Great job everyone! We are looking forward to the next round of the contest.
A contest for all!
THE CONTEST STARTS TODAY!
The contest will consists of TWO ROUNDS!
You can only win once. Which means that you can only participate once in the contest - If you win the first prize.
It's been roughly half a year since we first launched Incorp Inc and we have come a long way in our company since then.
We have been working hard to keep all of our projects going and to keep this game up and running and continuing to improve it over time.
So now it's time to give something back!
We are launching a contest for all of you who owns the game on Steam. The game will also be published on all bigger mobile platforms as we speak and you will be able to play the game on your phone (bigger ones) or tablets.
The countdown of the contest deadline is available at:
http://hjocreations.com/
The contest will last to 25th of December and will only be available to those who submit their score to the EPIC MEGA LEADERBOARD.
The steam user who has the highest score when the competition ends in 25th of December will win a fully customized computer that we call NUX.
The estimated value of the first prize is around $1,500, it will be packed and shipped for free of charge.
You can read more about the NUX Case here:
http://www.nuxcase.com
To clarify,
1st place - A $1,500 NUX computer
2nd place - A mix of high quality toys from the game in plastic
3rd place - Will receive our next production game for free of charge
As a bonus, you will also receive the signature edition of the game and a game code to give out to someone if you apply to any of the titles above.
Rules:
*Your company name should be named in appropriate way, you can be funny and all sorts of things but be respectful and remember your name will be seen by everyone!
*The contest is being monitored closely and we will ban any user from the contest if we believe that this person is hacking or in some way modifying the game.
*We reserve the right to shut down the contest if we believe that some or someone is trying to affect the contest in some way to improve their chance of winning. But in order for this to happen a lot has to go out of control. We do not believe this will happen.
Update 4.0 has now been released!
We have remade some of the systems in the game and we are aware that the trading cards we included in the last update is not out yet. They are however submitted to Steam and they should be reviewed and ready to be launched soon!
Steam has changed the way steam trading cards works since our last encounter and we had to remake all the trading cards from scratch in order for them to fit the new system.
Here is a list of improvements and bug fixes in 4.0
*Remade the box factory system to be able to sell boxes easier
*Fixed a major issue with the leaderboard - Everything is now in order!
*Reset the game to default state - we are announcing a competition today
*Fixed a bug that caused electricians and janitors to go through windows
*Fixed a bug with the economy system
*Fixed a bug that caused the bank to behave improperly
*Improved the overall game mechanics
*Fixed trading cards - They should be out within a week!
*Added eastereggs
Update 3.0 has now been released!
We are constantly working on to improve Incorp Inc and in the coming weeks we are going to release more content and more online features.
The mobile version of the game has been tested and is now ready for release on android, iTunes and windows store.
But our focus is on the steam platform and our goal is to make this game into a great title here on Steam.
If you own the game on Steam you will therefore be able to download and unlock the full game on any other platform (phone, tablet etc) for free.
We also want the game to be able to sync between devices and we have a few ideas on how to implement an online world into this game.
Here are the release notes for update 3.0:
*The game now works smoother when you have many workers
*Plants are now being saved properly
*You can now place decorations in factories
*Improved epic mega mode and added more type of attacks
*Fixed a bug that caused the electricians to behave weird
*Improved the scoreboard, now the table will refresh better
*Added fire trucks
*Added ambulances
*Added police cars
*Added an account system for future online systems
*Added steam trading cards (it will take 1-2 days before they appear on Steam)
When you create an account in-game you will be able to use this account to unlock the game on any other platform than Steam.
This account will also be used in our upcoming multiplayer features.
Next week the game should be available on 4 platforms in total including Steam.
When this is done we will also announce a contest that will last to 28th of November.
More information about this contest will be posted here soon!
Update 2.0 Part 2 has now been released!
We are really sorry that it took so long to get this one out..
But we are really working hard to make this game into a great title and during these 2 months we have worked hard to create servers and account systems in order to prepare for the multiplayer content that we want to implement.
Anyway..
Now the game is in a complete stage, as it should have been from the beginning - We have solved all of the major issues with the game and improved the overall performance.
What's included in this this update.
*Bugfixes and redesigns of menus and systems
*Fixed bugs and errors on MAC and Linux systems
*Added a fully functional Epic mega mode
*Added new content, such as new characters and enemies.
*Added a simple "help" menu that explains the very basics
*Added epic mega mode leaderboards, and prepared multiplayer content
*Added dinosaurs and UFO's + other things
*Recreated the factory systems and factory workers
*Recreated janitors and electricians
*Improved workers and their AI
*Remade most of the scripts from scratch
*Redesigned and improved over 40 mb of content
*Added features for future competitions and prizes
*Recreated the upgrade system
*Added a menu that shows more stats
*Added color themes, so now you can change color on your buildings
*Added more content for those who have the "Signature edition" of the game
*Simplified the world models + improved the overall game play
*Prepared the game for launch on mobile devices (tablets, smaller laptops and smartphones)
*Guards now have police cars
*Buildings can now be set on fire and ambulances + fire trucks will come
*Workers now do stupid things, like jumping out of the building etc
We have added a lot of new things and mechanisms and made sure that the game works as intended without hiccups and major problems.
But we are still a far way off of making the game into what we want it to be and we won't stop until we have included everything that we want this game to have.
The game has changed and improved a lot since we first released it in early April 2017.
We have included most of the multiplayer content and added a account system (we tried to migrate steam with the mobile version of the game but it didn't really work out)
However, we are uploading and preparing the game at the moment for mobile devices (tablets, bigger phones etc) and when we have launched it correctly on Itunes, google play and windows store we will start to activate the multiplayer features since we have a lot of systems to build to make sure everything works as intended so that no issues will arise in the process...
I hope you enjoy this update, some things are still being worked on (attacks, fire trucks etc) and will be "activated" on the fly, we will send out small chunks of updates to make sure that these things work properly - This is a big update and I have personally written almost 5000 lines of code this recent 2 weeks and I really want everything to be just great.
Squadleader32 out,
A couple of updates!
Since we released Update 2.0 part 1 we have sent out small chunks of updates to improve the overall quality of the game.
In total we have sent out almost 30 updates since last week, with small improvements in each one.
Part 1 was roughly 130 mb and now we are up in 170 mb, which means that we have sent out almost 40 mb in updates during this week.
Part 2 will be released some time in august and when that happens the game will be complete and it should also be available to download on multiple mobile platforms as well.
Stock markets and other sorts of puzzles / minigames will be included in a future release.
Thanks to all of you who supports us and help us make this game into a great title!
Squadleader32 out,
Update 2.0 Part 1 has now been released!
Sorry for the delay people, but we are really serious in making this game really awesome and we want this game to be among the best ones on Steam.
(You can still play the old version during all of this because we are going to release at least 4-5 chunks of updates a day this week so it is going to be happening a lot - Right click on the game and go to the beta tab and choose incorp_original. If you want to be in calm weather during our operation.)
We have remade the whole game from scratch, rewritten all the code and implemented a lot of new features + made the mechanics / game play much smoother and easier to understand.
Since this is a huge update we are going to make into 3 parts, because I (Squadleader32) want to make this update as smooth as possible without any major hickups or bugs etc.
This is included in part 1:
*Rewritten game from scratch with new type of coding and carefully made mechanics
*Button company
*Leaderboards and online features
*Elevator systems and new types of AI
*Decorations and paintings
*New type of plants
*Profile system
*Upgrades
*Clouds and airplanes
*New camera system
The reason why it took so long for us to just get it out there was that it was actually a pain to recreate the whole game and make it has great as possible in a short amount of time. (took us 1 1/2 months)
Part 2 will come out in 1-2 days and that update wll include all epic features such as epic mega mode and all available upgrades etc. The last part will be about stock markets and awesome online features.
Part 2 will also include a tutorial that showcases all the functionalities in the game.
We are working VERY hard to make this as great as possible and during the next coming days we will release the remainings parts and we will also do these things:
*Release the game on ALL available mobile platforms (tablets/phones etc with minigames) - Steam users will be able to play the games for free and use the same data or continue with their companies on other devices
*Introduce awesome competitions based on leaderboards and stockmarkets
*Launch Incorp Inc SUPER MODE which will open a whole new world where you actually create a real corporation in the Incorp Inc world. (create products, get reviews etc)
*We are also going to release around 100 achievements + trading cards and something else!
Enjoy!
This week is really going to be awesome!
Squadleader32 out,
Update 2.0 is now being processed...
We are finally ready to release the update that will make the game into what it should have been from the beginning - Without major bugs!
However,
2.0 will be split into 2 parts (with 3-4 days in between) because we really want this to go as smooth as possible and then we can look for bugs or other things in between before we can say that the game is officially awesome.
The game has been remade from scratch and I would like to call this update a "huge facelift".
We have changed a lot of the mechanics, added many other features and most important of all - Fixed the most problems with the AI and workers.
Part 1 of the update is being processed right now and should go be out and ready within the next few hours or so.
The first part will include ALL BASIC FEATURES - which means that the game will contain most of the things as the current version has but with more content and features.
Part 2 will feature more content towards the epic mega mode and more multiplayer features + many new achievements and we are also going to introduce trading cards in part 2. This update will also include the stock trading market that will be real time and the ability to research further.
When we have released this update we are going to introduce the game on all available mobile platforms (Ipad/android tablet/windows tablet etc) and when we do that - everyone one who owns the game on Steam will be able to download the game on the tablet and continue playing there.
We will also introduce some new game modes that will allow you to play with friends and to make it even more interesting we are going to have competitions and prices.
Enjoy,
(We will post an update with all 2.0 features as soon as we see that it has been published to all of our customers on all platforms here on Steam)
Also while we are pushing out update 2.0 you will be able to play the old version of the game (if you really want to) by right clicking on the game in your steam library and then choose the beta tab and click on "incorp_original"
This is the biggest update I've ever done.. All code has been rewritten and we believe that you will be amazed!
Update 2.0 is almost finished...!
Figured it was time to give you a heads up on the development of 2.0!
We will showcase 3 new things in this announcement:
*We have implemented a new saving system:
So you can choose which company you want to continue with.
*We have built a better leaderboard system that features normal mode and epic mega mode
We are also going to announce prizes based on your scores and stock market value.
(We have implemented a "sort of" stockmarket that fits into the game)
*We have rebuilt the game from scratch and improved the UI and AI by a factor of almost 1000.
You can now build paper factories and we have made the game much smoother + implemented a easy to follow tutorial that explains each worker and building in detail.
To be honest, we could send out the update today but we really want this to be great and we are going through everything to make sure that it is.
2.0 sneakpeak
Our plan was to release the update this week, we are working hard to get it out as soon as possible.
We have added a lot of new things and overall it looks really good so far!
Some of the bigger things we have added/changed:
*Rewrote the whole game from scratch (It is so much better now..)
*Added all the content/upgrades (yes paper companies + other stuff!)
*Added dIfferent types of leadeboards/online content/systems
*Added more camera movement (like edge scrolling, zooming etc)
*Stockmarket/competition with other players
*Boxes/paper can be transported/delivered easier