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Just King screenshot
Genre: Strategy

Just King

Patch 1.1.9 - Just King

The King announces new Patch Notes!





Few changes today, it seems that most of the game is balanced beyond Vulture-Resurrect strategies, so let's see if we can tone those down and what emerges.
-Vish team

Weekly Champions



  1. たちこま
  2. Motocross
  3. Chappll


Heroes



Cyclops - NERF


-Dense aura 40% -> 30%

Biomancer - BUFF


-Lvl3 Frog base Armor 3 -> 4

Wizard - BUFF


-Damage scale 100% -> 120%


Items



Red Vulture Mask - NERF


-Stat inheritance 80% -> 40%

Patch 1.1.8 - Just King

The King announces new Patch Notes!





By my Nana's beard heroes, the Steam leaderboards had an int overflow! I shouldn't be encoraging you to break things... but that was impressive! Do it again!

Anyway, here are this week's balance changes!
-Vish team

Weekly Champions



  1. Chappll
  2. たちこま
  3. Motocross


Congratulation heroes, you literally broke the leadeboard this week!

Systems


-The leaderboard will now be able to handle more than 2 billion points!


Heroes



Biomancer - SHIFT


-Lvl3 Frog Chomp cost 50 -> 40
-Lvl3 Poison dart scale 120% -> 100%
-Lvl3 Poison cloud scale 120% -> 100%
-Lvl3 Poison cloud cost 15 -> 20

Ronin - NERF


-Lvl3 duration 3s -> 2.5s
-Lvl3 movement speed scale 300% -> 250%

Knight - NERF


-Block scale 150% -> (60/90/120%)

Huntress - NERF


-Trap damage (5/10/15)(+150%) -> (4/6/8)(+125%)

Cupid - NERF


-Heal scale 30% -> 25%

Imp - NERF


-Burn scale 40% -> 35%

Oni - NERF


-Heal scale 50% -> 40%

Lich - NERF


-Drain damage scale 50% -> 40%
-Drain heal scale 50% -> 40%

Wukong - NERF


-Monkey-Clone-Soldier damage scale 50% -> 40%

Druid (Druid)- NERF


-Heal scale 20% -> 15%

Cleric- NERF


-Revive delay 2.5s -> 3s

Druid (Turtle) - BUFF


-Passive scale block (10/15/20%) -> (20/30/40%)
-Active scale block (35/45/55%) -> (30/35/40%)
-Total scale block (45/60/75%) -> (50/65/80%)

Rogue - BUFF


-Base damage (2/4/6) -> (3/6/9)

Champ - BUFF


-Haymaker scales (+200% STR)(+100% HP) -> (+250% STR)(+60/120/180% HP)

Hoplite - BUFF


-Spear scale 80% -> 120%

Archer - BUFF


-Base damage scale 20% -> 30%
-Lvl3 damage scale 50% -> 60%


Items



Dark Pauldron - NERF


-Block stacks 7 -> 5

Gloworm Omelet - NERF


-Heal per second 10% -> 7.5%

Red Vulture Mask - NERF


-Stat inheritance 100% -> 80%
-Changed how inheritance of % stats works, now if a hero has 10 flat INT + 50% INT will transfer based on the final value of 15 INT instead of sending a portion of the flat and a portion of the %
-Added text to explain it doesn't stack with itself (already was the case)

Health items - NERF


-T1 20 -> 15
-T2 35 -> 30
-T3 50 -> 45
-T4 70 -> 60
-Banner 15 + 15 (party) -> 12 + 12 (party)

Armor items - NERF


-T4 5 -> 4

Haste items - NERF


-T4 100% -> 75%
-Banner 15% + 15% (party) -> 10% + 10% (party)

Wicked Crab - SHIFT


-Cooldown 10s -> 2.5s
-Stacks 3 -> 1
-Duration 10s -> 2s

Fable of the Turtle and Rabbit- SHIFT


-Haste gain 100% -> 50%
-Movement speed 25% -> 30%
-Duration 4s -> 5

Official's Hook - BUFF


-Heal on hit 1 -> 1.5

Pocket Cleric - BUFF


-Now grants 5 party HP

Holing Worm Cap - BUFF


-Speed duration 1s -> 5s

Shattered Saber - BUFF


-Archer damage scale 25% -> 35%

Arcane Rune - BUFF


-Damage scale 25% -> 40%

Mini Patch 1.1.7b - Just King

The King announces mini Patch Notes!



Surprise mini patch!

We are also participating in a few Steam events, so that means sales! There is no better time to call your friends and drag them to the arena, we just broke 140,000 turns played!
-Vish team


Balance



Enemy Stats


-Early game enemies (pre turn 6) will have even more diminished stats

Items



Dark Pauldron - NERF


-Block amount 10 -> 7
-Block duration 15s -> 5s

Patch 1.1.7 - Just King

The King announces new Patch Notes!





Balance changes and a few bug fixes!
-Vish team

Congratualations to this week's champions!

  1. Chappll
  2. Motocross
  3. TheDon



Balance



Heroes



Druid - BUFF


-Wolf Damage (6/12/18)(+100%) -> (10/15/20)(+125%)
-Turtle damage negation scale while tucked in (25/50/75%) -> (45/60/75%)

Cyclops - BUFF


-Boulder throw delay 1s -> .5s
-Boulder recovery 2s -> 1s
-Boulder throw cooldown 4s -> 2s

Biomancer - BUFF


-Lvl3 Posion cloud biomass cost 25 -> 15
-Lvl3 Frog heal 25% -> 35%

Cleric - NERF


-Heal cooldown 2s -> 2.25s

Imp - NERF


-Cooldown (1/0.833/0.666) -> (1.25/0.958/0.666)

Sharkmancer - NERF


-Lvl3 hook damage 25 -> 20

Viking - NERF


-Frost armor scale (50/70/90%) -> (35/60/85%)

Coolboy - NERF


-Lvl3 damage 8(80%) -> 5(70%)


Items



Ruined Saber - BUFF


-Now gives the party 1 INT

Shattered Saber - BUFF


-Now gives the party 1 STR

Odison's Hammer - NERF


-Cooldown 5s -> 7s

Poltergeist - NERF


-Execute 25% -> 10%

Retromancer's Armor - NERF


-Base damage per second 10 -> 5



Bugs


-Fixed an issue that caused Berserkers to ignore Medusa's execute sometimes
-Fixed an issue that caused Holing Worm Cap to teleport its wearer to too far dimensions
-Fixed an issue that made new players stuck in an infinite loading screen while trying to play Duels

Patch 1.1.6 - Just King

The King announces new Patch Notes!





Here comes another patch! Now that we have the technology to break down item stats, we are going through a boost to underperforming effect items.
-Vish team

Congratualations to this week's champions!

  1. Motocross
  2. Fastchiller_Twitch
  3. たちこま




Balance



Cold - NERF


-Haste reduction 100% -> 50%
-Starting cold after expiration 80 -> 50


Heroes



Frost Witch - BUFF


-Damage (5/10/15) -> (7/11/15)

Wizard - BUFF


-Damage (4/8/12) -> (6/9/12)

Biomancer - BUFF


-Lvl3 Poison attack scale 60% -> 120%
-Lvl3 Poison cloud scale 60% -> 120%

Paladin - BUFF


-Heal (8/16/24) -> (12/18/24)

Cleric - BUFF


-Base armor 0 -> 2
-Heal (4/8/12) -> (6/9/12)

Imp - NERF


-Burn damage 5 (50%) -> 4 (40%)

Druid - NERF


-Druid form heal scale 35% -> 20%

Huntress - NERF


-Critical on hunted targets 5x -> (3/4/5)x


Items



Crylai's Fragments - BUFF


-Armor reduction 2 -> 3

Ruined Saber - BUFF


-Damage 10 (50%) -> 12 (75%)

Shattered Saber - BUFF


-Damage 3 (15%) -> 4 (25%)

Papercrafter's Toy - BUFF


-Haste 5% -> 7%
-Health threshold 70% -> 50%

Folded Shield - BUFF


-Max stacks 3 -> 4
-Delay for max stacks 1.8s -> 2s

Burning Plate - BUFF


-Radius 2.5 -> 3
-Base burn/second 2 -> 4

Karghlas' Left Hand - BUFF


-STR per second 1 -> 1.5

Goodwind Boots - BUFF


-Max movement speed 40% -> 50%
-Base heal cooldown 10s -> 8s

Gloworm Omelet - BUFF


-Armor 2 -> 0
-Health 0 -> 15
-Movement speed 0% -> 15%

Retromancer's Armor - NERF


-Health% 75% -> 50%
-Damage scale 300% -> 250%

Patch 1.1.5 - Just King

The King announces new Patch Notes!





Hello heroes!

Today we have a patch that is a tad more stout, with a new item and all! We have new data tools on items so we will be able to better adjust them.
-Vish Team


Congratualations to this week's champions!

  1. たちこま
  2. Chappll
  3. Twitch: Fastchiller



Trophy Room


-Past week champions will be able to see how many trophies they have received




Balance



*NEW* Holing Worm Cap


-New 5 cost Epic item
-Rips throgh time-space to teleport the hero around the map every 5 seconds!
-Also gives a chunk of movement speed when leaving a wormhole!

Plague Doctor - NERF


-Lvl3 Armor gain 10 -> 7
-Lvl3 Haste gain 150% -> 100%
-Lvl3 Barkskin stacks 2 -> 1

Artificer - NERF


-Turret damage (3/6/9) -> (2/4/6)
-Lvl3 Turret stun 1s -> .2s

Biomancer - NERF


-Lvl3 Frog heal 35% -> 25%
-Lvl3 Frog chomp duration 3s -> 2s

Cupid - NERF


-Heal scale 40% -> 30%

Viking - NERF


-Armor scale (60/80/100%) -> (50/70/90%)
-Frost aura scale 100% -> 50%

Siren - NERF


-Lvl3 duration 2s -> 1s
-Siren is no longer untargetable during lvl3

The Sun - NERF


-Sun armor (3/6/9) -> (3/5/7)

Odison's Hammer - NERF


-Targets scale 20% -> 10%
-Damage 15 (150%) -> 12 (120%)

Wukong - BUFF


-Base armor 0 -> 2
-Wukong will be a bit more brave before running away early after summoning Monkey-Soldier-Clones
-Clone skill cooldown 10s -> 9s
-Monkey-Soldier-Clone damage (2/4/6) -> (3/6/9)
-Lvl3 WK damage 20 -> 18
-Lvl3 MCS damage 8 -> 9

Sharkmacer - BUFF


-Base armor 2 -> 3
-Shark damage (4/8/12) -> (6/12/18)
-Lvl3 Hook damage 20 (100%) -> 25 (300%)
-Lvl3 range medium -> long

Cyclops - BUFF


-Boulder fire delay 1.25s -> 1s
-Boulder throw range 2 -> 3
-Boulder base range 3 -> 4

Medusa - BUFF


-Snake base speed 6 -> 7

Berserker - BUFF


-Berserk duration 3s -> 4s

Deep Cultist - BUFF


-Tentacle damage (2/3/4) -> (3/4/5)

Cleric - BUFF


-Lvl3 delay 4s -> 2.5s

Knight - BUFF


-Base block stacks 0 -> 2

Paladin - BUFF


-Lvl3 damage 15 -> 18

Druid Turtle - BUFF


-Hard Shell armor scale 30% -> 40%

Druid Wolf - BUFF


-Ferocity duration 3s -> 4s
-Lvl3 Haste duration 3s -> 4s

Wizard - BUFF


-Damage scale 80% -> 100%
-ICE Frost INT scale 100% -> 150%
-ICE Slow duration 3s -> 1s
-ICE Slow value 50% -> 80%

Patch 1.1.4 - Just King

The King announces new Patch Notes!





Mini patch this week, we ended up losing a chunk of the data we use to balance the game on the weekend (y'all are playing way more than we expected lol) and had some business stuff to handle.

Congratualations to this week's champions!

  1. 异界画师
  2. Chappll
  3. Yolo_Warrior



Balance



Cleric - BUFF


-Heal cd 2.5s -> 2s

Viking - NERF


-Lvl3 INT scale 500% -> 400%

Odisson's Hammer - NERF


-Base damage 25 -> 15
-Targets INT scale 25% -> 20%

Patch 1.1.3 - Just King

The King announces new Patch Notes!





More balance changes and a new "catch up" mechanic to allow players that join the season later face higher ranked enemies when on a winstreak.

-- SYSTEMS --


While on a winstreak roll (5+ wins out of the last 6 matches), the player will be matched against players with 10 times more points than them. You still have to beat them if you want points!

-Vish team

Congratulations to this Season's champions!



  1. itsbenjones2015
  2. たちこま
  3. ☯Silent Buddha


-- HEROES --


Archer -- NERF


-Basic attack cooldown 2s -> 2.5s

Captain -- NERF


-Lvl3 melee nana armor 5 -> 4

Paladin -- NERF


-Lvl3 damage 20 -> 15

Slayer -- NERF


-Base damage (5/10/15) -> (4/8/12)

Plague Doctor -- NERF


-Plague damage (3/4/5) -> (2/3/4)

Siren -- NERF


-Water Clone cooldown 8s -> 10s

Artificer -- NERF


-Turret armor 10 -> 7

Cyclops -- NERF


-INT aura on pets 40% -> 20%

Hoplite -- BUFF


-Basic attack cooldown 0.4s -> 0.25s

Wukong -- BUFF


-Lvl3 range 5 -> 6
-Lvl3 activation range 3 -> 4
-Also affects Monkey-Soldier-Clones

Druid -- BUFF


-Turtle Tuck In delay 3s -> 2s

Coolboy -- BUFF


-Reload cooldown 5s -> 3s
-INT scale added on all Cold generation skills

Frost Witch -- BUFF


-INT scale added on all Cold generation skills

Viking -- BUFF


-INT scale added on all Cold generation skills

Wizard -- BUFF


-INT scale added on all Cold generation skills

Sharkmancer -- BUFF


-Base armor 1 -> 2
-Self heal (4/8/12)(50%) -> (5/10/15)(100%)

Lich -- BUFF


-Life Drain cooldown 1.5s -> 1s
-Orb feed cooldown .75s -> .7s

Deepcultist -- BUFF


-Tentacle heal 3(40%) -> 4(100%)

Rogue -- BUFF


-Now will enter stealth even in combat after 3s


-- ITEMS --


Retromancer's Armor -- BUFF


-HP% 50% -> 75%
-Radius 2 -> 3

Patch 1.1.2 - Just King

The King announces new Patch Notes!





New season, new patch!

This patch we are removing the requirements on item and hero unlocks for duels so new players can compete on equal standing with veterans. We also reworked "Father of Kaiju", the achiev that caused most headaches for both players and our development team, horay!

-Vish Team


Congratulations to this Season's champions!

1º たちこま
2º Yolo_Warrior
3º tomac30


-- GENERAL --



Item/Heroes Unlocks


-Heroes and items no longer have to be unlocked on duels

Achievements


-Father of Kaiju achievement should no longer be a buggy nightmare
-Now only requires you to have the appropriate mutation in the shop for each zone (basicaly see every variant), no longer needs to grow each krasis to full size

Server Seasons


-Due to some server fixes there was some instability at the end of the season, should be fixed for the new season
-We are moving the end of the season to the afternoon (our time) so we can better monitor the transition and act on any issues



-- HEROES --


Siren - NERF


-Strike cooldown reduction on Back Vocals 1s -> 1.5s
-Water clone damage (8/12/16)(80%) -> (6/9/12)(50%)

Medusa - NERF


-Snake damage scale 50% -> 35%
-Snake speed 8 -> 6

Captain - NERF


-WOAH damage buff (15/20/25%) -> (10/15/20%)

Archer - NERF


-Rapid fire scale 35% -> 20%

Champ - NERF


-Base damage (3/6/9) -> (3/5/7)

Wizard - NERF


-Damage scale 80% -> 70%

Huntress - SHIFT


-Traps before hunt behaviour 2 -> 3
-After setting 3 traps or marking an enemy, will stop setting up a nest and run after enemies (she will still set traps while)

Deep Cultist - BUFF


-Base armor 1 -> 3

Hoplite - BUFF


-Base cooldown 0.5s -> 0.4s

Frost Witch - BUFF


-Blizzard slow 20% -> 30%
-Base damage (4/8/12) -> (5/10/15)
-Lvl3 coolup 3s -> 2s (reverted)

Coolboy - BUFF


-Base damage (6/12/18)(100%) -> (7/14/21)(115%)
-Lvl3 cold/second 7 -> 10

Ronin - BUFF


-Damage (5/10/15)(80%) -> (6/12/18)(100%)

Sharkmancer - BUFF


-Damage (5/10/15)(80%) -> (6/12/18)(100%)

Druid Wolf - BUFF


-Max ferocity stacks 4 -> 3

Druid Turtle - BUFF


-Armor multiplication 15% -> 30%
-Active damage reduction (2/3/5) -> (2/4/6)


-- ITEMS --



Incendiary Glove - NERF


-Haste 25% -> 20%
-INT 3 -> 2
-Damage 4(35%) -> 3(20%)

Bottleless Lightning - NERF


-STR 2 -> 1
-Base damage 2 -> 1

Kharglas - BUFF


-Base STR removed
-Delay to gain STR 2s -> 1s

Pocket Cleric - BUFF


-Base heal 0 -> 20

Retromancer - BUFF


-Health% 25% -> 50%
-Base damage 1 -> 5

Vess' Dirty Spoon - BUFF


-Now give 15HP to the party

Papercrafts - BUFF


-Now gives 5% Haste
-Movement speed 30% -> 40%

Blue Pinwheel - BUFF


-Now gives 10% Haste
-Overall movement speed 45% -> 50%

Patch 1.1.1 - Just King

The King announces new Patch Notes!





Another season, another patch! This week we are bringing in changes to how our points system along some balance changes.

-Vish Team



-- SYSTEMS --



Matchmaker


-Increased number of "close" players from 3 to 5. This should make it easier to face higher ranked players and climb ranks.
-Increased minimum number of points gained from 10 to 10 + 10% of your opponents points.
-Decreased % of points awarded to opponents on losses.
-Updated rules on the "Rules" page in Duel's first screen to better explain how points work



-- HEROES --



Archer - NERF


-Lvl 3 damage 4 -> 3
-Lvl 3 duration 5s -> 4s


Bard - NERF


-Spam cooldown 0.35s -> 0.5s


Knight - NERF


-Block scale 200% -> 150%


Paladin - NERF


-Base armor 4 -> 3


Wizard - NERF


-Lvl 3 (fire) burn 3 -> 2
-Lvl 3 (fire) radius increase 0.5 -> 0.25


Artificer - BUFF


-Build turret delay 0.5s -> 0.25s
-Build turret cooldown 1s -> 0.5s


Slayer - BUFF


-First target damage (3/6/9)(60%) -> (5/10/15)(100%)


Plague Doctor - BUFF


-Potion AoE 1 -> 1.25
-Potion recovery 1.5s -> 0.5s


Cyclops - BUFF


-Delay for first boulder 1s -> 0.5s
-Lvl3 STR to HP rate 200% -> 250%
-Lvl3 item upgrade level 1 -> 2