π [π§π·/πΊπΈ] An audience with your majesty!
Meme runs and fun! Feel fre to ask us anything!
An audience with your majesty!
Come and see us fail play through the game's achievements! Meme runs! Ask us anything!
Next Level Update!
The King announces new Patch Notes!
As we enter the Steam Next Event we are bringing in the big guns with new abilities to all level 3 heroes and many more funsies!
Community
We have set up a Discord server to receive feedback and hangout!
The menu has been updated!
Challenges that unlock new items
A compendium with all items
Links to our discord and wishlist page (wishlist us!)
Different Input options
Sound track update
We have made a partnership with Tad On to craft a most special soundtrack! We are still experimenting with what best fits the King's taste but we have a couple tracks for degustation!
Items
We have started a rework on our items system according to feedback, for this patch we are delivering a more focused and streamlined set of items, some position/synergy specific effects and unlockables. We plan on adding more effects as we move on with development.
Interactions
A new node appears! Now you will have to help the party out of trouble in different scenarios as they venture into the country. Your options are defined by the situation or based on what skills your party has. Gain rewards, avoid dangers, and/or find unique items to spice up your run!
Heroes
Oh boy, the heroes are becoming stronger than ever! Now at level 3 each hero unlocks a new power!
Archer
Level 3 - Barrage Calls upon other legendary archers of the Golden Harpy army to rain down arrows on your enemies Creates an area of constant damage on top of your farthest enemy
Bard
Magic Notes
Heal (3/4/5) -> (2/2.5/3)
Damage (3/4/5) -> (2/2.5/3)
Level 3 - Mosh Pitch Enemies that collect a note now change teams attacking the closest unit for 2 seconds! Can't affect the same target for 5 seconds
Berserker
Melee
Range 2 -> 1.5
Enrage
Cooldown 7 -> 10
No longer reduces damage taken by 50% while active
Level 3 - Bloodboil When damaged, deals 5 damage to all nearby enemies 5s cooldown
Captain
Level 3 - Even in death... Summon the ghostly troops of the Forgotten Army -3 Ghost Melee Nanas -2 Ghost Ranged Nanas
Cleric
Heal
Heal (3/4/5) -> (4/5/6)
Level 3 - Resurrect Brings up to one fallen allied hero back to the battle between waves
Level 3 - Holly Whack Whack fools that get too close stunning them
Hoplite
Spear
Damage (5/6/7) -> (4/5/6)
Level 3 - Martial Switch Melee attacks apply Stance Breaker Spear attacks deal extra damage equal to Stance Breaker stacks
Imp
Level 3 - Expurozion Enemies that die with Burn stacks explode dealing half the stacks as damage around them
Knight
Level 3 - Heavy Cleve Deals a greater cleave that damages all enemies and stuns them
Paladin
Level 3 - Divine Smite Deals massive damage on a large area Damage scales with damage and healing power
Ranger
Summon Wolf
Cooldown 5 -> 12
Summon Cap (2/2/3) -> (2/3/4)
Level 3 - Mark Target Arrows Mark targets Wolfs deal 5 extra damage to Marked targets
Level 3 - Barkskin Wolfs gain one stack of Barkskin when born
Rogue
Stab
Crit Multiplier (10/12.5/15)x -> 10x
Level 3 - Hidden Blade Killing an enemy while in Stealth refresh Stealth
Wizard
Fireball
Damage (4/5/6) -> (4/4.5/5)
Level 3 - Elemental Infusion Gain elemental attacks based on party position Fire attacks that burn or Ice attacks that slow
Other changes
HP bars now have markers to better gauge how hurt you are
Tooltips have been rewtritten an are dynamic now
New text fonts all around
Demo Patch Notes 2
The King announces new Patch Notes!
This patch focus on the unkillable healer builds problems, grindness of the boss fight and general quality of life.
The menu has been updated!
Game pauses in the menu
Quit to menu button
Return to game button
Basic game functions acquired.
Hero Changes
All Heroes
Heal efficiency - Out-going and in-going % calculation reworked, self healing will still stack twice, but less efficiently.
Paladin
Heal
Heal 4 in (2/1.5/1) cd -> Heal (3/4/5) in 4 cd.
Now can attack while heal is on cooldown.
Cleric
Heal
Heal 8 in (3/2.25/1.5) cd -> Heal (3/4/5) in 4 cd.
Now can attack while heal is on cooldown. (All cleric build buff confirmed boooois)
Healing made grindy game states too prevalent due to its effectiveness, we dropped the hammer on base healing capabilities of the Heavenly duo but smoothened out their transition from healer to beater.
Ranger
Summon Wolves - Wolves now can't benefit from party synergy. They got too tanky too fast!
Synergies
Tough - Gives (20/50) health -> (15/25) health. They were TOO THICC.
Heavy Cleave - Cooldown increased from 5 to 6 seconds.
Spore Chase
Cooldown increased from 12 to 15 seconds.
Will not wait for Heavy Cleave's cooldown to be cast.
Mushroom clouds now deal 1 damage per second alongside their slowing effect.
Barkskin - Complete rework!
Now will gain 15 stacks at the start of the fight and at 20% health intervals.
Charges now are permanent.
Charges gained at 50% HP during the great doggo invocation remains the same (99 charges for 7s).
We are smoothing out the boss moveset, the fight will be more interactive in the first half and comps will be less dependent on attack speed to create a vulnerability window
Other changes
End combat screen now shows how much each hero healed.
Credits in the main menu are clearer and provide links, go check out Kubbi's music!
The store now has additional action feedbacks.
Projectiles now have particle effects on hit.
"Use WASD and Mouse" added as a makeshift tutorial in the first node.
The Maw asks for heroes to feed from nodes 4 onwards if you have no tokens in your inventory. It is hungry!
The game's icon is now the King's face instead of Unity's logo. So precious!
We are listening to your feedback in the community hub, keep it comming heroes!
Demo Patch Notes
The King announces new Patch Notes!
Small fixes to troubles found during the event.
All Heroes
Attack speed - Cap increased, will now be able to stack 10x more attack speed!
King
Heal - Fixed, will now apply heal efficiency correctly.
A warm welcome to all new heroes coming from the Going Rogue event!