Lodventure cover
Lodventure screenshot
Genre: Simulator, Adventure

Lodventure

UI Rework Update v0.7.2

Hello Hunters;


This update brings a complete overhaul to UI.

Changes & Added



  • UI reworked.
  • When using a weapon in the hotbar, if the durability of that item is lower than %20, a warning indicator has been added.
  • Increased chance of getting loot from chests and some breakable objects.
  • Guide panel is removed completely. Crafting tips are moved to each corresponding machine.
  • Enemies have been moved to journal page.


Fixes



  • Sometimes enemies continued to follow the player after getting stunned.
  • Level 4 skills were not unlockable. (Defeating the final boss of the 3rd map was not registering.)
  • Leaving a game then joining a different game sometimes caused the connection to crash.


Do Not forget to send your feedbacks in-game and in our Discord channel.

Patch Notes v0.7.0.1

Fixes



  • All projectiles are now less affected by lag.
  • When a client was fighting Eduardo alone, boss attacks were not working.
  • Roll is now smoother.
  • "Thorns" was not working visually on clients.


Changes



  • Boss portals are now permanently open, even after starting a fight.

Update v0.7

Hello Hunters;



    We have a major update for you and big changes!


Added



  • Stun meter for enemies. Enemies now have a stun meter that is filled with basic attacks or skills. When this meter is filled, enemies are stunned.
  • Enemies now use abilities! Most of the enemies in the world are now more dangerous! They will assault the player with their new skills.
  • More destructibles in dungeons.
  • 2 New attributes.


Changes



  • Some skills are reworked or changed for One-Handed, Two-Handed and Crossbow weapons.
  • Skills are now instant cast to where the cursor is pointed.
  • HP increased for some enemies and reduced damage outputs.
  • New multiplier for enemies. x0.25 for animals, x0.5 for enemies in dungeons, x0.75 for bosses. (All of them was x0.6)
  • Alchemy chests added in dungeons starting from 2nd map.
  • When wearing a OneHanded weapon, now there is also a shield for visual purposes.
  • New punching animation.
  • Lantern lighting and range increased by %10.


Removed



  • Camera focused combat mode is removed.
  • Burn, bleed, poison are no longer in the game.

Fixes



  • Enemy attacks are now less affected by lag.
  • Flesh melter was not synchronized with clients.
  • When inventory was full, if the items on the ground is stackable, trying to taking it caused the item to disappear permanently.
  • Farming pot could not be relocated.
  • Food and potion buffs were stackable after dying.
  • Staff attacks consumed bolts.

Next Update



  • UI rework


Do Not forget to send your feedbacks in-game and in our Discord channel.

Mage Staff Update v0.6.8

Added



  • Mage Staff Weapon Type
  • 6 new skills for the new weapon!
  • 2 new tier weapons and 2 new unique weapons for the Mage Staff (New weapon is available from the 2nd map)



Changes



  • Durability lost after sacrificing body to revive changed to %10. (was %20)
  • Big guns and Fishmonger attributes increased to %10 per point. (was %5)
  • Vibrant and Iron Stomach attributes increased to %10 per point. (was %5)
  • Chumps and Chipper attributes increased to %10 per point. (was %5)
  • Herbivorous attribute increased to %15 per point. (was %10)
  • Waste Not attribute increased to %20 per point. (was %10)


Skills are now reset along with every skill stone in the world


Alchemy Update v0.6.5

Hello Hunters;


Alchemy has arrived!

Added



  • Alchemy system
  • Alchemy Table
  • 2 new Alchemy attributes
  • 19 potions!

  • Skill & Attribute Reset system (Reset altar is available in Iceni Mountains)

  • New raw material Silica! It can be collected from every map.

  • New materials for alchemy.


Changed



  • Combiner have been removed from the game.
  • Drops from enemies have been adjusted according to alchemy.
  • Crafting and building costs for various building and items have been changed or reduced.
  • Pie's food speed bonus reduced to %5 (was %10)
  • Chef hands attribute bonus increased to %20 (was %15)


Fixed



  • Various text improvements.

Hotfixes v0.6.0.2

Fixes



  • When using a fishing rod and the rod breaks while using it, character would stuck and had to restart the game.
  • When on the ''Home Sweet Home'' stage quest, the world would not load and screen goes black.

Hotfixes v0.6.0.1

Fixes



  • When destroying various buildings, players could not save their buildings.
  • Fixed that players could not build on rugs.
  • Fixed a bug when leaving boss areas, bosses would not reset properly.


Changes



  • Various building material costs and mine repair cost adjusted.

Decorations Update v0.6

Hello Hunters;



Added

  • New buildings and decorations added.



  • Various chests, barrels and props are now brekable and lootable.



Changes

  • Interaction with benches, skill stones and similar things moved from mouse to keyboard.
  • Day and night cycle visually improved. (Nights are now more visible.)
  • Sleeping no longer speeds up time. (We decided to remove this feature because currently it served no purpose.)
  • Dummies no longer have durability.
  • Loot Chests can now be looted by every player.
  • Players can no longer build near camps, graveyards.


To Come

  • Even more breakable props!
  • More housing decorations!

Riding Update v0.5.5

Hello Hunters;





Added



  • Riding (Horses are available to tame in Frigya Lowlands enemy outposts)
  • Horse Saddle (Required item to tame a horse, craftable from workbench)



Removed



  • Backstep attack removed.


Fixes



  • Fixed a bug when moving with a tool, footsteps could not be heard.
  • Fixed a bug when in the west side cave of Frigya Lowlands, attacks would turn in one direction.
  • Fixed a bug when moving at the same time with another player caused the other players footsteps to be heard.
  • Fixed a bug when using 'Cursor Lock' mode, skill stones could not be collected.

Patch Notes v0.5.0.2

Fixes

  • Fixed a bug when killing 1 of certain 2 bears on 'Iceni Mountains' Map caused the player to can not deal damage.


Added

  • Gameplay options added. Players can now adjust how their combat camera controls work.
  • Footstep sounds added to terrains and house floors.