While we are keeping the survey (available here) open for additional responses, we've already gotten a tremendous response and are starting to analyze and react to the data.
Our first priorities at the moment are addressing issues related to body simulation, ammunition availability, and construction costs. This update includes stamina system changes from this feedback. We will have additional survey-driven changes in thursday's update, and additional changes in the following week.
One of the most polarizing features of Just Survive is the tiered weapons and armor system, with a fairly even split of players loving it or disliking it. We've solicited feedback on how players would like to see this system improved here.
This update includes the following changes:
This update also includes the following changes from 2/1:
And the following changes from 1/30:
This update includes the following known issues (updated 2/6)
When reporting an issue, please provide the following (you can copy/paste this as a handy template)
Special thanks to "kil9r" for the screenshot (Source)
Just Survive Test Update - Jan. 30th
Hello Survivors!
Just Survive Test is now available to patch and play. A wipe was performed.
This update is heavily focused around improving the core construction and raid mechanics. To that end, we've introduced the third construction tier, Stone, as well as introducing an upgrade system. With the Stronghold Hammer equipped, you'll be able to interact with any base component to upgrade to a higher tier (if you have the proper materials) or skin a component to a premium skin (if you own the appropriate skin), without causing damage to your base.
Alongside these features come significant balance changes, focused around tuning construction and raid balance towards the pre-BWC balance. Significantly more explosives are required to destroy a base, and construction costs have been reduced. Yeast is now craftable, allowing players to grow crops to craft Ethanol over time to fuel their raiding.
A survey will be released Friday via the launchpad after players have had a few days to experience this update to gather feedback on the overall balance of crafting, raiding, and combat. We will be using the results of this survey to further tune balance on Test before releasing this update to Live.
This update includes the following changes:
Reduced the cost of Wood and Metal Construction components
Increased hitpoints of Metal Construction components
Reduced the cost of Metal Shacks
Increased hit points of Metal Shacks
Added Stone Construction components
The Demolition Hammer has been renamed to "Stronghold Hammer"
You can interact with base components to upgrade or paint them when you have the Stronghold Hammer equipped
Base Foundation placement detection improved and Base Foundation objects go deeper into the ground - Foundations are now much easier to place and can be placed in many more locations
Removed ramps from 3 sides of Base Foundations and made Foundations rotatable during snapping
Improved recursive destruction (added re-parenting on loss of parent). This means that you must blow up all supports for a base component before it will be destroyed, rather than just the original component supporting it
Storage Containers now drop their loot in a loot bag on death, rather than dropping the items individually (addresses performance issues during raiding)
Storage Containers cannot be opened by players who do not have permissions to open them
Storage Containers have increased hitpoints
Removed Pipebomb
Renamed I.E.D. to Ethanol Bomb
Adjusted tier rankings of Dynamite, Ethanol Bomb, Dynamite Bundle to match explosive value
Increased bulk of dynamite
Yeast (an explosive component) is now craftable
Players who die in cars now have their loot dropped into the car's inventory
Cars that are destroyed now drop their loot in a bag
Improved armor functionality versus melee weaponry
Improved Helmet functionality against low tier .308 Rifles
Increased the number of ammunition spawns
Reduced Banshee scream radius
Reduced Banshee damage to vehicles
Reduced Gasser damage
Gassers and Exploders now work properly on PVE servers
Reduced burning time for players
Fixed an issue where players would be in passive stance when exiting a vehicle
Fixed an issue that made it diffcult to harvest some crops
Fixed several crash scenarios
Fixed a memory leak
Fixed a vehicle exploit
Fixed an item exploit
Fixed a construction placement bug that allowed certain items to be placed in the same location (to no gameplay benefit - not an exploit)
Improved "no clip" cheat protection
Fixed an issue that allowed players to enter the Quarantine Zone on both maps and sometimes caused players to spawn there
Updated anti-cheat countermeasures
This update includes the following known issues:
Upgrade system can display incorrectly for upgrading metal to white metal / green metal
Upgrade system does not currently work with construction permissions (it will when this goes Live) - right now only the owner of the base can upgrade
Stone Construction components are missing vfx/sfx, most notably open/close sounds and destruction vfx - these are still in development
When reporting an issue, please provide the following (you can copy/paste this as a handy template)
Summary: (brief sentence)
Reproduction Steps: (what did you do to arrive at the bug?)
Expected Outcome: (what do you believe should happen when you do the above?)
Live Servers are now available to patch and play, and a wipe was performed on Live during the maintenance period. While we were initially hoping to push this update out without requiring a wipe, escalating abuse of the exploits fixed within indicated that it would be best for our players to wipe out the unfair advantage that these abusers had gained through cheating.
This update is focused on bugs and fair play. In addition to the base intrusion exploits patched below, this update's anti-cheat update includes significant improvements to systems related to intrusion detection (which leads to bans) and prevention (which keeps the cheat action from working correctly).
Bug Fixes and Updates:
Players who log out on top of a base foundation they do not own / have permissions on will login near the base instead of in/on the base (preventing multiple intrusion exploits)
Fixed a duplication exploit
Fixed a base entry exploit involving vehicles
Adjusted Banshee spawn rates for Z1 and BWC
Fixed an issue where Banshees didn't drop Worn Letters on BWC correctly
Fixed an issue where placed base components would highlight under certain incorrect conditions
Fixed an issue where filing cabinets would not properly spawn loot
Fixed an issue where paintings couldn't be placed on some surfaces
Updated anti-cheat countermeasures
Our next major content update is several weeks away from appearing on Test, and with it will come the new construction tier, upgrade system, and extensive construction and raid re-balancing that will require some time on Test before it releases to Live.
Thank you Survivors, and thank you to @FMJxRENEGADE on Twitter for the header image on this article.
Just Survive Live Update - Jan 3, 2018
Happy New Year Survivors!
Just Survive is available to patch and play, and there was no wipe with this update.
This update includes the following changes:
The Holly Jolly Rampage has ended, and weather patterns have returned to their normal patterns
Fixed an issue causing players and zombies to render as a "stick man" character at long range
Fixed an issue that caused zombies and wildlife to be immune to area of effect damage from grenades, molotovs, etc
Updated anti-cheat countermeasures
We have a lot in store for Just Survive in 2018, including the first of many major content updates in development, introducing Stone Construction. We'll talk more about this Construction update in the coming weeks.
We understand that many players are concerned with fair play, anti-cheat, bugs and stability. Updates addressing those issues (like today's update) will be published prior to the next major content release.
Just Survive Live Update - 12/20
Just Survive is available to patch and play.
Note - shortly after the update yesterday we resolved an issue that was giving a small group of players erroneous unfair play rejections. No player accounts were affected by this but it did lock some players out for a period of time.
This update includes the following fixes:
Fixed an issue that caused door/gate/shutter collision to drift away from the renderable mesh after repeated openings on white and green metal objects
Fixed an issue that could cause abnormal vehicle behavior under certain conditions
Fixed an issue that could cause player collisions with actively moving doors to behave erratically
Using the trade-up system to trade-up a set of items including the Alpine Tactical Jacket now provides the appropriate rarity increase in the resulting item
Updated anti-cheat countermeasures
Just Survive Live Update - 12/19
Just Survive has been updated and is available to patch and play.
To accommodate map changes and fixes below, Just Survive servers have been wiped.
This update includes significant anti-cheat updates, including new technology to detect, prevent, and punish players passing through world geometry and player constructed bases.
This update includes the following updates:
Explosives re-balance - reduced explosive damage
IED buff - damage increased, bulk decreased
Rebalanced Z1 loot distribution - more widely distributed military equipment spawners, added and removed loot spawners to better normalize loot distribution across the map
Fixed a bug that could cause a player to die on login under certain circumstances
Significant server performance improvements - this should affect NPC performance, timer / interaction response, and general multiplayer performance (this is not a client FPS improvement)
Added Medical Cabinet Storage Decoration Recipe
Added Taxidermy Bear Decoration Recipe
Added Taxidermy Deer Decoration Recipe
Added 8 Painting Decoration Recipes
Fixed an issue with Molotov Cocktail VFX not displaying for other players
Fixed an issue where players would get stuck in aim mode after aiming and have their movement slowed
Fixed an issue where undoing placement of a metal shack door granted a metal door instead
Fixed an issue where players could not snap foundations to claimed Strongholds
Fixed an issue where vehicles had a limited number of inventory slots in addition to their bulk (their bulk is unchanged)
Fixed an exploit where players could store non-Stronghold components in their Stronghold bag
Fixed an exploit that allowed players to respawn near their lootbag
Updated anti-cheat detection and prevention countermeasures
This update introduces the Avalanche Crate!
There’s no better way to update your look for the season than items from the new Avalanche Crate! This crate has items to add some holiday cheer to your Stronghold, or to let other survivors know that you’re ready to stay frosty.
Crates can be purchased with Daybreak Cash via the in-game Marketplace. Recipes can be used to craft multiple copies of an item, but each item you craft requires that you gather the necessary materials through gameplay.
Players who log in between 10:00AM PST on December 19th through 12:00AM PST January 2nd will receive one free Avalanche Crate
This update also brings a Holly Jolly Rampage!
From December 19th through January 2nd, festive zombies roam through Anywhere USA (Z1) and Badwater Canyon, carrying gifts for good survivors and coal for everyone else. "Sleigh" these zombies for a chance to receive one of these three gifts:
Blue and White Holiday Helmet
Green and Red Holiday Helmet
Alpine Camouflage M9
Players who log in between 10:00AM PST on December 19th through 12:00AM PST January 2nd will receive a free Patchwork Rudolph Nose
Just Survive Live Update - 12/1
Hello Survivors!
Just Survive Live has just been updated with a host of anti-cheat and stability fixes. Accompanying these updates is a full server wipe.
Wipes are not something we take lightly. We had hoped to avoid wiping player progress while developing this update, but we were unable to publish this update before a particularly nasty duplication exploit went viral.
A large number of bans have been handed out and additional bans will follow for abusing the exploits listed below.
Remember - if have evidence of someone cheating in-game, you can report them to JustSurviveCheater@daybreakgames.com and a customer service representative will investigate the issue. While many cheats are detected and action taken without requiring these reports, reporting players allows you to contribute to the discovery of new methods of cheating and ensure that action is taken against those that cheat.
This update includes the following fixes:
Fixed several server crash scenarios
Fixed an exploit that allowed players to duplicate thrown grenades
Fixed an exploit that allowed players to attack with melee at range
Fixed an exploit that allowed players to duplicate items
Fixed an exploit that allowed players to respawn on their corpse
Fixed an exploit that allowed players to receive items not normally available in the game
Adjusted camera collision for foundations to reduce the ability to clip the camera through foundations
Fixed an issue preventing the placement of chain door locks in areas where they should be placeable
Fixed an issue causing hospital doors to not spawn on Z1
Fixed an issue with incendiary grenades
Additional Anti-Cheat countermeasures
We appreciate and are humbled by the influx of players, new and old, and would like to thank you for your patience as we work to combat the malicious few who attempt to cheat. While we believe at this time that we have resolved all cheating vectors, we remain vigilant and will continue to combat cheats as they become known.
We’d also like to thank the many individuals who have helped us discover and eliminate many of the exploits listed above – your dedication to the Just Survive Community benefits every one of us.
G202s and Cheating
Hello!
There's a lot going on under the hood on Just Survive. While the overwhelming majority of players play the game fairly, there is a subset of folks who seek to exploit and cheat their way to victory without any sense of dignity or morality.
There are multiple vectors through which people attempt to cheat, including:
Modifying the way the game or BattlEye (part of our anti-cheat system) communicate with the game servers
Modifying the way the game client runs, or the files it uses
Finding and exploiting a rule breaking bug, ie to duplicate items or push through collision
The recent updates have included significant improvements to our detection features across all of the above. We've shut down a significant number of cheats and exploits over the past few weeks.
One of our most powerful weapons in the anti-cheat arsenal is still relatively new, and we're working out the kinks - this is why we have seen two batches of erroneous G202s. We fixed it the first time around but are investigating this second issue still to determine why things went haywire. A fix for this has just been pushed out just moments ago.
If you have received a G202 erroneously, there is no need to plead your innocence - the error will clear with time and you'll be able to get back in.
HOWEVER, there are a number of folks this weekend who thought they had found a great new cheat method that was undetected. They are wrong, and a large ban wave is incoming. We expect these folks to surface and plead their innocence, attempting to confuse the issue for everyone who isn't cheating.
Again, if you have received a G202 and are not cheating, you have nothing to worry about in the coming days. If you have been cheating, even if you haven't received a G202, enjoy the ban. We are targeting an update for late this week focused around anti-cheat and G202s that will close up a number of exploits and cheats.
Game Update - Nov. 20th: Z1 and more!
Greetings Survivors!
We’ve got a large update rolling out today, so let’s start with a few highlights, followed by the core notes further down:
If you’d like to learn more about how all of these changes came about, we recommend you read this article, detailing how our Test Server updated and evolved over the past handful of weeks. We’re excited for all of you to jump into this update for Just Survive.
QUICK NOTE: If you launch Just Survive and get H1Z1 instead, please re-install your Just Survive client to correct this issue.
With that, let's get to the bulleted list!
Base Changes:
Map Updates:
Raiding Changes:
Gameplay Changes:
Bug Fixes:
Known Issues (in active development and do not need to be reported):