Hello community, actually I wanted to hold back a bit with this news, but I didn't want to withhold it from you either. However, there were many requests for the choice between male and female characters.
I have now also decided to start with this implementation and give you the choice between male and female characters.
I don't want to give an exact date yet, because it's a lot of work to implement these things. I am trying to implement many things quickly, but please be patient.
Please remember that development should not be stalled by such an implementation, I will continue updates as usual to fix issues, make changes and add new things that are included in each update. Parts of the character implementation will always be included in updates until it is fully completed.
As always, you can find upcoming updates here. Please note that this list is constantly changing and will not be complete until the update is finalized.
This update list shows only relevant things that might be interesting for the user.
Fixes - The harvesting problem in "Multiplayer" should be better now. If you have any problems, please let me know. - Other problems fixed - Spawnpoint safety zones problem fixed - Building parts could not be repaired, is now fixed - Mutant Bear is now lootable again - Input of the door lock code, mouse problem fixed - Mouse problem in the character settings menu fixed - Mouse problem when closing the group menu fixed - Inaccuracies in setting walls have been fixed. (The problem was caused by setting floors).
Porch Roof
Porch Roof Glass
Thatch Floor
Thatch Floor Half
Thatch Triangle Floor
Wooden Floor
Wooden Floor Destroyed
Wooden Floor Frame
Wooden Floor Half
Wooden Floor With Glass
Wooden Triangle Floor
Changes - Server browser revised - Multiplayer adjustments made - Wooden sliding glass door / KeyLock and CodeLock adapted
New - Warning added (you are in free mode) - Multiplayer / Invite player is now possible (Via the pause menu) - Building Parts / Porch Roof Glass - Building Parts / Wooden Roof Glass - (New camera adjustment) New view for Aiming - Resolution added (1680 x 1050 - 16:10) - Steam Achievements language translation German added - Steam Achievements added
COLLECT WOODS
COLLECT STONES
COLLECT RUBBISH
CREATE A HAMMER
FIND NAILS
USE LADDER
CREATE A AXT
CREATE A SHOVEL
PLAY GUITAR
LAGERFEUER
OPEN THE MAP
RESPAWN POINT
HUNTING
FIRST AID
RADIO
CREATE A ARROWS
LARGE BACKPACK
FIND SCREW
WATER
BULLETS
COLLECT FIBER
FLASHLIGHT
LANTERN
LIGHTER
COLLECT MEAT
COLLECT MUSHROOMS
MANY REPAIRS
PET
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other - Performance improvement - Text revised German - Text revised English
Known issues - Levels -> loading of levels has a short delay
Preparations - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation - Additional maps (different biomes) that are not part of the story. - Add pause for single player
The demand for Zombies was very high, as already announced, I decided to develop a free DLC for Zombies.
With this expansion you can play against zombies. It reduces the number of animals to make survival more difficult, and the threat of zombies is increased.
Currently you can add this expansion to your wishlist, I can't give an exact release date at this time.
There are really only a small handful of users who use the support or report problems. Many who immediately access the rating system write after a short time that many things do not work. But look at how many users have played for hundreds of hours. Often it is things that players misunderstand or misunderstand.
Of course there are bugs and problems, but that's why you use the EA status as a developer. Early Access has the advantage for users that they can influence the game and share their wishes, ideas and problems with me during development.
While it's up to everyone how they submit their reviews, I also want you to take advantage of the support options before making a decision. With an EA title, this is very important so that issues can be identified and fixed more quickly. I always do my best to respond to reviews, even if I have limited ways to respond via reviews. I want to motivate users to use the forum and accept the help offered. I have often wondered if there is any point in responding to reviews anymore, since I can't motivate users to accept help.
You often read everywhere that developers don't give support, but I find that many don't want to accept support at all.
Submitting a review seems to be done quickly, but for me it is a real setback to see again and again that no help is accepted and at some point I don't know how to help anyone else here if none is accepted. Of course my offered game has problems, but again I have to say I can't look into your systems to see if everything is working smoothly. Problems can lie with the customer or they can lie with the game. But without communication from both sides, you would never know.
I'm just a small indie developer from a small corner of Steam. I rely on the community, as do many other small indie developers. Without you guys, we wouldn't exist either. Reviews should be used consciously, whether good or bad. There are also users who use this system to ask their questions, here I would like to mention that as a developer you don't get a notification when someone submits a review. Each developer decides for themselves if they want to look at the reviews.
I just want to say, please use the support Steam and developers give you before making a decision. Thanks for reading!
Hello community, due to requests from Steam achievements. I have decided to make achievements available for KeepUp Survival.
Please be patient, as you can see the Achievements are already available in the Store. However, they will only be available to the user with the upcoming update #59. More achievements are still being added at the moment.
The upcoming update can always be seen here: https://steamcommunity.com/app/1524630/discussions/21/3414307711413107053/
This update list shows only relevant things that might be interesting for the user.
Fixes - Other problems fixed - Lobby texts are now more readable - The texts on the loading screen are now more readable
Changes - Brightness of the torch fire slightly increased - Other collisions revised - Building Parts / Porch roof adjustments made - Adaptations to trees you're stuck in - HUD revised, at night the inventory slots are better visible - Animals / Bear now does more damage - Animals / Wolf now does more damage - Animals / Wild boar now does more damage
New - Building Parts / Wooden frame with glass window - Building Parts / Wooden frame with sliding glass door - Building Parts / Wooden fence with glass - Building Parts / Wooden floor with glass - Building Parts / Wooden U Stairs from glass
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other - Performance improvement - Revision DLC - Red Desert - Revision DLC - Tropical Island - Text revised German - Text revised English
Known issues - Levels -> loading of levels has a short delay
Preparations - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation - Additional maps (different biomes) that are not part of the story. - Multiplayer DLC - Add pause for single player
This update list shows only relevant things that might be interesting for the user.
Fixes - Other problems fixed - Building - Foundations bug fixed (double building costs) - Fixes picking up fiber (hit box) in the starting area. / included in update #56 - Fixes a landscape problem (proximity in the sulfur area). / included in update #56 - The problem with dirty water has been fixed. / included in update #56 - Fixed getting stuck in trees - Floating barrels blocked building crafting / Fixed - Fixed stuck animals
Changes - More collisions revised again - Building - Torch Fire Light Changed - Building - Stone Furnace Light Changed - Building - Large Stone Furnace Light Changed - Building - Stone Campfire Light Changed - Building - Trash Converter Light Changed - Building - Camp Fire Light Changed - Building - Water Distiller Light Changed - Building - Lighting Pole Light Changed - Building - Oil Lamp Square Light Changed - Building - Standing Oil Lamp Light Changed - Building - Wall Lamp Light Changed - Crafting - Oil Lamp Square Light Changed - Crafting - Oil Lamp Light Changed - Crafting - HandTorch Light Changed - Lost Island - Boat dock Farm / Change made - Lost Island - Boat dock Farm / Change made - Lost Island - Boat dock Fishing Invisible collision removed - MainMenu (Video Settings) Brightness adjusted - Brightness in caves revised - Animal: Crab Collision Changed - Animal: Spider Collision Changed - Animal: Snail Collision Changed - Animal: Rat Collision Changed - Animal: Scorpion Collision Changed
New -
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other - Performance improvement - Tropical Island and Red Desert will be adjusted for Update #58.
Known issues - Levels -> loading of levels has a short delay
Preparations - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation - Additional maps (different biomes) that are not part of the story. - Multiplayer DLC - Add pause for single player
This update list shows only relevant things that might be interesting for the user.
Fixes - Other problems fixed - Duplicate foundation fixed - Weather problem fixed / included in update #55 - Floating hay bale in tropical island fixed
Changes - Pickaxe cost changed / Already included in update #55 - Metal Axe cost changed / Already included in update #55 - Animals Revised Already / included in update #55 - The Jungle was reduced in size - HitBox small adjustments made (Please report problems) Already included in update #55 - The castle was revised - FreeMode key ALT + U changed - The appearance of Rubbish was changed - The appearance of degradable stones was changed - (World water dispenser) All water canisters have been removed - Weather cycle adjusted again - (Build) Wooden Wall Frame - Lower beam removed - Military Base moved and changed - The game has been reset to DX11. The use of DX12 is still possible. The reason for this is that many players had problems playing with DX12, which led to a fatal error crash. With the command ( -DX12 ) in the Steam Launcher they can still use DX12. https://steamcommunity.com/app/1524630/discussions/0/4408466785402733547/
New - Lost Island remodeled with new biomes (May cause problems with old scores, e.g. old trees are still present that no longer exist) Lost Island now also has a Forsaken Villages - All items can now be found sporadically without lootboxes - There are now items that can only be looted once - There are now items that reappear - Show name is now disabled by default
New -> Info - Level System / XP allocation - https://steamcommunity.com/app/1524630/discussions/8/4809273833183875669/
Other - Performance improvement - Tropical Island and Red Desert will be adjusted for Update #57.
Known issues - Levels -> loading of levels has a short delay
Preparations - Lost Island map will be further modified and expanded. - Interaction with more details - In preparation - Additional maps (different biomes) that are not part of the story. - Multiplayer DLC - Add pause for single player