1. Removed detected errors that occur when parking. 2. Added additional markers on the level with parkour, for ease of execution. Many migrants failed to navigate the routes. 3. Improved the quality of lighting in the "forest" and "ruin city" locations. 4. Added more opponents to the "Wild West" level. Now you can get away properly. 5. changed the hint for the rune puzzle - now the difficulty of the puzzle is perfectly balanced. 6. in parkour in the location "Cave" add additional "hooks". We have noticed that some players constantly break in the same places. 7. Added tips before each battle (so that participants can easily find their way at the beginning of any battle) 8. Complicated the passage of the final boss.
As a result, we fixed dozens of bugs, now the game has become more solid! Let's move on! More big games will be improved ahead.
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Patch 1.0.0.3 - Minor update
New update! This time we solved the issue with a very unpleasant bug that really happened to a few players, but it did occur! It was decided to fix it. What's happened? On certain types of video cards, the post-processing settings automatically went to low. Players at the "viking village" location saw a heavily darkened picture, they were killed by enemies (since nothing was visible and even Alex's flashlight in his smartphone did not save).
Screen dimming bug - fixed ✅
Let's move on! There will be even more improvements to the game ahead.
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Patch 1.0.0.2 - New update
List of updates:
1. Rune puzzle. Added an explanation to the puzzle and a small hint in the text of the riddle. 2. Visually improved a number of locations, worked with filters. Now the picture has become even more pleasant. 3. Changed the animation of losing in the game. That is, when a character dies, a black screen appears immediately. 4. Added mysterious artifacts to the game. By the way, these are the finds of archaeologists that really exist in history. 5. A visual cue has been added to the Cannibal Camp location to make it more intuitive for the player to find a way to get out of the camp. 6. Adjusted saves in the cave. For some players, they "flew". 7. Save! Attention to players who lost saves after the release of the first patch. The project has been more correctly structured and renamed, as a result of which the save folder has been renamed. You just need to move your save files from C:\Users\AccountName\AppData\Local\CharacterInteraction to C:\Users\AccountName\AppData\Local\Liber
Patch Note 1.0.0.1
Hello everyone! We've made a small update. But we want to say right away that this is not the last update!
1. Stealth mission. For many, this level seemed difficult and uncomfortable. 1.1. Added camera distance when aiming. This will allow the player to better see where the stone is being thrown and the player can better see the location of the Viking enemies.
1.2. Improved the AI of the Vikings and now stealth has become much more interesting.
2.QTE. On some video cards, for players, the letter icons were right next to each other. We have fixed this bug.
Parkour. 3.1. In the location in the forest, we removed the collapsing beams and changed the control tips. 3.2. In the parkour in the Cave, an additional save was added.
And also fixed dozens of minor bugs on collisions, parkour management.
Thank you all for your valuable feedback and support. A new patch is already in development, follow the news and stay with us. Olkon Games Team
A week after the release of Liber!
A week has passed since the release of the game Liber, for which we have collected valuable feedback from players and bloggers. We are grateful for every feedback! We found several important points that we will improve and optimize! Already, work is underway to improve the game and fix some bugs. Follow the news 🤗