-Normal runs will now award 6 Treats on all difficulties -Fixed text saying Duels was only giving 1 Treat, it gives 2 -Fixed bug that caused dead Bards to OBLITARE enemies from the afterlife -Fixed issue that reverted previous balance patch -Fixed issue that would make completing a run with the new King skin not complete the Halloween quest of playing with a costume -Fixed an issue that allowed quests to be completed on creative mode and on loops
Patch 1.2.0 - Just King
The King announces new scary Patch Notes! Muahahahaha!
Velcome, honored guests, make yourselves at home! Ve have prepared many costumes for vyou to unlock this Halloween!
Complete the quests on any game mode to gain Treats! And spend vhese Treats to gain brand new skins!
There are 13 skins to unlock, 12 for our initial heroes and 1 for the King, which you gain just by playing during the event!
Oh, and ov course... these skins are all unlockable through vhe event! No microvansactions!
Now go vorth and collect vhem all! Vappy Halloween! -Vish team
Known Issues
-Old King skins will be disabled for a while. If you have unlocked the JKJK skin it will be equippable once we have this sorted.
Patch 1.1.13 - Just King
The King announces new Patch Notes!
Sharkmancer is still overperforming everynana else by A LOT! Karghlas also exploded in the charts and will have to be brought down a bit. -Vish Team
-Turtle: Reduce delay of Tuck In 2s -> 1.5s -Turtle: Lvl3 Turtle Power now grants 3 Barkskin -Turtle: Now has 2s fixed cooldown after leaving Tuck In
Items
Emberberry Necklace - SHIFT
-Hits taken to reload 3 -> 5 -Damage 8 (STR 40%) -> 5 (100% STR) (10% HP)
Papercrafter's Toy - BUFF
-Now also grants 1 STR
Folded Shield - BUFF
-Max armor 4 -> 6
Dark Pauldron - BUFF
-Cooldown 20s -> 12s
Goodwind Boots - BUFF
-Max movement speed 50% -> 60% -Heal 5 -> 6
Sigil of Bravery - SHIFT
-On duels the damage reduction will now work on Far enemies instead of Near enemies -Damage reduction 20% -> 40%
Patch 1.1.11 - Just King
The King announces new Patch Notes!
Strength heroes have taken the lead! It seems that Karghlas was the missing ingredient with STR and INT items finally reaching parity. Some STR heroes were over performing a bit, so we are only pruning the outliers and letting the items settle a bit more. -Vish team
Weekly Champions 1º たちこま 2º Space Penguin 3º Chappll
-Fixed a bug that would leave JKJK mode always on if you deleted your save file - Sorry kaidenSgamer! -Changed the text and added color on active/defensive wins - Thanks Chappll!
Patch 1.1.10 - Just King
The King announces new Patch Notes!
Let's travel the land heroes! Too many duels were fought in Trumwood, now we are spending a season in each kingdom! -Vish team
Weekly Champions
Yolo_Warrior
Motocross
Chappll
Systems
Map
-Maps will now cycle through the zones with each season -This is only visual and starts with the second zone -Let us know what you think!
Victory Counter
-Now the leaderboard will also show how many victories each player had -The tooltip will discriminate between offensive and defensive wins
Few changes today, it seems that most of the game is balanced beyond Vulture-Resurrect strategies, so let's see if we can tone those down and what emerges. -Vish team
Weekly Champions
たちこま
Motocross
Chappll
Heroes
Cyclops - NERF
-Dense aura 40% -> 30%
Biomancer - BUFF
-Lvl3 Frog base Armor 3 -> 4
Wizard - BUFF
-Damage scale 100% -> 120%
Items
Red Vulture Mask - NERF
-Stat inheritance 80% -> 40%
Patch 1.1.8 - Just King
The King announces new Patch Notes!
By my Nana's beard heroes, the Steam leaderboards had an int overflow! I shouldn't be encoraging you to break things... but that was impressive! Do it again!
Anyway, here are this week's balance changes! -Vish team
Weekly Champions
Chappll
たちこま
Motocross
Congratulation heroes, you literally broke the leadeboard this week!
Systems
-The leaderboard will now be able to handle more than 2 billion points!
-Stat inheritance 100% -> 80% -Changed how inheritance of % stats works, now if a hero has 10 flat INT + 50% INT will transfer based on the final value of 15 INT instead of sending a portion of the flat and a portion of the % -Added text to explain it doesn't stack with itself (already was the case)
We are also participating in a few Steam events, so that means sales! There is no better time to call your friends and drag them to the arena, we just broke 140,000 turns played! -Vish team
Balance
Enemy Stats
-Early game enemies (pre turn 6) will have even more diminished stats
Items
Dark Pauldron - NERF
-Block amount 10 -> 7 -Block duration 15s -> 5s
Patch 1.1.7 - Just King
The King announces new Patch Notes!
Balance changes and a few bug fixes! -Vish team
Congratualations to this week's champions!
Chappll
Motocross
TheDon
Balance
Heroes
Druid - BUFF
-Wolf Damage (6/12/18)(+100%) -> (10/15/20)(+125%) -Turtle damage negation scale while tucked in (25/50/75%) -> (45/60/75%)
-Fixed an issue that caused Berserkers to ignore Medusa's execute sometimes -Fixed an issue that caused Holing Worm Cap to teleport its wearer to too far dimensions -Fixed an issue that made new players stuck in an infinite loading screen while trying to play Duels