In Verbis Virtus cover
In Verbis Virtus screenshot
Genre: Puzzle, Role-playing (RPG), Adventure, Indie

In Verbis Virtus

Update 1.0.2420 now live!

Here is version 1.0.2420 changelog:
- Full Chinese (simplified) localization. Please let us know what you think about the translation on the forums in the pinned thread “Feedback on Chinese localization”
- Full Spanish localization. Please let us know what you think about the translation on the forums in the pinned thread “Feedback on Spanish localization”
- Minor fixes in other localizations

Update 1.0.2407 now live!

Here is version 1.0.2407 changelog:
- Full Russian localization (thanks to the Prometheus Project team). Please let us know what you think about the translation on the forums in the pinned thread “Feedback on Russian localization”
- Fixed a bug in the localization of the controls menu

Update 1.0.2402 now live!

Here is version 1.0.2402 changelog:

- Full German localization
- Full French localization

Update 1.0.2395 now live!

Here is version 1.0.2395 changelog:

- Fixed achievement not getting unlocked
- Fixed autosave at the beginning of each level
- Fixed a hole to prevent the player to go outside the map in Chapter 2
- Now it is possible to get out from the gap behind the moving statue in Chapter 1

Update 1.0.2383 now live!

Here is version 1.0.2383 changelog:

- Thanks to the feedback of the users, we fixed a bit the need of backtracking in Chapter 1 & 2, to make the exploration more enjoyable without reducing the challenge of the puzzles (the changes take effect only when starting a chapter from the beginning)
- Better recognition for some formulas
- Fixed combat area in Chapter 3
- Minor bug fixes

Update 1.0.2344 now live!

Here is version 1.0.2344 changelog:

- Fixed loading from save point in the dark area of Chapter 2
- Fixed a problem with the Chessboard Puzzle
- Fixed Ice ball in Chapter 3
- Fixed invisible wall in Chapter 3
- Improved enigma in lava level in Chapter 3
- Fixed combat delimitation areas
- Minor bug fixes

In Verbis Virtus full release now live!

In Verbis Virtus is finally complete, thanks to all of you who supported us during the Early Access!

Here is version 1.0.2310 changelog:

- Added Chapter 3, with two new spells, new monsters and the final boss
- Final version of the boss-fight at the end of Chapter 2
- Steam achievements integration
- Steam Trading Cards
- New Main Menu
- Minor graphical and sound updates
- Minor bug fixes

Important: German, French and Chinese localizations will be completed in future updates.
We apologize for the inconvenience

Update 0.8.2063 now live!

Here is version 0.8.2063 changelog:

IMPORTANT: the game has a new save system. If you load an old saved game you will start from the beginning of the level, but your spells and journal will be kept, so you can skip some puzzles. Anyway we made so many changes and improvements that it’s worth playing the game from scratch.

- Added boss to Chapter 2
- New spell
- More monsters in Chapter 2
- Maps can be found around the levels
- Added save points where you can save whenever you like
- Performance enhancements
- Resolved many glitches in player’s movements and collisions
- Minor changes to the topology of the levels
- Dozens of bug fixes and improvements

Chapter 3, with new puzzles, spells and monsters is coming with the final release on April, 3. Stay tuned!

Update 0.7.1330b now live!

Here is version 0.7.1330b changelog:

- Fixed critter behavior, now they flee when part of the swarm is killed
- Fixed Mark of Fire not working on Saevar
- Fixed some collision

Update 0.7.1329 now live!

Here is version 0.7.1329 changelog:

- Speech recognition training
- New selectable voice model
- Replaced formula “atul ekto namet” with “notem atul opun” for better accuracy