AC1 has been added to the story, concluding the story! This comes with a new map, 3 unlockable cars (one more in tower, one as a key collectable in the new map, and one for completing AC1), as well as a couple adjustments to exhibition, the first 3 bosses have been added to exhibition if you have beaten those bosses in said areas.
While this is the end of the story of Junkyard Fury 2, this doesn't necessarily mean that this will be the last update. I will eventually come back to this title every once and a while to add a few more pieces of content, so I do intend to continue updating here and there while working on my other title.
This has been quite a journey, and glad a lot of you enjoyed this title along with the series! Thank you for all the support!
Quick patch - Bully buff, Credits updated
Quick patch, Bully boss has been toned down a bit with the frost missile, and the options menu now holds the credits roll. Credits throughout the game have been updated as well with the music that has been implemented within the DLC if you choose to check it out.
New Secret Unlockable Vehicles!
New secret vehicles have been added to the game. Within each map, there is a key that will unlock a vehicle. There are also 3 new vehicles to unlock within tower mode. Totalling of 14 vehicles that can be unlocked or earned in this update!
Quick patch - vehicle adjustments (DLC), save system change
Quick patch, adjusted the save system, nothing noticeable aside from the notification of when the game saves during scene transition, and adjusted the newer vehicles, namely 'Ice Cream Truck' and 'R32' with their handling. Ice Cream Truck is more stable now, should feel better. R32 has been worked on, handling is a little bit better, but not the best, may adjust it again in the future.
Quick patch - walls added to DT3 (Destroyed) level in DLC
Quick patch, walls had been glitched where they wouldn't appear in DT3 (Destroyed) level, should be resolved now.
SUA1, Super Bosses!
Added a new map, SUA1, as well as a new challenge section that covers the map with all new Bosses to fight! This also comes with a new unlockable vehicle within the challenge.
Also adjusted the Tower mode, should now include the new map with the super bosses. The Towers are now randomly generated, so you may get a super boss, or multiple enemies, it will vary to keep things more fresh. Workshop resources earned in tower mode are now doubled, and now completing the tower mode will unlock vehicles! Once you unlock all the vehicles, you'll get more workshop resource in return.
New SVC 'Create a car' vehicle, tuning adjustments
Added a new SVC vehicle to customize in workshop, also altered the tuning upgrade for better handling. Tuning now affects the steering and brake force of the car when upgraded.
Heavy Cheat Codes Added, new SVC Create a car!
Added 2 new cheat codes, finishing up the cheat code list! One being 'Moon Gravity', which decreases gravity extremely and another being 'Sonic Speed' Which increases your movement speed dramatically! Also added a new SVC creatable in the DLC!
New 'Create SVC' in workshop, new map, and more!
Added a lot in this update! Majority of it is for the DLC, but some of it is for the original game as well:
- New 'Create SVC' in workshop, create your own vehicle with custom guns, upgrades, and visuals! - New map 'UA1' to battle in, available in Tower mode and Exhibition! - Changed the upgrade system to be more clear, will indicate which upgrade is equipped - Workshop Resources can now be earned by just playing in the DLC. You will still earn much more going through the Tower mode, but you can now earn workshop resources in all modes. - Added a Save / Load setup in the Options menu for the main menu. Can now have multiple saves, as well as delete or recover saves if you wish.