Jida Chronicle Chaos frontier cover
Jida Chronicle Chaos frontier screenshot
Genre: Role-playing (RPG), Adventure, Indie

Jida Chronicle Chaos frontier

历史最低+大更新!

游戏上线已经6个月了,非常感谢玩家们的支持,在这6个月当中我们加班加点,不断的更新和优化游戏。同时,我们还将进行低价促销,希望能给玩家们带来快乐,谢谢🙏!

本次更新内容包括新的场景和武器:


Big update + low price promotion!

The game has been released for 6 months. Thanks to the players for their support. During the 6 months we have worked overtime, constantly updated and optimized the game, hoping to bring joy to players, thank you!

This update includes new scenes and weapons:



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Update log V1.1.6

Added

1. All BOSS new appearance effect

Updated

1. Adjusted the damage of ordinary difficulty player shooting

2. Updated enemy health ui

3. Solved the problem that remote pitcher will be black in poor lighting

4. Adjusted the appearance of Goblin on the tower

5. Optimized the enemy's animation (over-plus transition between orc animations)

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Game Update Summary

The game has been released for about a month and a half. Thanks to the love and support of the gamers, we have also received many suggestions from players. There are a lot of excellent ideas . After a month and a half hard work, the game has changed a lot since it was released.




We will continue to update our games, including adding new levels, hoping to make the players get more happiness, thank you.


Game Update Summary:


Update log V1.1.5


1. Added Chinese New Year theme.

2. The preferences are now saved locally and do not need to be reset at the beginning of the game.

3. Adjusted second closing performance close-up position.

4. The advent of the enemy is more natural.

5. In the scene to add some interesting small elements

6. Optimize the scenes of some small elements

7. Optimized the model and performance of the double ogre


Update log V1.1.4


1. Menu interface to add a teaching level entrance

2. Menu interface added leaderboard entrance

3. Adjust the enemy's sound

4. Adjusted the location of some of the UI

5. Optimize Goblins cast spear model

6. Optimized double-headed ogre model

7. Optimized the display of some enemy weapons

8. Optimized the first pass and second off the scene

9. Adjust the bullet effect


Updates v1.1.3 Changelog

1.Added small animals, frogs and birds.
2.Added a monster debut

3.Optimization of customs clearance scene

4.Changed the location and number of enemies appearing in the first level

5.Modify the first level of the scene placed



Updates v1.1.2 Changelog

New addition:

1. Added a grid collision to a large number of objects in the second off scene, and now the bullet hit these objects with feedback.
2. Add a new version of Orc models and actions, and now orc with a facial expression.
3. Added a cut-off indication to the rover's ropes in the second off scene.
4. Add Johnson new model, the main optimization of the upper lip unnatural problems.


Adjust and optimize:

1. Add a new version of Orc models and actions, orcs now with a facial expression.
2. Updated the Goblin Infantry and Elite Goblin Infantry Stickers.
3. Solved the second off scene, Goblin voted on the tower a bit floating, was attacked before returning to the ground.
4. Modify the bullet touch any collision body will disappear mechanism, now need to meet the specified object will disappear.
5. The Goblins now no longer get stuck in the back of Goblin.


RECENT UPDATES v1.1.1 Changelog
1月23日 - IRON-HELMET
New addition:

1.Adding to the teaching scene.

2.Adding BMG.



RECENT UPDATES v1.1.0 Changelog
1月18日 - IRON-HELMET
New addition:

1.Role model style changes

2.Add post-processing effects to all scenes

3.Change the sky appearance

Fix:

1. Reduce the player's fire cooldown time

2. Now the scene sound more three-dimensional

3. Solve the problem of overlapping role models

4. Adjust the statistical scene of the UI

5. Solve the problem that the model is too dense and may cause the screen to flicker



v1.0.1 Changelog
1月13日 - IRON-HELMET
New addition:

1. Increase the difficulty of choice, there are two general and difficult to choose from.

2. Goblin throw spear increased firing angle

3 .Guns added recoil animation

4. Ancrease the death scene

5. Added leaderboards

6. Added tutorial video

7. Added statistical information

Fix:

1. Goblin in the training field no longer start shouting at the same time.

2. Adjust the distance between the monster and the player

3. Orc's armor now have some invincible time after injury.

4. Fixed paroxysmal bug attacks that occasionally did not sound and flash.

5. Added internal details of the collapsed watchtower.

6. Arsenal reinforcements, Goblin voted hand now final appearances.

7. The second off BOSS ogre armor by the previous "complete -> damaged -> completely

damaged" to "complete -> minor damage -> serious damage -> completely damaged."

8. Optimized the second off the Boss ogre weapon collision mechanism.

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Update log V1.1.5

1. Added Chinese New Year theme.

2. The preferences are now saved locally and do not need to be reset at the beginning of the game.

3. Adjusted second closing performance close-up position.

4. The advent of the enemy is more natural.

5. In the scene to add some interesting small elements

6. Optimize the scenes of some small elements

7. Optimized the model and performance of the double ogre

Untitled

Update log V1.1.4

1. Menu interface to add a teaching level entrance

2. Menu interface added leaderboard entrance

3. Adjust the enemy's sound

4. Adjusted the location of some of the UI

5. Optimize Goblins cast spear model

6. Optimized double-headed ogre model

7. Optimized the display of some enemy weapons

8. Optimized the first pass and second off the scene

9. Adjust the bullet effect