Lone Wolf: Horizon cover
Lone Wolf: Horizon screenshot
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Genre: Role-playing (RPG), Strategy, Adventure, Indie

Lone Wolf: Horizon

LONE WOLF: Horizon - v0.993 Update

Phew, another update. Lots of bug fixing and improving!

CHANGES/IMPROVEMENTS



  • Fixed slight stuttering issue with v0.992.
  • Added ambient occlusion setting.
  • The death system has been tweaked.
  • Fixed bug where game would crash when dying.
  • UI fixes and improvements

LONE WOLF: Horizon - v0.992 Update

Hey guys! Another small update to fix a few things.

CHANGES/IMPROVEMENTS



  • Changed UWA team to blue, to make the game red vs. blue. It looks nicer.
  • Moon Miners can't shoot back right now. For some reason Unity doesn't like when you die on the moon level.
  • Menu now has version number in bottom right corner.
  • Menus now have sound effects.

LONE WOLF: Horizon - v0.991 Update

Hey guys! Small update is rolling out currently.

This update fixes a few things and improves a few other things.

CHANGES/IMPROVEMENTS



  • Gun breaking now has a breaking sound to notify you that your weapon became too damaged and broke.
  • Entirely rewritten menu system. You're no longer on a platform near the city. It's not a more traditional menu system. However, to teleport to the moon and planet, you can now click on the planet and moon itself.

LONE WOLF: Horizon is 90% off for the Steam Summer Sale!

Hey everyone!

I hope everyone is having a good summer!

For the Steam Summer Sale, LONE WOLF: Horizon is 90% off on all storefronts! This means it's available for $0.99 on Steam and Humble Bundle!

Steam


http://store.steampowered.com/app/429020

Humble Bundle


https://www.humblebundle.com/store/lone-wolf-horizon

LONE WOLF: Horizon - v0.99 "Arctic Fox" Update

Hi everyone! Just a small update to fix a few things.

Firstly, the new soft shadows in the last update didn't perform well, so I removed those and went back to Unity built-in shadows. Another thing is that the A* pathfinding also didn't work too well, so we're back to Unity NavMesh system.

Versions now have a naming convention. All updates will be organized as x.yy, x is a major update, and yy are minor updates for bug fixes and such. Updates are also named now. Starting at A, and going through Z, each update will be named after an animal.

CHANGES/IMPROVEMENTS



  • Improved world colors and lighting and ambient effects.
  • Removed the third-party soft shadows and reverted back to Unity soft shadows.
  • Reverted back to Unity's NavMesh system.
  • AI improvements

v1.00 Sneak Peek - Visual Improvements

Hey everyone! Been a while since anything has been shown for updates and stuff. I was busy with school/graduation and various life things, but now it's summer and I'm somewhat settled down now, so I'm working on v1.00!

Here is a sneak peek of v1.00. I'm working on visual improvements right now. This picture features a better, more unified color palette. Meaning it's not as drastic and contrasting. This photo also features denser grass, clearer shadows, and more. There are some things in the map that isn't shown here, but which will be shown soon. :)



Stay tuned!

Progress Update + Life Update

Hey everyone!

First off, let me apologize for the lack of communication for the past few weeks. I've been extremely busy working on various things and preparing for things outside of game development.

So I haven't worked on v1.00 too much recently because I've been studying for finals and getting ready for the end of school. I finished finals last week, and two days ago...

I GRADUATED HIGH SCHOOL!



Which is pretty exciting! I graduated Wednesday night. :)

With that out of the way, it's now summer vacation. This means I have time to work on LONE WOLF: Horizon nearly 24/7. So v1.00 is in the works, and it will be awesome. :)

So stay tuned!

- Mark

LONE WOLF: Horizon - v2.4.2 Patch

FIXES/CHANGES



  • Upgraded A* Pathfinding to 4.0.9.
  • Fixed “Quit” button in main menu not quitting.
  • Fixed extractions sometimes floating midair.
  • Fixed issue where gun loot couldn’t be picked up on the moon.
  • The edge of the water can no longer be seen on the mountains on Alice-43b.

May 1, 2017: The State of LONE WOLF: Horizon

Hello everyone!

So, v2.4.0 just released recently.
It was a smaller update compared to other major updates, but v2.4.0 brought some neat back-end stuff that will be utilized in v1.00.
For the record, v2.4.2 is being released soon with some polishing and bug fixing.

Where are we now?



Well, v2.4.0 was the last major update (a v2.x update compared to a v2.4.x bug fix update) before v1.00. Meaning the next update is v1.00.

v1.00 will be the update that marks LONE WOLF: Horizon as fully released, and no longer in Early Access. I've spent countless hours over the past several months taking user feedback to create design documents of this update. I've spent countless nights programming, fixing bugs, and listening to user suggestions.

v1.00 will be the biggest update I've ever written. It will contain so many new features that brings new life to the game. Here is an overview of what I have planned:


  • Hoverbikes
  • Apartment purchasing
  • Narration dialogue box: this will act as a UI element giving various tips and updates in the game of events happening, and telling the story of the game. This is the answer to various suggestions I've received about better ways to tell the story, receive tips, and updates.
  • UI redesign: on top of the new narration dialogue box, the UI will be getting a fresh coat of paint, with better alerts and notifications, and a more organized layout.
  • Hoverbike drag racing: Something fun to do when off duty during the war. You can purchase a hoverbike from the dealership in the city (that will be added in v1.00) and participate in drag races to earn money for yourself or your army.
  • 5 new weapons (which will also come with P, E, and PE variants)


This is just a snippet of the v1.00 Plans document I have. I plan to make v1.00 tie everything together to make a coherent, engaging story in an open world firefight.

So v1.00 releases, and... what comes after?



So with the release of v1.00, LONE WOLF: Horizon will be leaving Early Access and transitioning to Full Release. I will be giving away a few keys here and there on release day, and working on fixing bugs and releasing patches for the coming weeks.

As for after, I plan to keep releasing patches that add various tiny things and bug fixes. But I also want to start working on other projects I've been thinking about.

It's been a long, long two years of this game. From August 2015 to release in February 2016, to a horrible Windows update, resulting in lost files, to a complete rewrite, rebrand, and re-release in December 2016, to full release in 2017. I'm excited to work on this update, and bring you guys what I imagined from the start.

I hope you guys like it.

- Mark

LONE WOLF: Horizon - v2.4.1 Patch

Small bug fix patch!

FIXES



  • Ship used to get back to Earth cannot be interacted with, causing a stand-still in gameplay and cannot complete the game. Fixed.
  • Simulated multiplayer names sometimes don’t load fast enough so enemy AI will have “username” above the AI. Fixed.