We are proud to announce our new update with arcade mode. We would love feedback on this part of the game. At the moment it features two enemy types, melee- and archer grunts. It's still in early development, so please do not review it as a final product. We would like to add more enemy types etc.
Changelog:
Added:
- Arcade mode
- Shield Animations
- Effect for walking and jumping
- New explosion effect
- Settings menu
- Sound effects
- Highscore for arcade mode
We also fixed a ton of bugs.
New items, GUI etc. - Version 0.2.5.7a
We just updated the game with some new changes. We added two new items, which we are still testing and the graphics are not final yet. We got some great feedback which we also implemented.
We also added a shield mechanic for the Knight, it has a duration of 3. Which means if you use your shield and the opponent hits your shield you can block 3 times.
Changelog:
Changes: - We added control screen for keybaord
- New items: Bear Trap and Hatch
- Back button from player selection.
- Shield mechanic
- Updated build GUI
- We redid some of the cannon effects, they are still work in progress
- You can now sell items when you are building and get half the price back.
Bug Fixes: - Respawn bug fixed. Sometimes the player wouldn't respawn.
- Knight Animation bugs are now fixed
- Blocks not merging when build is now fixed.
- Ready text wouldn't disappear is also fixed.
- Deflect bug which meant deflect didn't work is now fixed.
We would love to hear your thoughts on the changes.
/2nd Studio
KnightOut is in closed alpha - We need your feedback
This Monday morning we released about 100 keys to our trusted testers and backers. We are really happy about the support we been getting so far. Thank you so much <3
In this version of the game you will only be able to play local multiplayer, however we are working on arcade mode, online multiplayer and more items along with fixing bugs etc. So don't worry if you don't have anybody to play with, you will be able to play by yourself later on.
At the moment it does support keyboard, but there is no in-game tips for how to use it. The game is best played with a controller.
We are looking for feedback on the gameplay, ideas for items we can add and if you find any bugs please let us know.