I'm currently working on the game's final zone, so it shouldn't be too much longer! Getting some very helpful feedback from play testers and adjusting the game accordingly. Here are some new shots from a couple of areas.
Time Out of Mind
Two years ago, we announced Kaiju Big Battel: Fighto Fantasy to the public for the first time.
While most of the original concepts remain in the game, it's grown into a bigger, stronger monster of a project compared to the tiny little game I was picturing way back in 2016. It's already hours longer than I'd originally planned with a lot more content to add!
It's been a long road and we've all gone through some major life changes along the way. So much has changed for me in such fundamental ways that it's hard to even imagine my life when planning for the game began in 2015.
The finish line's in sight, and we'll get there! We all hope you'll love the finished result of these last few years of hard work. In the meantime, enjoy some new screenshots.
Demo now available!
The Kaiju Big Battel: Fighto Fantasy playable demo is here! For Windows users only at the moment, but we're working on getting Mac and Linux demos up soon.
Give it a shot and let us know what you think!
Kaiju Big Battel: Fighto Fantasy Trailer 2 - TwitchCon 2017
It's the debut of a brand new trailer! Check the main store page to watch it. This trailer debuted at TwitchCon 2017 during a live Kaiju Big Battel event. For anyone who couldn't be there and didn't get to see the stream, here it is, with some minor improvements!
There will be a playable demo of the game available at Kaiju's booth at the convention. Be sure to stop by to check it out! The demo will be released to the public the first week of November.
September Screenshot Spectacular
Here's a look at some battle shots, a character's subsystem, and some NPC graphics progress!
Here we see a Roman senator who's thrown his support behind Dr. Cube. In the top left we have my hideous placeholder graphic used during development. To the right, Soda_piggy's first draft of the character. At the bottom, the completed work! A lot of work has gone into making each townsperson throughout the game look and feel unique. We hope you enjoy befriending and/or annoying them all!
Slo Feng takes things a little more leisurely than other heroes. All of his abilities take 1-3 turns to charge up, but when they hit, they land some serious damage! Using him successfully involves careful planning, with other heroes buffing up his strength while he's charging.
Meatball: Hurl a heavily seasoned projectile! It takes a couple of turns to cook, but once it's ready this meaty delight will leave foes frowning.
Need someone punched in the brain? Call Paco Plantain. Pedro can summon his macho mustached uncle to deal major damage a single foe. While Pedro's skills are largely focused on support abilities, this one's a big damage dealer that can get you out of tough situations quickly.
Dusto's gonna put some dirt in your eye! Sling some mud into an unsuspecting enemy's face and stun them for a couple of turns. Here we see Dusto harassing a Muscle Mummy; you may notice that Dusto takes some damage here too. If you look at his health bar, you'll see he's been poisoned! The point is, be very careful when messing with mummies, even if you've got a pocketful of dirt.
Each Kaiju Big Battel: Fighto Fantasy hero has a special ability that they can use outside of battle. Sometimes these are necessary to progress through the game, sometimes they open up optional areas to reward careful players who love to explore!
Robox here can hack into computers, taking players into a spooky world outside of reality. When Robox first joins the team, players will have to take him through a series of test chambers filled with hacking puzzles and broken down prototype robots. Don't die!
Thanks for your support!
A big thanks to everyone who's talked to us about the game and to everyone who supported us on Greenlight. Work is progressing well but with the game getting a little larger, it may take a few months longer than expected. Here's a handful of screenshots to show some new areas and features, including some goofy color palettes you can unlock.