Big update for the JF2 DLC! Added a workshop for you to customize and upgrade your SVCs! As well as adding in a new mode called 'Tower Mode' where you'll work your way up to the top to earn workshop resources! In addition to all this, there is also a new powerup called Burst, which is a burst beam that shoots in front and makes enemies fly up a bit while taking a little bit of damage!
Also fixed the load time issues. I did have to increase the file size of the DLC, making it around 3gb, but the files should load in much faster now.
Annihilation Update! UA2 Addition
New map has been added to the game, UA2! Along with new challenges in the ladder mode! Also added a few more soundtracks.
Annihilation handling adjustments, quick fix
Vehicles in annihilation have now been overhauled in terms of handling. Handling improvements have been made to numerous vehicles. Also added a quick patch, cop anomaly would bug the game in exhibition, this has now been fixed.
Annihilation Update! DT4 Addition
Update for the JF2 DLC! Added a new challenge section for a new map, DT4! map is also accessible through exhibition too! Also adjusted some vehicles, most notably 'Beast', improving handling. Will keep you posted!
Annihilation Challenges
Challenges have been added to the ladder mode! Upon completion of the story in ladder mode, you will unlock the challenges section. As of now, there is just one section, based on the AJ7 junkyard. On top of that, the AJ7 junkyard has been redesigned to be bigger and more suitable for vehicle combat. The original area is still there, it's just expanded on. I plan to add to this later down the road! Will keep you posted!
Project Annihilation Released!
The Project Annihilation DLC has been released! The DLC takes a different style of gameplay, focusing more on vehicle combat with instances. If you like vehicle combat, feel free to check it out!
New Cheat Codes
Added 3 new cheat codes, 'Need For Speed', 'Perfect Vehicles', and 'Power Of God'. Explanations for cheats will be displayed in the menu
Optimization, exit from passenger, storage fix
Worked on some small things for optimization, fixed an issue where storage units wouldn't give you multiple of an item if you had equipment training, and you can now exit a vehicle from the passenger side by looking at the passenger side door and exiting.
New Upgrade - Enemy Detection
Added a new upgrade, Enemy Detection! This allows you to locate pursuing vehicles with the radar, as well as others that happen to appear and wait for you. It doesn't work on all instances, as some instances are intended to be special use, but this will be effective for most instance encounters.
Storage Items
All storage containers now have at least 1 item, each will be randomly generated. Also added some other small things..