Few changes today, it seems that most of the game is balanced beyond Vulture-Resurrect strategies, so let's see if we can tone those down and what emerges. -Vish team
Weekly Champions
たちこま
Motocross
Chappll
Heroes
Cyclops - NERF
-Dense aura 40% -> 30%
Biomancer - BUFF
-Lvl3 Frog base Armor 3 -> 4
Wizard - BUFF
-Damage scale 100% -> 120%
Items
Red Vulture Mask - NERF
-Stat inheritance 80% -> 40%
Patch 1.1.8 - Just King
The King announces new Patch Notes!
By my Nana's beard heroes, the Steam leaderboards had an int overflow! I shouldn't be encoraging you to break things... but that was impressive! Do it again!
Anyway, here are this week's balance changes! -Vish team
Weekly Champions
Chappll
たちこま
Motocross
Congratulation heroes, you literally broke the leadeboard this week!
Systems
-The leaderboard will now be able to handle more than 2 billion points!
-Stat inheritance 100% -> 80% -Changed how inheritance of % stats works, now if a hero has 10 flat INT + 50% INT will transfer based on the final value of 15 INT instead of sending a portion of the flat and a portion of the % -Added text to explain it doesn't stack with itself (already was the case)
We are also participating in a few Steam events, so that means sales! There is no better time to call your friends and drag them to the arena, we just broke 140,000 turns played! -Vish team
Balance
Enemy Stats
-Early game enemies (pre turn 6) will have even more diminished stats
Items
Dark Pauldron - NERF
-Block amount 10 -> 7 -Block duration 15s -> 5s
Patch 1.1.7 - Just King
The King announces new Patch Notes!
Balance changes and a few bug fixes! -Vish team
Congratualations to this week's champions!
Chappll
Motocross
TheDon
Balance
Heroes
Druid - BUFF
-Wolf Damage (6/12/18)(+100%) -> (10/15/20)(+125%) -Turtle damage negation scale while tucked in (25/50/75%) -> (45/60/75%)
-Fixed an issue that caused Berserkers to ignore Medusa's execute sometimes -Fixed an issue that caused Holing Worm Cap to teleport its wearer to too far dimensions -Fixed an issue that made new players stuck in an infinite loading screen while trying to play Duels
Patch 1.1.6 - Just King
The King announces new Patch Notes!
Here comes another patch! Now that we have the technology to break down item stats, we are going through a boost to underperforming effect items. -Vish team
Today we have a patch that is a tad more stout, with a new item and all! We have new data tools on items so we will be able to better adjust them. -Vish Team
Congratualations to this week's champions!
たちこま
Chappll
Twitch: Fastchiller
Trophy Room
-Past week champions will be able to see how many trophies they have received
Balance
*NEW* Holing Worm Cap
-New 5 cost Epic item -Rips throgh time-space to teleport the hero around the map every 5 seconds! -Also gives a chunk of movement speed when leaving a wormhole!
Plague Doctor - NERF
-Lvl3 Armor gain 10 -> 7 -Lvl3 Haste gain 150% -> 100% -Lvl3 Barkskin stacks 2 -> 1
Mini patch this week, we ended up losing a chunk of the data we use to balance the game on the weekend (y'all are playing way more than we expected lol) and had some business stuff to handle.
More balance changes and a new "catch up" mechanic to allow players that join the season later face higher ranked enemies when on a winstreak.
-- SYSTEMS --
While on a winstreak roll (5+ wins out of the last 6 matches), the player will be matched against players with 10 times more points than them. You still have to beat them if you want points!
-Vish team
Congratulations to this Season's champions!
itsbenjones2015
たちこま
☯Silent Buddha
-- HEROES --
Archer -- NERF
-Basic attack cooldown 2s -> 2.5s
Captain -- NERF
-Lvl3 melee nana armor 5 -> 4
Paladin -- NERF
-Lvl3 damage 20 -> 15
Slayer -- NERF
-Base damage (5/10/15) -> (4/8/12)
Plague Doctor -- NERF
-Plague damage (3/4/5) -> (2/3/4)
Siren -- NERF
-Water Clone cooldown 8s -> 10s
Artificer -- NERF
-Turret armor 10 -> 7
Cyclops -- NERF
-INT aura on pets 40% -> 20%
Hoplite -- BUFF
-Basic attack cooldown 0.4s -> 0.25s
Wukong -- BUFF
-Lvl3 range 5 -> 6 -Lvl3 activation range 3 -> 4 -Also affects Monkey-Soldier-Clones
Druid -- BUFF
-Turtle Tuck In delay 3s -> 2s
Coolboy -- BUFF
-Reload cooldown 5s -> 3s -INT scale added on all Cold generation skills
This patch we are removing the requirements on item and hero unlocks for duels so new players can compete on equal standing with veterans. We also reworked "Father of Kaiju", the achiev that caused most headaches for both players and our development team, horay!
-Vish Team
Congratulations to this Season's champions!
1º たちこま 2º Yolo_Warrior 3º tomac30
-- GENERAL --
Item/Heroes Unlocks
-Heroes and items no longer have to be unlocked on duels
Achievements
-Father of Kaiju achievement should no longer be a buggy nightmare -Now only requires you to have the appropriate mutation in the shop for each zone (basicaly see every variant), no longer needs to grow each krasis to full size
Server Seasons
-Due to some server fixes there was some instability at the end of the season, should be fixed for the new season -We are moving the end of the season to the afternoon (our time) so we can better monitor the transition and act on any issues
-- HEROES --
Siren - NERF
-Strike cooldown reduction on Back Vocals 1s -> 1.5s -Water clone damage (8/12/16)(80%) -> (6/9/12)(50%)
-Traps before hunt behaviour 2 -> 3 -After setting 3 traps or marking an enemy, will stop setting up a nest and run after enemies (she will still set traps while)
-Now gives 10% Haste -Overall movement speed 45% -> 50%
Patch 1.1.1 - Just King
The King announces new Patch Notes!
Another season, another patch! This week we are bringing in changes to how our points system along some balance changes.
-Vish Team
-- SYSTEMS --
Matchmaker
-Increased number of "close" players from 3 to 5. This should make it easier to face higher ranked players and climb ranks. -Increased minimum number of points gained from 10 to 10 + 10% of your opponents points. -Decreased % of points awarded to opponents on losses. -Updated rules on the "Rules" page in Duel's first screen to better explain how points work