The following improvements and fixes were implemented:
- Added option to overwrite saved progress. - Added self-lighting to the tablet, so the screen is visible even when there's no light. - Made some improvements to enhance player movement within the elevator. - Increased the movement speed of the elevators (when they are empty).
- Fixed the bug of misaligned texts. - Fixed the bug with missing control rods controller. - Fixed the bug with the destroyed steam generator's visual effects. - Fixed the bug of "can exceed Primary Circuit Coolant Tank capacity with RCV valve". - Fixed the bug of music volume slider not reaching zero.
This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!
The following improvements and fixes were implemented:
Added ladders.
Added a backup of the game configuration to avoid loss after an update whenever possible.
Modified the way the game manages changes in the graphical settings. Now a restart will be required if the changes cannot be applied. If the change is made while the game is running, the player will be notified that the changes will not take effect until the next restart.
Modified the icon representing the "Delete" action of the tablet save/load progress app.
Improvements and fixes were made to the webserver (thanks to GHXX).
Fixed the bug of the overloaded resistance banks alarm when the demand drops sharply.
Fixed the bug when storing a safety suit, where it disappeared from the container but could still be used.
Fixed the bug in the main menu, which sometimes had no music. v Fixed the bug with the ion column operating sound, which could be heard even if the column was not filtering anything.
Fixed the bug with text overlap in the tablet maintenance tasks app.
[TESTING AREA]
Added visual effects.
New external vessel and simulated water.
New underground access to the maintenance areas and control rod machinery.
This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!
The following improvements and fixes were implemented:
Adjusted the scales of the analog meters to improve their accuracy.
Added an option to be able to select the energy demand profile when starting a new game.
Added a graph to the Service Compliance tablet app with the projection of the estimated demand per hour.
Added loop indicator to steam generator analyses.
Added a deterioration visual effect to the steam turbine textures.
Added variables related to the steam turbine and the electric turbine to the webserver. More info at https://nuclearesgame.blogspot.com/2023/11/webserver.html
Fixed the bug causing visual elements to protrude from the walls of the fuel block depot.
Fixed the bug affecting the functioning of electric turbine local panel meters.
Fixed the bug that made the weather always trend towards the cold.
Fixed the bug preventing meters from activating and updating correctly.
Fixed the bug preventing the upgrade of the electric turbine.
Fixed the bug with the electric turbine lights not turning on when loading a saved progress.
Fixed the bug in some actions and sounds not pausing correctly when pressing the P or ESC key.
This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!
The following improvements and fixes were implemented:
Added a new option to the tablet's AO app: "Send Command".
Added a set of new AO commands: "Follow me", "Stop following me", "Scan your surroundings", "Scan the area..." and "Analyze the device..."
Added a confirmation required to exit the game from the options menu.
Modified the requirement to repair the Evaporators: the inlet and outlet valves must be closed, the reactor no longer needs to be offline.
Fixed the bug of some meters with a scale at 0 (zero).
Fixed the bug in some objectives, which were awarding an incorrect value of Prestige Points.
Fixed the bug in the video surveillance panel, where the multicamera mode switch activated the monitoring.
Fixed the bug in the reflection of the reactor reactivity panel.
Fixed the bug in the unit of measurement of the energy generated on the reactor status panel.
Fixed the bug of fuses falling off the shelf when loading a saved progress (it is not retroactive, if they have already fallen, they will still be on the ground).
Fixed the bug in the Pressurizer, which did not correctly recover the status of the heaters when loading a saved progress.
Fixed the bug with control rod movement not affected by accelerated time.
Fixed the bug in the control rods, which appear directly in the destination position when loading a saved progress with the rods moving.
Fixed the bug on numeric keypads, which did not block their interaction when there was a menu on the screen.
Fixed the bug on numeric keypads, where the display did not recover the last value entered when loading a saved progress.
Fixed the bug in the location of the box that controls the door at the entrance to the turbine room.
Fixed the bug when entering the core, since at a certain angle it allowed you to see the rain from outside inside the building.
Fixed the bug of overlapping doors in some fuse boxes.
Fixed the bug of absorbable energy by the resistance banks when there is a combination of turbines with open and closed breaker.
Fixed some translation errors.
This update is compatible with all previous savegames. If you're having trouble loading a saved progress, please let me know!