Kingdom Rush Vengeance cover
Kingdom Rush Vengeance screenshot
Genre: Strategy

Kingdom Rush Vengeance

Watch our community members play!



We are excited to show you our game played by one of our amazing streamers and community members: Superjombombo!

Join us in this Livestream and if you want to see more subscribe to his channel

https://www.youtube.com/user/Superjombombothree




I have arrived on Steam and Vengeance will be mine!



General! On this magnificent day, I, the Dark Lord, have arrived on Steam to fulfill my Vengeance.
I hope you have already thought of a strategy to lead my army and heroes to victory.

I expect you have read the Encyclopedia I left for you and now know every weakness of our pesky enemies. Have you already familiarized yourself with our many towers and heroes? They are there to help you achieve victory in my name.

I hope you have done so for your own sake or the consequences will be nefarious.

I expect nothing from you but excellence, and I am sure you will not fail me!

Go now, let my Vengeance begin!

AMA with our Game Developer


Our Kingdom Rush Vengeance Game Designer answered a lot of questions during today´s AMA in our Discord.
Here are some of them :

What was your favorite part of the process of creating Vengeance?


I think the best part of the process is when things start falling into place. When you’re starting a project you try this and that and everything feels incomplete even if things are coming out as desired (Which is not really frequent). Even so, there’s a moment when something clicks and all the content starts to interact and make sense. Even sometimes new interactions and synergies appear and make the game extra fun or interesting. That’s the part I like the most.

Why is there no hero or tower in KRV involving the Saurians?

In previous games, we got faction-based heroes or towers (e.g Bruxa and Tribal Axe Throwers) but with the Saurians being really prevalent in the series (the untold story arc of the mysterious Xoguieth) it makes sense that they should have a bigger role, but they don't
We thought that Saurians despite having a whole terrain dedicated to them in Frontiers wouldn’t follow Vez’Nan into battle. They’re more of a neutral race like the Anurians. They have their own motives and joining a major scale invasion wasn’t on their plans.

Is there something in Vengeance that turned out differently than you originally thought it would?

At first, we made a player power where you could summon Vez’Nan Acolytes instead of heroes having active powers. Even we did a whole upgrade tree for them but ultimately we cut them out of the game because the heroes we’re much more interesting and diverse.

What are some of the steps and thought processes when creating new towers and enemies for Vengeance?

First, we check for roles that are already covered. Single target damage, physical, Magical, etc. After finding something unexplored or different, we start tossing out ideas, anything goes, and sometimes the whole team brainstorms concepts for them. With all that information we start to document a first rough document of the basic mechanics and skills trying to think about how things would interact and what could be interesting or cool to add. After that, we do a meeting to cover all the parts (art, code) and to see if the concept is doable and fits into the game.

How far is the final product from the original concept?

Well, initially the game was going to be called KR D&D (Dwarves and Dragons) trying to go with the idea of portraying different races of the game but ultimately we thought that showing the story from the “baddies” side would be so much interesting.

Out of the 3 dragons, what was your favorite to make?

The only dragon I made was Beresad (the other two I just supervised and approved) and I had quite some trouble doing it. Dragons… are hard to balance, they’re supposed to be super powerful but at the same time, they shouldn’t be able to break the game. Even so, I must say with all the lore that revolves around him, Beresad is my favorite dragon. If I had to pick a “dragon” that I loved to do that would be Phoenix from Origins since it could be considered on the same tier as one of them, only with a lot more feathers.

What do you think is the best level you have ever made?

I think that both the Jokull stage at the top of the mountain and the final battle at Linirea castle are my best creations (which without the team I’m part of couldn’t be possible to be the way they are). Those two stages took several weeks to complete. We did a lot of work on them, a lot of ideas and concepts we’re thrown out to ultimately be the way they are.
What I most like about them are the conditions to win said stages, we tried to do something different for them instead of just slaying a big creep and I think those two stages turned out amazing.

What is the most difficult level for you in KR?

Not from Vengeance but from the original Kingdom Rush, the Rotten Forest proved to take a toll on my sanity for a while. I was young and naive and the original GD from that game (Vanzen) seemed really bloodthirsty when he balanced out that stage.

Has a Gnoll ever attacked you?

If you ever end up facing a Gnoll, always have some snacks to share. They prove to be very chill when they get something to munch on.

Why are there Twilight elves in the game, when they have no reason to be part of this fight?

They thought this was a chance for them to reclaim their former glory after they got devastated by the events from KRO.

Which is the best free hero for you?

Best Free Hero Asra all the way
I think I kinda went overboard with her, and it's really powerful

Why did you reduce the number of upgrades (the ones you buy with upgrade points) in Vengeance?

I will try to answer two questions with this one. Upgrades work differently in KRV, we decided to do the progression detached from performance since a lot of players struggled when they weren't getting too many stars. Mainly for balance purposes, we fixated the number of points so you would pick the most relevant upgrades for your playstyle even if your performance wasn't the best all the time

Why don't more heroes from previous games, especially KR1, appear in KRV? (e.g. Ingvar replacing Arkuz or Elora replacing the Winter Queen)

Those we're considered but we also wanted to mix up some new concepts to give new faces to the game (The winter queen initially WAS Elora, but we decided to go against that so we would add a new character and Elora could be used in something else).

Why is damage variance so high in KRV?

That's what we decided for the balance of this game, it doesn't mean we thought it was better or worse (that would be up to you to decide), just a different take on how damage works for the game.

What was the hardest thing to program in the series?

I think that the rebuild of the engine was something really challenging. I can't be fully certain of the problems and challenges the coders had to go through but I remember that it was no easy task at all.

Do you have Magnus's soup recipe (from Lozagon City)?

Magnus is really serious about not revealing his recipes and I don’t want to get on his bad side again. Last time I did, I had to work polymorphed into a sheep for two weeks.

Kingdom Rush vengeance Live stream



Lead your powerful dark army and make the Kingdom tremble with each step! Face ferocious enemies and supreme bosses. Build mighty towers, choose your arsenal for destruction, mix them, and find the deadliest combination. Train legendary heroes and lead them to victory!

Play our demo and get a taste of what's to come when the game is released on Oct 15th! Add the game to your Wishlist now!

Ask Me Anything With our Kingdom Rush Vengeance Game Designer!



Have you ever wanted to ask questions to the Kingdom Rush vengeance Developers? Now you can finally do it!
On 13/10 4 PM (GMT) we will have a Ask Me Anything with our Vengeance´s Game Designer on our community Discord!

Remember to add Kingdom Rush vengeance to your Steam Wishlist!

Follow this link to join discord: http://www.ironhi.de/b/3mEEmkh
Add Kingdom Rush Vengeance to your Steam Wishlist

Play the Kingdom Rush Vengeance demo 🔥



The time has come and it's payback time!

Play our demo and join the Dark Lord's army to conquer the lands on Linirea on his name. We will challenge your strategy skills with 6 exciting levels and a demanding boss battle. But don't worry, you won't be alone on the battlefield as you will have 2 heroes and 5 towers of Vez'nan´s arsenal at your service to help you obliterate the pesky Dwarves!

Kingdom Rush Vengeance is the fourth installment of the famous Kingdom Rush saga, one of the most renowned Tower Defense franchises from Ironhide Game Studio, an indie developer based in Uruguay.

We hope you enjoy the demo we have put together for you as an appetizer while we wait for Vez'nan arrival on Steam. On the full version, you will find more than 25 challenging levels, a plethora of boss fights and you will be able to command 13 heroes and 18 towers!

Download the demo and get a taste of this iconic Tower Defense game!

They come from the deep!

Pay close attention to me, General. I am entrusting you with an army to explore this new and exotic land.

We know little about this realm, solely what is held in books and legends. However, one thing we do know is that their city is full of magical energy, a weaker kind of energy if compared with mine, yet worth conquering nonetheless.

Some of our orcs think that we have already won the war, that our job is done… Those fools may land joking about peace and thinking that they only need to growl to win once more. They shouldn’t underestimate their enemies. You and I know better than that.

THE KINGDOM OF LINIREA

My spies brought news of that sloppy King and his hubris. He is under the impression of having everything under control, he expects us to trip on the same rocks, to make the same mistakes as before… but we’ll prove him wrong!

The unsurpassable might of our army will prove him wrong...

Linirea’s army will be our truest test. These grounds and their forces are no strangers to us, we once called each other allies, but that was before, before the cold wound of rejection turned us into outcasts.

Oh… These lands fill me with so many memories, bittersweet memories of joy… and anger!

They underestimated my power, but most importantly, my will.

Long were the years waiting for my exile to be over. Yet, the time has finally come and now I’m ready to bring the Kingdom to a new era of unprecedented glory!



Let the trumpets roar for the age of Vez’Nan!

THE FROZEN NORTH

The cold wind and the rapid rivers are their main defenses. Seize them General! They will make a fine attack point for our next objective.

The Northerners and their creatures live ruled by nature's codes. They think there is only one path, one that resides in the heart of the mountains.

They think they are safe... It's time we prove them wrong!

General, you must stay alert, northerner creatures know their ways…

Our victory is imminent!



We heard he likes to make snow demons in the snow...

THE DWARVEN KINGDOM

My power… our power, is growing even stronger!

Don’t let the dwarven machines fool you, they have a life of their own and are ready to strike at their master’s beck and call.

Although the Dwarven Kingdom is an strategic point for our conquest and victory is at the tip of our fingers, we will not make the foolish mistake of belittle our foes.

The dwarves think they’re safe behind their walls, but they underestimate who’s at the gates! Don’t they know I was the one who made Linirea tremble to its knees?

Don’t they know saying my name aloud is enough to cover the skies with clouds?

Ha! They probably don’t.



Hidden deep in the heart of the mountains, all they do is build and mine. Without the sun’s light the only gold they see is the one they take off the ground.

They’ve lost track of how true power looks like lead by their self-centered ruler. But I will put an end to that!

We’ll turn piles of gold into piles of bones!

We’ll turn the Dwarven Kingdom into ashes!