Added cheat codes for end game usage. Once the game is completed, you will be given access to cheat codes! Only 3 to start, with infinite stamina, infinite flashlight battery, and item regain. Light cheats to start, I plan to add a few more down the road that will be more impactful!
v1.048 - minor adjustments, tapes adjusted
Adjusted some lighting in levels, added some fog effects in IA4, and adjusted the distortion you hear while listening to tapes, lowering volume on the static a bit so tapes are a bit more clear.
v1.047 - Quick patch
Adjusted some issues in AA1, mostly affecting doors that didn't have collision. Alos adjusted the difficulty to where pathfinding for killer cars will be easier if played on the low difficulty, and pathfinding for killer cars will be harder on high difficulty.
v1.046 - Adjusted lighting
Working on lighting, primarily for the first 3 levels, but all around. Added interior lighting for vehicles (gauges, switches, etc), and also added some environmental changes to IA4 as you proceed.
v1.045 - Quick patch
Added a patch that fixes the normal ending issue, should now get the normal ending regardless of perfection. Also adjusted the difficulty on the secret level as it was a bit aggressive.
Lot of little things
Added some optimization that mainly changed the item location spawning. Nothing noticable will change in that regard, just some optimization to clean up memory. Changed the ping setup, so when an SET is active, it will ping green, and when it is not, it will ping light blue. Slightly adjusted the car follow spawner in the secret level, very slightly to avoid death when turning as it spawns. And I replaced the song in DT3 as it was a pretty aggressive tune with a different one.
v1.0434 - quick adjustments, 3rd person cam tweaked a bit
Some minor optimization changes, also made some adjustments to the 3rd person cam as the raycast cam wasn't working properly
Optimization for RF2, passenger entry
Adjusted the RF2 level, dimmed down the snow rate which was the majority of issues with framerate, and I also added a passenger entry, you can now enter the car through the passenger side.
v1.0432 - quick patch
Quick patch, there were some collider issues in the last level where you would go through light objects, should be good now
v1.043 - AA1 patch, Third-person view
There was an issue I just discovered in which AA1 couldn't be perfected properly. That issue has now been fixed, sorry if you have experienced issues with this. Also, quite a few people have asked for a third person view when driving, and it is now accessible in the game! There are new instructions inside the Training level that show how to do so.