Lethal Running cover
Lethal Running screenshot
Genre: Role-playing (RPG), Indie

Lethal Running

Update EA-25 2021-03-29 678

- always dodging in move direction when moving
- dodge range no longer related to installed stims
- tweaked hunter dodging
- dodge-melee-combos are now possible
- new option button for showing the keymap
- increased durability of armor mods

Update EA-24 2021-03-25 674

- rats no longer spawn near the player
- rats appear in houses
- clarified charging lesson
- clarified workbench lesson
- clarified crafting button
- displaying 1-step skills as dots
- message for running fatique
- lowered scrap inventory size
- added crafting hint for AI Aide
- removed scrollbar fading
- increased talk distance
- increased initial dodge range
- inverted dodge direction to forward
- tweaked melee weapon ranges
- drawing melee whoosh related to weapon range
- vendor machines no longer sell empty bottles
- removed broadcasting nodes before district 3
- prevented taking mosquitos and worms

Bugfix Update EA-23 2021-03-20 670

*** EA-23 2021-03-20 670 ***
- preventing certain actions on the player puppet
- fixed players with special characters in their names not able to continue open games
- fixed player loot not available for crafting

Update EA-22 2021-03-15 669

- reordered loot properties in PDA
- less dislikes for eating rats
- fixed eating rats
- minor inventory panel layout fixes
- fixed action log for likes

Big music update EA-21 2021-03-13 666

- added 9 new battle and ambience music tracks
- fixed taking dead rats not always possible

Usability Update EA-20 2021-03-12 665

- preventing melee hits from dead actors take effect
- fixed lobby button clickable before registering
- switched walk/run key to SHIFT
- no more loot dropping with SHIFT and number keys
- clarified crafting buttons
- prevented background flickering in crafting dialog
- lowered button hover sound
- changed loot slot assignment
- filtered loot that can be repaired
- changed talk key to Q for WSAD layout
- new shortcut key for taking loot
- fixed too many cogwheels in industrial sectors

Update EA-19 2021-02-28 660

- fixed interaction hints with parent/child loot

Update EA-18 2021-02-21 659

*** EA-18 2021-02-21 659 ***
- added flint stones
- preventing to take loot from training into game sectors
- better hunter kill icon for HUD

Update EA-17 2021-02-14 657

*** EA-17 2021-02-14 657 ***
- DIY bullet mod is stronger now and needs workbench
- new craftable molotov cocktails
- charcoal can be found in furnaces
- charging loot with battery packs
- tweaked number of poisened water ponds
- changed method of idling actors before pausing the game
- less people participate in robbing runners
- better error handling for action dialogs
- tweaked distribution of raw materials in wasteland
- fixed playing playing the stadion scene when going back to the entry sector
- less rats in industrial sectors of district 1
- removed sleep button from PDA

Update EA-16 2021-02-05 648

- tweaked environment loot count
- tweaked floor tiles
- added new enemy creatures