Jurassic World Evolution - Update 1.10 and Herbivore Dinosaur Pack
Hi everyone!
We're pleased to announce that Free Update 1.10 and the Jurassic World Evolution: Herbivore Dinosaur Pack are out now!
For those who may have missed the announcement yesterday, our free Update 1.10 is bringing sandbox mode to all islands and locations, as well as some tweaks and fixes to ensure the game is playing as smoothly as possible. Along with the free update, is a brand new paid content pack, the Jurassic World Evolution: Herbivore Pack, with three fantastic new dinosaurs: Dryosaurus, Nigersaurus and Homalocephale!
We're really excited to see what you do with the islands in sandbox mode, so be sure to keep sharing your creations with us :)
Full release note can be found below:
Release Notes:
Herbivore Dinosaur Pack
Added Dryosaurus
Added Homalocephale
Added Nigersaurus
Update 1.10.1 Free Content
Sandbox mode for all islands can now be unlocked (DLC islands need to have DLC purchased)
Islands are unlocked through Campaign Play
Research unlocks are checkpointed through Campaign Play
Added sand tool to various islands when in standalone sandbox mode:
Isla Matanceros
Isla Tacano
Isla Sorna
Tacaño Research Facility
Nublar North
General Fixes & Tweaks
Contracts
Prevent offered Claire's Sanctuary dinosaur contracts prior to ability to unlock them
Fish eating dinosaurs are now included for carnivore specific contracts
Dinosaurs
Fixed Indoraptor sometimes not eating from carnivore feeders
Prevent issue where diseases will not break out on an island if it is populated with only carnivores
Adjusted minimum separation values for various dinosaurs to reduce intersection when they are grouping
Dinosaurs no longer graze immediately after release to stop clipping with other released dinos
Various animation fixes/tweaks
Terrain Tools
Allow player to paint over the building and path-generated dirt texture
Feeders
Improved how paleo feeders interact with the sandbox Infinite Feeders option:
When changing the desired plants for a paleo feeder, if Infinite Feeders is enabled, immediately populate the feeder with the desired plants, rather than waiting for a ranger to fill the feeder.
Don't show the "Requires Ranger Setup" prompt when modifying the feeder contents if Infinite Feeders is enabled.
Sandbox
Sandbox option now available from the Main Menu
Added option for Creative or Standard play styles for new Sandbox games - the usual options are still available once in the island
Standalone sandbox saves only occupy a single save slot (like Challenge Mode saves)
Disable the Hammond Foundation Fee sandbox setting when the Cash setting is "Unlimited", to better indicate to the player that the Hammond Foundation Fee has no effect when cash is unlimited
Increase the rain intensity value for Light Rain on Nublar, all Challenge, and all standalone Sandbox islands.
Stability
Fixed a crash when queuing vehicle tasks
Fixed crash when a dino is destroyed whilst cursor is over the dino when in the map
UI
Fixed some InGen DB entries to match values from paleobotany requirements
Inverting gamepad axis now only changes rotation for gamepad, and inverting keyboard axis now correctly changes rotation for keyboard
Volcanic diseased dinosaurs regenerate health to just before threshold to get rid of GUI spam
Vehicles
Despawn darts that hit low-LOD capsules of dinosaurs as this can make dart appear to float in air instead of hitting dinosaur
Jurassic World Evolution - A New Update is Coming 17 September!
Hi everyone!
We're excited to announce a new update is coming to Jurassic World Evolution tomorrow!
We've been listening to your feedback as the year has progressed, and we're very pleased to be able to tell you that sandbox mode will be available to play on every single island and location in our Free Update 1.10! Alongside this update we'll have a number of bug fixes and optimisations, as well as a brand new paid content pack...
Coming to the Islands tomorrow are three brand new, highly requested dinosaurs, in the Jurassic World Evolution: Herbivore Dinosaur Pack! With some of your favourite herbivores:
Dryosaurus Preferring forested habitats, Dryosaurus rely on their speed and dexterity, using their stiff tail as a counterbalance whilst running.
Nigersaurus Measuring around 9 meters long, this is one of the smallest Sauropods, and despite their long neck, they feed from plants close to the ground.
Homalocephale With a name that means ‘even head’, the Homalocephale sports a flat, thickened, wedge-shaped skull used as a tool for head-butting.
Free Update 1.10 and the Herbivore Dinosaur Pack will be released tomorrow, 17 September 2019 and will be available on Steam, Playstation 4 and Xbox One for £3.99/$4.99/€4.99 (prices may vary depending on your region).
See you on the islands!
Jurassic World Evolution Update 1.9
Hi everyone!
We're pleased to announce free update 1.9 is live on all platforms right now, which includes a brand new dinosaur!
https://youtu.be/eZl_ALmTd8g
The Nasutoceratops is the newest dinosaur to come to Jurassic World Evolution, with bull like horns that help to protect her against any predators who may attack! Alongside this fantastic new dinosaur we've fixed up some bugs to ensure your playing experience remains as smooth as ever. Full release notes can be found below:
Release Notes
Dinosaurs
Added the Nasutoceratops
Fixed a situation where a park could become potentially immune to disease
Fixed Troodon and Olorotitan fossil contracts from being offered too early during the main Campaign
Buildings
Autocancel active research if the research centres requirement is not met. Add an extra line when deleting research centres to warn of this
Stability
Fixed tutorial soft lock
UI
Fixed incorrect dinosaur label when attempting to transport a dinosaur immediately after being notified that a Ranger/ACU tasks are full
After deleting a save, remain on the same tab on the load/save UI, don't switch back to the default tab
Palaeobotany feeder UI will now automatically close the more details tab to avoid focus issues
Fixed erroneous 'medication successful' message when medication is not researched
Thank you for your support!
Jurassic World Evolution Update 1.8.3
Hi everyone,
A new update is available for Jurassic World Evolution right now! Update 1.8.3 introduces a new addition to your sandbox island. One of the key points we've seen upon reading your feedback was that you'd like sand to be available on Isla Nublar, but there were some technical obstacles in the way which meant many of our solutions would not have been safe to implement. We're pleased to say though, the team have been working hard since update 1.8 launched and have found a way to add sand on Isla Nublar without causing issues to your existing islands!
Along with the addition of sand on Isla Nublar, we have a range of fixes for bugs that you've reported since update 1.8 released.
Thank you all for your reports, feedback and support.
Update Notes
Added sand to Isla Nublar sandbox
Fixed crash caused by vehicle task queues
Fixed crash from loading older saves
Fixed crash caused by delayed autosaves
Fixed "Executive Treatment" achievement (players will need to re-attempt this achievement from the start of Mission 3, but it will now unlock correctly)
Fixed Challenge Menu focusing issue
Fixed contract item progress placement issues
Fixed Ranger/ACU names bleeding out of UI
Fixed Indoraptor sometimes not eating from carnivore feeders
Fixed carnivores to eat from carcasses they haven't just hunted.
Fixed piscivores using the wrong feeding animation when eating from carcasses
Removed visibility cone from the Greenhouse
Jurassic World Evolution Update 1.8.2
Greetings park managers!
We've just released a brand new update for Jurassic World Evolution featuring a number of fixes for issues raised since Update 1.8. This update should resolve a number of stability issues as well as improvements to audio during Jurassic World Evolution: Claire's Sanctuary. You can find the full Update Notes below.
Update Notes
Audio
Fix for audio cutting out when rumble is active
Dinosaurs
Prevent small dinosaurs escaping through tour ride/gyrosphere gates
Pachycephalosaurid attack / defence re-balanced:
Assigned missing defence stats
Adjust stats to better reflect size differences
Fixed some Ouranosaurus animations
Adjusted the weight of Albertosaurus in InGen DB
Updated the InGen DB genus for Albertosaurus and Ouranosaurus
Updated closed eye animation for the Albertosaurus
Improvements to Spinoraptor fish feeder animations
Audio tweaks for the Spinoraptor and T.rex
Missions
Fixed sometimes showing incorrect dinosaur names for missions on Sanctuary
Scenery
Scenery trees & rocks now are placed in water rather than on its surface
Fixed some graphical artefacts on the islands
Allow button rebind for scenery random rotation & entering delete mode
Stability
Fixed hang/softlock when backing out of greenhouse panel with your cursor over the greenhouse
Fixed a crash with dinosaur UI
UI
Fixed missing HUD when replacing a seed in greenhouse
Added tooltips for Off-Grid Wu buildings (research centre, expedition centre, fossil centre)
Fixed greenhouse subtitle text truncation
Various localisation fixes
Jurassic World Evolution - Update 1.8 and Jurassic World Evolution: Claire's Sanctuary Available Now!
Hello everyone,
We're very happy to announce that our free update 1.8.1 and Jurassic World Evolution: Claire's Sanctuary are live right now!
Update 1.8.1 is available for all Jurassic World Evolution players to download right now on your chosen platforms, and includes some hugely exciting features such as: terrain painting, scenery items, Spinosaurid care and much more!
https://www.youtube.com/watch?v=TvptoT8zYno
Claire's Sanctuary is a brand new, major campaign expansion pack featuring the fantastic Bryce Dallas Howard reprising her role as Claire Dearing as you help her save the dinosaurs from imminent disaster! To go with this brilliant new story-line, there are three new dinosaurs coming to the islands: Albertosaurus, a ferocious tyrannosaur with two distinctive crests above its eyes; Ouranosaurus, a powerful herbivore with a thick muscular sail on its back going from the top of its neck to the tip of its tail; and finally, the Euoplocephalus, one of the largest known Ankylosaurian dinosaurs, equipped with a wide skull and toothless beak. As well as these dinosaurs, there are some incredible Paleobotany features too, including a Greenhouse building where you can research new plants to feed your dinosaurs their preferred foods, along with a whole new transport system by way of the Jurassic Tour vehicles to give your guests the ride of a lifetime, and much more!
Claire's Sanctuary is available to purchase now on the platform of your choice for £12.99 (€14.99/$14.99) depending on your region. Please note you will need to own the base game to be able to play this new content.
Thank you for your continued support, we're looking forward to hearing all about your new experiences with this update!
Release Notes:
Paid Content/Features
Added new Claire Dearing campaign mode: Claire's Sanctuary
Added new story missions
Added new locations
Isla Nublar North
Sanctuary
Added Challenge Mode for new locations
Added new dinosaurs
Albertosaurus
Euoplocephalus
Ouranosaurus
Added new dinosaurs to dig sites
Added Palaeobotany features
Greenhouse building added
Can research plants
Researched plants can be grown in the new Greenhouse building
Each species has preferred plants
Each species has plants that are harmful to it
Give a prestige and lifespan bonus/penalty based on a dinosaur's palaeobotany satisfaction levels
Palaeofeeders can be stocked with plants grown at a Greenhouse
Added Jurassic Tour
Added new station building
Added new truck vehicle
Added new achievements
Free Content/Features
Added new terrain painting options
Palettes for each island are taken from the base materials used on that island - typically Rock and Grass, with Sand on some islands like Isla Muerta
Added dirt paint layer
Added new shrub brushes
Isla Muerta shrubs are now available on all islands
Isla Pena shrub now available on all islands
Standard shrub now available on all islands
Added new vibrant shrub to all islands
Added new natural scenery items
Added 6 individual rock variants
Added 5 individual tree variants
Added a random rotation toggle for placing scenery
Dinosaurs
Added wetland need for enclosures and spinosaurids
Added fish feeders for spinosaurids
Pachycephalosauridae can now defend themselves against small theropods
Added terrain contour line options to the gameplay menu. Off by default
When editing terrain
When placing buildings
Challenge Mode
Added random dig site option when starting a new Challenge Mode game
Change saves so they are saved on a per island basis so using less space
Tour rides
Allow tour ride vehicles to pass through enclosures fences by adding automatic gates
Added VO audio tour to the tour rides
Added bespoke music to the tour ride audio
Added an option to set the number of vehicles on a tour ride
General Fixes & Tweaks
Buildings
Added a tooltip for terrain constraints caused by already-placed buildings
Show edge highlights when placing a building if the automatic flattening is beyond the maximum allowed level
Highlight a building if it is preventing a new building from being placed
Added specific messages for a building being obstructed by water (or by requiring water and being obstructed by land)
Added staff and guests information to shop tooltips
Added power consumption to building tooltips while in the power view mode
When a building is prevented from being placed by constraints with the edge of the map, highlight the boundary in red
Added tooltip for active expeditions to the Expedition Centre
Added tooltip for active research to the Research Centre
Added tooltip for active extractions to the Fossil Centre
Added a tool tip to the Hammond Creation Lab to show currently incubating dinosaurs and their progress
Improved player feedback on shops - low coverage reports (eg for food, drink) now may identify a building causing the problem
Fixed incorrect shelter coverage calculation
Show correct path on connection point with buildings
Reduced angle snap to 22.5 degrees
Allow smaller movements when rotating a building during placement
Feeder placement UI now organised into a grid
Capture Mode
Added capture-mode-specific Y Invert and Sensitivity options, for both mouse and gamepad
Challenge Mode
Challenge Mode difficulty selection now initially show the correct picture and info
Dinosaurs
Sauropods are now no longer panicked by large carnivores
Dinosaurs are more likely to sleep at night
Added scenery prestige - a boost to dinosaur prestige when near individually placed natural scenery
Stopped dead dinos running their behaviour briefly on load
If a dino fight is aborted in the injured state, stop processing the fight and unmark the dinos for death
Made incubation costs consistent between min and max genome, basing the value off whatever the current max genome value is
Allow dinosaurs to be selected while obscured by forest
Text for "incubating" and "ready for release" in Hammond Creation Lab behave correctly
Decreased the vehicle threat radius, and lowered dinosaur flee timer for
vehicle threats to reduce panicking dinosaurs caused by the vehicles
Stopped dinosaurs from grazing when walking over rock or sand
Fixed an issue where a dinosaur could become stuck in its idle target
Allow very sick dinosaurs to still get angry
Dinosaurs being transported no longer contribute to enclosure population
Tweaked Carcharodontosaurus materials to fix detail issue
Fixed excessive head wobble when a dinosaur is drowsy/sick
Various animation tweaks/fixes
Fences
Improve how fences (and paths) are segmented to prevent an issue were they could not be split when a section is deleted
Guests
Allow science and security guests in locations with visible audiences
Islands
Made the small and medium brush sizes smaller for the terrain painting and shrub brushes
Monorails
Support for multiple monorails on a loop track:
A route can now have multiple trains running on it.
A loop track now spawns a train at each station.
Trains on a loop now start in reverse if their station is reversed.
Trains leave slightly quicker after a storm so that the trains don't bunch up together too much
Only consider monorails for transport rating if they are properly operational
Fixed bug where the visible dinosaur count would show incorrectly when a station is deactivated
Power
Display the GUI line showing the shape of the power cable when building a substation with connected pylon
Sandbox
Set habitat requirements to 'disabled' in sandbox settings will cause wetland need to be satisfied, as well as forest and grassland
Fixed dinosaur escape setting not working correctly
Added sandbox settings menu tooltips
Sandbox settings reset now correctly resets time of day & cycle length
Stability
Fixed a UI crash when in the map
Fixed a physics system crash
Fixed crash when altering window mode display properties
Fixed a rare crash when editing terrain near a monorail
Fixed a crash when trying to load a save game with invalid data
Fixed a crash when adding orders to a ranger task list
Various memory optimisations to existing code and art assets
Tour Rides
Display the GUI line showing the shape of the gyrosphere track when placing a gyrosphere gate
Give more freedom to the gyrosphere first person camera. Hide the guests, position the camera in one of the seats, and increase the range of turning
Follow gyrosphere that was clicked on when choosing Ride Gyrosphere
Fixed guests in gyrospheres and tour trucks to correctly represent the entertainment/science/security composition of the park guests on paths
Highlight the entire gyrosphere track during editing
Transport
The walking distance considered is now only the distance on paths from the destination monorail station to the building, as long as the source monorail station is within the allowed distance of the entrance
The allowed walking distance from monorail stations has been increased from 300 to 500 (the allowed walking distance from the entrance remains at 600)
In the transport view mode, highlight monorail stations blue or red to indicate that they themselves do or don't (respectively) have transport coverage. This ignores occupancy, but is designed to show the player whether they have placed their monorail station close enough to the entrance to pick up a connection
UI
Gate icons on the map will now reflect whether a player has set a gate to open (It will still show a closed icon for 'automatic' opening of gates for jeeps and the like)
Made the 'Manage' tab the default for all shop info panels, and the 'Dispense' tab is the default for feeders. Players no longer need to switch from the default 'Status' tab to perform regular actions
Fixed 'reset' for gameplay options menu 'Lighting Settings'
Gameplay is now paused while the InGen Database is open
Fixed incorrect image being used for Skin and scale toughness gene v1.0 research items
Tooltip when picking dinosaur tranq/medicate/transport targets will now always display dino name
Fixed gamepad icons to appear tinted a light shade of blue when displaying multiple inputs bound to a single action
Various text fixes
Various localisation fixes
Vehicles
Allow player control of height when in ACU gunner mode
Tweaked physics for AI vehicles
First person vehicle camera improvements
Rotate the camera using the current up vector, not the world vector, so it doesn't tilt weirdly when looking up/down in a car that's on a slope
Apply smoothing to the rotation when looking around
When calculating the current transform, reduce the pitch and roll so it's halfway between world space (no pitch/roll) and the vehicle's space
Added option to gameplay menu to focus on selected vehicle when clicking on it, defaults to true to match current behaviour. If set to false, don't focus on vehicle when selected, or when cycling through vehicles. Also disable gamepad movement as this is used for the vehicle control menu, as we do when using the ranger team shortcut
Fixed issue with transport helicopter getting stuck when trying to move a dinosaur
Jurassic World Evolution - Claire's Sanctuary Coming 18 June!
"Okay, here's the plan: this is Sanctuary. It's a paradise built to sustain multiple species. Our job is to secure as many dinosaurs from Isla Nublar as we can. We need to relocate, rehabilitate, and release them."
https://www.youtube.com/watch?v=jG9HOgBol9Q
Jurassic World Evolution: Claire's Sanctuary is coming on 18 June 2019! Embark on an exciting campaign with a thrilling storyline never before explored! Claire's Sanctuary features a whole host of new missions, dinosaurs, locations and loads more waiting to be unlocked by you on the islands.
Help Claire save the dinosaurs facing potential disaster on the islands, she's looking for park managers who can stay calm under pressure and have an unmatched passion for dinosaur well-being to help her make a difference to the lives of these magnificent creatures. We'd love to tell you more, but we don't want to spoil it for you!
As well as an exciting new narrative to Jurassic World Evolution, you'll also gain access to three incredible new dinosaurs: Albertosaurus, a large tyrannosaur with distinctive short, bony crests above the eyes and two extremely powerful legs; Euoplocephalus, meaning "well-armoured head", referring to its wide skull and toothless beak, one of the largest known Ankylosaurian dinosaurs; and the Ouranosaurus, a powerfully built herbivore with a flat, duck-billed snout. This dinosaur had a thick muscular sail on its back going from the base of its neck to the very tip of its tail.
Dinosaurs aren't the only addition though. Brand new Paleobotany features will be gracing the island too! With the ability to research and grow new plants using the new Greenhouse building, you'll be able to serve your dinosaurs their favourite meals to increase their lifespan, prestige, and make them feel more at home in the environments; this will be especially useful when helping Claire on her mission to save the dinosaurs.
As well as Paleobotany and new dinosaurs, you can excite you guests even more with the fantastic new Jurassic Tour. Place the new station building within your park and set your tour path to go around a certain habitat, or around your entire park!
Jurassic World Evolution: Claire's Sanctuary will launch alongside our free update 1.8 on 18 June 2019. It will be available to download from Steam, PlayStation or Xbox Store for £12.99/$14.99 (depending on which platform you play the base game on as well as your region). This is entirely optional for you to purchase, as update 1.8 will launch for free for all players and will include features such as: Terrain brushes, scenery items, and more. Please note you will need to own the base game in order to play.
Jurassic World Evolution - Update 1.8 Coming 18 June
Hi everyone,
We're very excited to announce another new update is coming to Jurassic World Evolution on 18 June!
The free 1.8 update will bring a whole range of features to the game that have been widely requested by the Jurassic World Evolution community. If you caught our recent Feature Focus posts over the past two weeks, you'll know a lot of the main features already, such as: terrain brushes, scenery items, refined care for spinosaurids and gyrosphere improvements. Here's a quick breakdown of the Feature focus articles:
Terrain and Scenery Items
It's time to get creative with brand-new terrain and scenery items. Place new rocks, trees and shrubs in your dinosaur habitats or change their terrain from grass to dirt or sand on some islands! Read more about it right here.
Spinosaurid Care
Spinosaurids are receiving some refinement for their care with the addition of a wetland need to represent their swamp and coastal environments, as well as new fish feeders! They'll prefer to eat fish over standard meat or goats, so do add these into their homes to ensure they're content in their environment. Read more about it here.
Gyrosphere Improvements
Players have often told us they'd like to be able to build gyrosphere tracks to have one big tour of their park. We've made some changes to allow gyrospheres to pass through enclosure fences by adding automatic gates, so now you can wow your guests with a park wide tour of all of your exhibits! Read more about it here.
These features will be coming along with a number of bug fixes and gameplay tweaks to certain areas of the game like Monorails, dinosaurs, buildings and more, as well as some super exciting paid content which we'll be talking about separately soon.
We'll have more information available when the update goes live on 18 June, but in the meantime tune into our weekly livestreams on www.twitch.tv/frontierdevelopments to have some fun, make some new like-minded friends, and chat about all things Jurassic World Evolution!
Jurassic World Evolution Update 1.7.2
Greetings park managers,
We have just released a small new update for Jurassic World Evolution on PC, Xbox One and PlayStation 4. Update 1.7.2 contains bug fixes for some issues that were brought to our attention by our eagle-eyed Jurassic World Evolution community.
Thank you for your feedback and bug reports so far, please continue letting us know of any issues you may be experiencing!
Release notes can be found below:
General Fixes & Tweaks
Fixed issue with Proceratosaurus animations
[PS4 Only] Removed screenshot watermark
Jurassic World Evolution Update 1.7 and Carnivore Dinosaur Pack Out Now!
Hi park owners!
We're happy to announce that free update 1.7 is live right now!
Release your creativity with the all new Capture Mode, complete with a whole range of features to make your screenshots look even more amazing, including; time slow down, UI toggle, free-form camera and more! We can't wait to see all of your creations over the coming weeks with this.
https://youtu.be/w9hqOXmNl9c
Coming out alongside the free update 1.7 is the Jurassic World Evolution: Carnivore Dinosaur Pack. With three brand new, ferocious carnivores: the Herrerasaurus, the Acrocanthosaurus and the Proceratosarus! These marvelous new species are certain to be a huge hit with your guests, and challenge your skills as a Jurassic World owner to cope with the chaos they may create!
The Carnivore Dinosaur Pack is available right now for $4.99 (£3.99/ €4,99) and is completely optional to purchase.
Thank you for your continued support!
Take a look below at the full release notes, please note we are going straight to version 1.7.1:
1.7.0
Paid Content/Features
Added new dinosaurs
Proceratosaurus
Herrerasaurus
Acrocanthosaurus
Added new dig sites for new dinosaurs
General Fixes & Tweaks
Added capture camera mode to pause menu
Freeform camera control
Option to hide the UI
Letterbox and various aspect ratio (to match the different films) added
Added time controls with a toggle between Paused/Slow/Normal
Added keyboard shortcut for entering/exiting Capture Mode (Shift+C)
Made the keyboard controls for Capture Mode rebindable