Update #56 - Info and Preparation: https://steamcommunity.com/app/1524630/discussions/0/3106892784341763850/
A new look for Lost Island is planned, also an abandoned city will be added. General fixes and changes are included.
Savegames: There may be an impact on savegames, it may happen that savegames still load the old trees with and could mix with the new look. Whereas the old trees are not there anymore. I'm trying to prevent this, but I can't promise that it will work smoothly and that the new trees won't mix with the old ones. Everything else is not affected.
Also, keep in mind that if there are updates that bring changes to items, for example, the savegames may not recognize this and the user may think that nothing has been changed. It is important to always check this with a new savegame to make sure it is not the savegame.
This update list shows only relevant things that might be interesting for the user.
Fixes - Other problems fixed - Ruin problems fixed ( If this problem occurs again, please report. )
Changes - Red Desert Map adjustments - Lost Island Map adjustments - The effects of wind on the environment adapted
New - Resolution added 3840 x 2160 - 21:9 - The complete weather system was revised ( Please report problems ) - The graphics was improved and optimized - Rain is now blocked in buildings - World Temperature added
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other - Performance improvement
Known issues - Levels -> loading of levels has a short delay
Preparations - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation - Additional maps (different biomes) that are not part of the story. - Multiplayer DLC - Add pause for single player
First of all, a big thank you to my community who shares their ideas, suggestions and bugs with me every day.
And also once again a big thank you to YouTuber @GameEdged who brought KeepUp Survival more into the spotlight. YouTuber @Kage848 has also taken the time to support this game in the form of YouTube videos.
I would like to say that something like this is not a matter of course, and I appreciate it very much. And I am very grateful that I have your support.
Thanks to your support, I also made it to the news page of My-MMO.
General:
With this news I would like to address again some important points. And give you a little insight into the RoadMap. This is not all I show here, and there is still a lot to do. More will emerge over time together with the community, in which direction KeepUp Survival will continue to develop. KeepUp Survival consists mainly of the wishes of the community and will remain so. Of course you have to compromise and you can't fulfill every wish. Some know that I try very hard to answer many requests, many also know that I work alone on my developments. And I hope that you also have understanding for it, if sometimes answers can come too late. I always prefer the forum for support, here I also get notifications.
RoadMap:
Miscellaneous
The complete weather system will be reworked
Enlargement and improvement of Lost Island
Graphical improvements and optimizations
Further improvement of the multiplayer mode
Other means of transportation
Better balancing
More loot
More recipes
More building options
Improved taming system
Better animations
More creatures
More animal species
Animals should be more dynamic
Improve the farm system
Reduce head bobbing in FP
More small Maps
Wishes and suggestions are always welcome.
Provision of MOD's Important: The provision of mods or the intervention in any form in the game remains prohibited to users! MOD's have no priority here and are third priority, as the development of the game always comes first. MOD's are only provided by the publisher (Witte's Studio) for KeepUp Survival.
Some users have asked for MOD's, I was not quite sure, have now also decided to provide some extras as DLC's this way. Ideas and wishes are also welcome. The additional DLC's will be provided free of charge.
This DLC is developed to unlock features that are not common.
Zombie DLC!
With this DLC you have the possibility to play against zombies!
Multiplayer possibly provide in form as DLC!
The reason is that it needs some work, many may not read through the EA description. If I provide the multiplayer as DLC, there is a higher chance that users will read it.
Provision of DLC's. Since the beginning of KeepUp Survival, it was planned to provide small maps and extras in the form of DLC's for free and for a fee. Some see it critically, others are happy about it.
Again, wishes and suggestions are welcome.
Contact:
If you have any problems, please use the contact options. Steam forum, email or Discord.
This update list shows only relevant things that might be interesting for the user.
Fixes - Other problems fixed - Server Browser / Searchbar Text Corrected - Item Browser / Searchbar Text Corrected - Crafting Browser / Searchbar Text Corrected - Host menu, button graphics corrected - Lobby menu incorrect display of text and background for the guest / Fixed - The music was interrupted by a beat on the water / Fixed
Changes - Beagle sound customized - XP assignment for the client - The resolution was adjusted - Lost Island bridge readjusted - Water tank now has a direction arrow when placed - Small change when loading the SaveGame (MainMenu) - Key combination for free mode changed [K + ALT]
New - Single player can now be paused - Host menu adjustments made - New DLC / Red Desert Map - Missing Magazine (DE-42 Mag) added - In the main menu, the respawn list can now be viewed in full. -- Item - ID -- Item - Name -- Item - Minimum and maximum quantity -- Item - Spawn chance - In the main menu, the cooking list can now be displayed in full. -- Item - ID -- Item - Name -- Item - Requires -- Item - Return Items
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other - Performance improvement - Map revised
Known issues - Levels -> loading of levels has a short delay
Preparations - Rain blocking for buildings - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation - Additional maps (different biomes) that are not part of the story. - Multiplayer Mod
Fixes - Other problems fixed - Character animation with the pickaxe improved - Character animation with the shovel improved - Loot vehicles sound fixed - Torch fire (Build) light fixed - Standing oil lamp (Build) light fixed - Oil Lamp square (Build) light fixed - Camp Fire (Build) light fixed - Stone Furnace (Build) light fixed - Large Stone Furnace (Build) light fixed - Stone Campfire (Build) light fixed - Trash Converter (Build) light fixed - Water Distiller (Build) light fixed - Old Radio (Build) light fixed - Furnace (World) light fixed - Camp Fire (World) light fixed - Hand Torch (Item) light fixed - Oil Lamp (Item) light fixed
Changes - The respawn menu is now also displayed when the pause menu is open - Main menu small changes made
New - In the main menu can now be fully viewed on all crafting options. -- Crafting - ID -- Crafting - Name -- Crafting - Count -- Crafting - Time -- Crafting - Items that are needed - All item options can now be fully displayed in the main menu. -- Crafting - ID -- Crafting - Name -- Crafting - Weight -- Crafting - Inv.Slots
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other - Performance improvement - Map revised
Known issues - Levels -> loading of levels has a short delay
Preparations - Human AI (Attacker) - Rain blocking for buildings - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation
KeepUp Survival was released as Early Access on February 26, 2021. From the beginning, the community has supported KeepUp Survival in debugging issues and providing suggestions for improvement. As the sole developer of KeepUp Survival, I have been very surprised by the support of the Steam community. I really hope that I can inspire more users with this game and I am really looking forward to meeting you.
Now I would like to thank Steam users for their support in developing KeepUp Survival in the Early Access process by offering 50% percent for 7 days.
KeepUp Survival:
An adventurous open-world survival game in multiplayer mode awaits you. Survive on a deserted island with fantastic wildlife, creatures and houses. Hunger, thirst, exhaustion and attention are your constant companions. Collect resources to ensure your survival. A building, crafting, taming, cooking and farming system will allow you to create something great.
A detailed and exciting world will keep you captivated and expectantly impressed.
Fixes - Other problems fixed - Stone bonfire reworked (performance)
Changes - Language German revised - Lobby menu reworked - Hosting menu reworked - Further small adjustments made
New - Additional New map / Tropical Island - New music sounds
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other -
Known issues - Levels -> loading of levels has a short delay
Preparations - Human AI (Attacker) - Rain blocking for buildings - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation
Fixes - Other problems fixed - Large smelting furnace gives no more coal - Backward sprint is now blocked - WildBoar made problems when attacking, is now fixed. - Adding own damage when shooting should be fixed now. If there are still problems, please let me know.
Changes - Further change of thunderstorm sounds - Small revision of the respawn HUD (functional) - Language German revised - Rat revised - Spider revised - Crab revised - Cat revised - Scorpion revised - WildBoar revised - Crocodile revised - Revise collision of animals (It's the same reason you get hurt shooting.) - Lighting conditions revised - Light conditions of furnaces revised (improvement of performance) - Ground flowers and grass revised - Character water sounds improved - Code change host menu made - Code change lobby menu made - Fog adjusted again - The day cycle was increased from 3 to 6 hours. - All fruits revised, now they give less (hunger and drinking)
New - It has now been switched to DX12 - Human AI (Attacker) - Coal pile, for the production of coal - Animal Frog added - Added sound effects for water sources - Character swimming sounds added - Underwater effect added
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other - Performance improvement - Map revised
Known issues - Levels -> loading of levels has a short delay
Preparations - Human AI (Attacker) - Rain blocking for buildings - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation
first of all, as always, a big thank you to my community who shares their ideas, suggestions and bugs with me every day.
Now I would like to introduce you to KeepUp Survival - Alone.
What is KeepUp Survival - Alone?
KeepUp Survival - Alone is a new playable map that can only be played in single player mode.
It was planned to provide an extra version as a finished game, but unfortunately this is not possible. Therefore I will provide the content of this version as an update for KeepUp Survival soon. KeepUp Survival - Alone version should be the simplified and youth friendly version, unfortunately I can't provide it here.
The Tropical Island map of (KeepUp Survival - Alone) is based on free choice of what you want to do, you are not bound to a mission or anything like that. It is about survival on Tropical Island, with several small islands. It includes: (survival, adventure and building your own shelter).
A structure change has been made. If you have problems saving the video settings and a reset does not bring the desired result, follow the first link above.
Fixes - Other problems fixed - Large Stone Furnace / Interaction Name Corrected - Campfire / Interaction name Corrected - Solar Generator / interaction name corrected - Improved Solar Generator / interaction name corrected - Wall Lamp / interaction name corrected - Lighting Pole / Interaction Name Corrected - Stone Campfire / Interaction Name Corrected - Trash Converter / Interaction Name Corrected - Water Distiller / Interaction Name Corrected - Crafting Bench / Interaction Name Corrected - Crafting Bench Clothing / Interaction Name Corrected - Crafting Bench Decoration / Interaction Name Corrected - Crafting Bench Garden / Interaction Name Corrected - Crafting Bench Tools and Weapons / Interaction Name Corrected - Water Tank / Interaction Name Corrected - Air hanging street light corrected - Sound at cave entrance corrected - Wrong item when picking up from deco table is now fixed - Wrong item when picking up from deco table 1 is now fixed - Wrong item when picking up from deco table 2 is now fixed - Wrong item when picking up from deco table 3 is now fixed
Changes - Large Smelting Furnace needs coal from now on - Military base revised - Changes made to the castle - Tent size changed - Pause menu revised - Graphics settings and storage revised - The languages will be saved from now on - The brightness setting is saved from now on - Motion Blur can now be changed (default OFF) - Frame rate limitation (default 60 FPS) Settings remain AS usual: (30,60,90,120,160,240,Unlimited) FPS - Bear now causes more damage - Wildbear now causes more damage - Leopard now causes more damage - Wolf now causes more damage - Crocodile now causes more damage - Raw Meat / Hunger changed - Raw Meat Heart / Hunger changed - Raw Meat Brain / Hunger changed - Raw Meat Lungs / Hunger changed - Raw Meat Liver / Hunger changed - Raw Meat Guts / Hunger changed - Cooked Meat / Hunger changed - Cooked Meat Heart / Hunger changed - Cooked Meat Brain / Hunger changed - Cooked Meat Lungs / Hunger changed - Cooked Meat Liver / Hunger changed - Cooked Meat Guts / Hunger changed - 8,954 words of the German language revised (may contain errors), if you notice anything. Please report it in the CommunityHUB under bug report.
New - New Thunderstorm Sounds - Added more houses near the military base - All fruits can now be disposed of in the Trash Converter - Mushrooms can now be disposed of in the Trash Converter - Sand can now be disposed of in the Trash Converter - Tents can now be disposed of in the Trash Converter - Animals added in some places - Coal burns slower (Large Smelting Furnace) - (Crafting) Deco Tire added - Added human AI (world decoration)
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other - Performance improvement - Some functions revised - Lod's revised - Lod's of animals revised - Textures revised - Graphic optimization - Map revised
Known issues - Levels -> loading of levels has a short delay
Preparations - Human AI (Attacker) - Rain blocking for buildings - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation