The official release that was due today is postponed to next week.
But the content until the ending will be added in today's update.
The reason is that,
Price was raised earlier than official release due to mistakes
In-game balance and bugs are not stable
Therefore, we are going to update the end contents today, receive weekly feedback, fix bugs, and improve the quality.
Today's updates include:
DAY 46~50 Story
New Department 'Architecture Team'
New boss battle
New Ordeal
※ New Ordeals appeared after 46 days have been added.
Endings
Story replay viewer
Tutorial
The official release is aimed for April 7th.
Thank you.
Notice of price changes
The price has risen to $ 25 before the official release.
We are not good at adjusting the price through Steam, so the price has increased unexpectedly.
The price can't be changed again in a short period of time by the steam system, making it inconvenient to use.
We apologize for this confusion.
We 'll try to release the game as soon as possible.
Again, we apologize for the abrupt price change.
Untitled
Notice on Price Variation and Art Book Production
1. Price change guide
As early access is terminated and the game is officially released, the game price will be raised to $25.
2. Artbook production
After the official release, the artbook will be produced.
Artbooks are made in the direction that show the concept of the game, not an illustrated book that contains all the art in the game.
The artbook consists of the following.
※ The image is an example and may be changed at the time of actual production.
Production schedule: late April to early May
Approximately 150 pages
50 Abnormalities
Includes in-game concept and manual
However, it is difficult to say for sure that mail order of artbooks will proceed.
This is because the profitability of artbook sales is unclear.
As a result of inquiring the book publisher about the production of an art book, it has been rejected because its profitability is not good.
For this reason, the artbook will be produced by our self-publishing.
In this case, there is a great deal of risk involved in the mass production and mail-order sales because the costs and revenues of sales cannot be predicted.
After the official release, it will be decided to sell artbooks in the future based on the costs incurred after producing the art book for Tumblbug Rewards.
If it is difficult to sell physical artbooks, we could proceed to sales in a digital artbook.
3. Soundtrack
The original soundtrack created through outsourcing will be uploaded into the game folder after the official release.
After the official release, you can check sound files in the folder of the path where the game is installed.
However, since the music files other than the original sound are purchased by purchasing sound assets, they are not uploaded into the sound folder.
Notice about Official Release Schedule
The official release of Lobotomy Corporation is scheduled for March 31, 2018.
If urgent issues occur during the development process, it may be delayed to April 7, 2018 after a week-long maintenance period.
On official release, an existing trailer is used, no separate trailer is not made.
After the official release, about 6 Tumblbug reward Abnormalities will be updated with free DLC.
After the DLC launch, we will focus on developing the sequel after Lobotomy Corporation.
As a result, there will be no additional Abnormalities update after DLC.
During the official launch, we will develop hard so that players can play the completed game within the time we promised.
Thank you.
[Bug Fixes + Translation Update] Patch Notes ver 0.3.1.2 c
1. Bug fixes and Balance adjustment
Fixed a problem that day1's lob was abnormally large
Energy, lob, Qliphoth meltdown cycle in Day35 ~ 45 has been partially changed.
Fixed a problem that the players were able to pause in the Hokma boss battle
Fixed a problem that the Japanese version did not output the "-" symbol in Sefira name.
Fixed a problem that some text of the Tipereth boss battle appeared unknown in the English version.
Fixed bug related to challenge mode
2. Update translation
Some Japanese translations have been modified.
Some of the translations for Simplified Chinese have been modified.
Abnormality translation in Russian has been added.
Added tooltip, main story and UI translation for Traditional Chinese.
[Bug Fixes + Translation Update] Patch Notes ver 0.3.1.2 b
1. Bugs and Changes
Enhancement convenience of employee appearance change UI
Fixed a problem that the employee information UI changed when hovered at another employee
Effect optimization of O-02-63
Fixed a problem that certain Abnormality in T-03-46 was still alive after the day ended
Fixed a problem that the portrait of O-07-103 was wrong in the Simplified Chinese version
2. Translation Update
Some of the translations for Simplified Chinese have been modified.
Japanese tooltip translation has been added. In addition, some translations for UI, story, Abnormality, and research have been fixed.
Russian tooltips and some Abnormality translations have been added. Also some translations for Abnormality, stories, etc. have been corrected.
[Bug Fix] Patch Notes ver 0.3.1.2 a
1. Bug fixes
Fixed a problem that the game starts with the opened department when starting from the first day after returning to the title on the story screen
Changed the effect of O-09-91 to be released when the employee becomes an Abnormality of T-03-46
Fixed a tooltip's display problem in Encyclopedia
Fixed a problem that player could cancel work in the Malkhut boss battle
Fixed a problem that O-02-63 caused congestion on O-05-47
Fixed a problem that T-01-68 dies while walking
2. Update translation
New translations in Russian have been added. Some translations have also been corrected.
Tooltips for Simplified Chinese have been added.
[Add Tooltip] Patch Notes ver 0.3.1.2
1. Add UI tooltip
If you hover your mouse over the UI, the tooltip text will appear describing that part.
UI tooltips can be disabled in the ESC menu.
In addition, the ability to activate the ESC menu in Story mode has been added.
The tutorial will be added in a future update.
2. Update translation
Some translations in Japanese have been corrected.
Some translation of Simplified Chinese has been fixed.
New translations in Russian have been added. Some translations have also been corrected.
3. Bug fixes and changes
Fixed a problem that the ordeal warning text was displayed on the day when the ordeal did not appear
Fixed a problem that did not match the management methods and the probability of T-01-31, T-04-53
Correcting typos in UI and control method
4. About future updates
Only bug fixes, translation applications, and tutorial further updates will be available before the official launch.
The official launch is scheduled for the mid of March to the end of March.
Content associated with the main ending will be released upon official release.
Thank you.
[bug fix] Patch Note ver 0.3.1.1 c
1. Bug fixes and changes
Fixed problem that the core suppress date condition expression was incorrect
Fixed problem that F-01-57 does not escape normally
Fixed problem of Malkhuth fixes core suppression
Fixed problem that management could not be started under certain circumstances
Change Rabbit Team's dialogue box color
Fixed problem that the Qliphoth meltdown was not caught on the worked Abnormality
Fixed problem that the actual Qliphoth expiration time did not increase when the office workers of the central command team were survived.
Changed the fascination of O-02-40 to be canceled when employee using T-09-85
Fixed problem that T-09-77 change the current HP to doubles
2. Update translation
Some translations in Japanese have been corrected.
Some translation of Simplified Chinese has been fixed.
A Russian Abnormality translation has been added. Some translations have also been corrected.