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Genre: Strategy, Adventure, Indie, Card & Board Game

Inscryption

Kaycee's Mod V0.32

The official release is close at hand! Let's make sure those achievements are working...


  • Did you know the crew of The Limoncello was supposed to mutinee as the ship is being attacked? I don't know how you would because it was bugged. But now it works!
  • Fix for "Skull Storm" achievement not unlocking.
  • Check the Challenge Level achievements every time the Kaycee's Mod menu is opened. This should unlock them for those who have passed the required Challenge Level but didn't get the achievement. This also applies to "Start // Finish".
  • Fixed: Another issue with the GetFairHand algorithm. Cards with a cost of 1 bone are not counted as free.
  • Localization bug fixes.

For more information on Kaycee's Mod, check out this post!

This patch's fan art is by @ninten_draw

Kaycee's Mod V0.31

Yar! Another patch so soon?

Narrowing in on that release build...


  • New Achievements (should be) live! They are hard to test so we're about to find out if they work.
  • Slight nerfs for Ants and Birds encounters.
  • Allow skipping Kaycee's Mod credits with Esc key.
  • Localization edits / fixes.
  • Fixed: The infamous "GetFairHand" bug. It is a bit surreal to have players point out the exact line of code that is causing a bug that has been in the game for years...
  • Fixed: Blank stats page after returning from Kaycee's Mod credits.
  • Fixed: Annoying sigil not working on giant cards (The Limoncello, The Moon)

For more information on Kaycee's Mod, check out this post!

This patch's fan art is by @Yazawa_Akio

Kaycee's Mod V0.30

This is the last major patch! Thank you so much to everyone who playtested this expansion and offered feedback, bug reports and ideas. The final thing will launch soon but we need to make sure all the bugs and balance issues are sorted out.

Heave, ho...


  • Heave... ho... heave... ho...
  • Localization complete for Kaycee's Mod! All languages supported. Expect a few localization related bugs.
  • Non-sacrificable cards can be sacrificed if they have the Triple Blood sigil.
  • The Bell Squid also gains power from the Daus Chimes.
  • Mycologist issue with 3x+ of same card: The pairs are selected to result in a card with the most sigils when combined.
  • Pelt Lice can gain a totem ability when leaping out from your deck or hand.
  • The Kraken's tentacles gain sigils that were placed on the Kraken.
  • Cards with the Bees Within and Rabbit Hole sigils now transfer their additional sigils to the Bees and Rabbits they create.

For more information on Kaycee's Mod, check out this post!

This patch's fan art is by @Crispy_Parsnips

Mac & Linux Beta: Help Wanted!

With Kaycee's Mod wrapping up and with some help from a new member of the Inscryption team, we are finally tackling the Mac and Linux ports. Playtesting it will help us out a lot!

How to play it...



  • To play the Mac/Linux beta, right-click Inscryption in Steam, then select Properties. Find the Betas tab and enter the code “mealwormsigil”.

Once you're in...



  • Please report any bugs via the in-game bug report feature (accessed by pressing F11)!
  • Alternatively you can report bugs in the Daniel Mullins Games Discord in the #inscryption-mac-bugs channel.

Kaycee's Mod V0.29

We're getting close to the end! There's still one last fun surprise to be added before Kaycee's Mod is complete, but this patch ain't it.


  • Replaced the Otter in the Waterborne starter deck with a Kraken.
  • Random Starter option in the starter deck selection screen.
  • Card modifications to the Curious Egg will apply to the Hydra.
  • Amalgam counts as an Ant.
  • Long Elk's Vertebrae can be sacrificed.
  • More encounter difficulty nerfs. Yes, Ants was still one of the most failed encounters.
  • Fixed: The Annoying sigil is now applied to starter deck cards with more than 1 sigil (Kingfisher, Tadpole) for the Annoying Starters challenge. How annoying! But for all you modders out there: you can now show 3 default sigils on a Part 1 card.
  • Fixed: Curious Egg portrait not changing after hatching.
  • Fixed: Fecundity nerf not working when the sigil is given via totem.

For more information on Kaycee's Mod, check out this post!

This patch's fan art is by @Noho_Thum

Kaycee's Mod V0.28

Kaycee's Mod Beta V0.28


  • The final Rare card has been added to Kaycee's Mod! It is only available via a unique starter deck unlocked in the late challenge levels.
  • Starter deck rejiggering: Bones deck is changed to be more canine-centric, a new (somewhat boring but necessary) bird-themed starter deck is added, and the unlock order is rearranged a bit.
  • Remastered 3D model of Leshy's camera with a light-up sigil when you snap a pic of him (thanks @lumoize10!)
  • New sound effects for the Wiseclock and Magickal Bleach items (thanks Jonah!)
  • Extra attacks from Trifurcated / Bifurcated / Double Strike now stack.
  • Long Elk buff: It discards its hideous Vertebrae as it shambles across the board.
  • Kaycee has decided to nerf the Fecundity Sigil, making it so that the copied card does not have the sigil. This only applies to Kaycee's Mod.
  • The Trader has run out of patience for your lousy pelts. She refuses to trade for your pelts if they are infested with Pelt Lice.
  • Fixed: Bugs related to reviewing deck during a Cave Trial.

For more information on Kaycee's Mod, check out this post!

This patch's fan art is by @limited29940408

Kaycee's Mod V0.27

Kaycee's Mod Beta V0.27


  • The Trapper was concerned that you didn't always want to buy his pelts with your hard-earned teeth. He is now offering his Skinning Knife for the low, low cost of 7 teeth to passing Challengers.
  • Succeeding at a cave trial now awards more powerful creatures: they have 2 random additional sigils instead of 1.
  • Difficulty nerf to the 3 most failed encounters according to analytics.
  • Difficulty nerf: The challenge points requirements for the first 2 Challenge Levels are lowered.
  • Card tweaks: Alpha -1 Bones Cost, Daus joins the Hooved tribe, Pelt Lice has Double Strike.
  • Fixed: Multiple copies of some sigils appearing on Mycologist fused cards.
  • Fixed: Infinite Magpie's Glass from Oil Painting.
  • Fixed: Moon still immune to Stinky after being Magickal Bleached.

For more information on Kaycee's Mod, check out this post!

This patch's fan art is by @RoseyPixels

Kaycee's Mod V0.26

Kaycee's Mod Beta V0.26

This patch is more focused on player feedback (submitted on Discord) than the prior ones. There are too many good suggestions to feasibly act on, but I tried to pick some of my favorites.


  • New Rare card (a late unlock) based on a player suggestion.
  • 3rd and final new item (unlocked via oil painting) based on a player suggestion.
  • Removed the Weak Starters challenge - it had no effect when picked alongside certain starter decks (Mantis God, etc.) It has been replaced with a player suggestion: Annoying Starters. Your starter deck cards come with the Annoying sigil!
  • Added an Aquasquirrel figurine to sit beside the Squirrel pile when the Squirrel Fish challenge is active. Thanks Cody!
  • BEAVER BUFF. +1 health and Dams now inherit the extra sigils on the Beaver.
  • Changed Raccoon cost from 3 Bones to 1 Blood.
  • Fixed: Amorphous sigil sometimes not working due to randomly picking a sigil that was already on the card.
  • Fixed: Several rare soft-lock bugs, some of which were caused by the Scavenger sigil.
  • Fixed: Being able to sometimes play cards during the combat phase or during Leshy's turn in rare cases.

For more information on Kaycee's Mod, check out this post!

This patch's fan art is by @hanghul