Out now on the experimental branch only. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs and instability.
Please report any bugs or feedback to either the Steam or Lo-Fi forums[www.lofigames.com]. Thank you.
1.0.26
-Fixed crash if combat is cleared in an EV_I_DEFEATED_SQUAD dialogue event
-Fixed characters having incorrect voice after changing race/gender in the character editor
-Fixed kidnap order on wild animals
-Added a new save logging system to help debug any save/load related problems
-Finally fixed the blood spider attack range
FCS -Existing translations can be exported as gamedata.po
-Fixed exporting multi-line translated strings when exporting gamedata.po
-Added 'no longer used' description for deprecated values
We're still having some delays reverting the broken Japanese data files, but a fix is coming soon. Thank you for your patience.
Update 1.0.25 Out Now
Update 1.0.25 is out now!
Please report any bugs or feedback to either the Steam or Lo-Fi forums[www.lofigames.com]. Thank you.
1.0.24
-A rare crashfix
-Fixed crash added in last update, if character has no clothing
-Fixed possible towns having null faction
-Removed unplaceable towns from town list in ingame editor
1.0.25
-Fixed crash if missing save folder
-Fixed limb stumps causing crash when changing race in character editor
-Fixed a few minor town guards that didn't respond to attacks
Update 1.0.22 Out Now! Plus Chinese Localisation In Progress
Due to the great response Kenshi has had from Chinese players since launch, we're excited to announce that we're currently working on Simplified Chinese localisation, ETA Mid Summer 2019. Thanks for supporting us!
Update
Update 1.0.22 is out now! 1.0.23 is out on the experimental opt-in branch, this includes the finished improved Japanese translation.
Please report any bugs or feedback to either the Steam or Lo-Fi forums. Thank you.
1.0.22
1.0.23
Update 1.0.21 Out Now
1.0.20
Fix for some cases where a base raid wouldn't leave
Fix for some cases where the carrying/bed/cage states could get mixed up resulting in the wrong context menu commands showing on a character
Fixed crash loading a physical item with non-existant mesh file
Fixed crash when loading character in bed where the target is not a bed
1.0.21
Update 1.0.19 Out Now
Update 1.0.19 is out now!
Please report any bugs or feedback to either the Steam or Lo-Fi forums. Thank you.
1.0.14
1.0.15
1.0.16
1.0.17
1.0.18
1.0.19
Blog #28: New Horizons
Kenshi Post Launch
How has the Kenshi 1.0 launch gone since December? We think it’s gone pretty good!... Kenshi has been getting some amazing attention since release and we've been making enough sales to fund future projects. We're especially enjoying the reception from our fans, plus fan art and fiction on the Kenshi subreddit since it's subscriber count blew up to over 12,000!
We've been seeing some amazing Let's Plays from Cohh Carnage, Aviticus Dragon, Rycon, Robbaz, Darkosto, Kokoplays, Matthas, and YY, plus more. Not to mention there are too many mods for us to even keep track of. Our average play time is 50 hours per player and we made it to the top 250 reviewed games on Steam in 2018! Plus we had some great articles including The Guardian, PC Gamer and RPS's Bestest Bests. All in all, the interaction from our fans has been a great inspiration and motivator for us in these past few months, and we can now proudly say, after the bad rep associated with early access games, we did good on our promise as an early access indie developer.
New To Lo-Fi Games
With Kenshi's great success, we've since expanded our team to begin work on our next project. But hey, that’s still a secret for now...
We now have Vitali, our new 3D Artist, joining us remotely, and hopefully an extra programmer very soon to join us in our UK office. We also have a team of artists working with us on the concept for our next game. Among the various studios we hired was Studio 5518 who we discovered after finding their own Kenshi fan art - Some of you may recognize this glorious piece of Holy Nation fan art which we shared on our social media some while ago.
Coming up
Before we get too far ahead of ourselves in new projects, we're still continuing with bug fixing thanks to player bug reports and feedback. A Japanese localisation re-haul is also due out this spring, which will address the odd translations and inconsistencies reported to us last year. Likewise, expect a slightly improved French update this spring too.
We're also working on some merchandise designs for our official shop, due open in the coming months. We'll be keeping the prices as affordable as possible to thank our fans for all their support, and just because we wanna see you all wearing Kenshi t-shirts. We ran a poll on our Twitter page and after input from our fans, we'll be carrying on more designs based on the requests we got back.
Happy tech hunting!
UPDATE: There seems to be a few misunderstandings that we're abandoning Kenshi. So we've clarified that our next plans are actually to work on the prequel, which Kenshi will share the same future engine and upgrades with - here.
Update 1.0.13 Out Now (Experimental)
Update 1.0.13 is out now on the Experimental branch! To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If opting in, please be aware of bugs, instability
Please report any bugs or feedback to either the Steam or Lo-Fi forums. Thank you.
1.0.13
Update 1.0.10 Out Now
Patch notes for yesterday's 1.0.10 release.
Please report any bugs or feedback to either the Steam or Lo-Fi forums. Thank you.
1.0.1
1.0.2
1.0.3
1.0.4
1.0.5
1.0.6
1.0.7
1.0.8
1.0.9
1.0.10
1.0 Out Now!
Kenshi version 1.0 is now out!
After 12 years of working alone, working as a six man team, shrinking back to a four man team, and suffering the dreaded year-long pathfinding update disaster of ‘15... we kept going til the end and we finally hit version 1.0.
https://youtu.be/nN3BXvRGjBo
We want to thank all of our players who have spread the word, supported us along the way and never given up on us during our long development. And of course we want to give a special thank you to all of our moderators (Shidan, Hatsune and Lumi) and contributors (Gauthier, Vlad, Yuri, Yayoi, YangFu, Egoisto.j.k, Tanishi, Urakata and many more!) who have given us their time and help to make Kenshi as good as it can be.
We will still be supporting Kenshi so if you do come across any technical issues we may have missed, just make a report in the bug forums and we’ll look into it asap.
Happy explorations :)
Update 0.99.26 Out Now
Update 0.99.26 is out now! This is on the main stable branch.
Please report any bugs, gameplay or balancing feedback etc to either the Steam or Lo-Fi forums. Thank you