Thank you all for being with us for this important moment. We've put all our hearts into the game and we'll continue to do so while we journey through Early Access. We hope you'll stay with us for the ride.
We know game launches may be tricky. So, rest assured - we're here for you, the players. Let us know about any issues, difficulties or suggestions. We're here to listen and help out.
🙌 Wish you all a great day!
-Daniel (TricksterDev)
PS. If you want to have a loose chat about all things game-related - here's our Discord.
Join Our Liberte Early Access Stream
Hey there Revolution aficionados!
It's still unbelievable for us, but we've finally arrived at the exciting moment of our Early Access release. Quite a milestone for the Superstatic team, but this is only the beginning of the adventure.
We're excited to share the results of the last few years of work with you in this latest stream.
In a nutshell:
30.000 words - that's our story in the Early Access version,
there are several card decks to master, allowing you to test playstyles from melee to range and support,
you get the chance to meet all characters from our narrative,
fight against bossess from each faction,
enjoy Liberte with friends in local or online multi!
And we're only starting. Virtual pencil's are on fire, due to the new portion of content that will be soon added after the Early Access release. New cards, more missions and challenges. Because hey - the revolution's only beginning and Rene - our protagonist - has quite a challenge to face.
The stream will reveal the full runs in multi-player and single-player modes.
So, there's only one question - are you ready to join the Revolution?
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CLOSED PLAYTEST #5 IS NOW LIVE
🙌 Hey everyone! Welcome to our last closed playtest before Early Access release. A lot has changed since the last version of the game. We have some new exciting features for you to try and test drive.
A few notable new features and improvements in version 0.5.0 - New, redesigned Tutorial with new Story Content. - New, redesigned Deckbuilder - New Bliss Mechanic - A deal with the Old One - Added Story Mode - Added Card Crafting System - New Enemy - Rebel Axeman - New Areas - the July Column, Crown State Room - Over new 100 Story Dialogues - 20 new cards and over 50 existing cards improved. - 8 new music tracks. - Bliss Skills now only have 3 Charges, but are on short, 10s cooldown. - Updated Rene's portrait and model. - Cut Scenes can now be skipped. - Redesigned Butcher's boss skills to be less frustrating.
A huge thank you to all the Playtesters helping us bring some final polish to the title! 😉
✍️ In-game dialogue crosses 30,000 words mark.
👋 Hey everyone! Just wanted to give you a little update on what we've been so tirelessly working. We're crossing the t's, dotting the i's, preparing new characters and locations to star in our story.
📆 In the Playtest #5, coming end of next week. You'll be able to meet the full cast of our characters from all the factions. Madame Tallien, Archbishop and Lady Bliss cannot wait to meet you!
✍️ Our writer @Marshall_Kassim did an amazing job bringing all of these characters to life. The script for the Early Access Version of the game alone contains over 30,000 words.
Get ready to dive deep into the world of Liberte!
Redesigning the Deckbuilder
Happy New Year!
Hey everyone! 👋 We are rushing into the new year with a treasure chest of ideas for improvements we got from you during the last playtest.
Challenges with the Old Deckbuilder
The first problem we tackled is how the Deckbuilder seems to be overwhelming at first glance. It is hard to find Cards that work great together, if you don't know them all.
New Deckbuilder
To solve this, we aimed to redesign the Deckbuilder, so it shows cards in groups called "Sets" These Sets contain 5-10 cards that share common mechanic and make for great combos. Players can add cards to their decks separately, or add an entire Set with just one click.