A sneak peek at what’s to come when Liquid Bit, LLC launches the multiplayer madness of Killer Queen Black on Xbox Game Pass this quarter.
In addition to other release updates that will come along with the launch on Xbox, the largest project and one of the most exciting is the Rank Reset of 2021. Game Designer, cwal, breaks down what to expect when the MMR reset happens. Check it out: https://thekqbblog.com/2021/01/22/reset-is-coming/
Steam FREE Weekend!
We’re doing it! Mark your calendars, tell your friends! We’re celebrating multiplayer, cross-platform gaming with a FREE KQB Steam Weekend!
That’s right, we’re going 20% and FREE-TO-PLAY from Friday, Dec 18, 2020, at 10 am PST - Monday, Dec 21, 2020, at 10 am PST.
An excellent opportunity to introduce your friends, play before you buy, and even host a virtual holiday party! Use the party widget to set up custom matches and connect across platforms.
Stay tuned for Sunday, December 18th's New Bees on the Block event - hosted by our Discord Mods. Join KQB's Discord server for sign-up alerts.
Thank you for all your support in 2020! - The Killer Queen Black Team
Registration is open for Indy Gaming League Winter Circuit 2021
Killer Queen Black is back in what marks one full year of participation in the Indy Gaming League! It’s been awesome to watch the league grow as a whole, but also to watch teams develop and elevate the competition circuit after circuit.
As we head into the playoffs for Fall Circuit, we have to give a BIG nod to the IGL KQB Community of Casters. It's not easy. Technology, timing, energy - so much goes into broadcasting a game. Learn more about the individuals who have helped define the lingo, develop the scoreboards, and showcase everyone who plays KQB in these Q&A blog posts.
Don’t miss out on Fall Circuit playoffs streams and signing your team up for IGL’s Winter Circuit! There's a community of KQB players sharing strategy, fan art, and more on our official Discord Server. You're invited.
Thank you for your continued support! - The Killer Queen Black Team
Betelgeuse update: Version 1.63 released!
Betelgeuse version 1.63 update includes Spectating, custom match modifiers, and much much more. For a full review of the release notes see below!
Release Notes
Spectate custom matches from the friend list or via a spectate code.
Custom match rule modifiers now available.
Region select will now ONLY place you in your selected region.
In game ping menu has been redesigned to show region and spectators.
Emote and dance on Meet Thy Family.
Emote in post-match.
Added an option to block emotes and pings in game.
In game menus have been updated to allow you to set privacy permissions, adjust audio, enable voice chat, and change your input configuration.
A snail eat will now be counted as a kill for the rider.
Players can now jump off the snail in one of three directions; front, up, and behind.
Quick Play matches will now start with only one player.
Quick Play will now allow a match with an AI queen if you choose runner as your preferred role.
AI movement updates.
Collider and physics updates to smooth out bumps.
PC players can now lock/unlock the framerate.
Switch performance improvements.
UI animation updates.
Many misc bug fixes.
Various small map changes:
Added a 6th berry pile back to Helix - while the tension leading up to famines that the previous version enabled was very exciting, the famines themselves were both far too frequent and boring for everyone except the queens and any remaining warriors. We'll be continuing to monitor famines across all maps and considering what, if any, mechanical changes to the game might fit best for famines in KQB.
Added gun and removed shield on Spire - Gun is underrepresented generally among the 7 maps, and this change should open up exciting new opportunities for play, especially in the bottom half of the map and the hives.
We are extremely proud of this release and it was made even better by the community BugHunt playtest participants! We appreciate your feedback and dedication in helping Killer Queen Black expand its player base and be the multiplayer game we all need right now! - The Team at Killer Queen Black
Killer Queen Black News and Updates
Where did September go? Jammed with IGL playoffs, getting teams together for Fall, weekend events, community events - busy, busy bees!
And behind the scenes, you heard it from Matt during the Something’s Brewing stream, the next release is in cert with Nintendo, so now we wait.
Thanks for hanging out with Matt and Adam last Friday and thank you, Daddy, for hosting! Our next dev stream will be a Q&A on October 8th. A form will be coming out soon to capture your questions - stay tuned to our social channels.
Indie Cade Anywhere and Everywhere: A sustainable digital space to support and showcase indie games Kickstarter is LIVE. 2020 is weird, lots of events are navigating virtual spaces and communities and kicking butt at it too!
Our friends at Indie Cade have a Kickstarter out to support their mission. And oh hey, is that an ABS V THE BLOOD QUEEN fight stick in the off-menu rewards? Check it out!
What are you up to this weekend? It’s MAGWest time! It’s a buddy draft! Learn more and represent! This MAG tourney will take place Friday night and will be recorded for rebroadcast during this weekend’s MAGWest event! More info and sign-ups here.
Stay tuned for KQB’s BIG BDAY BYOT sign-up happening 10/10-10/11. Full calendar available here.
Thanks for all your support - Have a killer Wednesday!
Killer Queen Black IGL Fall Circuit!
GET COZY WITH A CASUAL KQB LEAGUE THIS FALL - INDY GAMING LEAGUE’S FALL CIRCUIT REGISTRATION IS OPEN!
Register your team for Indy Gaming League's Killer Queen Black Fall Circuit 2020 and enjoy multiplayer fun with your friends and make some new ones too!
Dates & Details Fall Circuit 2020 Important Dates:
Registration ends September 25, 2020
Fall Circuit Starts October 5th and wraps up on December 14th, 2020
Circuit Play: October 5th - November 15th
Playoffs: November 15th - December 14th
We’re excited to welcome an official KQB IGL Community Liaison to the team! You know her from the extreme organization of IGL KQB Streaming Schedules and Almanac Automations, we’d like to extend a warm IGL and KQB welcome to Bee’sKnees! You can connect with her Team Finder, check out the TV Guide, complete surveys, and more via KQB’s official Discord Server #indy-gaming-league.
For detailed info on what to expect in the KQB IGL Circuit, please read through IGL’s Rules and Regulations.
We're looking forward to another awesome circuit of matches! Even if you aren’t playing, you can spectate thanks to our amazing community of casters!
Game with friends this fall!
Introducing the Betelgeuse Update 1.62!
We’re live with the biggest update yet! Betelgeuse was developed in some of the strangest times of our lives and delivers features that are sure to bring us together. Enjoy enhanced party features and months of bug fixes, along with some other UI treats, a NEW map, and Steam Achievements! Check out the release notes:
Release Notes Enhanced Party Features
Adding a second controller locally while in a remote party will now add that player to the party.
Local play now allows you to add controllers/players everywhere, not just on the title screen.
When in a Quick Play or a Ranked Match, players can now see who is in a party together.
Players can now see the status of their friends’ parties and join from the Friend List.
Players in a party can now receive invites to other parties.
Added a Party Widget on the main menu to easily access party members, online friends, and privacy.
Recently played shows the last 25 players you played against.
Custom Match Enhancements
Modified Custom Match UI to improve match setup experience.
Players no longer have to be in a party to join a Custom Match.
Players can now back out of Custom Match “Meet Thy Family” and return to the lobby.
Inactivity timeout on Custom Match has been increased to 10 minutes.
Custom Match now has multiple ways people can join:
Create a code that allows any player to join.
Set the Match Privacy settings to “Friends” to allow players to join straight from the friend list.
Improved voice chat in Custom Match to allow players to separate out voice as follows:
Match Chat: All players in a match can chat in both game and lobby.
Team Chat: Chat is limited to teams during the game, but all players in the lobby.
Parties now have multiple privacy settings enabling players to join together by:
Invite Only: Players can only join your party via an invitation.
Friends: Friends can join your party without an invitation.
Friends of Friends: Friends of friends can join your party without an invitation.
Gameplay Enhancements
Added a new map: “The Nesting Flats”
Changes to The Helix Temple
Top gates have been moved further apart.
Top berries take slightly longer to reach.
The central berry pile is harder to deplete quickly.
Added a new special win condition frame.
Winning teams can now clap as well as dance in Post Match.
Speed upgrade now affects vertical momentum for soldiers.
Worker jump now has more variable upwards velocity based on button press length.
Berry throws slightly more powerful.
In-Game chat widget now separated by team side.
New intro animations for players on the “Meet Thy Family” screen.
New VFX added to gameplay.
Various other UI and UX improvements including Friend List and Leader Board performance enhancements.
Berry throw-ins are now calculated in the following ways:
Count it as +1 berry for the worker who threw it in the hive, in the following situations:
It does not touch anything before going in.
It bounces off a wall and/or ceiling first, but no other player.
It skids along the floor before falling into a berry hole without touching another player.
It bounces off an enemy player first.
It bounces off another berry bouncing around the hive.
Count it as a +1 for the last player to touch the berry in the following situations:
Berry was thrown by a worker and it hits their teammate before going into a hole.
Any player (queen, soldier, or worker carrying a berry) touches a berry and it flies into a hole in the hive. Could be with their body or with their weapon (ie mace).
A berry is pushed into a hole by another berry that was touched by a player
A player name sanitizer has been added.
Added Steam Achievements.
The game will now auto-log you in if you are disconnected.
Thank you for playing and for all your feedback, this was a big one - we won’t wait so long next time!
Killer Queen Black - The Winner’s Hive
Indy Gaming League’s Spring Circuit 2020 quickly became the buzz of many socially distant circles. IGL Winter Circuit Teams returned to showcase their skills, Killer Queen Arcade fans joined the lineup, and new teams found quarantine-fun in friendly competition.
INDY GAMING LEAGUE SUMMER CIRCUIT REGISTRATION IS OPEN!
GAME WITH FRIENDS - SUMMER CIRCUIT REGISTRATION IS OPEN!
Register now for Indy Gaming League's Killer Queen Black Summer Circuit 2020 and enjoy friendly competition with the IGL and KQB communities.
The circuit will run from July 6th through September 14th - that’s six weeks of regular season play followed by four weeks of single elimination playoffs.
Teams are divided into Rank Tiers based on average Team MMR. You can jump on KQB’s Discord to learn more or to find teammates. Each IGL KQB team is allowed up to 7 players - once a player plays, they are locked in.
If you have questions, please join the IGL Discord and post in the #kqb-general channel!
We're looking forward to another awesome season of matches! - The Liquid Bit Team
(Hydra 1.61) Update
We’re live with the Hydra 1.61 update! Keep on raging that 8-player local from your couches and beyond. AND now, you can party with all Xbox controllers.
Thank you for your feedback - we are happy to announce the following updates with this recent patch:
Fixes the issue where adding more than four Xbox controllers was not allowed
Fixes a bug where Steam profiles were appearing on Switch
Fixes a clipping issue on The Spire
Fixes an issue where Steam usernames would go unfiltered on Switch
Fixes an issue where a sacrificed worker could spawn in an incorrect location after the rider was killed
Fixes an issue where soldiers could collide with the snail
Fixes an issue where the penalty timer for disconnects during ranked play would not show
Fixes an issue where you could not back out of role select
Fixes the issue where having many friends causes some not to show up
Fixes an issue where uneven teams in Ranked still lose points
Change the color of latency indicators to better match the severity of latency
Fixes the issue where thrown berries into the enemy hive would count towards your berry stats
Fixes the issue where a profile picture may appear all white