Into the Radius cover
Into the Radius screenshot
Genre: Indie

Into the Radius

Update 1.0.4036

Update 1.0.4036

  • Fixed monster overspawn
  • Fixed artifact respawn on load game
  • Fixed spawning wrong artifact in cluster targeted at Artifact Run type mission
  • Rebalanced buckshot vs slug ammo, has much more spread and less velocity
  • Fix issues with bracelet clipping through arm for left handed players
  • Fix wall clip on snapturn
  • Increased fragment footsteps attenuation
  • Fixed most of the floating trees and props
  • Abort cooldown is the same now in train delivery computer


As always, want to thank everybody for your bug reports and feedback, and being an awesome community!

Patch Update 1.0.4021

Patch Update 1.0.4021


  • Fixed non-exploding grenades
  • Head direction movement is now default
  • Fixed Ak74M mag ejection
  • Removed unintended ability to put the silencer on Tiger rifle that was not working correctly
  • Tweaked throwing mechanic so it's easier to throw knives down or up if needed
  • Adjusted the 'Item Info' tutorial instructions
  • Fixed item dupe possibility
  • Improved the collisions on the Crane
  • Testing a possible fix for monster over-spawning


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Sleep Until Rested

First up, we want to say a big thanks to the community for all the support and positivity this week! We're really happy that so many of you are enjoying Into the Radius and sharing your feedback with us.



The team is taking a few weeks off to rest and recover from the launch. We'll still be working behind the scenes, but you won't get an immediate reply to your posts or comments.

If you're looking for assistance or have a question about the game, please be sure to check our FAQ and join our Discord community. There are plenty of helpful stalkers there who are ready to share their knowledge.

We'll be back soon!


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Patch Update 1.0.4005

Big thanks to the community for all their reviews, feedback and assistance with squashing bugs and improving the overall experience and performance. We are compiling a FAQ that we will be posting in the next couple of days.

If you are having performance issues be sure to check your Steamvr settings, under video and check if it is set to auto,

Update 1.0.4005

  • Fixed flying hands when launched game with controllers turned off
  • Fixed control naming in Tutorial
  • Added Crouch binding to Vive wands, one of the menu buttons no toggles crouch
  • Fixed issues with Harvester
  • Fixed some collision and floating geo


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Patch Update 1.0.3993

Thanks to our community new and old for supporting us and helping us squash some bugs after the release.

Update 1.0.3993


  • Fixed magazine ejection on M9 pistols
  • Fixed no sound issue on pistols without silencers
  • Fixed headlamp light direction
  • Fixed scroll in journal
  • Removed some floating geo-objects


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Into the Radius VR Fires Out Of Early Access Today!

Virtual Reality fans have eagerly awaited today’s release as CM Games’ post-apocalyptic hardcore survival game, Into the Radius, has released out of Early Access. Into the Radius aims to push VR gaming by offering up hours and hours of replayable content, challenging players to master realistic weapon handling, survival-based gameplay, and exploration focused storytelling in a world that’s as unyielding as it is intriguing.

Inspired by the classic sci-fi novel 'Roadside Picnic' (Пикник на обочине) by Arkady and Boris Strugatsky, Into the Radius is available now on Steam, Valve Index, Windows Mixed Reality, HTC Vive, Vive Cosmos, Oculus Rift, Oculus Quest (with-link). New players can pick up ITR with a 30% discount from July 20-26th to celebrate its release.

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Into the Radius’ release is the apex of years of hard work by a very small team of VR developers paired with feedback from a devoted and passionate fanbase. Over the course of the game’s 8 months Early Access period, CM Games has eagerly and openly encouraged fan inputs and will continue to actively listen to player feedback. This was a decision that was core to Into the Radius’ design so that the end product would be an experience that is not only beloved by VR players but also delivers an atmospheric VR experience unlike any other. CM Games is excited to share in this release with the players who made it possible!


What’s New (Release Version):

High Level

  • New missions with story voice-overs and endgame
  • The difficulty is decoupled from the ability to save. Now you can still switch difficulty at any time.
  • For more of a challenge “Iron man” mode can be enabled at the start to allow autosaves only.
  • New locations
  • Music and sound fx
  • Improved performance
  • New hand and body models with new art for holsters and pouches
  • Improved Tutorial
  • Vive Cosmos support
  • Comfort options ( Vignetting for turn and move)
  • Replaced map transition with loading screen with helpful tips


Controls

  • Improved distance grip - needs less accuracy in pointing to grab
  • Snap turn is not instant to reduce disorientation
  • Virtual Stock can be disabled
  • The game can be loaded straight from death info


Weapons

  • Increased Stabilization for all weapons
  • 5 new weapons - AK74, AK74M, AK74-U, VSS Vintorez, AS VAL
  • Pistols can be double gripped for additional stability
  • Most two-handed weapons will fall out of hand if shot single-handedly
  • Double-barreled shotguns are now physics-based to operate, one can just flick up to close the barrel


Missions

  • Economics rebalanced (Ammo is now cheaper!)
  • A new type of low priority mission
  • Upon accepting a mission you have a 2-hour in-game cool down before being able to abandon to prevent mission cycling



Where to follow Into the Radius VR:

Website: http://into-the-radius.com/
Game Lore Blog: http://pechorsk.zone/
Wiki: http://into-the-radius.com/

Facebook: https://www.facebook.com/IntotheRadius/
Twitter: https://twitter.com/intotheradius
Instagram: https://www.instagram.com/intotheradius_vr/
Reddit: https://www.reddit.com/r/intotheradius/
Twitch: https://www.twitch.tv/intotheradius
Join the Discord Server! https://discord.gg/6pZ3CsQ

Exclusive Gift for our Early Access Supporters

As a thank you to all the supporters who purchased Into the Radius in Early Access, we're giving an exclusive Spetsnaz Machete to everybody who bought the game (before 20.07.2020) on Steam



Your Spetsnaz machete will be waiting on the desk of your apartment, and an additional machete can be bought in the Shop.

Spetsnaz machetes are only available to Early Access purchasers and are much more powerful and durable than the combat knife, it will serve you well in the Perchorsk Radius!

Into the Radius VR - Release Preview on Twitch

On July 15th, the dev team will be hosting a livestream preview of the Into the Radius release version on Twitch starting at 11am ET / 8am PT

Into the Radius is the culmination of years of hard work by a very small team of diehard Virtual Reality developers, and we’re so excited to have you join us for its release! There are loads of new features and additions ready for you to discover in the Into the Radius release:


  • Lots of Polish, Improvements & Bug Fixes
  • Full storyline with voiceover culminating in a new map
  • New missions and story with an end game and finale
  • New location - the Harbour 
  • Tutorial improvements (less text, more visual aids)
  • Sound design and balance changes
  • Economics rebalance
  • Difficulty decoupled from the ability to save (now you can start in Ironman mode to get a true stalker experience. It cannot be changed once started but difficulty level is still changeable.)
  • Two handed grip for pistols
  • Breach-loaded shotguns use physics
  • New gear:

    • Spetsnaz machete
    • VSS Vintorez
    • AS Val Automatic Rifle
    • Ak74, AK74M, and AKU
    • Return of the small pouch





Into the Radius VR Set to Launch out of Early Access on July 20th

Hot on the heels of the recent Milestone 6 update, fans of the early access title ‘Into the Radius,’ are taking note of all the latest improvements delivered from the development team over at CM Games, especially as of recent, resulting in a positive growing reception from the VR gaming community.

In addition to announcing the launch date, CM Games reveals that the game will be getting a 30% Steam sale in late June. Upon launch the game will be available on Steam, Valve Index, Windows Mixed Reality, the Oculus, Oculus Quest (with-link), and HTC Vive.

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Patch 0.9.3257 & 0.9.3276

Patch 0.9.3257

  • Fixed bugs with attachments
  • Fixed hand collision with doors, drawers and items so its working more as expected
  • Reverb and HRTF work in player base level
  • Fixed problems when anomalies or shop make in game menu unusable
  • Fixed handheld map zoom lens brightness issues


Patch 0.9.3276

  • Fixed bug that resulted in falling through the terrain on the game load.If your save is bugged like this, it will fix your position to the mission entrance point.
  • Fixed scopes showing a static image
  • Fixed F1 hand pose