Fixed a bug where the feeding activity of some species could be displayed incorrectly on the Overlay Species Stats screen when creating a lure
A list of patch notes from all updates can be found here: https://steamcommunity.com/app/949600/discussions/4/2253433385454123585/
Version 1.3.5 Patch Notes
Added a Notes section to the Quests Panel to allow you to re-read any notes you find as part of random events
Fixed a bug in Create/Edit Angler where the player portrait would sometimes not be updated when player info was changed
Fixed a bug in Create/Edit Angler where you could click on the player portrait before it was generated
Fixed some UI and usability issues in Create/Edit Angler
Improved descriptions of some graphical settings in the Settings screen
Fixed a typo in the Fishing Basics section of the Help panel
Improved the wording and clarity of some entries in the Help panel
A list of patch notes from all updates can be found here: https://steamcommunity.com/app/949600/discussions/4/2253433385454123585/
Version 1.3.4 Patch Notes
Updated the lure design help text to be more clear and descriptive
Fixed an issue where clicking on the minimize minimap button or the close livewell button while the line was out could result in the line being unintentionally reeled in
Fixed a bug where you could sometimes click through the help panel on the Lure Creation screen
Improved the visuals of tabs in different UI elements to make them consistent across all tab types and to better indicate which tab is selected
Fixed a text layout error on the Settings screen
Fixed a typo in a side quest
Fixed a grammatical error in the lure design help text
A list of patch notes from all updates can be found here: https://steamcommunity.com/app/949600/discussions/4/2253433385454123585/
Nominate Intergalactic Fishing for the "Sit Back and Relax" Steam Award!
It's time for the Steam Awards and nominations are currently open! If Intergalactic Fishing has helped you chill out and relax over the past year, please consider nominating it for the "Sit Back and Relax" Steam Award. Thanks for your consideration and good luck out on the lakes!
Version 1.3.3 Patch Notes
Changed the first stage of the License Test (tutorial) to require the player to move the BOAT to a certain designated location instead of requiring them to move away from their current location. This should be more straightforward and will also allow the player to move around as much as they want before progressing so that they can get the hang of BOAT movement.
Updated and expanded several pieces of dialogue in the License Test to be more clear and descriptive and to better explain the resistance bar, dissecting fish and the fish journal, and some other concepts
Added some dialogue to the Mayor of Ankobo that will alert the player that they aren’t likely to catch many fish in Ankobo Lake. This dialogue will show up if the game detects the player is fishing at Ankobo Lake before starting the main quest. This will hopefully help to better explain to new players that they should move to other lakes in the ULT Network instead of staying in Ankobo Lake.
Added a new “Helpful Tips” entry to the Help panel that compiles some useful gameplay tips
Added a “Not right now” option to the final (repeatable) stage of the Gambling Gary random event so you can temporarily dismiss Gambling Gary if you aren’t in the mood to gamble without having him leave forever
If you had already permanently dismissed Gambling Gary, he will come back (whenever the random event is triggered next) and you will then have the option to bet with him, temporarily dismiss him, or permanently dismiss him
Updated the dialogue responses to make these three choices more clear
Added a new option in Settings to change the temperature scale (Celsius, Fahrenheit, Kelvin, and Rankine)
The color of the species text on the list of feeding activity schedules on the Time panel will now change to better indicate when a species is in a period of high feeding activity
Fixed inconsistent capitalization of some terms in dialogue and UI elements
Fixed a rare display bug related to the Travel panel
Fixed a crash that could occur when opening the Objectives panel
Fixed a bug where the License Test (tutorial) could get stuck in the transition between the intro and the dialogue
Made some mostly behind-the-scenes improvements to UI drawing
Proactively fixed an issue that could have caused minor issues with daily tournaments after the new year
A list of patch notes from all updates can be found here: https://steamcommunity.com/app/949600/discussions/4/2253433385454123585/
Tournament Update, Home Dock Fish Storage, and Steam Trading Cards!
Tournament Update
New Tournaments that take you to Unknown Lakes are now available after finishing the main quest. There are also new tournament types. The Daily Tournament will now have a different tournament type for every day of the week. You can find more details in the patch notes below.
Home Dock Fish Storage
You can now store fish at your Home Dock! You will start out with 5 storage slots and can buy additional slots. This can be used to store and show off your favorite fish and/or for temporary storage while working on an IFS challenge or a difficult side quest, etc.
Steam Trading Cards
Have you ever wanted to have your very own Gambling Gary trading card? Or show The Conflux as your Steam profile background? Or use a BOAT emoticon? Well today is your lucky day because Steam Trading Cards have been added to Intergalactic Fishing!
I've attached the full patch notes below. Thanks for playing and I hope you enjoy the new stuff I've added! - Ben
Added Tournaments that take place in Unknown Lakes
After completing the main quest, you will gain access to a new set of tournaments that take place at Unknown Lakes
These tournaments run in addition to the tournaments in Network Lakes so you will always have two different tournaments to choose from
Added two new tournament types (One of Each Species and Smallest Fish) for Unknown Lake Tournaments
There are now seven different types of tournaments used for the Daily Tournaments and a different one will be used each day of the week
The goal of these new tournament types is to add variety to the Daily Tournaments and to inspire new strategies
The initial schedule is as follows:
Monday: Free-for-All Tournament - The largest 8 fish in your livewell at the end of the tournament will be counted.
Tuesday: One of Each Species Tournament - The largest fish of each species in your livewell at the end of the tournament will be counted.
Wednesday: Conservation Tournament - The weight of each fish you catch will be added to your score. If you dissect a fish, twice the weight of the fish will be subtracted from your score. If you release a caught fish there is no penalty.
Thursday: Single Species Tournament - The 8 largest fish of the indicated species in your livewell at the end of the tournament will be counted.
Friday: Tag Tournament - Every fish in the lake is tagged with a certain point value. The value of the tag is based on several factors including how large a fish is for its species, the sell value of the fish, and other species factors relating to how difficult it is to find and catch. The 8 fish with the highest point values in your livewell at the end of the tournament will be counted.
Saturday: Smallest Fish Tournament - The 8 smallest fish in your livewell at the end of the tournament will be counted. If you have fewer than 8 fish, a penalty of 5 lb will be added for each one missing.
Sunday: Task Tournament - You will receive a series of fishing tasks to complete. After completing each task you will gain a point and receive a new task. Try to complete as many tasks as you can in the allotted time.
Updated design and layout of Tournaments and Daily Tournaments everywhere they are shown (Tournament screen, ULT Corp Dock screen, Objectives panel, etc.) Added the ability to see the full details of yesterday’s Daily Tournament (instead of just the scoreboard)
Added Fish Storage to your Home Dock
You start with 5 slots available and can buy additional storage slots
This can be used to store and show off your favorite fish and/or for temporary storage while working on an IFS challenge or a difficult side quest, etc.
Tournaments no longer require an empty livewell to join, but you cannot join with any fish from the tournament lake in your livewell or on your line
Changed the preferred area of the Pitiltoo species from Deep Water to Shallow Water (this should prevent an unintended increase in difficulty for a certain side quest)
Minor updates to the AI of fish species whose preferred location is Near Surface
Other minor Fish AI adjustments
Fixed a rare crash that could occur when loading different saves many times during a single session
Improved wording of a main quest objective to be more clear and descriptive
You can now use ESC to leave the Equipment Shop
You can now use ESC to exit a completed conversation
Added a new type of BOAT nightvision called “Natural”. This setting will not change the color of the view but will instead limit the darkness to the level at which the nightvision kicks on. This is for anglers who like to fish at night with a more natural appearance and watch the fireflies and listen to the frogs.
Added info about changing the nightvision settings to the BOAT Safety Message alert
Fixed a text display issue on the Time panel
Minor graphical adjustments
Fixed bug where the number of tracked quests wouldn't update when selecting and deselecting quests on the Choose Quests screen
Added a message to the Quests panel that shows when you have no quests tracked, but have untracked quests that are active
Updated tutorial dialogue to mention the fact that you can store fish at your Home Dock
Updated main quest dialogue to reflect changes to the Tournament system
Updated Help entries for Tournament and Daily Tournament
Fixed a bug where the relative weight bar for a fish in the livewell would be prematurely revealed
A list of patch notes from all updates can be found here: https://steamcommunity.com/app/949600/discussions/4/2253433385454123585/
Version 1.2.11 Patch Notes
Save file improvements
A list of patch notes from all updates can be found here: https://steamcommunity.com/app/949600/discussions/4/2253433385454123585/
Version 1.2.10 Patch Notes
Added a keybind that allows you to override current winding speed to max by holding a button
Added keybinds for Release Landed Fish, Dissect Landed Fish, and Store Landed Fish
Redesigned the Keybinds screen
You can now right-click on a keybind entry to clear its keybind
Improved handling of loading keybinds file
You can now operate most modules while your line is out (for example, you can start a scan using the Exploration Kit module while your line is out)
Fixed a bug where some methods of local teleportation could be done while your line was out
Added a message when you try to teleport while your line is out
Fixed a bug where fish would sometimes swim into the land after biting the lure but before the hook was set
Fish are now less likely to get off when briefly dragged over land
Added a message when you discover an anomaly
A list of patch notes from all updates can be found here: https://steamcommunity.com/app/949600/discussions/4/2253433385454123585/
Version 1.2.9 Patch Notes
Added keybind options for “Jerk/Set Hook” and “Wind In” (these are optional and can be set to control these two functions with the keyboard in addition to the mouse - i.e. the mouse controls will not be overwritten if these keybinds are set)
A list of patch notes from all updates can be found here: https://steamcommunity.com/app/949600/discussions/4/2253433385454123585/