Lock 'n Load Tactical Digital cover
Lock 'n Load Tactical Digital screenshot
Genre: Simulator, Strategy, Tactical, Indie

Lock 'n Load Tactical Digital

20 Mar 23 Early Access Build

- fixed a crash bug when selecting Coordinated Fire mode with the skill.
- Fighting the Hedgehogs: fixed a bug where if the AI as French skipped a turn of reinforcements it could get stuck in a loop trying to use them on a following turn.
- Kampfgruppe Eberback: fixed a loop in the event-caused morale checks for opportunity fire.

09 Mar 23 Early Access Build

- added the Hell Frozen Over direct link to the PDF and fixed some other links that were not going directly to their module manuals.
- added a slider to Options->Audio & Video to adjust fog opacity; the Weather Special Effects box also no longer also turns fog on/off (if you want it off, use the opacity slider).
- Normandy & Julien: fixed typo in scenario briefing.

07 Mar 23 Early Access Build

- Hell Frozen Over released.
- Brown Water, Black Berets: fixed the US Army counters that were not loading their graphics.
- Battle Generator: attempted fix for scenarios sometimes counting double when ending for leader/campaign stats.
- Battle Generator: fixed a crash bug with the Chaos & Confusion event when units had not yet arrived as reinforcements.
- Battle Generator: added restricted map areas for the large maps (Red Star, Hell Frozen Over) when smaller forces are involved.
- Battle Generator/Scenario Editor: added fog and williwaw options on SSR settings screen.

02 Mar 23 Early Access Build

- fixed gold rings not appearing for scenarios with exclamation points in their name.
- Battle Generator: fixed a bug where manually saving on campaign victory screen and then loading that save would show the wrong # of games/victories.
- Scenario Editor: added unit attribute Cannot Combine Squads.
- Scenario Editor: added SSR No Banzai Bonus.
- Scenario Editor: added setup restrictions Max Three MMC/Hex and Must Be With Team.

26 Feb 23 Early Access Build

- fixed a crash when a flamethrower damages a stack and only a Hero survives, who is not Shaken, and therefore does not retreat.
- Battle Generator: fixed the AI Extra Chance of No Vehicles input field on the setup screen being initialized with the wrong # on a second or subsequent scenario generated in a session.
- Fighting the Hedgehogs: fixed German units not being worth half VP when Shaken (must restart scenario).
- Last Charge of the Spahis: fixed victory hexes (must restart scenario).

24 Feb 23 Early Access Build 2

- fix for Defiance Pack 2 not showing up if you didn't have Pack 1.

24 Feb 23 Early Access Build

- added gold rings to scenario nation icons if the player has won as that side; this can be disabled in Options->Interface if it is of no interest to the player.
- fixed a bug where the AI would keep trying to move a Stealth move unit after it was out of moves and hang for a while.
- The Road to Hill 311: German VP are now shown in the window along with the French VP.
- Day of Heroes grid map: after further consultation with the rules authorities, reverse movement of vehicles into the rear diagonal corners is now allowed.

23 Feb 23 Early Access Build

- fixed Maneuver skill not working correctly when using it to retreat.
- Where Are All the Others?: fixed victory determination for Germans.

22 Feb 23 Early Access Build

- Heroes in Defiance Battlepack 2 released.
- Day of Heroes grid map: fixed the vehicle reverse not allowing the correct squares for some facings.
- mouse wheel can now be used to scroll the module boxes.

17 Feb 23 Early Access Build

- fixed LOS not properly initializing for scenarios with a 2x3 map panel arrangement.
- Battle Generator: added AI Extra Chance of No Vehicles setting; kind of strangely worded, but some nations have always had a % chance of not purchasing any vehicles (Viet Cong, US Paratroopers, etc). A number entered here will directly add to that nation's percentage, even if it was 0%, so '100' entered here will prevent any vehicle purchase by the AI for any nation. "Auto Purchase" on the unit purchase screen is also affected by this setting.
- Scenario Editor: added unit attribute Cannot Be Alone.