Liftoff cover
Liftoff screenshot
Genre: Racing, Simulator, Sport, Indie

Liftoff

Night Fever update!



We have a free update available for the Night Fever DLC!

This update introduced a Night Fever version of the beloved Bando City environment! At night you are not the only pilot to explore the skies around those abandoned skyscrapers, watch our for security drones that are patrolling the building site.


Steam Summer Sales!


Don't have the Night Fever DLC yet? This is the perfect time to expand your Liftoff experience! Both Liftoff and the Night Fever DLC are currently available at a discounted price, for the remainder of the Steam Summer sales (June 25 - July 9).

Update 1.2.1 released!


There's a small update available for you to download, improving Bando City and adding an official racetrack on this new environment. Enjoy!

Changelist



  • Fixed LoDs in Bando City, no more hidden objects at lower graphics settings.
  • Added contest winner names to Bando City (can you find them?)
  • Fixed some floating objects in Bando City
  • Added an official Track01 and Race01 for Bando City.
  • Minor bugfixes

Milestone 1.2.0 released



In the making for more than a year, Bando City is finally here!

Changelist



  • Added "Bando City" environment.
  • Added quick play menu option in the single player category.
  • Re-ordered main menu bars. Options is moved down and is now given a new color.
  • Track builder and Workbench are moved to their own ‘Tools’ category.
  • The level selection button in the pause menu now opens the quick play setup panel.
  • Menu bars now have consistent whitespacing.
  • Content loading time has been decreased depending on the amount of available CPU cores.
  • The level selection menu now hides the ‘Select Race’ button at the top if no race needs to be selected.
  • Minor bugfixes


Bando City


Bando City is finally here! Not satisfied with making a single abandoned structure, we decided to give you a high-rise city block to explore. Bando City is set into in an abandoned Chinese construction site. Half finished high-rise buildings, drainage systems, monuments and parking-lots are completely open to be explored. While this place will at some point become a thriving community, it's now completely abandoned and available as your personal playground.

https://www.youtube.com/watch?v=3rZlx2bUCQg&feature=youtu.be

Quick play


Your voice has been loud and clear, you love Liftoff so much that any loading screen feels like a waste of time ;) These past few updates we've worked on making the loading times quicker and more efficient, but while improvements on this front have been made, we felt more work was needed to get you in the game quicker. We are excited to introduce the quick-play options, allowing you to fly in no more than two mouse-clicks and a single loading-screen. The following quick play options are available:

  • Random:
    Start a random selected race session and prove you can handle every situation thrown at you!
  • Last Session:
    Start flying right where you left last time and save time going trough options and menu's
  • Quick Setup:
    Not a fan of casually scrolling trough the levels and your drones? Quickly set your desired level and get flying. This option will be available in the pause menu too so it can be accessed quickly at any time.


Main menu restructuring


No need to panic, we haven't removed the Workbench and Track builder, these features can now be access in the main menu using the "Tools" tab. This allows us to add more modes to both the single player and tool tab in future updates. Furthermore we've added a small Community button on the bottom right corner of the screen, giving you access to all social media and community links, replacing the "Community" tab from the main menu items. Making these changes, we hope to make the menu future proof and we hope this helps you to find all the features and content more easily.


What's next?


The team is already working on the next big updates and can't wait to tell you all about it. While we are not yet ready to reveal everything, we have a little teaser for you in the form of a visual quiz. Search for the secret message hidden in this collage of Liftoff screenshots to discover what a future update will bring. Can you figure it out?



Update 1.1.5 released!



When we asked the community "what frame do you want in a future update", a clear winner presented itself; the Vega HSX-R. We are happy to offer this fantastic frame in Liftoff, and a few fixes and additions.

Changelist

  • Added Vega HSX-R frame.
  • Added option to skip drone selection (see option above track selection)
  • Added race track tires to the Track Builder.
  • Added 2 new Mongoose cosmetic skins.
  • Fixed a few cosmetic skins.
  • Fixed Hall26 Track 02.
  • Updated the workshop importer to work with toggles instead of buttons.
  • Minor bugfixes

Liftoff OST free on Spotify




Can't get enough of that awesome Liftoff vibe? The most iconic soundtrack in FPV is now available on Spotify!

Listen to the Liftoff and Night Fever OST, created by Nightime Burnout for free anywhere at any time!

https://www.youtube.com/watch?v=Q2PO1tMltn0

Update 1.1.4 released!



A small update with some bugfixes and fun additions!

Changelist



  • Optimised loading of custom tracks and races. This could reduce their loading time by ±50%. Also reduces memory usage.
  • Added festivity props (visible at different times of the year).
  • Official tracks have been updated to have a pitstop: battery recharge and repair areas.
  • When in a battery recharge or repair trigger, icons will be displayed in the HUD.
  • Game triggers and checkpoints are now made visible by default. (can be turned off in Game Options)
  • Added Baked Potatoe skin for Mashed Potato tournament participants.
  • Added track and race Workshop import option to the track builder to recover lost files.
  • Fixed issue with not being able to select FPV cams and action cams in the workbench.

Update 1.1.3 released!


This is THE update you've all been waiting for. The community has been vocal about the things that they feel are important in FPV, and we are happy to deliver.

Changelist 1.1.3



  • Added Potatoe skin for the Rotor Riot CL1 frame.


The Potatoe:


From the country that gave the world fries (read: Belgium), we are happy to add the much requested Potatoe to Liftoff. For the first time ever flying the CL1 frame is not just a competitive choice, it's a style choice. Dinner is served!

also included:



  • Added Xhover Skyeliner frame.
  • Added unlockable skin for the Skyeliner frame.
  • Added trigger indicator elements to the track editor.
  • Fixed large initial frame stutters when starting flight.
  • Fixed issue with Gecko frame where a second antenna was visible.
  • Fixed issue with battery recharge trigger block.
  • Fixed issue with battery voltage recovery indicators.
  • Trigger icons in the track builder are now scale indipendent.
  • Minor bugfixes


PS: this is not an early April Fools joke. We consider all community wishes with great care and respect.


Update 1.1.2 released!



We're really excited about this one! We are adding not just one, but two new Armattan frames to Liftoff: the Rooster and the Mongoose. Additionally, we've added some new Hypetrain motors and some new tools for track builders to play around with.

Changelist:


  • Added Rooster 5 Inch frame.
  • Added Mongoose 5 Inch frame.
  • Added Hypetrain Acro 2207 2450KV motor.
  • Added Hypetrain Freestyle 2306 2450KV motor.
  • Added Hypetrain Stingy 2207 2150KV motor.
  • Added two new scalable checkpoint blocks.
  • Added new trigger blocks to the track builder.
  • Added unlockable skins for the new frames.
  • Added 2 flexible race checkpoints, which can be scaled in size.
  • Added Drone Trigger Blocks in the track builder: show text, play sound, recharge battery, repair propellers & kill drone.
  • Added game option to show / hide drone triggers and race checkpoint boundaries.
  • Fixed collider issue with Chameleon.
  • Small performance updates to the battery display and race checkpoint triggers.
  • Fixed issue with shadow distance slider in the graphics options. Minimum value can now be set back to 0.
  • Minor bugfixes


Trigger blocks


This update introduces some cool new toys for track builders to play around with: a selection of trigger blocks. These blocks can add different kinds of functionality to tracks. Triggering one of them with your drone could show a text on screen, play a tune, recharge your lipos, repair prop damage or kill your drone. These trigger blocks can be scaled to fit any area the track builder wishes to use them in.

Floor-is-lava challenges? Riddle quests? Functional pitstops? Musical tracks, playing funky tunes as you fly along?
We can't wait to see what you create with it!

Update 1.1.1 released!



To celebrate the success of the Night Fever DLC release, we have a small update for Liftoff, available to everyone, to compliment the cool night environments. Update 1.1.1 adds a few fixes, some new official tracks but most of all a lot of new glow-in-the-dark track elements. Enjoy!

Changelist:



  • Added 2 new official tracks for The Pit (designed by BOMBA).
  • Added 2 new official tracks for The Green (designed by BOMBA).
  • Added color variations for existing LED strip elements.
  • Added two new light gate variations each with three different colors.
  • Added two new start/finish gate variations each with three different colors.
  • Added glow in the dark sphere and cube each with three different colors.
  • Added a new glow in the dark gate type (3 color variations).
  • Added glow in the dark disc cones.
  • Added non-branded version of the giant inflatable gate.
  • Removed single-lap ghost option from dropdown in game options.
  • Minor bugfixes

Night Fever DLC released!