Yesterday was the fifth anniversary of Junk Jack release on Steam platform, so we decided that, although unfinished (it's really a lot harder than thought), we're going to give everyone access to an unlocked branch of the game which allows original game data to be modified, and preliminary mods to be added.
Since this build is totally unsafe and wrong modifications to game data could break your saves please take care to backup your worlds and players before experimenting with it!
You will have access to two specific features;
Original JSON
Modifying original json game data directly contained in game folder, which are located in YourSteamLibraryFolder/SteamApps/common/Junk Jack/data/json folder. You will see a bunch of text files which can be modified to affect how the world is generated, what drops and when, mobs and such. Mind that custom.json is still hardcoded into the game so modifications won't be reflected.
Mods
This are standalone json files (with accessory graphics) which can be put into %appdata%/Junk Jack/mods and are loaded at game launch (they can't be enabled or disabled after game launch and you must reopen the game if you change anything).
These mods can alter the game data through hooks, so new items can be added, loot tables can be changed and such. This is the only way to allow new graphics without altering original textures.
Fully documentation of the allowed mods is not present but there are some samples here: Modding Api. Feel free to experiment!
Junk Jack v3.3 stability fixes + Win7 compatibility
Hi everyone!
In the last months we've been working hard to port the game to Nintendo Switch by improving a lot of small user experience issues. At the same time a lot of small untracked and unnoticed issues have been fixed.
All these cumulative fixes are all bundled in the 3.3 version which is available on the beta branch of the game, the password to access it is "hellototheworld"!
This version is fixing loot table issuer for uber bosses, some unrecognized GPU cards which didn't work with the game, A LOT of crashes (especially when playing with controller). There is also a hidden modding infrastructure that will be expanded in the future to finally allow user mods!
IMPORTANT: This beta version shouls restore compatibility with Windows 7 by using a different version of xinput library, which was giving issues to many users. Please let us know if that's the case!
If the beta version doesn't have particular issues it will be rolled out on main branch shortly :)
Happy mining!
Junk Jack v3.2.5 with Controller support is out!
Hello everyone!
We're glad to tell you that controller support has finally been implemented into Junk Jack!
Support is for Xinput controllers on Windows and it covers everything in the game, from start menu to any dialog or UI element (excluding text input)!
Since the game has really many different views and subviews, it's possible that some things are still missing, please feel free to report issues in our forum or on Discord!
Many choices has been made to keep controller gameplay as smooth as possible, you could like or dislike some but meny things can be tweaked in Options->Controls to suit your needs!
If you want to provide some feedback or ideas about improving controls just let us know, this is just a preliminary implementation which could be tweaked at any time!
CHANGELOG
controller support on Windows
added Controls subcategory in options
fixed broken Curtains decoration
fixed issues in multiplayer games which made items disappear from
shared containers
some additional crashes has been fixed
last but not least: Linux achivements should finally be working!
Happy mining!
Junk Jack v3.2.1 is out!
Hello everyone!
Sorry for the prolonged silence but we're undergoing some internal rearrangement so we took it long!
This is a bugfix/QoL update which fixes a lot of bugs, balances the gameplay experience, improves things here and there and prepares some ground for future changes, here is the full changelog:
Chest Interface now is twice as big for better organization
Health regen from equip now triggers after 5 second without taking damage from monsters
Implemented item sets bonuses : this features allows to give specific bonuses(and effects) when a specific set of items is equipped
Created a set for each Uber boss equip drop, now the single equip pieces give less light value, equipping the full set gives the full light value
Added tooltip symbols reference(accessed by Help pane, F1, then F2)
Added light value to tooltips of armor pieces
Added tooltips to some unclear potions
Some mobs are now able to see through player invisibility
Thorns damage on monsters is now mitigated by their defense
Thorns related potions have been buffed
Adjusted some thorns bonuses from equip
Fixed critical chance of weapons which wasn’t working(all had 0 % critical)
Fixed bug which wasn’t updating collections when equipping items or pets
Fixed bug which didn’t consume proper amount of items when using simple craft
Fixed bug which allowed instant forge crafting
Fixed a crash when dropping an item stack into an occupied space in some circumstances
Fixed quick stack from forge which didn’t properly move items
Fixed craftbook key which was working in creative and crashing the game
Fixed Metal Feet potion, now it properly makes you immune to spikes
Fixed open save folder option which wasn’t working
Fixed a random crash when browsing collections
Fixed a crash that occurred when destroying some growing plants
Fixed truth table device which wasn’t working as intended
Fixed some OpenGL issues on certain graphic cards(now game requires OpenGL 3.2)
Changed Bottomless Chest UI color to match the graphics
Fixed some weapons which had wrong animations
Fixed some graphical glitches
Fixed hacked item stacks larger than 999 items which could crash the game
Added additional keys to bindable keys
Added an option to shop help for some items in their tooltips
Changed double confirmation dialogs to be more secure
Upgraded build tool for Windows build of the game
Since we had to change the toolchain used to compile the game make sure you have Visual Studio 2017 redistributables if you're playing on Windows! Steam should automatically prompt you to install them in case. The update is rolling out on Windows with macOS and Linux versions following in the next couple of days.
The next big thing will probably be official controller support since many of you requested it! We're already working on it and we hope to share further details soon!
Happy mining!
Pixbits
Junk Jack 3.2 Pet Hunt Update is out!
Welcome to Junk Jack 3.2 Pet Hunt Update!
This patch adds 75 fancy rare pocket pets in all worlds which can be captured, hunt ‘em all! We’ve also added the Junk Machine, used to recycle your crafts and get new items and rare loot. Plus there are now new breedable chihuahua and hamster pets, many new features and cool items to discover, an habanero plant used to craft habanero bombs and soup, craftable concussion bombs and new rare cards used to craft pocket uber mob pets are included too. Plus many more cool things to discover and small tweaks!
Happy mining (and hunting!)
New features
Added 75 Rare fancy pets on all planets, hunt ‘em all!
New craftable sharpening stones, use them to repair your tools!
New hamster cage
New hamster pets, capture and breed them!
Added breedable chihuahua pets!
More blocks can now be painted
Uber mob altars will now drop rare cards
Combine the cards to craft unique uber mob pets
You can also use cards as trinkets which will give you unique powers
Valentine chests have been removed from planets
Junk machine! Use it to recycle your crafts to get new materials and items!
Totem spawn chance has been increased on all planets
New habanero orange plant
New habanero soup recipe
New craftable habanero bombs!
New craftable concussion bombs!
New pocket Crosshair pet, paying homage to Junk Jack Original graphics!
Animals will now create dung, which you can use to fertilize plants
New craftable Pickaxe of the Giants!
Craftable torch in a bottle which can be placed underwater
New rare blocks can now be found on all planets
New homage pixelated stone block which pays homage to a very known sandbox game!
New CGA retro block
New Tretis block!
Added craftable vine ladders
Added rare outline armor to give Jack an unique look!
Added rare retro armor to give Jack a retro look!
New droppable baseball bat weapon
New poo head fancy equip piece
New eye head fancy equip piece
Junk Jack 3.1.5 Christmas Update is out!
Welcome to Junk Jack 3.1.5 Christmas Update!
Hello miners, it's almost Christmas and time for the Steam Winter Sale!
To celebrate we're discounting Junk Jack and releasing a themed update which makes Terra Christmas themed with presents all over the surface which contain unique loot! Capture and breed the new reindeers, fight Christmas themed zombies and skeletons and find the new Pocket Santa pet!
We also added rare fossils on all planets which can be combined to form unique creations by assembling their pieces!
Last but not least we fixed many reported bugs.
Check out the changelog below!
Terra is now christmas themed
zombies and skeletons are now Christmas themed
added presents on Terra surface which contain many cool treasures!
new Pocket Santa pet!
new discoverable fossils have been added on all planets!
new breedable reindeers!
new craftable reindeer stable!
fixed wrong offset on some mobs
fixed a bug which recycled wrong items when crafting items that required items like buckets or similar items
fixed many memory management problems which caused crashes in random circumstances or at game start
fixed issue with super minimap which wasn’t drawing the sky properly
fixed minor gfx glitches
fixed lighting issues when placing lights during movement
Merry Christmas by the Pixbits duo!
Junk Jack 3.1.2 Update is out!
Welcome to Junk Jack 3.1.2!
This update gives the game a new coat of paint with many tweaks,new craftable items, huge monsters, weapons, ancient craftable pick-shovels, revamped graphics and lots of features and refinements to improve the game balance and polish.
Check out the changelog below!
new network advertiser to find games over local network!
new Android pocket pet to celebrate the Android release of Junk Jack!
more than 40 mobs have been redrawn from scratch!
12 new entirely revamped and much bigger golems!
12 new wearable golem heads
new unique antique shards have been added on each planet
use the new antique shards to craft 12 new powerful pickshovels!
new craftable glass showcase
new craftable glass shelf
new craftable flower supports
new craftable golem pets
new utility crates added on all worlds!
added rotting pocket pig and sheep pets
many balance tweaks to weapon damages
many balance tweaks to mobs damage and health
tweaked loottable and general balance
tweaked mobs health and general damage
tweaked essential soul sword crafts
tweaked uber mobs damage and mobs damages
tweaked music and ambient sounds distribution on all planets
improved statues graphics
improved addons graphics
improved gem torches graphics, they glow now!
improved gardening plants graphics
improved vases graphics
improved furniture sets graphics
modified crafts available by default
new reagents have been added to alchemy
fixed duplicate drops on some objects
old chair can now be flipped
gem blocks are now translucent!
new wood and stone pedestals, use them to display your precious treasures!
many craft tweaks and balances
new item gather animation
all tools and weapons have had their graphics improved
all mobs have been revamped with new shading
fixed pocket king slime not appearing. Now it has new graphics too!
fully redrawn equip pieces with new shading
player graphics have been improved
fixed some crossbows and bows not correctly appearing when equipped
new craftable rare golem smashers
new craftable rare gorlem armor pieces!
revamped craftable chests graphics
tweaked some blocks graphics
new library block
new rain sound
improved overall Terra biomes density and quality
added rare palms in the desert biome
added large bricks column in the stone biome on terra
added craftable large stone bricks!
sugar canes will now appear in Terra
revamped stone merlons
tweaked maximum allowed hostile mobs
tweaked ground chests spawn rate
new rare flowers added in the stone biome
tweaked rare biomes occurrence on all planets
increased default music volume
fixed some minor graphical issues
Happy mining and thanks for your continued support!
Junk Jack 3.1 Uber Mobs Update is out!
Welcome to Junk Jack 3.1! This patch adds Uber Mobs, powerful monsters that can be summoned by destroying Altars in each world. Defeat them and gather unique powerful equip and weapon sets!
We have also improved combat hit detection, added new treasures such as weapons, pocket pets, new essence swords and revamped trinkets! Worlds are more varied now with new rare biomes with chests and everything has also been fine tuned once again.
You will also find Totem pieces in all the planets which can be assembled to form a huge totem tower! Many other features and fixes have been added too. Check out the changelog below!
The image shows some of the full armor sets and weapons obtainable by killing Uber Mobs! Remember to generate new worlds or you won't find Altars.
combat hit detection has been improved!
revamped swing and hit sounds
experimental: now you will be able use portals in multiplayer!
tweaked weapon animations
each planet will now spawn Altars: destroy them to summon powerful Uber Mobs!
collect 12 new unique looking armor sets which are dropped from Uber Mobs!
collect 12 new unique and powerful weapons which are dropped from Uber Mobs!
30 new rate pocket pets!
totems have been added! Collect and assemble totems from all the planets
some rare treasures became pocket pets
some rare treasures now became fancy weapons
new essences treasure graphics
revamped ethereal essence trinkets with improved stats
craft ethereal swords by forging them with precious metals and essences
every planet surface will now have rare biomes with chests from the nearest planets!
new rare chests have been added on all planet surfaces
pocket pets icons are now integrated in the inventory just like encrusted weapons
tweaked gem variety and density on all worlds
tweaked mob spawning algorithm and max mob quantity
slight tweaks to ore distributions
added missing colored goo to craft equivalence
added some crafts to default available crafts
tweaked some mobs health values
some loot table tweaks
zombies and skeletons will now wear various helmets!
added generic songs to all planets
tweaked music vs ambient sound occurrence
revamped campfire graphics
improved terra surface variety with new biomes
added trap chest to all planets
fixed various reported graphical issues
small graphical tweaks
various bug fixes
Happy Uber Slaughtering!
Uber Mobs are coming!
Here’s a sneak peek of what we’re working on: Uber Mobs!
Each planet will feature a unique Uber Mob which can be summoned by destroying its altair.
These mobs are harder to kill and will drop unique rewards such as equip pieces, weapons, tools, rare materials and unique pets.
We’re also working on totems! You will be able to collect cool looking totem pieces from each planets and assemble them as a trophy for your adventures.
The upcoming update will also feature new ground biomes from the nearest planets, new collectable pets, some loot/ores rebalance and other tweaks!
That’s all for now!
Junk Jack has been released on Steam!
Hello everyone! We proudly announce that Junk Jack has been released on Steam!
Thanks everyone for the support during these months in Early Access, that helped us to improve the game in every aspect and reach that much desired goal.
This is not the end but just a major step towards the development of our dream sandbox game, stay tuned and have fun playing Junk Jack with your friends!