Watering vase would disappear if used with right-click
If the player has %100 fatigue when starting a game, player's speed would increase and debuffs would not work
Some journal pages were not appearing correctly
Small UI improvements
Changed
Tannery now costs fiber instead of yarn
Dragon's slam skill now leaves animation quicker
Achievements Update v0.9.9
Hello fellow Treasure Hunters;
This will be the final update for Lodventure before releasing v1.0 in December. Early Access Roadmap is complete and we want to thank everyone for their support.
We are going to focus on testing and fixing bugs until release to ensure a smooth launch.
Added
Achievements
Collectible Treasures
Skill for the enemy in Hatti's Dark Brook Mine
Fixes
Localization fixes
Trinkets Update v0.9.5
Hello fellow Treasure Hunters;
Added
Trinkets in workbench
Hide helmet option
Large chest
Indoor cooking pot
Outdoor marker building to mark the map
Boss names are now shown on top of their HP bars
Changes
Boss drops are now more rewarding
Reduced the amount of virsyr ingot required to upgrade tiers
Fixes
Localization fixes
Hotfix v0.9.0.1
Hello fellow Treasure Hunters;
Fixed a bug when killing the last boss, if there is an enemy mob active in the area, game would freeze.
Localization fixes. (Majorly tutorials)
Hatti's Dark Brook v0.9 Update
Hello Hunters; Final region for Lodventure is here!
Added
Hatti's Dark Brook region.
Ending cutscene after defeating the final boss.
Farm ruins in maps and farm tiles in enemy camps for seed gathering.
Performance improvements.
Fixes
Collider fixes in Crypt of the Old.
When inventory was closed if the player tries to replace backpack with a cape, the backpack would disappear.
Minimal localization fixes.
Important Pricing Notice!
Hello fellow Treasure Hunters;
Firstly we want to thank everyone who supported us up until this point.
Lodventure has nearly completed its early access development phase. We have added almost all the stuff we wanted into the game and also added community wanted features.
Today we are going to release the final Map ''Hatti's Dark Brook'' and an ending cutscene to the game. There is still some stuff we want to add into the game before the full release and don't worry, we have some stuff planned for after v1.0 too.
We are planning to transition into v1.0 sometime in December. Thus, the price of the game will increase from ~$10 to ~$15 on November 6.
Thank you everyone.
If you have feedbacks or bug reports, you can contact us on our Discord Channel.
Patch Notes v0.8.1
Hello Hunters;
Added
Waypoints between maps.
Fixes
When brewing potions, if the material input is only 1, the outcome would always be a basic Health Potion.
Potion buff and food buff tooltips improved.
Minimal UI fixes.
Tooltip for Meatball Soup fixed.
Patch Notes v0.8.0.1
Hello Hunters;
Added
Walking on water sound effects
Can now disable tutorials when creating a new character
Fixed
When a world loads and if the players return altar is not in the same map, it would not work properly and cause errors in the map.
Localization Update v0.8
Hello Hunters;
Localization Update is HERE!
We are proud to announce now Lodventure supports 11 more languages! Starting cutscene reworked. English Voice-over added.
Spanish
Simplified Chinese
Turkish
Russian
Brazilian Portuguese
German
French
Italian
Polish
Japanese
Korean
You can submit your Language Localization feedbacks and reports on our Discord Channel.
Minimap Update v0.7.5
Hello Hunters;
This update brings a Minimap and rework to Map.
Added & Changes
Minimap
Map rework
Waste Not attribute changed to %10 per point. (was %20) (This caused the players to farm infinite experience.)
Outdoor and indoor tables are now more decorated.
Players can now adjust day and night cycle.
Do not forget to send your feedbacks in game and in our Discord channel.