- Fixed the completion meter going up to 100.4% - Tweaked the Corrupted Tunnels track a tiny bit - Fixed some Bosses and Statue dialogues showing Greencaps name when it should not - Golden Saints dialogue expanded a bit - Some new SFX and tweaks to SFX - Made it so Great Spin Slash can destroy boulders - Fixed Area titles not appearing sometimes - Voice given to the Computor - Fixed a sound bug when pressing B in the Pause Menu
0.9.19
- New Skin - Musicap (Unlocked by owning the Lone Fungus Soundtrack, but don't buy it for this reason yet as I'm not 100% it works) - Made it so you can't pick skins you have not unlocked in the menu (to avoid confusion) - Tweaked some signs in the practice zone - Voice given to Screw King - Arcane Master dialogue re-written - Voice given to the Arcane Master - Voice given to the Great Pipe - Fixed the Boss music not playing in Evil Flower boss (I think?) - Fixed a wrong map hint in Red Queen Crawlers room - Flowers in Color Caverns will react to spells/sword and have SFX now - Various new SFX implemented - Fixed a bug where the save screen would misalign
0.9.18
- New Skin - Explorercap - New Achievement : Full Revival - New Achievement : Wake up from the Nightmare - New Achievement : Healthier Lifestyle - New Achievement : Creature Slayer - New Achievement : Creature Destroyer - Rewritten dialogue for the Watcher - Voice given to the Watcher - Expanded dialogue for Goblin Chieftain - Voice given to Goblin Chieftain - Expanded dialogue for Stone Whisperer - Voice given to Stone Whisperer - Possible fix for Watcher glitching on 10x - Indominable Disciplins dialogue expanded - Some SFX tweaks - Fixed the Great Spin Slash not doing proper damage to what it shows it does
0.9.17
- Possible fix for the softlock when dying on Nightmare - New Achievement : Champinjon of Knowledge - New Achievement : Easy way back! - New Achievement : Royal Fast Travel - New Librarian Topic : Shelldon - New Librarian Topic : Major Statues - Expanded the Elemental Lords topic for Grand Librarian to include their names - Fixed a bug where shrines would flash constantly if you had some assistmode settings on - Tweaked and fixed some visuals with Magic Platforms - Changed a background wall in Lava Temple to hint to a secret (Iron key)
0.9.16
- Clean and re-written some item descriptions - Fixed bugged MP costs for Spells - Fixed Mindshroom Statue's portrait - Made so the secret ghosts appear once a save - Fixed where purple extra MP would not replenish at Savepoints - Sword Booster damage nerfed from 3 to 2 - New Greencap noises when doing actions like Jumping - Greencap will react to professor insulting his cap color
0.9.15
- Tweaked SFXs and new SFX for various things - Hall of Immortals implemented (Backer reward room) - Fire Bounce's damage will be based on your current speed - Won't bounce off enemies you instakill with the Fire Bounce - Fixed where changing settings in-game would not save them - Fixed a bug where the Mushmover would recast itself - Fixed a bug where the enemy nameplate would sometimes be off position - Fixed the Lorecap trail effect - Fixed a visual bug in the skin screen where it would look like you had lorecap unlocked - Description screen given to Spell Stones when picking them up - Description screen given to the two Keys when picking them up
0.9.14
- Major Statue added to Mechanical Fort - New Achivement : I like to talk mush - New Unlockable Skin : Lorecap - Fixed a bug with swapping from mushmover to spell - Added a decimal point to the completion counter - Assist mode : Worldmap Hints will mark all locations (like first All Seeing Eye did) - All Seeing Eye will mark pickups in explored rooms (Like old Assist Mode worked) - Updated the great pipe GFX a bit - Some SFX added to enemies in the Mossy Ruins - Visual updates to the Skin, Save and Settings menus
0.9.13
- The Professor Statue in Mechanical Fort implemented (might add more dialogue at some point) - New Achievement : Educate Yourself - Major Statue added to Undergrounds - Major Statue added to Acid Dungeon (No voice acting yet) - Updated the background tiles in Mechanical Fort - Fixed a bug where a flower would zoom through walls
0.9.12
- Implemented 'The Mindshroom Statue' a new statue in the Undergrounds - Talk to this statue when you have the All Seeing Eye and it will mark all Mindshrooms on the map - New Achievement : Bouncy Mush - Fixed the Skullcap not being visible - Visual changes to the Spin Stopper - Tweaks to one of the Lava Temple Astral Gates - Fixed so Evil Eyes won't drop powerups in the Evil Eye boss fight - Fixed a bug where you would dash after dying - Fixed Blockmonster projectiles going through red vines - Updated the Hammer Gates - New SFX and tweaks to old SFX - Updated the surface barrier graphically - Think I fixed the bug which caused attacking feel sluggish when having Great Slash - Possible fix for flying Electric Spirits oddities - Added Spell Input buffering - Fixed Barry not working
0.9.11
- A whole amount of tweaks to current SFX files (to make em all sound crispier) - Berserk will double your melee damage - Changed Berserk parry interaction - Improved Vibrant Crystals detection - Improved Spicy Nut detection - Improved Spark Ball detection - Tweaked Spark Ball damage - Changed it so Spark Ball won't bounce off enemies - Changed the Spin and Great Spin slash interactions with Spark Ball - Fixed so Swordmaster Emblem destroys parried projectiles - Credits updated a bit - Godgamercap can only be unlocked through the True Ending - Made it so completing the game on higher difficulties will unlock lower difficulty achievements - Tweaks to the outro / credits theme - Fixed a bug where music would bug out in Big Germ fight