respond much today so I can really get these bosses solid, but Chris will be more available today :D
Tomorrow (Sunday, Dec 7th) is all polishes, tweaks, and bug fixes. Keep posting them :D I have an awesome list already and I'l love to add more to it! Your suggestions really do matter!!! <3
Monday (Dec 8th) is a code freeze. I'll be updating the Steam store page graphics, videos, etc. and sending out all the social media stuff ^_^
Tuesday (Dec 9th) Launch. \(^-^)/ party!!!
One last big push! I can't believe we're here!! <3
Hollie (and Chris hehe)
To the Community, with Love
Today was one for the record books. We (you and I) worked really hard on this game today :) I couldn't be more proud to be part of something like this.
I'm sure there will always be bugs, but I hope there will always be *you* too
Thank you for today, Hollie <3
We Broke the Universe
So pushing 3 builds in one day is a bad thing. We broke something somewhere and a lot of things broke after that... I am working as fast as I can to get the big pieces fixed and will do a second smaller patch tonight.
I'm so sorry for all the frustration! You should never have to Ctrl-Alt-Del out of a game.
BUGS FOUND/FIXED (new build not yet live) Update Time: 4:04pm EST
Challenge Level 3 page - no more freezing
Inverted Screens - your story will no longer be inverted :D
Stupid Introduction Level - its gone. poor @Sllayt3r struggled in vain
Inventory fixed!!
Bosses fixed
Bosses Achievement!
NOTE!!! You will have to beat one boss for the achievement to call :)
You are all INCREDIBLE!!!
Hollie
New Achievements are LIVE!!
YEAY!!! Let us know what you think!! If you want a few more in there, send us your suggestions! We still have a few days left to put them in ^_^ For those of you who didn't see the Memory Book Announcement earlier today, it was a big one!!
<3 Chris and Hollie
Imagine Me will be releasing out of Early Access Tuesday, December 9th.
We will continue to release updates, events (like our Holiday themes!!), and stories. The updates will start off as monthly and then become bimonthly (ie. January, March, May, and so on) basically for forever. We are NOT saying goodbye to Imagine Me. We want to move forward with the Steam platform :D We would LOVE to hear your thoughts, concerns, worries, happy sentiments, etc.