Some bugfixes to do with achievements. Happy Squaring in 2021!
ANNIVERSARIES update is live!
The Anniversaries update is live!
Along with the already-released features, the Anniversaries level pack contains 20 brand new levels and will also receive updates from time to time.
Please review, and please feel free to reach out and share your thoughts.
Happy 1st / 12th birthday, Square Things!!
Pre-Anniversaries update
Little Square Things has been updated with all of the planned goodies for the Anniversaries update, aside from the level expansion pack.
That expansion pack is the centerpiece of the whole update -- and it will come on the 29th -- but there's some other stuff, too. Changes include:
New Achievements! Some fun ones in there, like exploding a bunch of Powder Kegs at once.
Some tweaked levels based on feedback, most in the player's favor. (You might also silently earn some extra Par Stars if your personal best happens to be below a level's new par.)
Adjustments to some of the graphics
Bugfixes, including in how screen resolution is handled, certain Undo-related crashes, gamepad button graphics, how Achievements are checked, and others
More that I'm probably forgetting
PLEASE provide feedback, reviews, comments, suggestions -- I do devote the time to read them all.
Happy Squaring!
Fixed Steam integration again / Upcoming "Anniversaries" update!
Steam integration has been re-fixed. Also, I plan to release an "Anniversaries" update on September 29th! Please leave a comment for any suggestions that you might have--big or small, bugfixes or overhauls. There are some changes already in the works.
"Anniversaries" -- the 29th marks the one-year anniversary of this version of the game. But it also marks the 12th anniversary of the "Legacy version."
A small update
An update! A small one, but, hey, an update!
UI improvements on the Level Select screen
Minor bugfixes
Nixed the canary branch. Future betas will appear on another branch TBD.
Happy squaring!
Hotfix...
You can actually access level 1-1 now. Oops!
UPDATE: It's here -- the whatever the name of the October update is!
The canary has flown out of the cage!
And with Steam's new Library, it's even easier to LEAVE A REVIEW and GIVE FEEDBACK!! So do that! And what better treat for your friends than a puzzle game!? So tell everybody, too!
Updates here (again):
Retrace your steps with Undo! If you accidentally(?) drown one too many squares, or if you just feel like playing "what-if?", just hit a button, and you're back to where you were just a fraction of a second ago. Press it again, and you're where you were a fraction of a second ago before then. You get the idea.
Call up the Legend to get a description of all of the pieces in the level. Get a couple of hints and tips -- and some much-needed context for the puzzle in front of you!
Tired of the same old bring floor tiles, water, walls, and other things? The worlds' themes have been differentiated even more, and details have been sprinkled all around the floor.
Postgame content. Beating the game has never been more rewarding!
Bugfixes. And usability tweaks.
Please report any bugs you might find. And leave feedback for future updates!
Happy Squaring!
Fixed Steam integration on canary branch. Whoops!
What the title says. Also, please report bugs and feature requests, no matter how large or small.
Happy Squaring!
Canary: now aka "the RC for whatever we're calling the end of October update"
October is over in just over a week, meaning that that end of October update needs to be pushed out soon! It should be tested first, which is where you come in.
The canary branch now has that update in what is hopefully its final form. Please check it out and send your requests and bug reports this way!
To summarize what's in the end of October update:
Retrace your steps with Undo! If you accidentally(?) drown one too many squares, or if you just feel like playing "what-if?", just hit a button, and you're back to where you were just a fraction of a second ago. Press it again, and you're where you were a fraction of a second ago before then. You get the idea.
Call up the Legend to get a description of all of the pieces in the level. Get a couple of hints and tips -- and some much-needed context for the puzzle in front of you!
Tired of the same old bring floor tiles, water, walls, and other things? The worlds' themes have been differentiated even more, and details have been sprinkled all around the floor.
Postgame content. Beating the game has never been more rewarding!
Bugfixes. And usability tweaks.
Happy Squaring!
Canary update: "Legend" and more!
Updates to the canary (experimental) branch:
Legend that describes all of the pieces on the current level (Menu -> Legend). It's still ever so slightly rough around the edges, but it will be refined!
More detail on the floors.
More differentiation between worlds (mostly in water)
Tweaked some levels, including rearranging the Star Shards on 1-1.
Post-100% content. Look at the final level once you've nabbed all of the stars. Look at the feature set when you've grabbed even more!
Bug fixes, including certain Buzzsaws not moving as expected.