Optimized mist performance between mountain ranges.
Patch 2.1
Added mist between the mountain ranges.
Dead Wood Guardians now sink into the ground instead of disappearing.
Added shading to all saucers.
Added animated tree between the mountain ranges.
An evil bloom has been added between the mountain ranges.
Crate and barrel pieces weight now show on scale.
Patch 2.0
Added cloud saves! You can now save the game at the start of any Defensa level by pressing the save button. You only have one save slot. It will save all stats, inventory, and upgrades. Once a save exists, there will be a "Continue" button on the main menu to resume the game where you left off. Using the "Continue" button does not delete the save, so you can continue to load that saved game with the "Continue" button. However, loading a saved game will disable saving your high score to the leaderboard. Saving again will overwrite the last save.
Modified main menu screen so moving left and right will move the selected button.
Modified the Options screen so it saves the configuration if you exit using the B button.
Patch 1.943
Optimized warpillar death.
Optimized base building collapse, added smoke to the falling debris, and the debris no longer lands in an even pile.
Fixed photon cannon fired by player not shooting as much as it should.
Added shadow to spider legs.
Patch 1.942
Creeper vines on the Defensa levels, once they reach the base, have been redone. Before they were similar to the ground vines, but angled upward. Now vines attached to the base are larger and animated.
Photon bullets from player can now destroy Steaky Surfers if they hit the gun.
Made it so Defensa doesn't have to get so close to the base when dropping off supply crates.
Patch 1.941
Fixed issue where wood guardian arms would regrow when they were not supposed to.
Patch 1.94
Patch 1.94
Hitch's eyes replace by one big red eye.
Modified Player and AI wingmen descending ship graphics.
Photon bullets can now kill creeping spawn seeds.
Added controls for chaff to store description.
Increased price for block tank missile upgrade by 50 metal.
Four new upgrades available in the store:
Increase descent speed of supply crates
Able to destroy turned wingmen
Trample laser upgrade - don't stop when they hit something
Wood Guardian arms can grow back after a while.
Fixed potential crash issue with buying base health from upgrade store.
Patch 1.93
In the basement levels, Hitch now stays near the center of the screen when moving horizontally.
Fixed rare bug causing crash when moving to new level.
Fixed bug causing a voice line to never play when the Denfensa ship is enlarged by a Power-down.
Patch 1.92
Previously, on thunderstorm levels, the landscape was darkened. Made almost all other objects darkened as well. The newly darkened objects are lit up when lightning flashes.
On sunset levels, added orange glow to supply lander and rock launcher.
Shrunk collision mask for crate and barrel debris. They were being moved by conveyor belts being near the belts, but not touching them.
Fire tank now always appears in front of regular tank.
Droids no longer venture outside of the outer basement wall.
Added new green and black planet to the background planet pool.
Patch 1.91
All changes were for basement levels.
Changed droid behavior so they would not clump together.
Spaced out placement of crates and barrels slightly, so they wouldn't be placed so close together.