Just King cover
Just King screenshot
Genre: Strategy

Just King

Hotfix 1.2.0

-Normal runs will now award 6 Treats on all difficulties
-Fixed text saying Duels was only giving 1 Treat, it gives 2
-Fixed bug that caused dead Bards to OBLITARE enemies from the afterlife
-Fixed issue that reverted previous balance patch
-Fixed issue that would make completing a run with the new King skin not complete the Halloween quest of playing with a costume
-Fixed an issue that allowed quests to be completed on creative mode and on loops

Patch 1.2.0 - Just King

The King announces new scary Patch Notes! Muahahahaha!





Velcome, honored guests, make yourselves at home! Ve have prepared many costumes for vyou to unlock this Halloween!

Complete the quests on any game mode to gain Treats!
And spend vhese Treats to gain brand new skins!

There are 13 skins to unlock, 12 for our initial heroes and 1 for the King, which you gain just by playing during the event!

Oh, and ov course... these skins are all unlockable through vhe event! No microvansactions!

Now go vorth and collect vhem all! Vappy Halloween!
-Vish team




Known Issues


-Old King skins will be disabled for a while. If you have unlocked the JKJK skin it will be equippable once we have this sorted.

Patch 1.1.13 - Just King

The King announces new Patch Notes!





Sharkmancer is still overperforming everynana else by A LOT! Karghlas also exploded in the charts and will have to be brought down a bit.
-Vish Team


Weekly Champions:

  1. Chappll
  2. Alex Kim
  3. Yolo_Warrior


Heroes



Sharkmancer - NERF


-Attack cooldown 1.5s -> 2s
-Lil' Shark damage (6/12/18) -> (5/10/15)

Oni - NERF


-Bittersweet Whack heal scale 45% -> 30%

Druid Wolf - NERF


-Base Damage (10/15/20) -> (6/12/18)

The Sun - NERF


-Dawn armor (2/5/8) -> (2/4/6)

Paladin - BUFF


-Heal (12/18/24) -> (15/20/25)


Items



Emberberry Necklace - NERF


-HP 20 -> 10
-Base damage 5 -> 3
-STR scale 100% -> 50%

Karghlas - NERF


-Armor 3 -> 2
-STR per second 1.5 -> 1

Patch 1.1.12 - Just King

The King announces new Patch Notes!





Here comes the paaaaaaaaaaaatch! Grab it while it is hoooooooooooooot!
-Vish team

Weekly Champions

  1. たちこま
  2. Yolo_Warrior
  3. Motocross


Heroes



Bard - NERF


-Magical notes radius 1 -> 0.7 (Reversed from previous patch)

The Sun - NERF


-Dawn Armor 3/6/9 -> 2/5/8

Sharkmancer - NERF


-Heal on third attack (5/10/15) -> (4/8/12)

Frostwitch - NERF


-Damage (7/11/15) -> (6/10/14)

Huntress - NERF


-Crit multiplier (3/4/5)x -> (2/3/4)x

Coolboy - NERF


-Lvl3 scale 70% -> 50%

Cleric - BUFF


-Lvl3 Respawn delay 3s -> 2.5s

Lich - BUFF


-Allied lifedrain for orb cooldown .7s -> 1s
-Orb stacks to fire 10 -> 5
-Clones now properly have the same base skills as the original Lich

Imp - BUFF


-Burn scale 35% -> 50%

Deepcultist - BUFF


-Tentacle summon cooldown 6s -> 4s

Biomancer - BUFF


-Lvl3 Poison: Cloud base damage 2 -> 3
-Lvl3 Frog: Chomp self heal 25% -> 35%

Druid - BUFF


-Turtle: Reduce delay of Tuck In 2s -> 1.5s
-Turtle: Lvl3 Turtle Power now grants 3 Barkskin
-Turtle: Now has 2s fixed cooldown after leaving Tuck In


Items



Emberberry Necklace - SHIFT


-Hits taken to reload 3 -> 5
-Damage 8 (STR 40%) -> 5 (100% STR) (10% HP)

Papercrafter's Toy - BUFF


-Now also grants 1 STR

Folded Shield - BUFF


-Max armor 4 -> 6

Dark Pauldron - BUFF


-Cooldown 20s -> 12s

Goodwind Boots - BUFF


-Max movement speed 50% -> 60%
-Heal 5 -> 6

Sigil of Bravery - SHIFT


-On duels the damage reduction will now work on Far enemies instead of Near enemies
-Damage reduction 20% -> 40%


Patch 1.1.11 - Just King

The King announces new Patch Notes!





Strength heroes have taken the lead! It seems that Karghlas was the missing ingredient with STR and INT items finally reaching parity. Some STR heroes were over performing a bit, so we are only pruning the outliers and letting the items settle a bit more.
-Vish team

Weekly Champions
1º たちこま
2º Space Penguin
3º Chappll


Heroes



Hoplite - NERF


-Attack cooldown 0.25s -> 0.35s

Sharkmancer - NERF


-Attack damage (6/12/18) -> (5/10/15)

Wukong - NERF


-Clones cooldown 9s -> 10s
-Lvl3 Clone scale 50% -> 40%

Captain - NERF


-WOAH cooldown 10s -> 12s

Druid Turtle - BUFF


-Turtle Hard Shell extra armor 1.4(+40%) -> 2(50%)

Wizard - BUFF


-Attack damage (6/9/12) -> (6/12/18)

Bard - BUFF


-Magical notes radius 0.7 -> 1
-Magical notes damage/heal (4/8/12) -> (6/10/14)

Imp - BUFF


-Attack cooldown (1.25/0.uhhhh/0.666) -> (1/0.dunno/0.666)

Slayer - MINI BUFF


-Axe secondary targets damage scale 20% -> 25%

Lich - MINI BUFF


-Orb base damage (5/10/15) -> (6/12/18)

Viking - MINI BUFF


-Frost armor scale (35/60/85)% -> (40/65/90)%

Oni - MINI BUFF


-Attack damage scale 100% -> 110%
-Attack heal scale 40% -> 45%


Items



Wicked Crab - BUFF


-Coodlown 2.5s -> 3s
-Barkskin stacks 1 -> 2
-Barkskin duration 2s -> 3s

Emberberry Necklace - BUFF


-Damage scale 25% -> 40%


Bugs


-Fixed a bug that would leave JKJK mode always on if you deleted your save file - Sorry kaidenSgamer!
-Changed the text and added color on active/defensive wins - Thanks Chappll!

Patch 1.1.10 - Just King

The King announces new Patch Notes!





Let's travel the land heroes! Too many duels were fought in Trumwood, now we are spending a season in each kingdom!
-Vish team

Weekly Champions

  1. Yolo_Warrior
  2. Motocross
  3. Chappll



Systems



Map


-Maps will now cycle through the zones with each season
-This is only visual and starts with the second zone
-Let us know what you think!

Victory Counter


-Now the leaderboard will also show how many victories each player had
-The tooltip will discriminate between offensive and defensive wins


Balance



Heroes



Rogue - NERF


-Base damage (3/6/9) -> (2/4/6)
-Damage scale 35% -> 50%

Captain - NERF


-WOAH duration 6s -> 4s
-WOAH cooldown 15s -> 10s

Sharmancer - NERF


-Lil'Shark bite cooldown 1.5s -> 2s
-Lvl3 Hook scale 300% -> 250%

Biomancer Poison - NERF


-Damage 3(100%) -> 2(80%)

Biomancer Frog - BUFF


-Chomp Biomass cost 40 -> 20
-Chomp cooldown 3s -> 5s
-Chomp heal% 35% -> 25%
-The Krasis should cast Chomp more reliably before reaching Kaiju status

Archer - BUFF


-Lvl3 base damage 3 -> 4

Druid Turtle - BUFF


-Passive scale block (20/30/40%) -> (30/40/50%)
-Active scale block (30/35/40%) -> (30/40/50%)
-Total scale block (50/65/80%) -> (60/80/100%)

The Sun - BUFF


-Dawn Armor 3/5/7 -> 3/6/9


Items



Karghlas' Left Hand - BUFF


-Now grants 3 armor

Patch 1.1.9 - Just King

The King announces new Patch Notes!





Few changes today, it seems that most of the game is balanced beyond Vulture-Resurrect strategies, so let's see if we can tone those down and what emerges.
-Vish team

Weekly Champions



  1. たちこま
  2. Motocross
  3. Chappll


Heroes



Cyclops - NERF


-Dense aura 40% -> 30%

Biomancer - BUFF


-Lvl3 Frog base Armor 3 -> 4

Wizard - BUFF


-Damage scale 100% -> 120%


Items



Red Vulture Mask - NERF


-Stat inheritance 80% -> 40%

Patch 1.1.8 - Just King

The King announces new Patch Notes!





By my Nana's beard heroes, the Steam leaderboards had an int overflow! I shouldn't be encoraging you to break things... but that was impressive! Do it again!

Anyway, here are this week's balance changes!
-Vish team

Weekly Champions



  1. Chappll
  2. たちこま
  3. Motocross


Congratulation heroes, you literally broke the leadeboard this week!

Systems


-The leaderboard will now be able to handle more than 2 billion points!


Heroes



Biomancer - SHIFT


-Lvl3 Frog Chomp cost 50 -> 40
-Lvl3 Poison dart scale 120% -> 100%
-Lvl3 Poison cloud scale 120% -> 100%
-Lvl3 Poison cloud cost 15 -> 20

Ronin - NERF


-Lvl3 duration 3s -> 2.5s
-Lvl3 movement speed scale 300% -> 250%

Knight - NERF


-Block scale 150% -> (60/90/120%)

Huntress - NERF


-Trap damage (5/10/15)(+150%) -> (4/6/8)(+125%)

Cupid - NERF


-Heal scale 30% -> 25%

Imp - NERF


-Burn scale 40% -> 35%

Oni - NERF


-Heal scale 50% -> 40%

Lich - NERF


-Drain damage scale 50% -> 40%
-Drain heal scale 50% -> 40%

Wukong - NERF


-Monkey-Clone-Soldier damage scale 50% -> 40%

Druid (Druid)- NERF


-Heal scale 20% -> 15%

Cleric- NERF


-Revive delay 2.5s -> 3s

Druid (Turtle) - BUFF


-Passive scale block (10/15/20%) -> (20/30/40%)
-Active scale block (35/45/55%) -> (30/35/40%)
-Total scale block (45/60/75%) -> (50/65/80%)

Rogue - BUFF


-Base damage (2/4/6) -> (3/6/9)

Champ - BUFF


-Haymaker scales (+200% STR)(+100% HP) -> (+250% STR)(+60/120/180% HP)

Hoplite - BUFF


-Spear scale 80% -> 120%

Archer - BUFF


-Base damage scale 20% -> 30%
-Lvl3 damage scale 50% -> 60%


Items



Dark Pauldron - NERF


-Block stacks 7 -> 5

Gloworm Omelet - NERF


-Heal per second 10% -> 7.5%

Red Vulture Mask - NERF


-Stat inheritance 100% -> 80%
-Changed how inheritance of % stats works, now if a hero has 10 flat INT + 50% INT will transfer based on the final value of 15 INT instead of sending a portion of the flat and a portion of the %
-Added text to explain it doesn't stack with itself (already was the case)

Health items - NERF


-T1 20 -> 15
-T2 35 -> 30
-T3 50 -> 45
-T4 70 -> 60
-Banner 15 + 15 (party) -> 12 + 12 (party)

Armor items - NERF


-T4 5 -> 4

Haste items - NERF


-T4 100% -> 75%
-Banner 15% + 15% (party) -> 10% + 10% (party)

Wicked Crab - SHIFT


-Cooldown 10s -> 2.5s
-Stacks 3 -> 1
-Duration 10s -> 2s

Fable of the Turtle and Rabbit- SHIFT


-Haste gain 100% -> 50%
-Movement speed 25% -> 30%
-Duration 4s -> 5

Official's Hook - BUFF


-Heal on hit 1 -> 1.5

Pocket Cleric - BUFF


-Now grants 5 party HP

Holing Worm Cap - BUFF


-Speed duration 1s -> 5s

Shattered Saber - BUFF


-Archer damage scale 25% -> 35%

Arcane Rune - BUFF


-Damage scale 25% -> 40%

Mini Patch 1.1.7b - Just King

The King announces mini Patch Notes!



Surprise mini patch!

We are also participating in a few Steam events, so that means sales! There is no better time to call your friends and drag them to the arena, we just broke 140,000 turns played!
-Vish team


Balance



Enemy Stats


-Early game enemies (pre turn 6) will have even more diminished stats

Items



Dark Pauldron - NERF


-Block amount 10 -> 7
-Block duration 15s -> 5s

Patch 1.1.7 - Just King

The King announces new Patch Notes!





Balance changes and a few bug fixes!
-Vish team

Congratualations to this week's champions!

  1. Chappll
  2. Motocross
  3. TheDon



Balance



Heroes



Druid - BUFF


-Wolf Damage (6/12/18)(+100%) -> (10/15/20)(+125%)
-Turtle damage negation scale while tucked in (25/50/75%) -> (45/60/75%)

Cyclops - BUFF


-Boulder throw delay 1s -> .5s
-Boulder recovery 2s -> 1s
-Boulder throw cooldown 4s -> 2s

Biomancer - BUFF


-Lvl3 Posion cloud biomass cost 25 -> 15
-Lvl3 Frog heal 25% -> 35%

Cleric - NERF


-Heal cooldown 2s -> 2.25s

Imp - NERF


-Cooldown (1/0.833/0.666) -> (1.25/0.958/0.666)

Sharkmancer - NERF


-Lvl3 hook damage 25 -> 20

Viking - NERF


-Frost armor scale (50/70/90%) -> (35/60/85%)

Coolboy - NERF


-Lvl3 damage 8(80%) -> 5(70%)


Items



Ruined Saber - BUFF


-Now gives the party 1 INT

Shattered Saber - BUFF


-Now gives the party 1 STR

Odison's Hammer - NERF


-Cooldown 5s -> 7s

Poltergeist - NERF


-Execute 25% -> 10%

Retromancer's Armor - NERF


-Base damage per second 10 -> 5



Bugs


-Fixed an issue that caused Berserkers to ignore Medusa's execute sometimes
-Fixed an issue that caused Holing Worm Cap to teleport its wearer to too far dimensions
-Fixed an issue that made new players stuck in an infinite loading screen while trying to play Duels