Quick update to Fury mode activity levels, wanted to adjust it differently. In this update, I've adjusted the activity level to start off pretty strong but won't reach maximum activity until the last SET is activated. The goal here is to make the beginning more active, but also making sure maximum activity isn't initiated until the last SET is turned on.
The difficulty of Fury mode will be about the same, in short, toning down the activity levels for SET activations 3 and 4, while also toning up the activity levels for SET activations 1 and 2.
Fixes, Build mode additions, Fury mode
New build mode additions:
- Added 2 new terrain options to choose from - Added new construction hangar in construction tab - Added new gas station in buildings tab - Added new destroyed house in buildings tab (contains door unlock and lockers) - Added lighting system to improve lighting performance in custom levels, decreasing lighting from afar and increasing lighting when close.
Fixes:
- Adjusted the probability rate of lockers, making it more likely to get tools. - Quick fix to Fury mode in Story, wouldn't activate before when initiated, should initiate now.
Added Fury Mode - Story
Added a fury mode in story, adjusting cpu pathing and activity level, also will give an additional scene to the credits sequence of AJ8
quick update - build mode patch
Quick update to get out a build mode patch. Previously, there was an issue uploading screenshots, preventing uploads. But now, what should happen is if the screenshot is too big, the upload will default to a basic screenshot for uploading. In which case, you can adjust the screenshot in the workshop outside of the game if necessary.
Build Mode Update - New Items, Dome Size, and more!
Build mode now has a new section for construction items, as well as new dome sizes to choose from in the terrain editor! There is also a fix to the screenshot issue, which will hopefully fix the uploading issue as the screenshot file size was to big. You'll notice in the new update that there are black borders around the screenshot, this is to reduce the file size of the screenshot all-together. With how the screen capture is setup, there wasn't much alternative, but should still suffice for now.
Additions:
- Construction Items - Dome size options in terrain editor
Fixes:
- Screenshot has now been adjusted to capture a smaller resolution, should fix the majority of uploading issues
Quick update, build mode additions and fixes
Added a few new models to the game, as well as fixed a few mesh collisions of the buildings. There was also an issue with uploading, there should be a new system that shows what the error is if it fails. I also discovered an issue with the file size for screenshots, so if you had issues uploading, it likely was due to the screenshot file being to big. This patch comes with a fix, making the screenshots lower resolution therefore lower in size, so that error in question should be fixed. However, this does mean if you already have levels saved, you will have to re-save the level to get the appropriate screenshot size for uploading. Hopefully, this patch will resolve most of the issues with uploading to Steam Workshop, feel free to reach out if there are more.
Quick patch - build mode
Quick patch, some naming conventions were misnamed, that has been changed. Also had an issue where car bodies would not appear, that issue should be resolved as well
Build Mode update / New Behavior
Build mode has gotten another update, adding in a new behavior called 'Crawler'. Crawlers have the same behavior as Seekers, but Crawlers will spawn at a speed of 20 mph, not making noise until it spots you. Anomalies throughout the main story have also been added! Most anomalies outside the 9 can be used if they have been discovered in the main story line.
Additions to Build Mode:
- New anomalies (all main story anomalies, excluding 4 in specific) - New Behavior, 'Crawler' - New models, (skyscrapers, buildings, containers)
Fixes to Build Mode:
- Issue where car minimap icon was visible in game and not in the radar has now been fixed. - Some objects prior to this update weren't able to be deleted properly, that has now been patched.
Build Mode Update / Steam Workshop
This build mode updates comes with quite a few things. Most notably, Steam Workshop has been added to the game! You can now upload custom created levels through build mode for others to play! Still early in development, but pretty sizable update!
Build Mode Additions:
- Steam Workshop - Skyscraper models - New terrain options - New anomalies (DT3 basics) - Ramps
Build Mode Patches:
- Certain vehicles did not function, that has been fixed. - Vehicle stats had not been saving properly, should be working now. - Soundtrack would glitch out with multiple anomalies chasing you, should not do so anymore.
Build mode added!
Added a new build mode where you can create your own experiments! Create your own environment, add anomalies to your experiment with different behaviors, and more! It's early in development right now, so fairly bare bones as it is, so there isn't a huge selection to choose from yet. But I plan to be adding more down the line. Feel free to try it out!