Journey of Life cover
Journey of Life screenshot
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Journey of Life

Patch

0.0.8.2.7.1

We polished some things for easier using and also matched the rest of the icons to the new style.

BUGFIX




  • Removed Red Debug Circle
  • Fixed client not seeing the Smelting lid.
  • Fixed Dry wood base and stick Icon
  • Fixed fireplace heat icon
  • Fixed AI Stops moving when in the pack
  • Fixed AI sometimes spawns outside navmesh
  • Fixed Cart saving
  • Fixed that Items don't save their values
  • Fixed a problem in the InteractiveSelection function. (Ex: It wasn't easy to selected the Switches on the Sawmill)
  • Fixed that you couldn't see the Crafting progress at the Workstation.
  • Fixed Tooltip for Buildings
  • Changed the interaction with Smelting so that you need to look at the lid to open it, also added key info for it.
  • Client will drop all items on disconnect until we add saving for Multiplayer.
  • Fixed Logs models to equal sizes and added correct icons + 1m log can now be cut on the sawmill
  • Fixed Bamboo orientation
  • Changed icon of Broadleaf logs
    and block
  • Fixed powered crusher station mesh while moving the station
  • Fixed Palm leaf and tube icon
  • Fixed issues with terrain at night
  • Few UI tweaks
  • Fixed Coconut logs icons
  • Fixed Planks recipes to match a timing

Changelog 37

0.0.8.2.7
Added Chinese Translations [99%]


AI




  • AI Player Target selection - Attack based AI target players on the basis of criteria such as Angle between Bot and Player and distance between them. In other words, added some fuzziness to the selection


GAMEPLAY




  • Added item drop on death
  • Added Bed - Used as a spawning point

  • Added a hotkey to move stations more quickly. (MoveStation)
  • Improved the selection of interactive objects.
  • Improved Terrain Material
  • Torch Improvements
    1. You no longer need to hold the Interact button to ignite the Torch or Fireplace.
    2. It's now able to ignite the smelting with the torch.
    3. Fixed that it was needed to switch the torch between inventory slot to see the fire.
    4. Added a small delay before the interact circle appears to extinguish the torch
    5. Can be placed vertically in the dirt, sand, and pebble area. Cant be placed in the stone





UI




  • Added New General Settings
    Foliage Tooltip = Delayed, Hold, Toggle, Instant (Default: Delayed)
    Foliage Outline = On/Off (Default: Off)
    Station Tooltip = Instant, Delayed (Default: Instant)
    Station Outline = On/Off (Default On)
    Item Tooltip = Hold, Toogle, Delayed, Instant (Default: Delayed)
    Auto hide Hotbar = On/Off (Default: Off)

    Default toggle key: Right click
  • Added new Hotkey to toggle the Nearby Interface separately from the Inventory. (you also see a checkbox at the nearby widget)
  • Added Keyinfo for foliages to harvest
  • Added KeyInfo for Torch, Fireplace, and SmallCart.
  • Added a slight black and blurry background to the Pause menu.






BUGFIX




  • Fixed that workstation isn't recognizing items in nearby on second required items check
  • Fixed that you couldn't close the inventory sometimes after clicking on an InventorySlot or CraftingTab button.
  • Removed that you exit the workstation automatically after pressing the craft button.
  • Fixed that it was possible to interact with the User Interface while the Pause menu was open
  • Possible fix for randomly floating tooltips
  • Fixed composter mesh
  • Fixed Cart Icon
  • Fixed that the client doesn't see active fireplace after rejoin
  • Fixed chest problem


Terrain Improvements
SAND

DIRT

GRASS

STONES

CLIFF

Changelog 36

0.0.8.2.6


LOCALIZATION




  • Added Dutch translations (30%)


UI




  • All icons are changed with real texture
  • Blueprints have a blue background


AI




  • C++ base
  • Improve Hibernate System
  • Animal Line Type Packs
  • New Attack BT
  • Modular Attack System
  • Modified Boars to use the new system


GAMEPLAY




  • Finished sawmill
    Added sounds
    - Sounds
    - Cutting Effects
  • Added Small cart


    - Can be used to transport bigger item quantity

  • Added Plank Storage


    - Can store 50 planks

  • Improved Lightning
  • Improved Time Sequences




BUGFIX




  • Fixed that you get stuck if you go too close to the gears under the stair of the sawmill.
  • Fixed wrong rotation input from windmill/connectors to Shaft.
  • Fixed rotation input from connectors to the Sawmill.
  • Fixed that you cant interact with switches when the sawmill was rotated.
  • Fixed that the tooltip collision is wrong when the sawmill was rotated.
  • Fixed Windmill recipe
  • Fixed - You can drink water from any part of the landscape
  • Fixed AO problem on foliage
  • Fixed Hammer range
  • Fixed Roof Collision check
  • Reduced Texture use

Changelog 35

0.0.8.2.5

LOCALIZATION




  • Added German translations for rest of the items


GAMEPLAY




  • Added Sawmill
    - requires to be powered by a windmill
    Video
    https://www.youtube.com/watch?v=DkBlVxV8Ti4&t=75s

  • Added Inward roof

  • Added Interactive Foliage Shader

  • Adjusted required collision check for buildings
  • Adjusted snapping for walls on ceilings
  • Wind shader improvements
  • Removed durability info from food items
  • Playable area expansion

  • Broadleaf tree gives blocks now
  • New plants - not collectible yet





UI



  • Whole User Interface is new with a new font that supports multilanguage
  • Added building material preview


BUGFIX



  • Fixed - Cant place items on the upgraded workstation
  • Fixed that the durability of an item gets reset when dragging it around in the inventory.
  • Fixed Windmill and Gear connectors visuality isn't loading properly.
  • Fixed that the Farmplot wasn't able to be built.
  • Fixed Smelting collision, placing Ores into it should be working again.
  • Fixed that the Upgraded smelting is not destroying the correct amount of nuggets.
  • Fixed an exploit with the Hotbar.
  • Game crashing - GPU issue [if somebody still has issues with this please let us know]
  • Fixed a problem with Station Tooltips position mismatch when the object was rotated.
  • Fixed wooden gear recipes
  • Fixed windmill recipe
  • Fixed Knife problem
  • Fixed keybinding for W, A, S, D

Changelog 34

0.0.8.2.4
Added German Translations [95%]


We made ourselves tool for easier importing finished translations. When we have finished the table we can add it in within minutes.

GAMEPLAY




  • Added Twohand Iron Saw Mold
  • Added Twohand Iron Saw

    - Allows cutting planks from logs
  • Visual Improvements
  • Performance Improvements
  • Workstations are reworked and the recipe is changed


  • Adjusted Footstep, Hit and hurt sound effect volume.
  • Resources from Foliages doesn't spawn at a fixed location anymore.




BUGFIX




  • Fixed farming plot flying away on pickup
  • Fixed watering farm
  • Fixed windmill and connector snapping
  • Fixed Crafting and nearby exploit in Multiplayer
  • Fixed the collision check while placing/moving Structures.
  • Fixed that a footstep sound is played if you hit something with weapons.
  • Fixed stamina consumption while sprinting.


CONTENT IN PROGRESS
Sawmill

Lathe

Wood Steamer

Cart

Small Cart

Elevator

Crane

Changelog 33

0.0.8.2.3

UI




  • Remove 'total item count' from Hotbar for non-stackable items
  • Structure Tooltip now displays Name and Material



MULTIPLAYER




  • Client doesn't see destroyed foliage - Fixed
  • Improved Stamina consumption while sprinting on the client


GAMEPLAY




  • Added more feathers, bamboo, and seeds to the environment
  • Windmill - Changed banana leaf with alocasia leaf (Recipe)
  • Added birch as a requirement to clay buildings
  • Added breakable recipes to bamboo (2m -> 2 x 1m, 1m -> 5 x 20cm)
  • Added requirements for Outer wall
  • Broadleaf gives more 2m logs
  • Pressing the same hotbar slot again will unequip the weapon.
  • Improved Ceiling snapping


BUGFIX




  • Removed sprint while walking backward
  • Fixed an error with invalid Hotbar reference
  • Fixed that the required items list and structures are not synced on the client after rejoining a session
  • Ceiling snapping on other pillars than wood - Fixed
  • 2m logs fall's trough ground - Fixed (Coconut and Broadleaf)
  • Woden and Iron axe durability cost on use - Fixed (and balanced)
  • Overlap on Foundations - Fixed
  • Hotbar item stack count - Fixed
  • Environment Rocks Collison - Fixed
  • Furnace lid block input of ores - Fixed
  • Crab can't be cooked - Fixed
  • Coconut half size - Fixed

Changelog 32

0.0.8.2.2

The game should update and install certain redistributable for those with crashing game issue. If you still face those problems after the update. Please leave us a report.

MULTIPLAYER




  • Fixed Building Respawn on rejoining


UI




  • Added Building Control Tips
  • Added Building Key Info


BUGFIX




  • Chest
    - Added handle on the lid
    - Not able to move chest - Fixed
  • Bambo Harvest - Fixed
  • Buildings gets loaded with the 'UnderConstruction' state. - Fixed
  • Station Rotation - Fixed (Improved usability)
  • Destroy Timer - Fixed
  • Removed M, N, Arrow Up - Fixed
  • You can no longer enter Building mode while placing Stations.


EDIT
Few people said the game is not crashing anymore.
If anyone still has this issue please leave us a report.

Crashing issue

Hey

As a lot of people, last days reported game crashing on loading with this error

"lowlevelfatal error[File: unknown: line 200]

Unreal engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')"

We wanted to focus on it and resolve it.

As we can't reproduce it from our side, we need help to solve this out.

We pushed a few changes and added a possible fix.

The game should install redistributable's on start.

Please try it out and leave a comment. It will help us out to fix this asap.

Thanks
Regards
- Adriano

Hotfix

0.0.8.2.1

BUGFIX




  • Fixed Willow and Coconut can't be chopped
  • Fixed Spear recipe requires a small stick
  • Fixed loading screen
  • Balanced sounds
  • Removed FPS counter

Changelog 31 - Building System and New map


0.0.8.2

AI



In-game

  • Boar Aggression
  • Boar damage balance
  • Fixing Collision for AI
  • Fixing damage for crab


Out-game

  • Owl - Finished
  • Eagle - Finished
  • Cobra - Nearly Done




UI



Building UI are just placeholders.

Its gonna be updated with next update

GAMEPLAY



Added[Items]


  • Birch
  • Dry Grass


Changed


  • Wilow tree now drops dry grass
  • Bushes and trees now drops birch




Added[Building]


  • Thatch - Foundation, Pillar, Door Frame, WindowFrame, Ceiling, Stairs, Wall
  • Clay - Foundation, Pillar, Door Frame, WindowFrame, Ceiling, Stairs, Wall
  • Wood - Foundation, Pillar, Door Frame, Double Door Frame, WindowFrame, Ceiling, Stairs, Wall, Small Ramp, Big Ramp, Door, Roof Inward, Roof Outward, Roof Slope, OutsideWall
  • Stone - Foundation, Pillar, Door Frame, WindowFrame, Ceiling, Stairs, Wall


New modules will come with every update!

[ T ] - Building Mode
[ Alt + Mouse Scroll ] - Change Main Category
[ Mouse Scroll ] - Change Variant
[ Q and E ] - Rotate
[ Shift + Alt ] Disable Advanced Snapping
[ Shift + F ] Toggle world rotation
[ F ] Lock Rotation
[ R ] Invert Rotation
[ Shift + R ] Mirror Structure
[ G ] Lock Building
[ Z ] Destruct Mode
[ Left Click ] Hold in destruct Mode to destroy selected Structure

- Optimized loading time

- Improved performance



ENVIRONMENT



Changed map to new one with biomes.

We locked rest of islands for now.

Update that will unlock other areas is coming in a few days


AUDIO




  • Lion Roar
  • Wolf Howl
  • New wind sound


BUGFIX



  • Water distance fog
  • Diving Physic
  • Keybinds should work again
  • All trees are cuttable again
  • Fixed items not usable after bow


Known bugs
- Buildings are not visible after rejoin

- Outside walls snap wrong
(We will post a hotfix for this asap)

If anyone still has issues with the crashing game please leave us a report and we will be glad to help