Junkyard Fury 2 cover
Junkyard Fury 2 screenshot
Genre: Indie

Junkyard Fury 2

v1.042 - adjustments for instances

Adjustments for instances have been made, more so in AA1, as the Eye Candy instance was more deadly than I expected, health decrement isn't as egregious.

v1.041 - quick patch

Issue with vehicles not being fixable has been patched, vehicles that are were unfixable are now fixable.

Secret Level Added!

Added a new secret level! Some familiar faces will be there, with some new faces as well! Also comes with some new drivable vehicles and 3 different secret endings to obtain! Also fixed a glitch with the death animations inside a vehicle, should be fixed now.

Activity Amplifier Implementation - v1.039

Added a new activity amplifier tool to the game that will adjust how difficult you want an area to be. You can choose freely, but there is a risk reward element to it. The easier a level is, the easier it is to complete, but the harder it is to perfect. The harder a level is, the harder it is to complete, but the easier it is to perfect.

Vehicle Headlights Adjusted

Worked on vehicle headlights, realized how dim they are in early levels, so increased the range and intensity of the lights, should be more effective

More Optimization - v1.037

Quick patch, noticed that barely touching your car after getting out would kill you instantly, have adjusted the threshold so you shouldn't die if the car you're driving is going slow as you get out and run into it. Some other minor changes have been implemented as well.

Mirror Functionality Update - v1.036

Added functionality for Mirrors, can now look through specific mirrors depending on vehicles to see what is behind you while driving.

Quick Design Change - v1.035

I've noticed that the time it takes to complete the first level and understand the aspect of the game can take a long while. Given that, I decided to change it up a bit and make the first 3 levels available, as it would be a better experience to figure everything out while having different areas to do so in. The last 2 levels are still non-accessible until previous areas have been completed, but this way you have multiple areas to try out and hopefully provide a better experience that way.

Optimization - v1.034

Changed some coding to optimize some areas.

- Changed the coding for entering/exiting vehicles so glitches and soft locks from this should not occur (hopefully).
- Other minor changes as well

v1.033 - Quick Patch

Quick patch, just added a controls section that showcases the PS4 gamepad inputs. Other minor changes to optimization as well.