Jurassic World Evolution 2 cover
Jurassic World Evolution 2 screenshot
PC PS4 XONE PS5 Series X Steam Epic
Genre: Simulator, Strategy

Jurassic World Evolution 2

Jurassic World Evolution 2: Update 1.8.2

Hi Park Managers!

Update 1.8.2 is now available for all versions of Jurassic World Evolution 2. Please see the changes below:

Bug Fixes

● Lagoon Viewing Domes and Lagoon Rock Platforms should no longer float on the surface of Lagoons after loading a save. Players with this issue need to save and reload their game again to resolve it
● Hunting packs of dinosaurs should no longer panic after attacking and taking down another dinosaur
● Fixed certain cases of dinosaurs disliking their own species
● Added the research required to counter the "Fussy" trait in Sandbox or Custom Challenge Mode
● "Building Style" and "Staff and Guests" category details are no longer switched in the Custom Challenge Mode set-up
● Genome Modification Limits should now be applied as intended in Custom Challenge mode
● Fixed an instance where all missions would vanish during Chaos Theory: Jurassic Park's introduction dialogue

Prehistoric Marine Species Pack:

● Nothosaurus has found her courage and should no longer panic when seeing the Archelon. This will also allow Nothosaurus to use Lagoon Rock Platforms alongside Archelon

Misc:

● Various stability fixes
● Various animation fixes

Jurassic World Evolution 2: Prehistoric Marine Species Pack and Update 7 Out Now

Hello Park Managers!

We're so excited to announce that the Jurassic World Evolution 2: Prehistoric Marine Species Pack is out now, alongside Free Update 7! 


Welcome four incredible marine species and give your park guests an unforgettable underwater experience. You'll discover powerful, armoured predators and gentle giants, housing prehistoric reptiles that are bound to astound and amaze. 

New Prehistoric Species

Archelon

The largest turtle ever discovered, Archelon boasts a hooked beak, leathery carapace, and large flippers. Your park guests are going to flip out at seeing this incredible species! You can find out more about Archelon in our Species Field Guide.


Dunkleosteus 

There's no arguing that Dunkleosteus is a formidable marine species. With a massive, sharpened jaw, this voracious predator is sure to catch the eye of your guests as it feeds from your Lagoon's shark feeder. 


Nothosaurus 

There she glows...! Not only does Nothosaurus possess an impressive set of teeth and nimble frame, but you'll also be able to select a bioluminescent skin for them!  


Shonisaurus 

The graceful giant of the Late Triassic Period, Shonisaurus' size is its biggest defence against predators. With a distinctively long, skinny snout, your park guests are sure to be excited to see them, too. 



Lagoon Rock Platform

Two of the prehistoric reptiles included in the the Jurassic World Evolution 2: Prehistoric Marine Species Pack will also have a brand new requirement for their enclosures: Lagoon Rock Platforms! This platform is designed to give both Archelon and Nothosaurus an above-water resting spot, so you'll want to make sure you incorporate it into your Lagoons for those species! 

Free Update 7

Of course, there's also plenty to enjoy in Update 7, which is also out now - simply update your game to discover these features. 

Give your guests a whole new underwater view with Lagoon Viewing Domes, which function much like Remote Viewing Galleries; you can even snap the entrance tunnel for these domes to your Lagoon walls, allowing your guests easy access to their favourite marine species. 

In Update 7, you can also now enjoy brand new Custom Challenge Mode, where you can create your own challenges to share with your friends. Using over 40 customisable settings, you can create something truly unique, and we're excited to see what you come up with. We'll even be sharing some of our own in coming weeks, so keep an eye on our social channels. 

Of course, that's not everything included in Update 7, and you can take a look at our Free Update Highlight to learn all about the Placeable Ampitheatre, Skin and Dinosaur Favouriting, and new Sandbox Settings. You can also see below for the full changelog! 
If you're wanting to see how some of these new features (or the new prehistoric species) function in-game, take a look at yesterday's preview livestream here on our YouTube channel.

We hope you enjoy the new Jurassic World Evolution 2: Prehistoric Marine Species Pack and Update 7, park managers. What are you most looking forward to?

You can purchase the Jurassic World Evolution 2: Prehistoric Marine Species Pack here

Release Notes:
DLC - Prehistoric Marine Species Pack

Prehistoric Species

4 x New Species
● Shonisaurus
● Dunkleosteus
● Archelon
● Nothosaurus

● Added new environment object (Lagoon Rock Platform) to be used by Archelon and Nothosaurus
● Added new environment need for Platforms required by Archelon and Nothosaurus

Update 7

Custom Challenge Mode

● Players are now able to create their own challenges with 'Custom Challenge Mode'
● Select a map - Choose from one of four preset difficulties, or create your own experience with over 40 customisable settings for you to adjust to your own liking
● Then choose up to 3 objectives which will be required to complete your challenge
● Each custom challenge will generate its own unique Share Code, which you can then share with others and have them recreate your personal configuration

Buildings

● Added new "Lagoon Viewing Dome" which works as a "Remote Viewing Gallery" for the lagoon
● Added the "Amphitheatre" as a placeable building in Sandbox Mode on all levels as part of the "Jurassic Park" building style
● When buildings are marked for deletion, scaffolding now shows immediately 
● Remote viewing entrances can now be snapped to lagoon edges

Gene Splicer/Species Viewer

● Added the ability to mark skin and pattern colour variants as favourites
● Added ability whilst in the Hatchery genome editing menu to only randomise your favourited colour variants

Sandbox Mode

● Added a new setting "Dinosaur Danger to Guests" (found under the "Dinosaurs" section)
● When set to "off", dinosaurs will not be considered a danger to guests and guests will not flee or be attacked by them
● This can be set to "off", "on" or "on (carnivores only)"
● Added ability as part of Demolish to Cosmetically Damage buildings in Sandbox Mode allowing players to make buildings look damaged without affecting gameplay 
● Removed all unlock requirements on Sandbox levels so that all levels are available without requiring progression in other game modes
● Added "Intelligent" and "Fussy" traits into Sandbox Mode
● Allowing "Intelligent" dinosaurs requires the Dinosaur Escapes setting to be "on"
● "Fussy" dinosaurs is an additional setting as part of Dinosaur Comfort settings


Jurassic World Database
● Added the ability to view different dinosaur model variants in the JWDB

Dinosaurs

● Added the ability to Favourite a Dinosaur and be notified when that dinosaur is performing interesting behaviours 
● Reduced all sauropod territory requirements by 25%
● Adjusted Spinosaurus posing in all behaviours and movements
● Added new social behaviours to Ichythosurus, Plesiosaurus, Kronosaurus, Elasmosaurus, Attenborosaurus, Styxosaurus and Liopleuropdon
● Marine reptile transport no longer always goes to the centre of a lagoon
● Enabled Proceratosaurus and Monolophosaurus to attack Ranger Teams

● Contact points for Ranger Team vehicles have been rebalanced, allowing for accurate engagements from dinosaurs


Species Viewer

● Added ability to view behaviours in slow motion in the Species Viewer

Bug Fixes

● Removed duplicate 'Extra Scientist' & 'Storm Defence' upgrades from Malta Acquisition Centre
● Fixed Contracts to purchase Authorities or Underground-listed dinosaurs appearing in Sandbox Mode on Malta maps
● Fixed automated Ranger Teams briefly displaying the "Can't reach destination" status when assigned to a Ranger Post they can reach
● Enabled hunts by large marine reptiles on small and medium ones when they're hungry and don't have enough feeders
● Adjusted vehicle spawn point spatial box sizes for JP Response Facility so that Ranger Teams don't act blocked when parked
● Fixed the absences of the Herrerasaurus and Megalosaurus so they'll appear as part of the Dominion Malta Expansion campaign
● Feathered Species Pack and Prehistoric Marine Species Pack (when owned) species are now also available in the Malta Dinosaur Exchange as part of the Dominion Malta Expansion
● Fixed duplicate traits appearing for a Scientist when sent to rest when they were disgruntled
● Fixed the vehicle radio in the Isla Nublar Square Sandbox playing the wrong station
● Adjusted staff generation to provide more skilled applicants
● Fixed Mr. DNA decoration appearing in the lights sub-menu
● Set the correct helicopter for the Biosyn Expedition Centre's decorative variant
● Fixed being unable to accelerate or brake when switching the camera to the inside of a Ranger Team when using a controller
● The Heavy Fence is now available when using the DFW Building Style
● Fixed weather and disease not appearing on Sierra Nevada square Sandbox level
● Fixed Dinosaur Exchange Contracts appearing in Northwest USA Challenge level
● Small and tiny pterosaurus will no longer cause panic just by flying near other dinosaurs
● The Malta Staff Centre should now count towards the shared building limit on all Sandbox maps
● Fixed bug where some Sauropod species would require an extra stimulant dart to wake when at 100%
● Fixed bug where carnivore and live prey feeders could be placed on and clip into San Marie Lagoon attachment point platforms
● Fixed Log Viewing Gallery and Dome Viewing Gallery negatively affecting transport rating
● Additional fixes for dinosaurs and ranger teams getting stuck in place
● Fixed players being blocked during the Dominion Malta Expansion if you transport Atrociraptors to another island before the player moves
● Prevent vehicles being able to drive through a fence when a invisible fence joins a regular fence
● Fixed aviary drone not being fully controllable when aviary is below a certain height.
● Fixed tour vehicles flipping/bouncing in groups
● Fixed research prompts for dinosaur tranquiliser not working during Washington State Wreckage Challenge level


Misc

● Various stability fixes
● Various animation fixes
● Various audio fixes
● Various text and localisation fixes

Species Field Guide - Archelon

Welcome back, Park Managers, to our latest Species Field Guide!

In this series, we discuss some of the fascinating dinosaurs and reptiles you're able to care for in Jurassic World Evolution 2, including both familiar faces and some new ones, and we're really excited to be able to continue sharing and highlighting them!

Today, we'll be taking a look at one of the brand new species making a splash in the Jurassic World Evolution 2: Prehistoric Marine Species Pack on August 10...Archelon! 


It's not hard to see why Archelon's name means 'Ruler Turtle'; in fact, Archelon remains to this day the largest turtle ever found. Initially discovered in South Dakota in 1895, Archelon is believed to have had a leathery carapace, as opposed to the hard shell most modern sea turtles possess today. 

With large, strong flippers, it's thought that Archelon was an incredibly fast swimmer. Paired with its hooked beak, this made Archelon an impressive marine reptile.



A somewhat social species, Archelon will need a few of its own kind in its enclosure to ensure their social needs are met; you'll also need to utilise the new Lagoon Rock Platform coming in the Jurassic World Evolution 2: Prehistoric Marine Species Pack to make certain that they have an appropriate above-water resting spot. 

Naturally, you'll also want to make sure that Archelon has plenty of fish to feast on if you want to keep them happy - a grumpy prehistoric turtle is the last thing you want on your hands, Park Managers! 

We hope you enjoyed this introduction to Archelon, and we can't wait to see what enclosures you design for them in your parks. 

Don't forget you can find out more about the Jurassic World Evolution 2: Prehistoric Marine Species Pack here, and discover the free update that's being released alongside it here

If you want to see Archelon in action before the launch, don't forget to head to our pre-launch livestream on at 16:00 BST August 9, over on Twitch or YouTube

Don't forget to follow us on FacebookTwitterInstagramYouTube and TikTok for all things Jurassic World Evolution 2! 
You can find out more about purchasing Jurassic World Evolution 2 here. The Jurassic World Evolution 2: Prehistoric Marine Species Pack launches August 10, and you can add it to your wishlist here.

Jurassic World Evolution 2: Free Update 7 Highlight

Hey Park Managers! 

You might've seen some of our teasers over on our social channels by now, and we're sure you're hankering to see what's coming in Free Update 7...so that means it's time for our Free Update Highlight! 

We've got a range of incredible additions coming your way in Update 7...shall we dive in? 


Custom Challenge Mode 

Whether you've finished up on your Jurassic difficulty Challenges, or are wanting to see whether your friends' park management skills are up to scratch, you'll be able to enjoy a brand new challenge with Custom Challenge Mode. From selecting the map and up to 3 objectives, to customising over 40 settings so your challenge is totally unique, you'll be able to create - and share - your very own Challenges. Each Challenge you create will generate its own unique share code, so you can send it to your friends or share it on your social channels. 

We'll even be sharing some of our own custom challenges from some familiar faces on our channels in the coming weeks, so keep an eye out! 


Lagoon Viewing Dome

With the incredible new species coming to your Lagoons in the Jurassic World Evolution 2: Prehistoric Marine Species Pack, we're offering your park guests a whole new way to observe them - with the Lagoon Viewing Dome! This brand new viewing area will function much like the Remote Viewing Galleries included in our previous update, and all Remote Viewing Entrances will also now be able to snap to the edges of your Lagoons, making your guests' experience even better! Lagoon Viewing Domes will offer a whole new underwater view for your guests, allowing them to see your marine species like never before. 


Skin and Dinosaur Favouriting 

As of Update 7, we'll be introducing two new features to make it easier than ever before to both manage your favourite skins and variations, and keep an eye on your favourite species once they're in your park. 

First up, you'll now be able to mark skin and pattern colour variants as favourites in the species viewer, allowing you a way to save the variations that you prefer in a simple, easy-to-see way. When you're in the Hatchery genome editing menu, you'll then be able to choose to only randomise your favourited colour variants, allowing you even more freedom over how your species look in your park! 

You'll also now be able to favourite specific dinosaurs in your parks. This will allow you to receive notifications when those dinosaurs in particular are performing interesting behaviours, as well as placing a beacon at their current location so you can easily head to them. Your favourited dinosaurs will also appear with a green highlight on your map overview, so you can always check in on them when needed. 


Placeable Ampitheatre 

We're not in San Diego any more...Yep, that's right! With Update 7, you'll now be able to place the Ampitheatre in your Sandbox parks, as part of the Jurassic Park building style. We know this is something that's been highly requested, so we're very much looking forward to seeing what you do with this iconic building in your parks! 


Dinosaur Guest Hostility 

Want to make your prehistoric species a little more...free range? Now, with Update 7, you'll be able to! When starting a new Sandbox park, you'll be able to toggle 'Dinosaur Danger to Guests' on or off, or set it to 'Carnivores Only'. With this setting off, any prehistoric species not in enclosures won't attack or injure your guests, and your safety rating and incident prevention ratings won't be impacted, either. Nothing's safer than a dinosaur park! 

Additional Sandbox Mode Settings 

Dinosaur hostility isn't the only change we've got coming for Sandbox players in Update 7! You'll now be able to enjoy all maps in Sandbox Mode without having to meet their unlock requirements, so that all levels are available without requiring progression in other game modes. 
You'll also find that you can now add cosmetic damage to your Sandbox buildings, without affecting gameplay. Found under the 'Demolish' menu option, you can choose to make your buildings look a little more worse-for-wear.

We hope you've enjoyed this highlight covering the new free update, Park Managers! Full patch notes on all the quality of life changes, as well as bug fixes will be available on 10 August. 
Keep your eyes peeled to our forums and social channels for any and all updates, and add the Jurassic World Evolution 2: Prehistoric Marine Species Pack to your Steam Wishlist here.

Want to see the Free Update and the Jurassic World Evolution 2: Prehistoric Marine Species Pack in action before the launch? We'll be previewing all the newness on our next livestream, at 16:00 BST on 9 August, over on Twitch and YouTube!

What are you most excited for in the upcoming free update? Let us know in the comments below! 
You can follow us on TwitterFacebookInstagramTiktok and YouTube or join the discussions on our forums.

Prehistoric Marine Species Pack and Update 7 coming August 10

Welcome, Park Managers, to our latest Species Pack! 

Introducing the new Jurassic World Evolution 2: Prehistoric Marine Species Pack, coming August 10. 



Give your guests an unforgettable underwater experience with four new marine species. House gentle giants, prehistoric reptiles, and powerful, armoured predators in your lagoons. 

Shall we take a closer look at what's coming in the Jurassic World Evolution 2: Prehistoric Marine Species Pack?



Archelon

There's a reason that Archelon's name means 'Ruler Turtle'! Thought to have lived in the Late Cretaceous Period, Archelon remains the largest turtle ever discovered. With giant flippers, Archelon was a fast swimmer, which is bound to make it a breathtaking addition for your guests!



Dunkleosteus

Sporting a massive, sharpened jaw, this powerful armoured fish was one of the most intimidating of its time. This voracious predator could soon be stalking your lagoons, for better or worse...



Nothosaurus 

Look at those teeth! This nimble, distinctive predator roamed the shores of the Late Triassic, propelling itself forward with webbed feet. With a bioluminescent skin also available, your guests won't be able to tear their eyes away from this incredible species. 



Shonisaurus

With a notably rotund frame, Shonisaurus was the graceful giant of the Late Triassic period. With only a long, skinny snout, the Shonisaurus would rely on its size to fend off would be predators.



Lagoon Rock Platform

You'll be able to make your Lagoons truly stand out with an all-new Lagoon Rock Platform. This will provide an above-water resting spot for both Archelon and Nothosaurus, whilst also providing your park guests with an incredible look at these stunning species. 

Update 7

We've got some very exciting features coming in Update 7, which is free to all Jurassic World Evolution 2 players, including quality of life and bug fixes. 

However, you'll have to come back tomorrow (Friday August 4) to get all of the details, in our upcoming Free Update Highlight. 

Want a sneak peek before the highlight? You might want to keep an eye on our social channels:  InstagramTwitter, and Facebook.

In the meantime, you can wishlist the Jurassic World Evolution 2: Prehistoric Marine Species Pack here.



Which of our new species are you most excited for, Park Managers?

Jurassic World Evolution 2 - Jurassic Park 30th Anniversary Free Update!

Hello, Park Managers! 

We're excited to announce that the free decorative update to celebrate Jurassic Park's 30th anniversary is now available! You can access the brand new decorations by updating your game, but if you're curious as to what's included, we've got you covered. 



From the iconic Jurassic Park Archway, Banners, and Walls, to the classic T. rex and Alamosaurus Skeletons from the Jurassic Park Visitor Centre, this update brings a whole host of decorative items to your parks, allowing you to recreate some of your favourite set ups from the original movie in-game, with over 20 new decorative items!



In this update, you'll find the ever-smiling genetic code strain, Mr. DNA immortalised in statue form, the original Jurassic Park Small Electrified Fence, and even the log that protected certain brave explorers from a flock of Gallimimus   Full release notes are below, and make sure to let us know which of the brand new decorations you're most excited for!

One item in particular may leave you feeling a little...flushed. That's right, we're not mucking around (okay, okay, we'll stop!) in this free update, we're bringing you...a Big Pile of Dung to add to your enclosures! Your poor park guests.

Don't forget! 

We'll be celebrating Jurassic Park's 30th anniversary over onon Twitch and Youtube at 15:00 BST today, where we'll be looking through some of your recreations of movie scenes in Jurassic World Evolution 2 (more about that here!), checking out the new decorations, and giving away some Jurassic World Evolution 2 goodies. 

We can't wait to see what you do with the new update, Park Managers! 



Release Notes:

● Added Jurassic Park Decorations
● Les Gigantes Mural
● Jurassic Park Banner - Classic
● Fallen Tree
● Jurassic Park Sign
● Mr. DNA Sculpture
● Classic Bunker
● Classic Table and Chairs
● T. rex Skeleton
● Alamosaurus Skeleton
● Jurassic Park Banner Arch
● Classic Maintenance Shed
● Classic Wall - Straight
● Classic Wall - Arch
● Classic Wall - Curved
● Umbrella - Open
● Umbrella - Closed
● Jurassic Park Gate Arch
● Big Pile of Dung
● Added Jurassic Park Pylons/Fences/Gates
● Classic Pylon
● Classic Airlock Gate
● Small Electrified Fence
● Added Jurassic Park Paths
● Classic Facility Path
● Classic Standard Path
● Classic Wide Path
● Classic Main Thoroughfare
● Classic Luxury Standard Path
● Classic Luxury Wide Path
● Classic Luxury Main Thoroughfare

Bug Fixes

● Added the Insectivore Feeder to the following Challenge levels
● Arizona Breakout
● Washington State Wreckage
● Pennsylvania Headquarters
● Oregon Aviary
● Adjusted live feeder settings to ensure they're producing goats and fish to support larger dinosaur populations

Jurassic World Evolution 2 - 30th Anniversary Free Update Announcement

Hello Park Managers, and welcome...to Jurassic Park!

It's time to celebrate the iconic Jurassic Park's 30th anniversary, and we're doing that with an incredible free decorative update, alongside some exciting competitions and a community event!

Shall we take a closer look?



Free Decorative Update

We're pleased to be able to share some of the exciting new decorations that you'll be able to incorporate into your parks with this update, which will be free to all Jurassic World Evolution 2 players, and available from June 8. From the iconic Les Gigantes Mural which is bound to fill your guests with nostalgic awe, to the original Jurassic Park fence which you can now use to build your enclosures, there's something for every kind of Jurassic World Evolution 2 player! And yes, that is the Jurassic Park Bunker you're seeing!

There's a selection of over 20 new decorations heading your way - you'll have to keep your eyes on our forums on June 8 for the full list, but we're sure you'll be able to spot a couple of favourites in the images above...

Celebratory Livestream 

Excited to celebrate? Make sure you join us for our Jurassic Park 30th anniversary celebratory livestream on Thursday June 8 on 15:00 BST over at Twitch and Youtube! We'll be showcasing some of the new decorations, as well as highlighting some of your creations. Plus, it wouldn't be a celebratory livestream without some exciting giveaways - make sure you tune in for a chance to win some Jurassic World Evolution 2 swag!

Social Giveaway 

If there's a DLC you've been itching to sink your claws into, we might have just the thing for you! We'll be launching this competition later today, so keep an eye on our TwitterInstagramFacebookYoutube and TikTok to find out more about how you could be in with a chance of winning the DLC of your choice.

We hope you're as excited as we are to celebrate 30 years of Jurassic Park! What are you most excited for? Let us know in the comments.

Jurassic World Evolution 2 - Update 1.7.2 Out Now

Hello Park Managers!

Update 1.7.2 is now available for PC, Xbox, and PlayStation 5 versions of Jurassic World Evolution 2, with an update for PlayStation 4 coming soon.

Please see the changes below:
  • Decorations
    • Restored Supply Piles 01 and Supply Piles 02 decorations to their pre-Update 6 visuals
    • Added Supply Piles 03 and Supply Piles 04 (duplicated from Update 6's unintentional replacement of Supply Piles 01 and 02)
  • Gene Editor - The variant carousal now doesn't use the LB/RB input anymore
  • Build Menu - Display the detached viewing galleries when the Building Styles filter is applied in Sandbox modes with "All Buildings"
  • Fixed cinematic camera mode causing occasional frame rate issues on busy parks
  • Removed the gap between the play area and background forests on maps
    • This will still cause a small gap on existing saves, new saves will have no gap
    • Affects:
      • Isla Nublar 1993
      • Isla Nublar 2015
      • Canada
      • Sierra Nevada (Dominion Biosyn Expansion)
      • Biosyn (Dominion Biosyn Expansion)
      • Malta (Dominion Malta Expansion)
  • Various localised text fixes

Feathered Species Pack and Free Update 6 is Out Now

Hello Park Managers!

We're excited to announce that the Jurassic World Evolution 2: Feathered Species Pack is now available, alongside Update 6!



Welcome four incredibly fascinating species to the Feathered Species Pack, that all exhibit magnificent plumage that are bound to excite your guests. You'll discover the powerful Yutyrannus, the nimble Jeholopterus, the eccentric Deinocheirus, and the Sinosauropteryx with its exquisite features. These prehistoric species will definitely make a statement when added into your park.

New Prehistoric Species 



Yutyrannus 
Believed to have lived during the early Cretaceous period in what is now Liaoning Province, the Yutyrannus is striking and powerful. This carnivorous dinosaur is a surprisingly social species, so get your enclosures ready to accommodate a few of them!


Jeholopterus
Jeholopterus is the smallest airborne species in the game, allowing it to be impressively agile as it soars through the sky to hunt down its next meal! Its extraordinary plumage is sure to catch the eyes of your guests, as it soars through your aviaries. 


Deinocheirus
Posessing arms longer than any bipedal dinosaur, the Deinocheirus is one of the largest ornithomimosaurs ever discovered! Combined with its curious figure and large clawed hands, it is sure to be a remarkable dinosaur to add to your parks. 


Sinosauropteryx
First discovered in 1996 the Sinosauropteryx is a small, carnivorous dinosaur. Its delicate, hair-like feathers and waving striped tail are sure to attract guests to delight in its quirky characteristics.  


Free Update 6


Alongside our new prehistoric species, the Feathered Species Pack will also come with Update 6, a free update for everyone who owns Jurassic World Evolution 2. This includes some exciting additions, as well as some quality of life updates and bug fixes. To access all these new features, all you need to do is update your game.

Decorate your park with new remote viewing galleries, perfect for your guests to get up close and personal with their favourite dinosaurs and flying reptiles! You can choose between the log viewing gallery or the dome viewing gallery to decorate your parks with. We've also brought two new variants to the Zipline attraction that was added on the 1st anniversary of Jurassic World Evolution 2. Will you be adding the DFW Zipline or the Jurassic Park Zipline variant? 

You'll also notice we've added a new capture mode, the Cinematic Camera. Try it out and and don't forget to share your screenshots with us when you do! 

Sandbox mode is also getting some new additions, with 6 square levels and 3 expanded sandbox levels for the Southwest USA, San Diego and California level. You'll also notice that we've added settings for unlimited feeder reserves, income tax, wild capture frequency and decoration foliage. To learn more about these wonderful additions, head on over to our update 6 highlight for a deeper dive.

The full list of changes and quality of life enhancements can also be found in the changelog below!

We hope you enjoy the Feathered Species Pack and free Update, Park Managers! You can purchase the new DLC here.

Thank you as well to everyone who helped track down all the new prehistoric species in the Feathered Species Pack over on our social channels, we couldn't have done it without you! 

Don't forget to also join our launch livestream at 12:00 BST today (March 30) on Twitch and YouTube.

Release Notes:



DLC - Feathered Species Pack


Prehistoric Species
  • 4 x New Species
    • Flying Reptile
      • Jeholopterus
    • Dinosaurs
      • Deinocheirus
      • Sinosauropteryx
      • Yutyrannus
Features
  • Added new feeder type (Insectivore Feeder) to be used by Jeholopterus
  • Added new diet type - Insectivore (Insects only)
  • Added new diet type - Omnivore (Fish/Paleobotany)

Update 6 


Features


Capture Mode
  • Added new Camera Type to Capture Mode, the Cinematic Camera
    • Added ability to adjust settings such as Time and Camera Movement
    • Added ability to adjust between various focus areas within your park such as: Dinosaurs, Viewing Galleries, Tours, Park Teams, Hotels, Ranger Posts, Ziplines, Feeders, Path View and Panoramic View
    • Add existing Overlays of Postcards, Stamps, Logos, Letterboxes, Filters and Guidelines
Buildings
  • Added new 'Remote Viewing Galleries' feature with 2 x new attractions, the 'Log Viewing Gallery' and the 'Dome Viewing Gallery'
    • These can be found within the 'Attractions' menu and are available in all building styles
    • Galleries need to be connected to an Entrance Building using an underground connection
  • Added Zipline variants for DFW and Jurassic Park Building Styles
Sandbox Mode
  • Added 6 x additional large, flat Sandbox Square levels
    • These are based on the 6 different biome types within the game
  • Added 3 x expanded Sandbox levels
    • These are for Southwest USA, San Diego and California levels
  • Added new Sandbox Setting for 'Decoration Foliage' (found under the 'Environment' sub-section) that allows players to use foliage from all biomes or the level's specific biome
    • This is only available on PC and next-gen console 
  • Added new Sandbox Setting for 'Unlimited Feeder Reserves' (found under the 'Dinosaurs' sub-section)
    • Setting this to 'on' will mean that feeders no longer need to be refilled by Ranger Teams
  • Added new Sandbox Setting for 'Income Tax' (found under the 'Park' sub-section)
    • Reduces how much income your park generates and has 4 settings: None, Low, Medium and High
  • Added new Sandbox Setting for 'Wild Capture Frequency' (found under the 'Park' sub-section)
    • Control how often wild capture events will occur and has 4 settings: None, Low, Medium and High
    • This requires the 'Expeditions and Fossils' setting to be turned ON to be adjustable

Quality of Life


Buildings
  • Toilets, Amenities and Shelters will now build instantly rather than over a short period of time
  • Added the ability to place multiples of the same building without need to enter the build menu each time
    • Using CTRL + Mouseclick on mouse/keyboard or RB/R1 on controllers
  • Infected feeders can no longer be deleted, this is to prevent players from being able to block themselves from researching related cures
  • Added ability for 'Release via Airlift' to Aviary Hatcheries allowing players to release flying reptiles outside an Aviary
Dinosaurs
  • Small dinosaurs will now raise their heads when they are walking through water
  • Small dinosaurs can now navigate through water when they would have been blocked before
  • Adjustments to sauropod combat
    • Carnivores now may fail a hunt depending on combat stats
    • The Bleed Out state now only starts once a sauropod reaches 15% health, rather than after any carnivore attack
    • If a carnivore fails to successfully hunt a sauropod, it will wait for a period of time before trying again
    • Adjusted feedback for when the Bleed Out state is affecting a dinosaur
  • Adjusted UI cohabitation feedback on Therizinosaurus, Indominus rex, Velociraptor and Indoraptor to more clearly reflect their likes/dislikes
Sandbox Mode
  • Arrival Point now starts opened in Sandbox Mode, and on moving Arrival Points we maintain their status as opened/closed
UI
  • Amenity Management Screen
    • Simplified the Amenity Management screen by removing guest demographic information & best performing amenity
    • Added the total number of guests in the park to the "guests served" statistic
    • Added configuration rating statistic which shows how well amenities are configured & therefore how satisfied the local guest demographics are
    • Added shortcuts to view modes for amenity configuration and amenity coverage
  • Added a "Delete" confirmation prompt when trying to delete a Hatchery with active synthesis or incubation tasks
  • Replaced park reports and contracts with small notifications if they trigger during full screen contexts (e.g. driving Park Teams, editing terrain)
    • Added gameplay setting to 'always minimise park reports and contract notifications"
  • Added a new 'Random Rock Placement' option to Landscaping tools. This option automatically selects a new rock from the same biome type after placement
  • Added Management View toggles whilst inside various placement modes
    • Feeders - Added ability to toggle Ranger Posts View on/off
    • Monorail/Tours - Added ability to toggle Visibility View on/off
    • Amenities - Added ability to toggle between Amenity Coverage & Overcrowding views
    • Fences - Added ability to toggle between Power and  Visibility views
    • Remote Viewing Galleries - Added ability to toggle Visibility View on/off
  • Made Billboard Icons appear above a forest when a dinosaur enters them
  • Added new time control for "Slow Motion" accessible on the main HUD and via the radial menu on controller
  • Disable carets on financial items in monthly report when there is no change from previous months
  • Increased the transparency of Dinosaur Visibility highlights to improve readability
  • Restrict lock-on to valid targets whilst in a Ranger or Capture Team
  • Subtitles are now wider at their larger text sizes in order to fit in more text
  • Moved the weapon/equipment switch prompt to a more visible location when controlling a Park Team
  • Added unique map icons for medium and large Amenity buildings
PS4 to PS5 Save Transfers
  • Added ability for players to import their PS4 player progress to the PS5 version of the game
    • This will merge progress and will not overwrite progress on the PS5 (if any)
Chaos Theory
  • Made some adjustments in Chaos Theory 5 during Brachiosaurus stage to make objective goal clearer
  • Chaos Theory 2 - Fixed mismatch between actual target and text on objective UI for amenity income objective
  • Chaos Theory 4 - Fixed number format for park rating objective
Audio
  • VO Characters' introductions are now tracked account wide and will only play once per account rather than once per Career
    • Added Setting for 'Repeat Introductions' (found under the 'Audio' sub-section) to toggle this on/off

Quality of Life - Dominion Malta Expansion


UI
  • Added option to Select/Deselect all of a specific species option to the Cargo Ship in the Dinosaur Exchange and the Island Map

Features - Dominion Biosyn Expansion


Sandbox Mode
  • Added 2 x additional large, flat Sandbox Square levels
    • These are based on the Biosyn Sanctuary and Sierra Nevada levels

Features - Dominion Malta Expansion


  • Added 1 x additional large, flat Sandbox Square level
    • This is based on the Mediterranean biome the Campaign levels are based in
  • Added 1x expanded Sandbox level for San Marie Bay
    • Replaces the Natural Lagoon with buildable ground and greatly expands the play area 

Bug Fixes


Dinosaurs
  • Fixed some marine reptiles starving to death when trying to hunt with low stamina
  • Fixed Marine reptiles not hunting/eating food until food bar is red, unintentional bug created by cohabitation changes related to Tuna
  • Fixed Camarasaurus' head clipping through the ground during the grooming animation in the Species Viewer
  • Fixed the Apatosaurus losing its eyes in particular instances
  • Fixed Triceratops 1993 skin not closing its eyes
  • Fixed Diplodocus spines detaching from their bodies when viewed at a distance
  • Fixed Mosasaurus angling upwards when released from the lagoon hatchery, causing it to clip through the gate
UI
  • Fixed the Stimulant bar going over 100% when you manually aim/fire
  • Fixed Calamity bar displaying 'Multiple Dinosaur Threats' rather than 'Dinosaur Threat'
  • Fixed an issue with the Ranger Team compass showing wrong feeder icons
  • Fixed an issue where selling fossils rapidly could result in loss of control functionality in the Fossils screen
JWDB
  • Made references to geological eras consistent across multiple places
  • Fixed inconsistent era string for the Nodosaurus
Buildings
  • Adjusted the Jurassic Park Marine Shark Feeder so vehicles can access for re-supply
Vehicles
  • Prevent transport helicopters from blocking other helis from delivering dinos with their waiting positions
Audio
  • Fixed Jurassic Tour VO incorrectly referring to Spinosaurus as from North America
Misc
  • Fixed minimising the game while in 'Fullscreen' mode and then re-opening changing it to 'Windowed' mode
  • Various stability fixes
  • Various animation fixes
  • Various audio fixes
  • Various text and localisation fixes

Bug Fixes - Early Cretaceous Pack


Dinosaurs
  • Changed Minmi genome size classification from medium to small

Bug Fixes - Dominion Biosyn Expansion


Dinosaurs
  • Adjusted dig site fossils for Dimetrodon so there aren't any left over once you reach 100% genome
  • Fixed dinosaurs occasionally passing through invisible fences

Bug Fixes - Dominion Malta Expansion


Dinosaurs
  • Fixed Oviraptor feathers flickering in low wind settings
  • Fixed fish feeder dispensing issues in San Marie Bay causing Marine reptiles to starve to death
  • Fixed the Atrociraptor legs becoming distorted when attacking guests on sloped terrain
Vehicles
  • Fixed the Malta Response Facility not letting players repair the vehicle
Sandbox Mode
  • Updated Malta Sandbox economy values
UI
  • Fixed L3 becoming non-functional for pinned dinosaur request when reentering the Dinosaur Exchange
Campaign
  • Fixed the trust limit not increasing after the second island if the autosave is loaded
  • Fixed dinosaurs dropping off the transport helicopter when transferred towards the Cargo Ship

Species Field Guide - Yutyrannus

Welcome back, Park Managers, to our latest Species Field Guide!

In this series, we discuss some of the fascinating dinosaurs and reptiles you're able to care for in Jurassic World Evolution 2, including both familiar faces and some new ones, and we're really excited to be able to continue sharing and highlighting them!

Today, we'll be looking at one of the upcoming prehistoric species joining us in the Feathered Species Pack, coming on March 30: Yutyrannus!



Yutyrannus, a genus of tyrannosauroid therapod dinosaur, lived during the early Cretaceous period in what is now northeastern China, Liaoning Province. Derived from Mandarin Chinese yǔ, meaning Feather and the Latin word tyrannos, meaning tyrant, the name is certainly befitting, as it's one of the largest known feathered dinosaurs! The species name huáli is also derived from Mandarin Chinese, meaning beautiful, which notably references the beauty of the Yutyrannus' plumage.  

Dominant and striking, with impressively powerful legs, the carnivorous predator was thought to be a surprisingly social species, preferring to hunt in packs. 



Being a social species, keeping the Yutyrannus with a few of it's own kind will keep them content. Keep an eye out though, your Yutyrannus could challenge another over dominance! Make sure you place them in an enclosure with a generous amount of open space, which should also facilitate their need for additional forest coverage.

Yutyrannus are natural born hunters, so they'll need live prey to pursue and feed on. Being a carnivorous species, they won't spare your guests, so make sure you have a capture team ready in case of breakouts! Caring and maintaining these new additions to your park will definitely attract guests from all corners of the world, ready to marvel at the Yutyrannus' unique plumage. 

We hope you enjoyed this introduction to the distinctive Yutyrannus, we're incredibly excited to see the enclosures you build for them in-game. Will you be adding them to your parks?

Don't forget to follow us on FacebookTwitterInstagramYouTube and TikTok for all things Jurassic World Evolution 2! 

You can find out more about purchasing Jurassic World Evolution 2 here. The Feathered Species Pack launches March 30, and you can add it to your wishlist here.