We are preparing dedicated server files as a tool on Steam, available anyone to download for free.
More info coming soon
NOTE - player counter doesn't work correctly, we are working on fixing that
- Added missing recipes on the workstation
- Meat on the floor will attract wolves at night
- Fixed crafting progress bar in MP
- Fix for dedicated server save on rejoin
- Fixed firewood stations and added a simple one
- Balanced primitive axe stats
- Fixed felling axe mold
Changelog 43
AI
Added Crocodile - attacks (Land and water)
Added Bear
Added wolf gets scared of a lit torch held in hand (needs to be extended to all fire sources)
Balanced bear attack/health stats
Replaced Rabbit AI with the new system
Added Shark and shark attacks
Added fish flee
Added Bots run away after a number of hits
GAMEPLAY
Added
Player floating name - Multiplayer
Option to destroy station
Option to ignite Torch on ground with a firestarter.
Added KeyInfo to Fireplace, Furnace and Torch for the Firestarter.
Added sounds when walking trough bushes
Item's
- Paper
- Constructions plans - allows placing stations from plan
- Fish Trap - hold worm and look at the trap tp place it inside.
- Ficus paste - restores health
- Schefflera paste - poisonous paste
Stations
- Draw table
- Forge
- Herb station - plant and herbs research
- Tool bench - assembly of modular parts
Modular tools and weapons [Each part have own stats and combining them on tool station with different handle will result different stats ]
- 5 types of hammer
- 9 types of axe heads
- 2 types of pickaxe heads
- 1 type of shovel
- 9 types of handles
Herb station can now explore plants to unlock recipes
Upgrade now require drawn constructions plans
- when draw table is built paper recipe is unlocked on the workstation
- once the paper is dragged to draw table shows possible constructions plans
- After the construction plan is drawn it needs to be placed into that station to collect experience by using the station
- once the plan is at 100% it can be redrawn to new type on the drawing table
Foliage HP on tooltip
New map part - Forest and Swamp
Rotten logs can be searched - contains sticks, dry wood, and worms [random chances]
Changes
Blacksmith
- Ingots will now show recipes in small dropdown once ingot is on the anvil and you have hammer equipped
- Ingots can be heated up in the furnace or forge and it requires a certain temp to progress on item creation
Reworked harvest system
- We made changes on harvesting to match new modular weapons tools[HP based]
- Foliage now spawns a random number of items + there is a chance to get extra items [Example - Bush with berries have small chances to drop seeds]
- Different tools will result in different item drop once you skin animal
Bed - used for sleeping and skipping a night - SP only for now
Flat rock can be crushed with a pickaxe
Hand's window is now separate from inventory
Removed dock until wee add rest of the islands
Removed spear until reworked
Station Crafting List Widget can be now closed with Escape. (to prevent open pause menu while interacting with stations)
Rebalanced Primitive axe and Metal axe.
Adjusted heat sharing of furnace
Added Power requirements to Lathe and snap point to all gear types.
Foliage respawn system.
Big performance improvements
Improved night's - added moon and stars
BUGFIX
Fixed unvisible water on low and medium settings
Fixed MP - sometimes bush looks like a grey box
Removed decimals from Temperature
Tweaked Nail collision
Fixed - sometimes unable to place Door Frame and Door's
Fixed cant pick up clay that's in water
Fixed - certain building parts don't take all required items
Fixed opening inventory while interacting with a station(craft list) will show players craft list too.
Fixed Claypot isn't reducing temperature or stop streaming and it should get filled by rain again + Improved tick function and set the interval to 1 second.
Fixed Torch is losing durability while in inv and not lighted and increased the tick interval to 2 seconds.
Fixed a general problem that some ItemBP starts with/without a tick.
Fixed Nearby isn't clickable anymore after loading a save with open inventory
Fixed Hotbar isn't always overwriting data on assign items.
Fixed Stairs are broken once inverted.
Fixed Crouch was too low.
Fixed Hotbar was duplicating items after trying to equip a two-handed tool tough Hotbar.
Fixed Hotbar was equipping two-handed tools without unequipping the other hand slot.
Fixed last cut on the sawmill don't give any planks.
Fixed client doesn't lose air underwater.
Fixed PlayerCharacter Skeleton mesh miss position after leaving the water.
Fixed Bow shots arrows while driving the cart
Fixed item split exploit
Fixed an issue in the BuildingSystem Component for placing actors
Adjusted Window/Doorframe BPO
Improved Door snapping
Added Hotbar saving for SP and MP.
Fixed an issue in inventory widget and component there the extern inventory doesn't get updated.
Fixed Dedicated save loading issues
Rounded °C value in building tooltip for fireplace and smelting.
Fixed default Hotbar keybinding.
Fixed salt spawning in a clay pot and adjusted the water level tooltip value. (It round up to 1 if the value is higher than 0 and smaller than 1)
Fixed some issues in the crafting widget (shuttering)
Fixed Roof get obstructed because of ceilings and sometimes walls.
Adjusted ignore snaps for Stair.
Fixed ceiling and roofs want to snap on not allowed structures.
Fixed mold loses item inside when reattaching to Furnace.
Fixed Crouching was too low.
Fixed Elevator doesn't show after load
Fixed Torch turns off if you put it into inventory.
Fixed Placing lit torch in-ground loses all durability.
Fixed If you move station while inventory is open you don't have the correct input mode.
Fixed that you can interact with stations while rotating items or moving Stations.
Fixed moving workstation(or similar) doesn't take the items with it.
Fixed that the Furnace recipe widget is returning a wrong 'Current Amount' of items in MP.
Disabled 'Physics on pickup range' for the mold that is attached to Furnace.
Fixed errors in 'GetTotalPlayTime' and Station Crafting List Widget causes on load/save.
Fixed BP_Gear_Shaft snaps wrong on BP_Gear_Connector2_1.
Fixed key info for foliages.
Fixed Building isn't checking for previously required items.
Fixed that the Station Crafting widget does not show the correct current amount of items.
Fixed that ores on mines and other foliages without fruits don't get saved + improved the code a bit
Fixed Claypot.
Fixed that you automatically drink water from clay pot (InteractDown was always true after picking up an item with E).
Removed dirty workaround to unlock the elevator recipe, it's now working with the research system.
Adjustments on UI, saved around ~1.5ms.
Adjusted WBP_DraggedItem appearance to match the ItemSlot size.
Fixed Built Doors doesn't get saved.
Fixed that leaving a Crafting station list is always closing the inventory, it now recognizes the last state.
Changed the server list widget for better legibility. (it was needed since we have more running server)
Added a 'Loading screen' while trying to connect to a server.
Fixed Items stay in the hands-on pickup.
Fixed bot stuck in the foundation after loading
Fixed bots spawn in the foundation
Fixed shooting crabs with an arrow make them zip off into the sky
Fixed arrows don't kill pigs
Fixed dead pig shot with arrow gives endless meat when hacking with axe until it despawns
Fixed barrel
Let us know what would you like to see in the next updates!
Changelog 42
0.0.8.4.2
GAMEPLAY
Added Firewood station - drag wood block to station and hit with axe.
- Block Half
- Block Quarter
Improved underwater + added effect on exit
Updated Technology tree
BUGFIX
Furnace requires to reload to be able to open
Dead owl doesn't show in Nearby
Advanced workstation duplicates item if items in inv
Dead pig shot with arrow gives endless meat when hacking with axe until it despawns.
Can't light furnace
Furnace cannot be lit with a firestarter, have to use a torch
Upgraded furnace doesn't show melted ore effect in the tunnel
Furnace doesn't have put down the fire
Mold recipes show 0 even though smelting pot contains nuggets
Clay pots don't spawn steam once water is boiling
Cutting 1m log on sawmill is always giving 2m planks on the last cut
Fix torch lens while in hands
Client hear host hammering on crushing station across the map
Durability get reset if you drop it with Shift+RightClick in an equipment slot
Sawblade mold doesn't break after 4 uses. It just shows a negative %
Placed torch durability doesn't drop over time
When somebody fixes tool on grindstone everybody sees the blue widget
Advanced workstations missing key info
Building stations not recognizing nearby items on the client
Cant place items on Herb station
Grindstone has double stone when built. See pic dev branch bugs.
Water collector stage 3 is wrong
Swimming anims + air consume
Crafting isn't consuming the right amount of required items sometimes.
Stairs are causing collision issues when trying to place other building pieces.
When filling up liquid containers., exchanging a full one from the main hand to an empty one in backpack make it empty again.
Stairs and ramp preview is wrong
Announcement - Server down
Hello community
We turned off our official server to resolve last issues with rejoining.
After the issue is fixed it will be placed back on with few others based in America and Asia.
Join us on
https://discord.gg/56dcByz
Regards
- Adriano
Announcement - Harvesting issue
We had few people reported that they cant harvest foliage.
It's primarily a problem with older users.
This seems to be a conflict of old saves and configs with new saves and configs. Also as Steam cloud, Syncs older saves it can cause this issue.
step 1
Turn off steam cloud on JOL game.
Go to Steam Program Files (x86)\Steam\userdata and erase folder under number 794490
step 2
Write down %appdata% into the start menu
It should open a window. Search for Journey of Life folder and erase the whole folder.
step 3
Go to My Documents and erase Journey of Life inside My games folder.
step 4
Run game.
If you have the same issues after doing all of this please join our Discord and we will be happy to solve out your issues.
https://discord.gg/56dcByz
Thanks for the support!
Regards
- Adriano
Changelog 41
0.0.8.4.1
AI
Added Wolf Den - wolf exists den at night and goes hunting. Howls by time.
Added Bird flocks - Seagull and Eagle
Added a behavior decision planner for AI bots and integrated with the day-night cycle
TUTORIAL
Tutorials
- Basics
- Foraging
- Crafting
- Technology
- Building
- Fruits
- Boars
- Water
- Cave
- Trees
- Wolf Den
- Yucca tree
- Alocasia
- Clay
- Mine
Added Hand grinder
- Coal Dust
- Limestone Dust
- Refined Clay Dust
- Salt
Added Tanning Rack
- Leather
- Leather Strips
Added Cloth Weaver
- Cloth
- Rope x8
Added Anvil
- Iron Sheet
- Iron Plate
- Iron Flat Bar
- Iron Loop
- Iron Hinge
- Copper Sheet
- Copper Hinge
- Steel Flat Bar
- Steel Plate
- Steel Sheet
Added pottery
- Clay Watter bottle
- Clay Cup
- Clay Plate
- Clay Soup Pot
Added Liquids
- Oil
- Ash
- Flour
- Clean Water
- Dirty Water
- Salty Water
- Redberrie Jam
- Blue berrie Jam
- Soups - 5 Variations
Items will always try to stack first on pickup.
Building Stations/Structure will now take required items from nearby too.
It's now possible to harvest berries/Plants with a tool in hand.
Added a Multiplier to the crafting widget
Added 'Fill' and 'Take liquid' selection for pots.
Increased chance of rain
Workstation doesn't require holding E to be opened
Workstation widget now shows current and required items for recipes
Chnaged way of spawning items on cutting foliage and sticks
BUILDING
4 variations of railways + gates
Railways possible to be placed on the ground now
BALANCE
Tweaked Yucca collision
Tweaked Yucca stats - now gives a small amount of food on use
BUGFIX
Fixed Clay pot error
MP
- Workstation issues
- Client can't hit other players
- Visual Items in hands sometimes doesn't despawn on the client
Fixed Item drop spawn position of quick drop(Shift+Rightclick)
Fixed Nearby item amount updating in Multiplayer
Fixed Gear sound volume
Fixed Aggro Accumulation
Fixed that Iron ore needed to be baked
Fixed Multiple hits registered for a single swing of a weapon
Fixed Double spawning on save/load
Fixed Torch durability after crafting and lit after loading save
Add building requirements to all doors
Fixed that the Crafting button doesn't get updated if new items are in nearby
Fixed Upgraded Workstation Mesh
Fixed - Grindstone in terrain when placed and wheel rotating
Fixed some Sawmill issues after loading a savegame.
Fixed Farm plot load issues
Fixed Motion blur setting - it's now loading correctly
Fixed sawmill platform speed is depending on current FPS.
Fixed Plank Storage unable to build
Sawmill Platform is out of sync after joining a session.
Fixed Firestarter is saying "Need fuel" when it's burning
Fixed Fireplace interact collision is too small on the ghost mesh
Fixed some Sawmill issues after loading a savegame.
Adjusted collisions of some Items
Fixed Furnace doesn't take coal
Alocasia blocks after the first cut
Client cant open furnace lid
Fixed Crab cooking material
Arrows should affect AI
Announcement - Servers
We added online a dedicated server with 100 slots. It's based in Europe
With the expansion of the game or player need's more servers will be added online on the different continents for the best ping.
Hop in and team up with somebody. Build your base and defense against others
If you want to involve more with community join our 250+ players discord
https://discord.gg/56dcByz
Best of luck
Changelog 40
0.0.8.3.1
AI
Boar Core system
- Eat
- Sleep
- Warn before attack
- If player back up during warning boar won't attack
GAMEPLAY
Added Elevator
Used for lifting down to mine
If it's blocked by something it will stop, if blocking item is removed it can proceed deeper
Can be placed over a crevice
Improved Ragdoll
Changed shape of minable deposits
Improved walking over slopes
Reworked existing cave
Extended range of shovel, pickaxe and hammer
Added Gold nugget
Added AimOffset to Attack animations for more precision
Optimization
Added more fish to sea
Added simple messages
- Mold is raw
- Ore is raw
- Starving
- Thirsty
BUGFIX
Fixed AimOffset for Client was ping relevant
Fixed - Horizontal shaft not visible after load
ALT+E/Q is opening the Building mode
Torch start with 0% durability
Fixed - Unable to enter the door frame
Possible fix for Continue/Load Button isn't available sometimes
Fixed ESC to open Pause menu isn't working
Fixed - Rope on the fence doesn't have texture
Fixed that Raw Ores could be broken to get nuggets
Fixed unable to build farm plot
Fixed grindstone
Small Cart
- Stuck in ground/Unable to use after loading savegame
- Still moving while the game is a paused
Plank Storage
- Fixed that it was possible to drag it from nearby to inventory
- Pickup Planks by clicking on it in nearby (No shift)
- Able to add Planks by drag'n'drop it into the nearby slot of the Plank Storage
- Able to pickup Planks with E (Interact Button)
- Empty after loading savegame
Changelog 39
0.0.8.2.9
Greetings community
We took a big bite these few weeks and changed the main character. It was a necessary step before adding char customization. We prepared male and female and it will be added with one of the next updates.
AUDIO
Fixed Master Volume isn't working correctly
Adjusted Volume of Footstep, Impact and Ambient sounds
Fixed that the Audio slider changed the Volume to 10000% at 100%
AI
New
Boar
- Packs with youngling
- Pack Leader attacks the player if player chases or attacks the youngling
- Drinking water - will go to river overtime
- New Animations - Drinking water
Crab
- New animations - Walk, Idle
GAMEPLAY
New player character
Added ragdoll on death
Feet IK
New character animations
- Complete body movement in all directions
- Crouch
- Pickup
- Hold Tool
- Swing Tool Axe/Pickaxe/Hammer/Knife
- Swing Tool Impact Axe/Pickaxe/Hammer
- Swim Idle
- Swim Move
- Firestarter
- Bow
- Pot water pickup
Added 3 type of fences
Added 3 variations of roof
Added building decorations - 2 table variations and chair
Changed color of the number's on structure tooltip for easier reading
Reworked Bow - Right click for Aim | R to cancel Draw
Changed Powered crusher mesh
Added Cuttable logs to Sawmill (2m,1m)
- Pine
- Cocos
Show chat for some seconds when receiving a new message
Torches now get attached to players hip and on Backpack
Added offset to Building Tooltip
A lot longer day cycle and shorter nights
Hide Hotbar while in Building mode
Tweaked building part's
- Fixed stairs don't match with the second floor and going through walls
- Door frame snapping
- Window frame snapping
- Extruded Foundation's to match ground
- Tweaked doorway and window frame
- Fixed ceiling texture's
- Clay door frame doesn't match doors
BALANCING
Worm - Max stack 10
Green and brown Coconut - Max stack 3
Coconut halves - Max stack 6
Plank storage - Can be moved
Pine cones - Max stack 10
Compost - Max stack 5
BUGFIX
AI
Fixed - Crab collider blocks movement
Fixed Birds move in straight lines way too long
Tweaked birds takeoff time
Fixed - Crab spawns mesh on death, it looks like there are 2 crabs.
GAME
Added Start icon
Added Game Icon
Added Game splash
Fixed loading screen between menu and main map
GAMEPLAY
Fixed that the input mode was wrong after closing the Pause menu while the Inventory was open
Fixed that PlayTime of a savegame wasn't always correct
Fixed floating grass on certain spots on the map
Fixed Icon's
- Crab
- Pine logs
- Pine cones
Fixed Torch not decreasing durability while it's on ground
Fixed that you couldn't close Inventory after pressing on the Craft button
Fixed that you couldn't move Station if the ghost mesh is colliding with its previous position
Fixed - Two hand saw blade size
Fixed that the Chat is changing the Input mode
Fixed - Pine cone unvisible
Fixed that the Client cant send messages via Chat.
Fixed - Saw doesn't block other items
Fixed - Farm plot not saving and growing correctly
Fixed not being able to close the Pause Menu with ESC until you hovered over a button
Fixed pressing ESC to close the inventory not working
Fixed Farm plot isn't starting growing
Fixed Sawmill and Cutablelogs isn't saving correctly
Fixed Sawmill platform stuck when you turn it off while the platform is moving back
Fixed Client not receiving Buildings 'RawData' when the server has loaded a save(Retroactive)
Fixed - Main Menu doesn't work properly on certain resolutions
Fixed Host Player not loading its PlayerData
Fixed Glowing stick
Fixed Menu Ambient sound doesn't recognize Audio settings
UI polish
Fixed missing parts after load - Powered crusher, Grindstone
Fixed that you could pick up more compost from the composter than you can hold
Fixed that it was possible to pick up stations sometimes - Farm plot, Composter
Fixed Arrow is rotating in hand
Fixed Nearby widget is overlapping with Key Info
Fixed - Gear shaft visible before built
Fixed - Broadleaf tree changing mesh after the first cut
Fixed - Camera moves backward overtime
Changelog 38
0.0.8.2.8
MULTIPLAYER
Added that the dedicated server will automatically load an save.
Added the save button to the Pause menu for the Host in a Multiplayer Session. - Loading MP save game will visible once you try to start new server
ENVIRONMENT
Shorter nights
Improved lightning
Added rain droplets on terrain
BUGFIX
Fixed being unable to use the Workstation after right-clicking on an item.
Fixed that the Workstation widget does not close after reloading a save game.