The party struggles to move through the storm, although they are used to walking in the snowy fields, this blizzard isn’t natural
-We should be getting close, but the mage guards don’t seem to be here - said the Coolboy, holding his hat as the cold wind burns his cheeks
-W-what are you going to do aba-ba-bout the door? - asked the King in a mix of shivering cold and shivering fear - I heard i-it is massive and ma-magicked
-I can turn the door into a smaller door with my tools, then I can turn another bit of the bigger door into a key to open the smaller door - said the party’s craftsman, the Viking
-You are just going to break it again, aren’tchu? - mocked the Coolboy
-It is not my fault all the rocks I find are brittle, ok?
The party moved distracted, barely noticing the looming silhouette of the Academy rising over them when a sinister screech cut the night.
-Is t-that the Owl? - asked the King, reconsidering the mess he got himself in - That didn’t s-sa-sounded like no Owl!
-Was. She started it, we are late - Replied the Frost Witch as she moved decisively through the snow storm
-Started what?
-Draconomorfication
Frost Boss Reworked
The oppressive dean of the Magical Academy is changed, somehow spookier, stronger, and even more… draconian?
Frost Zone
The top bonfires have been slightly lowered so the Owl(ish) boss can fit on the screen
Hollowsnowday Event!
Smash the terrible Pumpkin Nans in the Halloween nodes to get Treats! We got you new treats as well, so remember to brush your teeth after each run!
The Halloween mode was enabled by default, but you can turn it off in the Difficulty Options before starting a new run.
Patch 0.5.0 - Early Access
The King announces new Patch Notes!
Hello heroes, today we got a long requested feature out: the endless loop mode! Ever had a run that you wish you could keep going for just a bit? We got you covered! We are also adding in new Shopkeepers like the Cooker, meet the Smith and the Merchant!
Smith
Merchant
Also, checkout the Just King wiki! Our dear Mirage has been updating the wiki relentlessly and already have items and heroes covered for anyone wanting to theorycraft!
Endless Loop
Unlocked after beating all zones, and accessible once you defeat the boss, just click the green “Loop” button and you will simply continue your adventure until defeated!
Things that happen once you loop: -You keep all resources, heroes, levels, and items -You are transported to the next zone (after Z4 it loops to Z1), but it is only half as long (as if you were already on Act 2) -Heroes can level up further (+2 levels per loop, extra levels give stats) -Items can be upgraded further (+2 levels, see the Smith below for details) -Enemy Nanas, Shadow Heroes, and Bosses gets extra stats
New Shopkeepers
Smith
Upgrades your items to new limits!
-Upgrades items with Tokens! -Only able to upgrades Basic Items -Upgrades cost 3 Tokens and can be done 2 times (cap increases after looping) -Is the Knight’s sister!
Merchant
Traveler that sells exotic items! Charges a price to even see them!
-Costs 1 token to reveal a unique effect item -Items are upgraded versions of other effect items, more powerful and more expensive -Doesn’t reroll nor locks her merch, these are premium items, have the money ready! -Rarity of the item is rolled based on the shop chances
Special thanks for VESS, Lamp, and Mirage for helping us with this patch!
Just King participating in Steam China Showcase 2023
The King announces a new event!
Hey there heroes, Just King is participating in the Steam China Showcase 2023
We'll be running a stream with gameplay from our friend and moderator Vess for the duration of the event!
If you have any questions about the game or just want to say hi, join our Discord!
Just King will be participating in the TGS 2023!
The King announces a new event!
Hey there heroes,
Just King will be at Tokyo Game Show on September 21 to 24!
We invite everyone to visit our booth 09-E69 Hall9 for a hands-on experience! Hope you enjoy our game!
Patch 0.4.8 - Early Access
Hey there fellas, we are still busy with Z5 stuff, here are some bug fixes from the reports from the past couple weeks.
-Father of Kaiju achievement bugs, should now properly save, and display. If you are stuck at 15/16 and it doesn't show which ones are left, just grow any kaiju to max size and the achievement should fix itself -Item selection particle bug while holding an item from the left position hero -Bug that made gold coins displayed in text being squished and cut -Dark Pauldron's effect not showing -Enemy The Sun clock's should no longer trap you in an endless loop of DOOM as days fail to pass onward and softlock you if they were the first wave, but not the second, in a non-elite combat -Fixed a bug that made spacing in the damage value and the scaling on Retromancer's Armor UNACCEPTABLE, should be acceptable now (:
Patch 0.4.7 - Early Access
The King announces new Patch Notes!
Hey there heroes, today we are pushing more bug fixes, we had to rework the entire basis of the save system to end the infamous "dark screen hardlock". This transition should be safe, we tested it on multiple computers and on the Steam Deck (finally got one!), to be extra safe, we are saving the old files in a folder called LegacySaves in the same folder you can find your Saves.
If you have ANY issues with the saving, let us know so we can restore your data!
Enemies
Tank nanas will have unique themed shields for each zone!
Bugs
-Fixed the "dark screen hardlock" -Fixed a bug that made positional item's stats stack permanently -Fixed Druid's Twig increasing cooldowns by 75 seconds instead of giving 75% Haste -Fixed a bug that made Steam Cloud stop saving -Fixed a bug that could get rid of presents in Xmas mode -Fixed the buff icon of Necronomicrown being the same as Hoplite's lvl 3 spear icon
Hotfix 0.4.6
Fixed an issue that made bosses not have extra resistance to Haste Slow on some moves Changed Turtle Druid's Haste Slow icon to a very, VERY cute little turtle <3 Shadow Turtle Druid will now use the Haste Slow aura Turtle Druid damage block will now be applied BEFORE armor % reduction Lich's ultimate tooltip corrected, enemies and allies are counted as souls Artificer tooltip for Scrap Collector now properly explains the skill Plague Doctors will no longer leave a spot on the ground, we bought soap!
Patch 0.4.6 - Early Access
The King announces new Patch Notes!
As a follow up from our tier list inquiry, here are the buffs! Let us know if the heroes are now on the good side or in the too good side!
System
Now there will be a button on the menu that disables Steam Cloud and our Achievement sync system. If you want to reset your save, you can remove your local files from your save file and disable this option to get a clean slate.
Heroes
Artificer
-Turret scrap now gives the full 2 armor back -No longer gains armor per enemy kill -Now each combat wave spawns a scrap crate that, when captured, gives all Artificers 2 armor
Coolboy
-Tornado now scales with 80% -> 120% INT
Cupid
-Arrow STR scale 35% -> 50% -Ult now accumulates damage per stack and spends it all on hit
-Now is a Hasty hero -Druid Druid regeneration 1/2/3 -> 2/3/4 -Turtle Druid now gains 2 + 40% armor at the start of the combat -Turtle Druid Headbut no longer scales with Haste -Turtle Druid now decreases Haste of nearby enemies by 20% + all of his Haste
Frost Witch
-Blizzard first wave now falls faster -Blizzard total waves 2 -> 3
Huntress
-Now is a Rusher hero -Gives the party 25% MSpeed for 2 seconds after planting a trap
Lich
-Life Drain damage and heal now scales with 40% INT -Phylactery now stores up to 15 Nana’s souls, after which a new Lich spawns and joins the party with 100% of the Lich’s shop stats (THE ALIEN INVASION BEGINS!)
Plague Doctor
The Plague Doctor got voted as the best hero by all metrics, so this change isn’t intended as a buff nor a nerf (we promised no nerfs this patch), but we were never too happy with the shady doctor’s level 3 and had this rework in the books waiting for an opportunity. As the Doc is this loved, we thought we should give you our full vision of the chaos Shady Business should unleash
-At 15 stacks on lvl 3: The potion comes with additional side effects: it either Burns, Freezes (with a Slow), or removes Armor of enemies in the AoE, at random! -At 25 stacks on lvl 3: The Cure comes with additional side effects: it either gives Armor, Haste, or a stack of Barkskin, at random!
Ronin
-Lvl 3: Before vanishing in a Steel Storm, gives the party 50% MSpeed for 4 seconds
-Prescription Goggles is now a Common item -Glass Shiv is now a Common item and gives +5 STR and +5 INT -Arcane Sigil now pierces enemies, scales with 20% INT, and have a fixed 3 seconds independent cooldown for each dagger -Huntress interaction item now gives stats on the Right -Druid interaction item now gives different stats on the Front, Left, and Back
Achievements
-Biomancer’s Father of Kaiju now indicates which mutation-zone combinations you are missing with the ~sliiiiide tech. We are aware that a bug is happening that sometimes the combination isn’t registered, if this happens to you, please report
Bugs
-Pet tooltips will no longer get the hero’s stats in the Hero Pool menu -Fixed a bug that made Coolboy’s ult not scale with Haste and not fire under high, reaaaaaally high amounts of Haste
Patch 0.4.5 - Early Access
The King announces new Patch Notes!
Hello heroes!
We are dropping in some bug fixes, not much else as we are still working on the next zone. We are still a couple weeks from being ready to launch any content related to it, but everything is shaping up to be very fun!
We are also looking to gather some feedback so we can adjust the heroes and items that are weaker than the rest of the cast before 1.0. We've prepared two tier lists on Tiermaker that will help us gather the community opinion in a fun way.
Rank the heroes as you see fit, we are not looking for heroes to nerf, so we will read S tier heroes as the most fun! Also, if you haven’t played with a hero/item you can leave them out of the tier list, you can submit without adding all characters/items in
Click “Save or Download”
Add in a title, descriptions are optional, then click on “Save”
All done! We should be able to see your feedback and start gathering data to see which heroes need some extra vitamins before 1.0! If you have more detailed feedback, feel free to leave a comment on the community tab, the Discord, or in the patch comments, we read it all!
Enemies
-Shadow Artificers' Turrets will slow waaaay less than before
Bugs
So. Many. Bugs. found by the great Lamp that we are just adding the legendary bug hunter to the credits section in the game and not commenting on the lots of shameful code they exposed! Thank you so much for the help Lamp!
Patch 0.4.4 - Early Access
Party is over, this patch is to clean up the house.
Some bug fixes, a bit of localization updates, and an option to not pause the game while out of focus (in the pause menu).