All LOGistICAL modules are on sale for the week starting on the 20th Sept 2021.
30% off LOGistICAL 3 and LOGistICAL Earth 50% off LOGistICAL 2: Add-ons (L2 main module is free) 50% off LOGistICAL 1: Main module, all DLCs and Stand-alones
LOGistICAL Earth Updates
Build #864q - Set a collection of businesses to "Vatican" that were incorrectly labeled as "Italy" - Turned "Heat Map" off to reduce server strain. - Added a pop-up message to notify player if their game didn't save. - 18 new contracts to unlock more Unique items. That covers all but the "Super Tech" industries and the "Phosphate" mining. - Reduction of Super Tech goals in contracts - Turned off the server conflict resolution process as it may be draining the server - Fix for advanced industries suddenly appearing where there should be Single Stores. * This usually happens for the Port of Tauranga in NZ, as it is generally the first place to build Single Stores. * @oldsterincorporated @Rune @SketchyGalore - Connection of two Japanese islands to the mainland - Added ferry route through the Japanese southern islands - Minor fixes including businesses on Jeju Island and road fixes to South Japanese island.
Puzzled?
If you are having difficulties solving areas, pop over to the Steam Forum or the LOGistICAL Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.
https://discord.gg/xdQ2Gws
Enjoy,
Sacada.
LOGistICAL 1,2,3 Sale
All LOGistICAL modules are on sale for the a Week Long Sale (8th Mar 2021 to 15th Mar 2021).
20% off LOGistICAL 3: Earth 40% off LOGistICAL 2: Add-ons (L2 main module is free) 50% off LOGistICAL 1: Main module, all DLCs and Stand-alones
Puzzled?
If you are having difficulties solving areas, pop over to the Steam Forum or the LOGistICAL Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.
https://discord.gg/xdQ2Gws
Enjoy,
Sacada.
LOGistICAL 1,2,3 Sale and LOGistICAL 3 updates
All LOGistICAL modules are on sale for the Steam Lunar New Year Sale (11th Feb 2021 to 14th Feb 2021).
20% off LOGistICAL 3: Earth 40% off LOGistICAL 2: Add-ons (L2 main module is free) 50% off LOGistICAL 1: Main module, all DLCs and Stand-alones
LOGistICAL 3: Earth Updates
Build #860c - Broken road arrows now also points to incomplete towns/businesses in region (yellow) if < 100 incomplete and region > 100 towns/businesses total. - Fix on industry icons going off the page - Fix on industry icons paging when only a few rows. - Fix to find lost complete towns in the statistics. - Access to Bornholm, DK - Access to Gotland, SE - Access to Parts of the Azores - Access to Porto Santo Island (NE of Madeira, PT) - Access to Most of Canary Islands - Filter for "Complete Towns" (default show) and "Complete Businesses" (default hide). - Turn off both "Complete Towns" and "Complete Businesses" and the clusters will also turn off. - You can now click on completed businesses if they are showing. - Arrows fix for towns. - Road to last German business fixed. - Fixed mini-map colours - Added truck kms to mini-map - Road/ferry/shipping/rail fixes. Access to: - Bioko, GQ - Andaman and Nicobar Islands - Central + South Kalimantan (not connected to any of the ports on Borneo) - Tuvalu (weird driveways) - Shetland Islands (no turck access to dock) - The North West African rail network - Northern Ireland rail contract - Moved South Sudan contract - Fixed 3 ports - Fixed issue with struck trucks which sometimes happens when roads are fixed as last job - Fixed and found a bunch of missing businesses - Click on "Locked" roads to show contract. - Text filter on contracts (Header and Description). - Fixed teleporting truck in Denmark. - Update code to upload missing towns/businesses to high score server. - Limit of 500 towns/businesses per region per restart, to stop server overloading. - Access to Midway Islands, Johnston Atoll, Bikar Atoll, Phoenix Islands, Mangaia, Penrhyn, Palmyra Atoll and Kingman Reef - Access to Cuba, Jamaica, Dominican Republic and Haiti - Larger font for numbers on yellow town circles. - Fix for contract lockup when trigger town hasn't been found.
Puzzled?
If you are having difficulties solving areas, pop over to the Steam Forum or the LOGistICAL Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.
https://discord.gg/xdQ2Gws
Enjoy,
Sacada.
LOGistICAL Sale and LOGistICAL 3 updates
All LOGistICAL modules are on sale for the week (18th Jan 2021 to 25th Jan 2021).
20% off LOGistICAL 3: Earth 40% off LOGistICAL 2: Add-ons (L2 main module is free) 50% off LOGistICAL 1: Main module, all DLCs and Stand-alones
LOGistICAL 3: Earth Updates
LE adds new content including the Philippines and Papua New Guinea.
There are also many road and rail modifications to make the game run better.
Steam Achievements
Each region (country) within L3 now has incremental achievements for both the towns and businesses. Each has one for 5, 10, 20, 50, 100, 200, 500, 1000, 2000, 5000, 10000 and 15000. A nice incentive to get that bit further in each region and suddenly they will all be finished. Some players are going for the 5 in each region.
Broken Roads
A new "helper" to identify broken roads is available. It is on by default but can be turned off by clicking the "B" button on the money panel. When on (purple button), arrows will point to all the "found" broken roads that aren't yet fixed within the currently selected region. Once you have completed 90% of the broken roads within the region, it will also show "un-found" broken roads within that region.
Languages
A big thanks to those that are helping with the languages. I have used machine translation in order to get the bulk of the work done, so it now a much easier process to tidy up any misinterpretations.
English German Russian Italian Dutch French Croatian Spanish Portuguese Japanese Chinese (Simplified) Korean
Faster Save
The save process has been updated so it is much quicker for large files.
General Updates
- Philippines - Lechón recipe change - Philippine road updates - Removal of rail in Philippines - Load issue on LE fixed - Load issue on LV fixed - Update save process to be much faster for large files. - Fixed all the roads that didn't trigger with their contracts. - Added a bunch more contracts - Broken road arrows Press "B" button on money panel and have arrows point to all the broken roads for the region of the current selected town. - To deactivate, click again. - Arrows to unfound broken roads are shown if less than 10% of region is not fixed.- Mapping roads to regions for Europe Asia and Africa. - Fixed game lock when dragging an industry on map - Fixed a load locking error - Access to north PNG
Puzzled?
If you are having difficulties solving areas, pop over to the Steam Forum or the LOGistICAL Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.
https://discord.gg/xdQ2Gws
Enjoy,
Sacada.
LOGistICAL in Steam Winter Sale 2020
LOGistICAL is in the Steam Winter sale.
22nd Dec 2020 - 5th Jan 2021
LOGistICAL 3: Earth is 20% discount.
LOGistICAL 2: (All games and DLCs) 40% discount.
LOGistICAL 1: (All games and DLCs) 50% discount.
LOGistICAL 2 owners can get an additional discount for LOGistICAL: Earth as a bundle. Other bundle discounts also apply.
New players can grab the LOGistICAL 3 Learners bundle.
LOGistICAL 3: Earth - Achievements and Build #856ya
This build is to tidy up a few odds and ends as well as adding some updated graphics and a few smaller helpful features.
Depot Flags
The depots now have different coloured flags on the map, so you can have a good idea on what they sell. Trucks = Green Trains = Purple Ships = Blue Planes = Yellow
Industry Discovery
Prior to this build, when industries were discovered, you were given a popup to let you know that there was a new cargo available.
This popup is now an "Industry Discovery". This will inform you that you have found an industry, where it is at, and what inputs and outputs it has. This is for all discovered industries, including the same types you may have discovered somewhere else.
LOGistICAL: Earth and LOGistICAL: Vaccine Steam Achievements
LOGistICAL: Earth has passed the Steam detection metrics to determine that it is a "legitimate" game.
Explanation: Some time ago there was an inundation of new releases on Steam that exploited what games really were and how Steam Achievements were rewarded. As there were also so many games being released it was near impossible for Steam to manually examine each of them. Steam created an automated method of determination so that every new game is limited for a period until some metrics are reached. I don't know what these metrics are, so don't ask. LOGistICAL: Earth has now passed these metrics and will now show up as your "favourite" game (if so tagged), and all the rewards you get in LOGistICAL: Earth will show up in your statistics. LOGistICAL 2 long ago passed these metrics. LOGistICAL was created before these metrics were introduced.
What to expect: Part the restrictions that were placed was that only 100 Achievements could be created. This limit is now much higher at 5,000. LOGistICAL: Earth is huge, so there will be a few more achievements added. Already I have added achievements for completing all the "puzzles" within the game. Next there will be achievements for completing each of the regions (250). There will be achievements for playing and completing LOGistICAL: Vaccine. This makes around 750 achievements so far. Others achievements will be added over time to take into account the continuing list of "group" contracts and also some to break the huge countries into smaller goals.
I am open to other ideas and suggestions and hope that soon, one day some players will get 100%.
LOGistICAL: Vaccine
Just a reminder that LOGistICAL: Vaccine is free to all LOGistICAL owners and is available from either LOGistICAL 3: Earth or the LOGistICAL 3: Earth (demo).
The latest patch ensures that LOGistICAL 3: Vaccine is now fully completeable. Congratulations to @Rayanth who has made it to 100%.
Languages
Under the skin of LOGistICAL 3: Earth lies 8 languages (English, Dutch, Russian, German, French, Italian, Finnish and Spanish). These are the language translations bought forward from LOGistICAL and LOGistICAL 2 that have been contributed by a group of wonderful LOGistICAL players that have given their time to make the game even better. Thank you again guys so much for your contributions. It has been wonderful.
The current default language is English. You can currently change the language by pressing "cntrl-L". This interface will be updated soon to have the language popup the very first time you play the game with a button to change it later.
I am now looking for players that wish to contribute some time to translate new content into their own languages. The process will be done via Google Sheets which I am currently setting up now. As a lot has already been done, this will be an addition to what is already there. If you wish to contribute, pop over to the the LOGistICAL: Discord (link below) and express your interest in the #localization-bugs channel.
This is a "love" job though contributions often see gifted games. A good opportunity for those that haven't saved enough pennies for L:E.
Build #856ya
Build #856ya on LE (live) - Graphics updates of remaining industries and cargos - New flags for depots to dignify transport type (green=trucks, purple=train, blue=ship, yellow=plane) - New icon for "Zen" mode, so it doesn't get mistaken for "globe" mode of other modules. - Modified the "missed highscore" function for towns that may have missed being pushed to the highscores. - Found and fixed some duplicate towns/business ids between Vaccine and Earth. - Fixed issue with contracts displaying "new" truck when they should be "used" - Changed the "Found Cargo" popup to "Found Industry" which gives all the input, output and location of the industry. - Fixed issue of some "used" trucks being giving in contacts showing as "new" - Vaccines is fully completable - Fixes in India and southern Africa
Puzzled?
If you are having difficulties solving areas, pop over to the Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.
https://discord.gg/xdQ2Gws
Enjoy,
Sacada.
Merry Xmas to all those that celebrate. Enjoy your holidays if you get some. Be safe and take care, whatever you get up to.
I expect that we all have a lot of "2020 hindsight" in 2021
LOGistICAL 3: Vaccine (FREE to all LOGistICAL owners)
LOGistICAL: Vaccine is now available to all LOGistICAL owners. Use the LOGistICAL 3 (demo or live) version to launch the module. Note: The "DEMO" button is on the right hand side column of the LOGistICAL 3 Shop page.
LOGistICAL 3: Vaccine
LOGistICAL 3: Vaccine (Xmas 2020) is Sacada's 2020 gift to all LOGistICAL owners.
Its 2020 and the Earth is sick... very sick... and vaccines are almost ready. Vaccines will require transport throughout the entire world, and LOGistICAL is a great place to practice on.
Beginning with the 9 WHO listed vaccine companies (plus Russia) you are to distribute the vaccine to all the regional and local distribution centres in every country around the world. Of course it isn't that easy. You will also have to transport ingredients into the vaccine centres to make the vaccine, and also upgrade the vaccine industries, and then transport inputs to those industries and upgrades for them as well, and then for those inputs as well... etc, etc. You know how it is.
Oh, and lots of the vaccines require a lot of refrigeration, so you will have to transport to construct that as well as deliver them to many distribution centres.
LOGistICAL: Vaccine is a small (large) LOGistICAL game with over 5,000 businesses that each are all quite small (generally less than 50t requirement), and they are all businesses.
Here is a summary: - 5,000+ smallish businesses to complete - All roads are visible - No roads require repair nor upgrade - No consumption - No industry building as there are no towns - Some quarantines, but not a large quantity of them - Large trucks can drive anywhere (except ferry routes) - Unlimited quantity of each vehicles types - 100+ vehicles allowed - Multi-Route and Multi-Truck navigation is support - All the LOGistICAL: Earth functionality - Getting finicky or tedious around those islands? Change your logistical approach - Fully rendered maps.
Start the game by delivering vaccines to the nearest places to establish your finances. Work your way across the planet. Don't try to upgrade things straight away. You may find that fairly difficult and therefore frustrating.
There is still an issue with maximising the games. A workaround is to drag the game's top Windows task bar to the top of the screen.
Enjoy,
Sacada.
LOGistICAL Sale plus Free Gift for LOGistICAL Players
All LOGistICAL modules are now on sale (until Dec 02)
50% off LOGistICAL 1 modules 40% off LOGistICAL 2 modules 20% off LOGistICAL 3: Earth module.
For those new to LOGistICAL, there is also a bunch of freebies you can try out on, including a LOGistICAL 3: Earth demo game.
... anyway enough of that... what about the free gift.
LOGistICAL 3: Vaccine
LOGistICAL 3: Vaccine (Xmas 2020) is Sacada's 2020 gift to all LOGistICAL owners.
Its 2020 and the Earth is sick... very sick... and vaccines are almost ready. Vaccines will require transport throughout the entire world, and LOGistICAL is a great place to practice on.
Beginning with the 9 WHO vaccine companies (plus Russia) you are to distribute the vaccine to all the regional and local distribution centres in every country around the world. Of course it isn't that easy. You will also have to transport ingredients into the vaccine centres to make the vaccine, and also upgrade the vaccine industries, and then transport inputs to those industries and upgrades for them as well, and then for those inputs as well... etc, etc. You know how it is.
Oh, and lots of the vaccines require a lot of refrigeration, so you will have to transport to construct that as well as deliver them to many distribution centres.
LOGistICAL: Vaccine is a small (large) LOGistICAL game with over 5,000 businesses that each are all quite small (generally less than 50t requirement), and they are all businesses.
Here is a summary: - 5,000+ smallish businesses to complete - All roads are visible - No roads require repair nor upgrade - No consumption - No industry building - Some quarantines, but not a large quantity of them - Large trucks can drive anywhere (except ferry routes) - Unlimited quantity of each vehicles types - 100+ vehicles allowed - Multi-Route and Multi-Truck navigation is support - All the LOGistICAL: Earth functionality - Fully rendered maps.
Start the game by delivering vaccines to the nearest places to establish your finances. Work your way across the planet. Don't try to upgrade things straight away. You may find that fairly difficult and therefore frustrating.
LOGistICAL: Vaccine is coming very soon... currently in final stages of testing. As LOGistICAL: Vaccine is based on the LOGistICAL 3 framework, it will firstly be available to all LOGistICAL: Earth owners and follow later to the other LOGistICAL owners (most likely through the LOGistICAL: Earth - Demo).
Multi-Navigation
In case you missed it in an older post, LOGistICAL: Earth now has Multi-Navigation. Here is a brief summary from a past news article...
Gizmos are now available for create multiple routes stops in a single navigation.
- Complete any region to gain access to a Multi-Nav gizmo. - Purchase gizmos at any vehicle depot once your vehicle is parked there. - Select your vehicle and drag an output resource from an industry. - Instead of a single drop to a town or business, you can continue selecting destinations. - Check the dragged vehicle for the percentage queued. Once over 100% the truck will stop. - Click the "Done" button to set the multi-nav in motion. - Multi-trucks work with multi-nav
More in LOGistICAL: Earth
As LOGistICAL: Vaccine rolls out, LOGistICAL: Earth will also have new areas to play in, including: - the United Kingdom, Ireland, Isle of Man (which will mostly complete Europe), - South Africa, many eastern and southern African countries (which will mostly complete Africa), - and many islands throughout the planet (which will mostly complete North America, South America and Oceania).
Enjoy,
Sacada.
LOGistICAL in Halloween Sale 2020
LOGistICAL has joined the Halloween sale.
LOGistICAL 3: Earth is 20% discount.
LOGistICAL 2: (All games and DLCs) 40% discount.
LOGistICAL 1: (All games and DLCs) 50% discount.
LOGistICAL 2 owners can get an additional discount for LOGistICAL: Earth as a bundle. Other bundle discounts also apply.
New players can grab the LOGistICAL 3 Learners bundle.
LOGistICAL Sale. 50% off all LOGistICAL 1, DLCs and Standalones. 40% off all LOGistICAL 2, DLCs and Standalones Start: Sep 21, 2020 Finish: Sep 28, 2020
LOGistICAL 1 is 50% off All LOGistICAL 1 DLCs are 50% off All LOGistICAL 1 stand-alones are 50% off
LOGistICAL 2 is 40% off All LOGistICAL 2 DLCs are 40% off All LOGistICAL 2 stand-alones are 40% off
Lots of Bundle discounts you can add to these discounts.