We're pleased to announce a new update will be making its way to Jurassic World Evolution on 17 April!
Update 1.7 will be the latest free update to come to the game, complete with a brand new, highly requested feature that we can't wait to see what you do with!
Capture Mode
We've done some calculations, and to date, players have spent over 4,600 days taking photos with the ranger camera; that's a lot of photos! We know how much a number of players enjoy taking amazing photos, and we love seeing your creations. So with the new Capture Mode, you'll be able to pause the game and gain control of a new free-form camera with a slew of options to play with in order to get your perfect photo.
Hide the UI for a clean look
Choose between various aspect ratios to match the different films
Time controls to slow down time and capture amazing scenes
Find the perfect angle with the free-form camera
The new Capture Mode will be accompanied by various bug fixes which we hope will make your playing experience even better. There will be more information available when the update goes live on 17 April, but for now, be sure to check out our weekly livestreams on www.twitch.tv/frontierdevelopments to have some fun, relax and chat to us!
See you on the islands!
Issue Tracker now live!
Hello all,
We are now excited to launch our new [URL="https://forums.frontier.co.uk/threads/frontier-issues-tracker.507703"]Issue Tracker[/URL]! The Issue Tracker replaces our Bug Reporting forums and can be accessed here:
[URL]https://issues.frontierstore.net/[/URL]
To report a bug, simply log in with your regular Frontier account and click 'Submit Report'. You'll then be given all the steps you need to let us know about any issues you have experienced.
On this site you can:
[LIST]
<*>Submit issues
<*>Follow the status of your reports
<*>See which issues have been reported by others
<*>Vote on which issues matter most to you
<*>Search for specific reports
<*>Help contribute towards existing issues
[/LIST]
With the launch of our new Issue Tracker the Bug Reporting forums will now be archived and all reports will now use the Issue Tracker.
Thank you for all your support so far and for helping raise awareness of the issues that are affecting your gameplay!
PAX East 2019 - Frontier Meet Announcement
Greetings everyone!
It's been a while since we last got together at PAX and we've been itching for another opportunity to hang out together! Well good news! We're back for another amazing Frontier Meet up at PAX East! This is a great chance to come enjoy some food, drinks and have a little fun with the Frontier community! It's going to be a fantastic event and we can't wait to see you there!
Here's everything you need to know about the meet up:
Date: 28 March 2019
Where: Hard Rock Cafe - Faneuil Hall (Boston USA)
When: 20:00 - 00:00 (EST)
To join in the fun all you have to do is sign up and request your tickets via our Google Form here.
When you've done that you just need to sit tight and wait for the community team to respond and confirm your reserved tickets, please note tickets are on a first come, first served basis.
The confirmed tickets will come in the form of an Eventbrite invitation and you will need to confirm the Eventbrite invitation in order to attend the event.
The tickets will give you all the details of the event.
All tickets are free but please be aware that you will need to be over 21 to be allowed into the venue.
You can reserve up to two tickets per person.
The tickets are for the Frontier Community even only, tickets are not associated with entry to PAX East.
We'll email you as soon as we can once you have filled in the form. If you need more tickets or have any questions please contact us at [email]community@frontier.co.uk[/email] with the subject line 'Frontier Community Meet PAX East 2019'. You're also welcome to post any questions you might have in the thread below.
We look forward to seeing many of you there!
JWE - Update 1.6.2 and Vivid Stegosaurus Skin
Greetings park owners!
This month Frontier Developments turned 25 years old and to celebrate we set you a spiky challenge! Your mission was simple: to release 25,000 Stegosauruses into your parks, collectively as a community. We've been checking the numbers, carefully monitoring your parks, and we can now reveal that...
You succeeded! A grand total of 295,514 Stegosaurus were set loose on the Las Cinco Muertes! This is an amazing achievement and, as a result, everyone has unlocked the Vivid Stegosaurus skin! The skin will be added to your game once you have updated to Update 1.6.2, of which you can see the Release Notes below.
We have released a new update for Jurassic World Evolution on PC and Xbox One. This update will be included with the PS4 release on Wednesday 19 December.
Release Notes
[B]General Tweaks and Fixes[/B]
[LIST]
<*>Dinosaurs
Animation tweaks and fixes for Iguanodon, Dreadnoughtus and Carcharodontosaurus
Unlocked Spinosaurus Jungle skin as a reward for community hitting donation reward for the 24h Frontier Charity Stream
<*>Various text and localisation fixes
<*>Audio:
Large theropod hunting mix
Removed small theropod hand movements
Various changes to Iguanodon, Dreadnoughtus and Carcharodontosaurus
<*>UI
Moved Cretaceous dinos into their own subcategory on the research screen
Various UI polish
[/LIST]
Jurassic World Evolution - Update 1.6 and Cretaceous Dinosaur Pack Now Live!
Hello everyone!
We’re pleased to announce that our free Update 1.6 is now live!
Jump in to an expanded challenge mode, now available across all campaign locations (including Secrets of Dr. Wu if you own the DLC). If you prefer a more relaxed playstyle, check out the all new Sandbox options for Isla Nublar including: Disable failed incubations, toggle dinosaur aggression, stop social and population requirements for dinosaurs, and much more!
Please find the full 1.6 Release Notes below.
https://youtu.be/raqZLIrqyDc
In addition to Update 1.6, we’re excited to announce the Jurassic World Evolution: Cretaceous Dinosaur Pack. Featuring three brand new, highly requested dinosaur species from the Cretaceous period: the Iguanodon, the Carcharodontosaurus, and the Dreadnoughtus. These impressive creatures are sure to wow your park guests, while providing you with some fresh new challenges; with more dinosaurs comes more chaos, so prepare yourself for the potential carnage they may create!
The Cretaceous Dinosaur Pack is available NOW on Steam and is completely optional to purchase.
We’re very thankful for your continued support.
Release Notes
Cretaceous Dinosaur Pack
Added Carcharodontosaurus
Added Dreadnoughtus
Added Iguanodon
Added new dig sites for the new dinosaurs
Hythe Formation
Cerro Fortaleza Formation
Kem Kem Beds
Iguanodon Mine
Free Update 1.6 Content
Jurassic World Evolution - Update 1.6 Coming On The 13th December!
Hello everyone,
With just a few more weeks left in the year, we're happy to announce another new update is coming to Jurassic World Evolution on 13 December!
Update 1.6 will be the latest free update to hit the islands, with a slew of new sandbox options, additional maps added to challenge mode, and more.
Challenge Mode Additions
We've expanded challenge mode to include all of the islands, including the locations in Secrets of Dr. Wu if you own the DLC; that's 7 new challenges that await you! You'll need to think smart, manage your money (and dinosaurs), and act fast in order to secure the all new Challenge Mode dinosaur skins. Do you have what it takes to try Jurassic difficulty?
One of the features you have been asking for is more sandbox options to give more of an unlimited feel to the sandbox experience, and that's exactly why we've added the ability to adjust the following options:
Dinosaur aggression, stop them fighting, make them fight more, plus some more specific options so you can play how you want to play.
Disable failed incubations, so you'll always have a 100% success rating when incubating your dinosaurs.
Toggle to disable specific requirements for dinosaurs such as population, social and habitat; now you won't need to worry about your Ankylosaurus needing some alone time!
Charge the Hammond Foundation fee. Just in case you want to add a little more challenge to your sandbox.
These new features will be accompanied by a host of smaller tweaks and fixes designed to make your playing experience even more smooth and enjoyable. We'll have more information available when the update goes live on 13 December, but in the meantime tune in to our weekly livestreams on www.twitch.tv/frontierdevelopments to hang out and chat to us about all things Jurassic World Evolution!
See you on the islands!
Frontier's 24 Hour Charity Stream 2018!
Hello everyone,
It's that time of the year again, where it's all about giving, sharing, and celebrating. And of course we wouldn't have it any other way then to celebrate this time with you...
[B]Frontier's 24 Hour Charity Stream![/B]
On 17 December, 2018 (midday UTC), Frontier will be starting our fourth annual Charity livestream to raise money for [URL="https://www.specialeffect.org.uk"]SpecialEffect[/URL], a wonderful charity which helps people with physical disabilities use technology and play videogames. It's a charity we are all incredibly passionate about, and last year we raised over £58,000 together with you all - we can't wait to reach more milestones this year and have 24 hours full of fun activities for you to enjoy. We will be hosting several activities in the weeks to come as well as during the 24 hour stream, which will end on 18 December, midday UTC.
[B]Charity Auction[/B]
This year we've got another exciting Charity Auction lined up for you; this Auction features unique prizes that you can bid on, like two special Elite Dangerous paintjobs, signed props from our Jeff Goldblum interview earlier this year, or a unique Planet Coaster cushion set (and loads more, don't worry!). We will post separately about all the prizes you can bid on in the coming week. All of the money from the Charity Auction goes to our Just Giving page for SpecialEffect, and you will receive your amazing prize (if you are the highest bidder) after the Charity stream.
[B]Charity Sweepstake[/B]
The Charity Sweepstake is the final hour of the livestream (so 11AM UTC on 18 December) and it's the hour during which we give out loads of amazing prizes to our wonderful community. For every £1 you [URL="https://www.justgiving.com/fundraising/Frontier-Developments"]donate to our Just Giving campaign[/URL] between now and 18 December 11 AM UTC, you get 1 entry into the prize draw (so if you donate £10, you get 10 entries, and so forth). At the end of the stream we will pick winners together on screen, so make sure to donate and enter your email address (the optional field at donation, not as a comment) for a chance to win one of the following amazing prizes:
[LIST]
<*>Noblechairs ICON in white
<*>PlayStation 4 Pro
<*>Xbox One X
<*>Thrustmaster (for platform of your choice)
<*>Elgato StreamDeck Mini
<*>HyperX headsets
<*>Corsair HS50, GLAIVE Mouse, MM800 pad
<*>Frontier Goodiebag
<*>Frontier Game Bundle on the platform of your choice x3 (contains Elite Dangerous + Horizons, Planet Coaster Deluxe, Jurassic World Evolution, and LostWinds 1 + 2)
<*>Planet Coaster Vinyl
<*>Frontier £25 Merch Design Voucher x3
<*>... and much more!
[/LIST]
[B]Milestones![/B]
You are changing lives by [URL="https://www.justgiving.com/fundraising/Frontier-Developments"]donating to SpecialEffect[/URL] and for that we cannot thank you enough! During the 24 hour livestream, for every £1,000 we reach in donations, we have a milestone activation - this will unlock a special giveaway or some secret Frontier content for you! So do keep supporting the cause during the stream as much as you can, and help us reach our target goal of £30,000!
[B]Streaming Schedule[/B]
We've also enlisted the help of some fabulous community content creators to help us raise as much money as possible. During the 24 hours, we have a separate streaming schedule where you can always find someone playing the game or doing charity challenges with their communities. We will post the full roster as soon as possible.
Thank you as always for the incredible and valuable support during the past year; from the launch of Jurassic World Evolution to the community meet-ups and the countless game updates, it means the world to us to have you by our side. We hope you're excited to join our cause and our celebration, and remember that it's all going towards SpecialEffect. Every little bit makes a huge difference in someone else's life.
[LIST]
<*>Every full £1 (UK British pounds) donated to the Just Giving page is an entry into the prize draw.
<*>If a donation is made in another currency, it will be converted to make sure you receive the correct number of entries into the prize draw.
<*>The prize draw will be held on 18 December, 2018 at 11AM UTC as the final part of the livestream. Any donation made between the time this post goes live and 18 December, 2018 11AM UTC will count towards this prize draw.
<*>For prize draw tickets to be valid, they must include suitable contact details. Please put your email address in the donation field (not as a publicly viewable comment).
<*>Prizes in the Sweepstake may be substituted for one of equal value if, for any reason, they become unavailable, such as going out of stock.
<*>Prizes are available worldwide.
<*>Where a prize is not deliverable by a specific merchant, vouchers may be offered for a suitable retailer instead. Specifically for the Gaming PC, Xbox One X and PlayStation 4 Pro.
<*>Prizes will be shipped in January 2019, after all the winners' addresses have been collected. Game codes will be sent as soon as possible after the stream concludes on 18 December.
[/LIST]
Jurassic World Evolution - Update 1.5.3
Hi everyone,
We have released a small new update for Jurassic World Evolution which will address two critical issues causing players to crash during gameplay. This update is available to download now.
Thank you to those of you who have helped us by reporting the issues you’ve encountered, please be sure to let us know if you find any more and we’ll work to get them resolved.
Release Notes:
Fixed a crash when the game tries to give you a contract for an upgrade from the PDLC pack but you do not own the PDLC
Fixed a crash when you try to research a gene after completing all of the Dr. Wu missions
Jurassic World Evolution - Update 1.5 and Secrets of Dr. Wu now live!
Hello everyone!
We are happy to announce that Update 1.5 as well as Secrets of Dr. Wu is now live!
Our free Update 1.5 is available for download right now on your platform of choice; this update is coming to all Jurassic World Evolution players and features Group Leaders, new sleeping behaviours, new contracts, Day/Night Cycle, and more!
Secrets of Dr. Wu is our first paid major campaign expansion featuring the evil genius Dr. Henry Wu, who's taking you on a mission to breed and design dangerous hybrids to increase your prestigious business on the islands. Aside from an amazing new storyline in secret facilities, there are five new dinosaurs to meet: the Troodon, Olorotitan, Stegoceratops, Ankylodocus, and the Spinoraptor. There's also new genetic research (such as the unlockable Indominus Rex camouflage!), new buildings and upgrades. You can get Secrets of Dr. Wu for £12.99 ($14.99, €14.99) from the store on your platform of choice; please note that you need to own the base game to be able to play this extra content.
Thank you for all your patience and support; have a look at the full Release Notes below to see what exactly is included in the update.
Secrets of Dr. Wu
Added new story missions
Added new island locations for Dr. Wu's facilities
Muerta East
Tacaño Research Facility
Added new dinosaurs
Ankylodocus
Spinoraptor
Stegoceratops
Olorotitan
Troodon
Added Troodon venom bite attack against dinosaur prey
Troodon hunts can be non-lethal
Added dig sites and research for new dinosaurs
Added comfort gene genetic modification
Each dinosaur genome now has additional comfort gene slots
Stress genome slots allow modifications to the dinosaur's stress thresholds
Habitat genome slots allow modifications to the dinosaur's habitat requirements
Social genome slots allow modifications to the dinosaur's social and population requirements
Added new UI state for dinosaurs engineered with unobtainable comfort, social or population needs
Added support for comfort bars for impossible to satisfy dinosaurs, new property "impossible" will turn them red and add "???" to the bar
Added new story based and progression research unlocks
Improved marketing increases ticket values
Improved marketing increases photo valuations
Improved lawyers reduce losses through guest fatalities by dinosaurs
Improved construction makes building construction cheaper
Hatchery Insurance research item that will give an increasing percentage refund if incubation fails
Feeder resupply cost reduction
Fourth tier hatchery upgrades for incubation speed and success rate
Improved transport team speed
Advanced Storm Defence Stations added
Indominus rex camouflage gene added - It is applied using the new researched gene and activates on:
Hammond Creation Lab exits
Hunts
When it panics
When in forest
Small chance when idle
Added new achievements
Free Update
Dinosaurs
Added group behaviour
Dinosaurs with social groups will try and form a social group
Dinosaurs capable of contesting leadership have an Alpha
The leader is the dinosaur with the highest prestige
Certain dinosaur species can challenge the current leader to a leadership contest, if their prestige is higher than the current leader.
Dinosaurs that cannot contest will congregate in suitable social groups with a leader
Group factors are determined per species
Members of the group will try to follow their leader
Groups can merge if their member count is less than the maximum social size
Members of the group will try and sleep if their leader does so
The current needs of group members can be influenced by the Alpha's current needs
Alphas indicated in the dinosaur UI (for dinosaurs that can battle for leadership)
Groups will look for suitably sized areas to form up
Try to limit group members idle roaming too far from their leader
Group size can be affected by the alpha's social gene modifications
Group members will try and graze when their alpha does
Group members only socialise with other members of the same group
Group members try to flee towards their leader
<*>Sleep behaviour added
<*>Dinosaurs can sleep if they are healthy and happy
<*>Contracts
Available automatically in Challenge and Sandbox modes
Unlocked alongside the preset options by five starring the campaign islands
Available by default on the Secrets of Dr. Wu islands
Added a cycle duration option
General Fixes and Tweaks
Buildings
Fixed incorrect UI image for the Bar
Fixed existing incubation speed increase upgrades text to show the correct improvement values (the actual values have not been changed)
Fixed guests on the hotel roof not correctly facing the attraction they want to look at
Contracts
"Attractions" is now "Guest Facilities" in 'Make money from attractions' contracts
Added contracts for photographing sleeping dinosaurs
Shelter Coverage contracts will no longer ask for >95% coverage as an objective
Dinosaurs
Added venom resistance for each dinosaur
Further optimisations for the dinosaur needs flood fill
Fixed dinosaurs not always being able to eat after a hunt
Stopped dinosaurs sometimes playing the HCL Exit animation when loading into a save file
Prevent editing terrain underneath ragdolled dinosaurs, to avoid physics and other knock-on issues
Enabled cycling between dinosaurs when the dinosaur is selected but the info panel is not open
Added the current number of species, the target number of species and the target total dinosaur rating to the management screen
Dead dinosaurs no longer contribute towards the visibility percentage, visibility counts or visibility contracts. However, their negative prestige is still taken into account
Changed the display of habitat area requirements:
All comfort area values are now shown on a non-linear scale on the needs tab
All bars now have the same scale (0-35,000), so the current habitat areas should show the same for all nearby dinosaurs
The minimum required area is now displayed in the dinosaur's bio, rather than the "ideal" value, which was really just the displayed scale
None of this should affect habitat satisfaction in existing parks (unless dinosaurs with comfort genes are released)
Stopped dinosaurs eating from food that is being carried away by a transport helicopter
Rebalanced carnivores so dinosaurs have to be visibly hungry before they'll eat prey
Reduced instances of dinosaurs walking through fights as they begin
Fix for rare bug where the cause of death shows as "Died from healthy"
Further dinosaur audio polish
Various animation fixes and polish
Music
Fixed some cut off occurring on music being played
Balanced various music types lengths
Render
Screen space reflections improvements for PC
Sandbox
Fixed sandbox money resetting when loading a save file
System
Cleaned up template missions (contracts) from the game database when starting/loading a career
Added a save limit reached warning when there isn't any available space for a new save
Various stability fixes
UI
Added double click for sell and extract fossils on PC
Added double click to save and load menus for PC
Fixed side panel not getting an update in rare timing bug in laboratory
Fixed failed mission fanfare showing wrong division symbol
Remember the active tab when cycling between dinosaurs or buildings
Prevent weird situations where it's possible to pause the game and bring up a UI prompt at the same time. e.g. when adding a new ranger team
Allow Help screens to be shown from the pause menu even if a hatchery exit sequence is currently in progress
Prevent various shortcuts from being usable when they're not supposed to be
Management bar mouse hit now works as expected when the prompt is up
Added a keyboard binding for activating the notification button
Fixed being able to show the Cancel Research dialog box at the same time as the research is completed
Vehicles
Pitch the camera upwards after leaving the first person monorail view, to avoid the camera sometimes coming to rest inside the monorail track
Fixed projectiles sometimes passing through things
Fix a case where the camera could end up under the terrain after exiting a helicopter well outside the park bounds