Kingdom: New Lands cover
Kingdom: New Lands screenshot
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Genre: Simulator, Strategy, Adventure, Indie, Arcade

Kingdom: New Lands

Happy Anniversary! (Patch 1.0.4)

Dear Queens and Kings,

Today marks the one year anniversary since the launch of Kingdom! It has been a crazy, wonderful ride and even one year later we're still super excited about this game and, more so, absolutely grateful for your support. We're also still committed to improving and expanding the game 365 days after it has launched, and we will continue to do so for the foreseeable future.

I'm taking this opportunity to launch patch 1.0.4, which fixes a bunch of annoying bugs in the current version. This is slightly ahead of schedule, so let me know if it's horribly borked!

The next patch—aside from a small spooky surprise next week—will be 1.1.0. For that version I'm working on a way to let you start a new game on any land immediately, probably through the map view from the menu.

Thanks for your support & enjoy!

Patch Notes



  • Crash on Startup An empty save file will no longer crash the game during startup
  • Crash on Startup A corrupted save file will now start a fresh game instead of hanging. The corrupted save is NOT deleted, so it can be salvaged or sent to developer for support
  • Infinite blood moon The game no longer prevents a "safe state" when all currently alive enemies are far away. Previously, the game could get stuck in an "infinite blood moon" because a new wave is approaching from the furthest portal before the previous wave has been defeated.
  • Trolls & flyers adapt their speed to the wave they are in, to stick together with the other enemies
  • Waves (especially trolls) now better predict the duration of their trip from portal to camp.
  • Increase tutorial ghost speed and improve 'leading' behavior.
  • Fix farmhouse not being stored if saving while it is under construction
  • Fix visual glitch with torch light on a stag mount
  • Prevent farmlands from overlapping each other
  • Farmers are better at sticking to their assigned farm
  • Allow farmlands to appear on either side of farmhouse until max amount is reached
  • Fix bug where player could not purchase new shield after one is stolen by a troll
  • Fix a bug that caused a single boat part to disappear after saving + loading
  • Disable touch screen controls on desktop platforms so the menu doesn't break

Kingdom: New Lands 1.0.3

Dear players,

Version 1.0.3 is a quick patch that only re-enables logging to the file that is stored in the game's folder.

A bigger patch that fixes some issues including the "neverending blood moon" ( http://steamcommunity.com/app/496300/discussions/0/361798516951313016/ ) is underway and will be released in one or two weeks.

Apologies that patch speed has been a bit slow, got quite a few balls in the air atm with IndieCade coming up next week.

Cheers

— Thomas

Kingdom: New Lands Patch v1.0.2 now out!

Hey everyone! We've gathered your feedback since the launch of Kingdom: New Lands and have a new patch that addresses a few things.

Change List



  • Updated the game's engine from Unity 5.3.6f1 to 5.4.0f3
  • Updated to the latest Steam SDK
  • Russian Language support added
  • Fixed issue with Hermits loading incorrectly
  • Fixed several issues with knights and the boat
  • Optimized Audio Pooling (with rate limiter)
  • Tweaked worker's behavior when completing jobs far from the outer walls.

Hopefully this creates a smoother experience for you all! Let us know how you like it.

Kingdom: New Lands is now available!

It's here, it's here! It's finally here! Kingdom: New Lands is now available for Windows / Mac / Linux. You can grab it for $14.99 / €14.99 / £11.99, plus throw in a few more bucks if you want the soundtrack (which includes new songs too).

We can’t express just how much we appreciate the Kingdom community for being so patient while we tested New Lands, you all are the best. Now, go forth and journey into these New Lands and make your Kingdom flourish again.

Kingdom: New Lands out August 9!

https://www.youtube.com/watch?time_continue=1&v=YCkhhwvKz2s

Kingdom: New Lands is coming to PC in less than a week! We can hardly believe it ourselves. We've had some fun getting the game prepped for release and now the release of Kingdom: New Lands is fast approaching like a monarch on a speeding horse galloping away from a dozen greedy creatures intent on taking their crown (a.k.a. just another day at the office).

WE HAVE A NEW TRAILER FOR NEW LANDS. It's the first trailer and the last trailer. The alpha and omega. The one trailer to rule them all. Did you see all those new mounts? And new characters? And a new statue? It ain't called New Lands for nothin'!

Kingdom: New Lands is an expansion for Kingdom, but it's also like a sort of gold edition of the game. It will be the definitive version going forward and it will be the only version we sell from here on out. On PC, though, we'll have it set up so that you can play the original Kingdom game when purchasing New Lands if you wish. When Kingdom: New Lands launches on PC and Xbox One, it'll be priced at $14.99 / €14.99 / £11.99.

If you already own Kingdom (Windows/Mac/Linux only) through Steam, GOG, and other official partner sites, then you can sail away to the New Lands for zero money when it launches August 9th whether you're using the Steam version or a DRM-free version. Caaaaa-ching. Check your library at launch!

If you can't get enough of Kingdom: New Lands, check out the new site! kingdomnewlands.com

We're getting our castle walls fortified and our knights trained for next week's launch!