Just Survive cover
Just Survive screenshot
Genre: Shooter, Role-playing (RPG), Adventure

Just Survive

Game Update April 26th


We've updated and unlocked JS Live with the following fixes and changes:

Game Update April 7th


We’ve updated Live with a quick patch that will fix a few issues we’ve noticed:



Lastly, we’re aware of users reporting new CTD issues. At this time, the majority of crashes we are seeing appear to be DirectX11 related. While we are investigating internally, we recommend updating your video card drivers to the latest version available if you haven’t already as it may fix some of these issues.

We hope everyone has a great weekend with the new update!

Developer Update April 5th



Hello Survivors!

Today represents a big milestone for Just Survive with new content released for the first time in over six months on the Live servers! We’re happy to introduce the new weather system we’ve been working on over the past few months. This is the first content rollout of several yet to come in the weeks and months ahead as we continue to work on additional brand-new features like the completely overhauled melee system, a completely bespoke Just Survive specific map, Strongholds, revamped itemization and crafting, new zombie AI, and more.

We’ve also addressed a number of significant quality of life issues that will prevent a great deal of the base exploits we’ve seen in the past. In conjunction with the first server wipe in nearly two months, this will create an improved and fairer play environment for everyone who loves JS and should generally extend the overall quality of the Live experience out much further than previous updates. Also, don’t forget that we have low loot servers (Deadwood and Sparta) for players who enjoy a bit more of a challenge in that regard.

As I’ve stated before, major Live updates from this point forward will have new content. While many of us have been focused on supporting and stabilizing the current Live game, the majority of the team has been working away in the background on these systems (like melee and Strongholds) and now, five months after we began developing these systems in earnest, we’re getting to a point where we can share these things with all of you in the community. It may not happen as fast as many of you would like, but we’re intent on keeping to our standard of iterating internally and on Test as long as we need to until things are stable ready to roll out.

For now, we’re going to get back to work on those systems while you enjoy this Live update. You can expect to see the new and vastly improved melee system in the next major Live update, as well as an unannounced surprise that will be a first ever for Just Survive. Please continue to let us know what you think of our progress and we’ll continue to keep everyone looped in on new developments. We know how much this game means to you and it means a lot to us that we get to be a part of your story. We hope to see you on the boards and in-game in the weeks to come!

 

- H1Lan

Game Update: Weather is Available!


Hi!

The Just Survive Live servers have been updated and wiped. Here are the patch notes for this update:


This is an exciting update for the Just Survive team as it marks the first time we've rolled out new content to Live in quite a while with the new weather system. This is the first new system of many to come in the months ahead as we continue developing things like the new melee system you all got a sneak peek at, as well as the new map and Strongholds just to name a few.

We hope you enjoy this update and that you'll continue to provide your invaluable feedback in the days and weeks ahead. I'll fire up a new Live Issues thread later in the day to capture specific feedback about what you're seeing and to call out the issues we're working on for you. This game exists because of you. That's never lost on us. Thanks for letting us be a part of the story!

Our Gift to You: Three Free Unlocked Crates!




As a thank you for your dedication during Early Access and for helping us make Just Survive amazing, we wanted to give you a little something special. If you log in between Tuesday, March 14 and Tuesday, March 21, you’ll get three FREE unlocked crates – one Predator Crate, one Ronin Crate, and one Invitational Crate!

Plus, there’s lots of exciting new content on the way – including updated melee combat and strongholds. If you haven’t had a chance to watch the latest livestream about it, we’ve got it for you here!

What skins did you score out of your three free crates? Let us know on Facebook, Twitter, and Discord!

Game Update for March 14th

We've updated and unlocked the JS Live servers with the following fixes and features:

 

Game Update for February 14th




Hi Survivors!

We’ve been heads down and hard at work since the last update in late December and I’m happy to announce that we’re rolling out an extensive quality of life patch today that addresses several issues (over 100 individual fixes and new features!) and also establishes a new lighting baseline for the game as we continue to polish the weather system. I realize that a lot of people in the community are hoping to see new features and systems introduced in this update (especially after watching the Community Outbreak we just did last week) but as we said during the show, we’re not quite there yet. There's an intersection point ahead of us where we'll finally be able to flip to the second part of the mantra, "Fix now. Cool later." We still have work to do on the foundation of JS before we can make good on those new plans for all of you, and extensive Quality Of Life updates like this one today will make that possible.

As you know, we’ve refocused and reprioritized what’s essential for the game over these past few months. It’d be very easy for me to go into detail about everything we plan to roll out this year for Just Survive, but I feel doing so would be a tremendous disservice to all of you if features or dates slipped. We don’t want to be that kind of development team. While I understand the frustration you as players feel, I do hope you understand why it’s important for us to be a little more responsible in how we announce and roll out brand new features.

Your feedback is always amazing and the entire team here hopes you keep that up. I’ve said it before, but it bears repeating: we don't get a chance to reply to everything, but we do read every single thing you post. I love this community's enthusiasm and hope that these updates mean as much to you as they do to us. It is not lost on us just how important this game is to all of you. I hope our dedication to you with updates like this demonstrates just how important the game is to us, too.

Thank again for your continued patience and support. We hope you enjoy the update!

 
Lan
[H1Lan]
 

Game Update Notes:

PERFORMANCE OPTIMIZATIONS

EXPLOIT FIXES

BUG FIXES

Game Update December 21st


We have updated and unlocked the Live servers. We made a lot of headway these past few weeks so I'm going to list out everything we've done since our December 2nd update here. Please note that there is NO WIPE with this Live update and weather will not appear on Live at this time.

As noted above, we are holding weather back for the time being. It will remain on Test as we continue to improve it, but it's not quite ready for prime time. It needs a full art pass, season tuning, transitions are a bit wonky, and so on.

Also, we didn't fix everything for this update that we wanted to - emotes not working for some people, for instance. We're still working on a few things like that. I'll start another "Live Issues" thread as I usually do after a push so we all have one place to collect our thoughts and feedback.

We hope you enjoy the update and on behalf of the entire Just Survive team, Happy Holidays!! :)

Game Update December 13th


All Just Survive servers will be offline beginning at 1:00 AM PT (9:00 AM UTC) for a game update. Downtime is anticipated to be approximately 6 hours.

 

Update Notes:


 

Crashes:

Base updates:

Inventory and Items:

Loot Balance

Server Capacity

Key known issues:

Server Maintenance December 9th

All servers will come offline for a brief maintenance beginning at 1:00 AM PT (9 AM UTC) and are anticipated to be unavailable for approximately 1 hour.

This is to address an outstanding technical issue and will not make any gameplay changes.