Welcome to the 63,000 new players that have gotten the game since last weekend... and counting! We just hit our all-time peak players online today, so if you haven't joined the party, you're not too late.
To celebrate, we are:
Extending the x3 bonus essence and card drop rate to next Sunday October 17th, instead of having it end today
Introducing our second post-launch featured game mode: ULTIMATE HYBRID
Ultimate Hybrid
The Ultimate Hybrid featured game mode starts NOW and ends October 14th! Here are the rules:
To build a tower, you pick a tier. A tower from that tier is randomly built.
No rerolling
Waves have x2 the number of spawns
At the beginning of the game, choose between +50 gold, +39 mythium, and +20 income
Harpy, Sea Serpent, and Eggsack can be sold for 90%
What we're working on now:
Player support. If you're having any issues playing the game, talk to us in Discord
Growing the team and improving processes to support a larger community
Restart option for the campaign and single-player modes
Matchmaking tuning
Balance changes, bug fixes, and quality-of-life improvements
Prioritization for next patch & post-launch roadmap
We've heard your requests for:
Pause option for the campaign and single-player modes
Skill-based matchmaking for Classic 4v4
1v1 featured game mode
Many more things
Thank you for all the suggestions. We're doing our best to prioritize things and improve the game the best we can.
Major Fixes: • Matchmaking: Fixed some cases where matchmaking would find a match slower than it should have, especially for newer players
Minor Improvements • Guilds: You can now invite via clicking a player's name:
• In-Game Escape Menu: Added surrender button:
• Enemy Lane: VFX improved • 4K: Various HUD texts should be clearer now (Still a work in progress)
Minor Fixes • Profile: Now correctly shows "No Data" for seasons before your account had data • FairPlay: Fixed some cases where a player would mistakenly be marked as AFK
Compatibility • Fixed some compatibility issues with some machines • Fixed an issue where 1280x720 resolution screens wouldn't start up the game
v8.03.12
Major Fixes • 4K Support: Added the "Enable 4K UI Scaling" option in Options --> Interface. Disable this if you're on an extra large 4K screen or otherwise need to use UI Scaling. Leave it enabled by default otherwise. • Main Menu: Fixed a few more stuttering issues • Login: Fixed a few cases of players being stuck at Connecting to Login
Minor Improvements • Enemy Lane: Now shows a red glow to make it easier to tell whose lane you are attacking • Matchmaking: Improved match quality for lower rated players
Minor Fixes • Guilds: Fixed a tooltip bug with Applying to Guild
Localization • Updated translations
Progress Updates • Matchmaking: Continuing to debug some issues with new players occasionally getting stuck in queue. • 4K: Will be continuing to make fixes based on player feedback in Discord
v8.03.11
(Includes v8.03.10 changes)
Major Improvements • Added full 4K support. UI Scale and saved HUD positions have been reset to support the new 4K layouts.
Minor Improvements • New icons!
• New Wave 21 achievement art!
Major Fixes • Fixed a matchmaking bug where brand new players sometimes got stuck in queue when queueing for a Ranked match • Improved Login server reliability
Minor Fixes • Global Chat: Fixed some cases of chat causing lag • Codex: Fixed Giant Snail name • Featured Game Mode: Improved tooltips • Guilds: Fixed a few back buttons leading to the wrong places
Localization • Updated translations • Fixed a bug where certain characters didn't show up properly on postgame graphs
Stability • Fixed some cases where players would be disconnected from the lobby server while idling
v8.03.10
Major Improvements * Added full 4K support. UI Scale and saved HUD positions have been reset to support the new 4K layouts.
Minor Improvements * New icons! * New Wave 21 achievement art!
Major Fixes * Fixed a matchmaking bug where brand new players sometimes got stuck in queue when queueing for a Ranked match
Minor Fixes * Global Chat: Fixed some cases of chat causing lag * Codex: Fixed Giant Snail name * Featured Game Mode: Improved tooltips * Guilds: Fixed a few back buttons leading to the wrong places
Localization * Updated translations
Stability * Fixed some cases where players would be disconnected from the lobby server while idling
v8.03.9
Major Fixes * Fixed some issues with Login Queue
TO THE MOON!
Welcome to the 23,000 new players that have gotten the game this weekend... and counting!
There are currently 4565 4661 players online playing Legion TD 2! (increased in the middle of typing this)
To celebrate, we are:
Extending the bonus essence and card drop rate to next Sunday October 10th, instead of having it end today
Increasing the bonus essence and card drop rate from x2 to x3
Introducing our first post-launch featured game mode: ULTIMATE CHAOS
Ultimate Chaos
The Ultimate Chaos featured game mode starts NOW and ends October 6th! Here are the rules:
Get 6 new random fighters every wave
Waves have x2 the number of spawns
At the beginning of the game, choose between +50 gold, +39 mythium, and +20 income
What we're working on now:
Player support. If you're having any issues playing the game, talk to us in Discord
Major Fixes • Chat: Fixed an issue where IME didn't work (Korean, Chinese, Japanese, etc.) (한국어와 몇가지 언어가 채팅창에 입력이 되지 않던 문제를 해결했습니다.)
Minor Fixes • Interface: Fixed a bug where a fighter built at the last second wouldn't make it through • Interface: Fixed a UI layout issue with Wave Info table • Interface: Fixed a UI layout issue with Tutorial menu • Graphics: Fixed a cosmetic bug where in some cases, Town models would accidentally be shown in the 4v4 map mercenary area • Achievements: Fixed a bug where Student of the Game achievement wasn't unlocking properly • Localization: Fixed a bug where some translations didn't load until restarting the game after changing a language • Friends List: temporarily disabled "Invite to Game" option (for friends who aren't running Legion TD 2 yet) due to a bug • Global Chat: Fixed a bug where chat from in-game wasn't showing up if you had Global Chat disabled
Minor Improvements • Audio: Added sound for 20 seconds until Wave 1 spawns • Options: Added an Interface option to Show Battle Texts to show/hide damage/healing numbers during battle • Shop: Added an intro tooltip
New player experience • Added a loading screen tip for PvP Custom games to remind players that they can queue for Classic with up to 8 players.
Localization • Updated translations
Legion TD 2 has fully launched!
The moment we've all been waiting for... Legion TD 2 has left early access and fully launched!
Join in on the hype, try the new units Holy Avenger & Sovereign, play the new Divine legion, and enjoy +100% essence gain and +100% card drop rate this weekend. There will also be streamers playing in English, Español, Portugues, Русский, Polskie, Türkçe, Čeština, Français, 한국어, and more!
Thank you to the thousands of players who recently got the game! For all the new players, make sure to watch the How To Play Video and read the Official Gameplay Guide.
[previewyoutube="iw34Muhp4w8;full"] As a 4-person indie team, we're incredibly thankful to you all. We've poured our hearts into Legion TD 2 over the last 7 years 10 months of development. For those who have been around since early access, you have been instrumental in making Legion TD 2 what it is today. It's a dream come true going from a Warcraft 3 mod to Kickstarter to early access to full launch. We hope you love the game as much as we do. See you on the ladder!
To celebrate the game's launch, we're doing an AMA on reddit. Ask us about modding, game development, future plans for the game, our favorite pizza, or anything!
The Divine have descended onto the grounds of Nova, casting a blinding golden light. Do not mistake their holiness and beauty for graciousness. They bring justice through conviction and eradication, and without mercy. These ethereal beings believe only servants of the Divine deserve ascension, and they seek to cleanse the world of the unworthy. Are you worthy?
Holy Avenger, Sovereign, and the Divine legion unlock when the game full launches on October 1st. Make sure to play this weekend to try the new units, join in on the launch hype, and enjoy +100% essence gain and card drop rates!
Aegis Holy Avenger gains 0.1 mana every time she is attacked and 2 mana every time she attacks. Each 10% mana increases her attack speed and damage reduction by 4%. At maximum mana, her attacks deal 25% splash damage in a small radius.
Final Judgment Sovereign gains 0.15 mana every time he is attacked and 3 mana every time he attacks. Each 10% mana increases his attack speed and damage reduction by 4%. At maximum mana, his attacks deal 25% splash damage in a large radius.
Gameplay Tips
Holy Avenger and Sovereign are the newest hyper-carries to the game. Among the few Impact / Swift units, they are off-tanks with both solid DPS and durability.
Optimal positioning means having them tank some of the wave (to make use of their health pool and ramp up their mana gain faster), but not too much, so they stay alive, unlock their splash effect, and dish out maximum damage.
Recommended Combos:
Butcher / Head Chef / Vampire Lifesteal synergizes with their damage reduction, attack speed, and area of effect damage.
APS / MPS / Dark Mage / Pulverizer Attack speed increases their DPS and amplifies the rate of their on-hit mana gain.
Sacred Steed / Pegasus / Starcaller / Magician Mana gain makes them stack up and unlock their splash effect faster.
Desert Pilgrim / Lost Chieftain / Titan / Guardian Angel Healing and bonus health synergize with their damage reduction and allow them to soak more damage for faster mana gain.
Whitemane / Ocean Templar / Hero Percent effects are strong on high cost units like Sovereign.