In view of the player's feedback that the sword score level of the move is too difficult And in the "can turn away" tip still insist on with the move, resulting in the move for an hour still did not continue the game process.
In order to prevent this self-imposed struggle, I have made the following changes. 1: The first time you read the book no longer pass into the level, only when you choose "into the fantasy world" will enter the move to learn the level. 2: to the part of the book page of the move, only provide 10 times the opportunity, after 10 misses directly through the page to the next part. 3: ordinary execution book page guide, an execution can be directly killed, no more blood control execution twice.
A larger update in 2020
New and adjustment 1: Replace and adjust the UI distribution of the main menu interface, and regularize the screen settings into one button. 2: True Immortal difficulty is locked by default and will be unlocked only after there is a pass archive. 3: New attack can automatically lock the function, you can choose to close in the game preferences. 4: New frame rate cap selection option, but at present for stability is still the actual maximum lock at 60. 5: Further adjust the loading speed settings to increase the stability of the game. 6: The key prompt in the game can be replaced in real time according to the settings. 7: Key binding page of the key name can be read. 8: Added a new section of light skill practice level in the guide level. 9:Changed the logic of using sword manuals and books, books can be transferred to special training levels. 10: Changed the pickup location of sword manuals and books. 11: Spiritual spring mouth can now be directly teleported without having to enter the sea of consciousness. 12: Raised the lower limit of player attack power under the influence of inner breath, and the overall damage lower limit was raised. 13: Optimized the stability of the player's character taking hits 14: Added a new magic treasure in the book "The Beginning of Enlightenment". 15: The name of the current scene is displayed after entering the game or teleporting. 16: The volume fog display of the guide level was adjusted, and the overall visibility of light and darkness was improved
Problem fixes. 1: Fixed the problem that the character was knocked down and could not get up quickly with dodge. 2: Fixed the problem that the boss of the guide level would get stuck and could not move 3: Fixed the problem that some scene models collide inaccurately 4: Fixed the problem of "creeping" caused by too obvious changes in terrain subdivision in some locations 5: Fixed the stability of the character air hit 6: Fixed the problem that the player would get stuck in the action when hit with a small probability.
Translated with www.DeepL.com/Translator (free version)
1:UI尺寸的调整,整体界面的尺寸进行了缩小。总体两边都不再遮挡角色 (Adjustment of the size of UI, The size of the whole interface is reduced,The UI will no more block the view of character) 2:完善了ESC退出产生的界面功能,现在ESC呼出设置页面中,可以查看“状态”“物品图鉴”以及更改游戏画面,音量,键位等设置。同时打开界面的时候,游戏的时间将会变缓慢。 ( Interface Layer Called by "Esc" improved,The function of "Status","Items handbook","Options" has been realized.When you open the interface at the same time, the game time will slow down.) 状态栏(status bar) 物品图鉴:将会显示曾经获取过的所有道具,并可以查看详细信息。 (Item handbook: will display all the props that have been acquired, and you can view the details.) 游戏过程中的设置: (Settings during the game:) 3:更换了部分游戏中的字体。(Changed some fonts in the game.)
4:更换了新的全局光照技术(New global lighting technology has been used) 5:尝试解决重生,或者退回到游戏菜单时会产生的模型错乱的问题,但是失败了 (Try to solve the problem of model confusion caused by rebirth or returning to the game menu, but failed) 6:第二章在做了,快了快了 (The second chapter is on the way. It's almost finished)
如果你对开发的过程感兴趣,可以来下面的两个网站来观看视频或者直播。感谢大家的支持~ (If you are interested in the development process, you can come to the following two websites to watch the video or live. Thank you for your support~) 我的直播间 我的视频主页
2020年5月14日更新:English Support;帧数提升;打击效果增加等
本次更新因为修改了存档格式,因此在更新后首次进入游戏会出现加载不完全需要等待场景加载的情况,请耐心等待加载完毕,后续再开启或进入游戏将不会再出现此类状况~ 1:The game now supports the English version(Although the English version only translates part of the menu)。现在有英文版支持选择了,虽然现在只是对界面进行了部分翻译。 2:更新了打击效果:
The update and development of the game is steadily in progress. If you are interested in development engineering, you can go to watch live Stream development about this game My Stream. Thanks for the support!