30 specially mastered tracks by composer Jonah Senzel will be pressed to heavyweight black and purple galaxy-effect LPs. These will be housed in a deluxe gatefold sleeve with artwork by illustrator Areku Nishiki.
Shipping estimate: July 2024
The next game from the creator of Inscryption…
Friends, grizzlies, Mantis Gods, lend me your ears. I’ve been hard at work on my next game and I’m quite excited to show it to you.
This game features much of the same madness that you found in Inscryption - weird and depraved characters, big gameplay / plot twists, and a rat’s nest of secrets. There’s even a card game in there somewhere.
At the heart of SRG's INSCRYPTION collection is the RESERVE EDITION of the game, which features:
SWITCH CARTRIDGE OR PS5 DISC -- game available on both platforms Includes critical updates, patches, and DLC at the time of manufacture SEQUENTIALLY NUMBERED GAME PACKAGING REVERSIBLE JACKET ARTWORK SHIPS IN A SPECIAL RESERVE BOX Makes a great shelf display and protects your game! SPECIAL RESERVE ART CARD Exclusive Reserve-only art card Metallic paper (4" x 6") with foil treatment INSTRUCTION BOOKLET Inside the shrink-wrapped game packaging
INSCRYPTION is also available as SRG SINGLES (unnumbered editions without the Reserve Box or Art Card), and 3 SPECIAL RESERVE ART PRINTS for the game are available as well, featuring the art of Marcelo Orsi Blanco.
Normally Unity makes Mac / Linux ports fairly easy but due to the scope and weirdness of Inscryption there were plenty of platform specific bugs to work out. Huge thanks to Ryan Lee (@belbeeno) who single-handedly destroyed these bugs. And thank you to the beta testers who played the Mac and Linux versions and reported them!
In working on these ports (and a few other ones ːstimulationː) we came across some issues that have existed in the Windows version since Kaycee's Mod. The following will be fixed in V1.10:
Fixed: The Trapper's Skinning Knife from Kaycee's Mod appearing as a random item drop in Part 1 and Kaycee's Mod. It was only meant to be available by purchasing it from the Trapper directly.
Fixed: The "Blood Artist" achievement unlocking too early.
Fixed: Rare soft lock in the Cave Trial if mouse-ninja'ing a certain way.
Fixed: Pressing the CC button while fast-forwarding through that sweet sweet Lucky Carder footage caused the fast-forward visual effects to stop.
Other minor graphical issues fixed.
The incredible Mantis God cover art is by @carpetcrawler.
And I'm delighted to be able to feature another piece of fan art for the patch! This one is by @aureolin24.
.
v0.09 Update
Performance optimizations in specific problem areas
Fixing some graphical artifacts
Addressing text input bugs
v0.05 Update
Fixing some blocking bugs for Linux
Addressing some rendering bugs and out of date packages
Update Notes for March 21, v0.4
Fixing crashes that occur near the end of the game
Fixing several missing sprites
Inscryption: Kaycee’s Mod - Out Now!
Kaycee's Mod is a free mini-expansion for Inscryption that hacks Leshy’s Cabin into an endless, and increasingly challenging, roguelike. Apply different skulls to your run to ascend the Challenge Levels. Reaching new levels unlocks new cards, challenges, and dev logs inscribed by the late Kaycee Hobbes as she uncovered the secrets on the disk.
Kaycee's Mod unlocks when you beat Inscryption for the first time. It can also be accessed via a cheat code: Shift+K+M on the Start Menu screen.
[previewyoutube="_ZEoVfMGgJM;full"]
Huge thanks to everyone who participated in the beta! Thousands of bug / feedback reports were sent by tens of thousands of beta testers. It was a lot of fun to take suggestions from the community and watch their reactions to every patch.
This is likely the end of any major new content for Inscryption. Thanks once again for playing and creating a positive community around it! Time to get cracking on the next one I think.
- Daniel
Kaycee's Mod V0.34
It's close!
The Daus' Chimes also inherit sigils from The Daus, just like the Beaver.
Fixed: Multiple of certain sigils appearing on cards (Bonedigger, Fecundity).
Fixed: Royal victory not counting towards Bosses Defeated stat.
Fixed: Totems with the Fledgling sigil re-triggering when cards are moved by certain sigils.
For more information on Kaycee's Mod, check out this post!