Keyboard Warrior: Dreamstate cover
Keyboard Warrior: Dreamstate screenshot
Genre: Strategy, Indie

Keyboard Warrior: Dreamstate

Adjusted levels of audio effects

Adjusted the levels of certain audio effects after yesterday's audio patch

Likely will take one or two more of these before I'm happy with everything

Nov 29

Fixed a bug that prevented enemy spawn rates from properly increasing

Adjusted upgrade values to scale proportionally (tradeoff and damage)

Bomb special visuals improved

Frostbite cursor base duration reduced from 2.0 to 1.5.

Ying and yang base damage was reduced from 0.25 to 0.1.

Kunai knockback nerfed by 25%.

Earthquake and purge size reduced to not expand beyond the screen so much.

Bomb special nerfs

Nerfed new bomb special damage and knockback

Fixed a bug with Osiris guardian cube soft collision where other enemies wouldn't recognize them

Osiris cubes bumped back up to 3

OSIRIS cubes have been moved back up to 3 with their health coming down

Their spawn distance has been changed alongside their speed scaling with difficulty levels

Version 1.6.0 IS OUT RIGHT NOW!

Here's the rundown



Teleporting


That's right, and it's MORE fun than it sounds. Zip around the arena while carefully navigating gaps in the horde to buy yourself time and secure your safety.




Primaries (Cursors)


Every cursor except Sword has been reworked.




Secondaries


4 NEW SECONDARIES. AND THEY ARE REALLY SPANKING COOL!




Terminal Commands


Multiple commands have been overhauled, and all others have been significantly rebalanced.



NEW ENEMIES



LASER CUBE - Fires a circling laser when the player gets too close.
FRENZY CUBE - Unleashes a bullet frenzy when the player gets too close
Upgraded cube - Standard cube, but better



NEW BOSSFIGHTS



The OSIRIS boss fight has been completely redesigned to fit KWDs new gameplay.

OSIRIS will follow above the player's head, and his guardian cubes have been reworked.



Control Remapping



Thank me later.



Default terminal commands



Set your favorite command as the default for easy access!



Bugfixes, and balance changes.



I literally don't have a list it would have taken up too much time to make one as I was going along.

It's currently 5:35 AM where I am, and I didn't wake up early.

If you get what I mean.

It's been that way the past week or so trying to get this out to you all.

So I hope you understand.



Just know that the gameplay feels much more awesomer.



I hope you enjoy it!

Version 1.5.7

New Visuals for the player's meters and maroon fog arena

Various minor enemy visuals changes

Added environments in the game settings screen that create weird and trippy visuals for survival

Tradeoffs and damage upgrades are now reduced in scaling amount and tradeoffs now work so that the buff is double the nerf

Guardian cubes give less special charge

Version 1.5.6

Fixed various problems with knockback-resistant enemies getting displaced by normal knockback

Boom knockback no longer ignores knockback resistance

Knockback and damage scaling are now as a percentage of the original value instead of exponentially scaling

Guardian cubes are more resistant to ignore-resistance knockback

Added new "Lasers" Command ability that scans the screen with an "x" laser pattern

Boost Visuals and Fireworks Changes

Added new player visuals to show when "boost" is active.



Frenzy has had its fire rate reduced from 0.04 to 0.05 seconds.



This reduces its burst damage while increasing its duration and stalling power.



Fireworks cooldown from 15 to 17 seconds



Fireworks firing pattern has been modified so that bombs don't bounce into each other as much.

Fireworks and Pulse renamed to Push

No, no, no!!!!



Cosmos.



You can't just release version 1.5.0 and then in the span of 1 DAY add 2 MORE COMPLETELY UNIQUE ABILITIES, IN ADDITION TO A TON OF QOL AND BUGFIXES.



Oh, but I can.



And I just did.



Fireworks



Launches a flurry of 8 goo bombs. 5 get shot upwards, and 3 get shot downwards.

15-second cooldown.



Also, fun fact. You can use keyboard shortcuts to select (Control + A), copy (Control + C), and Paste (Control + V) terminal command abilities. Try it!



Pulse is now Push



Sounds better and a shorter name fits the ability better.



Both pulse and push have had their radius increased from 300 to 315.



Push's cooldown is now 0.5 seconds from 1.5.



Enjoy!

Boost nerf

Nerfed the new "boost" terminal command from 8 seconds to 5-second duration.

Cooldown time from 16 to 15.